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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-04 12:17:33 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-04 12:17:33 +0000
commit5e45211a64149b3c659b90ff2de6fa982a5a93ed (patch)
tree739caf8c461053357daa9f162bef34516c7bf452 /src/backend/executor/nodeRecursiveunion.c
parentInitial commit. (diff)
downloadpostgresql-15-5e45211a64149b3c659b90ff2de6fa982a5a93ed.tar.xz
postgresql-15-5e45211a64149b3c659b90ff2de6fa982a5a93ed.zip
Adding upstream version 15.5.upstream/15.5
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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-rw-r--r--src/backend/executor/nodeRecursiveunion.c331
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diff --git a/src/backend/executor/nodeRecursiveunion.c b/src/backend/executor/nodeRecursiveunion.c
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+/*-------------------------------------------------------------------------
+ *
+ * nodeRecursiveunion.c
+ * routines to handle RecursiveUnion nodes.
+ *
+ * To implement UNION (without ALL), we need a hashtable that stores tuples
+ * already seen. The hash key is computed from the grouping columns.
+ *
+ *
+ * Portions Copyright (c) 1996-2022, PostgreSQL Global Development Group
+ * Portions Copyright (c) 1994, Regents of the University of California
+ *
+ *
+ * IDENTIFICATION
+ * src/backend/executor/nodeRecursiveunion.c
+ *
+ *-------------------------------------------------------------------------
+ */
+#include "postgres.h"
+
+#include "executor/execdebug.h"
+#include "executor/nodeRecursiveunion.h"
+#include "miscadmin.h"
+#include "utils/memutils.h"
+
+
+
+/*
+ * Initialize the hash table to empty.
+ */
+static void
+build_hash_table(RecursiveUnionState *rustate)
+{
+ RecursiveUnion *node = (RecursiveUnion *) rustate->ps.plan;
+ TupleDesc desc = ExecGetResultType(outerPlanState(rustate));
+
+ Assert(node->numCols > 0);
+ Assert(node->numGroups > 0);
+
+ rustate->hashtable = BuildTupleHashTableExt(&rustate->ps,
+ desc,
+ node->numCols,
+ node->dupColIdx,
+ rustate->eqfuncoids,
+ rustate->hashfunctions,
+ node->dupCollations,
+ node->numGroups,
+ 0,
+ rustate->ps.state->es_query_cxt,
+ rustate->tableContext,
+ rustate->tempContext,
+ false);
+}
+
+
+/* ----------------------------------------------------------------
+ * ExecRecursiveUnion(node)
+ *
+ * Scans the recursive query sequentially and returns the next
+ * qualifying tuple.
+ *
+ * 1. evaluate non recursive term and assign the result to RT
+ *
+ * 2. execute recursive terms
+ *
+ * 2.1 WT := RT
+ * 2.2 while WT is not empty repeat 2.3 to 2.6. if WT is empty returns RT
+ * 2.3 replace the name of recursive term with WT
+ * 2.4 evaluate the recursive term and store into WT
+ * 2.5 append WT to RT
+ * 2.6 go back to 2.2
+ * ----------------------------------------------------------------
+ */
+static TupleTableSlot *
+ExecRecursiveUnion(PlanState *pstate)
+{
+ RecursiveUnionState *node = castNode(RecursiveUnionState, pstate);
+ PlanState *outerPlan = outerPlanState(node);
+ PlanState *innerPlan = innerPlanState(node);
+ RecursiveUnion *plan = (RecursiveUnion *) node->ps.plan;
+ TupleTableSlot *slot;
+ bool isnew;
+
+ CHECK_FOR_INTERRUPTS();
+
+ /* 1. Evaluate non-recursive term */
+ if (!node->recursing)
+ {
+ for (;;)
+ {
+ slot = ExecProcNode(outerPlan);
+ if (TupIsNull(slot))
+ break;
+ if (plan->numCols > 0)
+ {
+ /* Find or build hashtable entry for this tuple's group */
+ LookupTupleHashEntry(node->hashtable, slot, &isnew, NULL);
+ /* Must reset temp context after each hashtable lookup */
+ MemoryContextReset(node->tempContext);
+ /* Ignore tuple if already seen */
+ if (!isnew)
+ continue;
+ }
+ /* Each non-duplicate tuple goes to the working table ... */
+ tuplestore_puttupleslot(node->working_table, slot);
+ /* ... and to the caller */
+ return slot;
+ }
+ node->recursing = true;
+ }
+
+ /* 2. Execute recursive term */
+ for (;;)
+ {
+ slot = ExecProcNode(innerPlan);
+ if (TupIsNull(slot))
+ {
+ /* Done if there's nothing in the intermediate table */
+ if (node->intermediate_empty)
+ break;
+
+ /* done with old working table ... */
+ tuplestore_end(node->working_table);
+
+ /* intermediate table becomes working table */
+ node->working_table = node->intermediate_table;
+
+ /* create new empty intermediate table */
+ node->intermediate_table = tuplestore_begin_heap(false, false,
+ work_mem);
+ node->intermediate_empty = true;
+
+ /* reset the recursive term */
+ innerPlan->chgParam = bms_add_member(innerPlan->chgParam,
+ plan->wtParam);
+
+ /* and continue fetching from recursive term */
+ continue;
+ }
+
+ if (plan->numCols > 0)
+ {
+ /* Find or build hashtable entry for this tuple's group */
+ LookupTupleHashEntry(node->hashtable, slot, &isnew, NULL);
+ /* Must reset temp context after each hashtable lookup */
+ MemoryContextReset(node->tempContext);
+ /* Ignore tuple if already seen */
+ if (!isnew)
+ continue;
+ }
+
+ /* Else, tuple is good; stash it in intermediate table ... */
+ node->intermediate_empty = false;
+ tuplestore_puttupleslot(node->intermediate_table, slot);
+ /* ... and return it */
+ return slot;
+ }
+
+ return NULL;
+}
+
+/* ----------------------------------------------------------------
+ * ExecInitRecursiveUnion
+ * ----------------------------------------------------------------
+ */
+RecursiveUnionState *
+ExecInitRecursiveUnion(RecursiveUnion *node, EState *estate, int eflags)
+{
+ RecursiveUnionState *rustate;
+ ParamExecData *prmdata;
+
+ /* check for unsupported flags */
+ Assert(!(eflags & (EXEC_FLAG_BACKWARD | EXEC_FLAG_MARK)));
+
+ /*
+ * create state structure
+ */
+ rustate = makeNode(RecursiveUnionState);
+ rustate->ps.plan = (Plan *) node;
+ rustate->ps.state = estate;
+ rustate->ps.ExecProcNode = ExecRecursiveUnion;
+
+ rustate->eqfuncoids = NULL;
+ rustate->hashfunctions = NULL;
+ rustate->hashtable = NULL;
+ rustate->tempContext = NULL;
+ rustate->tableContext = NULL;
+
+ /* initialize processing state */
+ rustate->recursing = false;
+ rustate->intermediate_empty = true;
+ rustate->working_table = tuplestore_begin_heap(false, false, work_mem);
+ rustate->intermediate_table = tuplestore_begin_heap(false, false, work_mem);
+
+ /*
+ * If hashing, we need a per-tuple memory context for comparisons, and a
+ * longer-lived context to store the hash table. The table can't just be
+ * kept in the per-query context because we want to be able to throw it
+ * away when rescanning.
+ */
+ if (node->numCols > 0)
+ {
+ rustate->tempContext =
+ AllocSetContextCreate(CurrentMemoryContext,
+ "RecursiveUnion",
+ ALLOCSET_DEFAULT_SIZES);
+ rustate->tableContext =
+ AllocSetContextCreate(CurrentMemoryContext,
+ "RecursiveUnion hash table",
+ ALLOCSET_DEFAULT_SIZES);
+ }
+
+ /*
+ * Make the state structure available to descendant WorkTableScan nodes
+ * via the Param slot reserved for it.
+ */
+ prmdata = &(estate->es_param_exec_vals[node->wtParam]);
+ Assert(prmdata->execPlan == NULL);
+ prmdata->value = PointerGetDatum(rustate);
+ prmdata->isnull = false;
+
+ /*
+ * Miscellaneous initialization
+ *
+ * RecursiveUnion plans don't have expression contexts because they never
+ * call ExecQual or ExecProject.
+ */
+ Assert(node->plan.qual == NIL);
+
+ /*
+ * RecursiveUnion nodes still have Result slots, which hold pointers to
+ * tuples, so we have to initialize them.
+ */
+ ExecInitResultTypeTL(&rustate->ps);
+
+ /*
+ * Initialize result tuple type. (Note: we have to set up the result type
+ * before initializing child nodes, because nodeWorktablescan.c expects it
+ * to be valid.)
+ */
+ rustate->ps.ps_ProjInfo = NULL;
+
+ /*
+ * initialize child nodes
+ */
+ outerPlanState(rustate) = ExecInitNode(outerPlan(node), estate, eflags);
+ innerPlanState(rustate) = ExecInitNode(innerPlan(node), estate, eflags);
+
+ /*
+ * If hashing, precompute fmgr lookup data for inner loop, and create the
+ * hash table.
+ */
+ if (node->numCols > 0)
+ {
+ execTuplesHashPrepare(node->numCols,
+ node->dupOperators,
+ &rustate->eqfuncoids,
+ &rustate->hashfunctions);
+ build_hash_table(rustate);
+ }
+
+ return rustate;
+}
+
+/* ----------------------------------------------------------------
+ * ExecEndRecursiveUnion
+ *
+ * frees any storage allocated through C routines.
+ * ----------------------------------------------------------------
+ */
+void
+ExecEndRecursiveUnion(RecursiveUnionState *node)
+{
+ /* Release tuplestores */
+ tuplestore_end(node->working_table);
+ tuplestore_end(node->intermediate_table);
+
+ /* free subsidiary stuff including hashtable */
+ if (node->tempContext)
+ MemoryContextDelete(node->tempContext);
+ if (node->tableContext)
+ MemoryContextDelete(node->tableContext);
+
+ /*
+ * close down subplans
+ */
+ ExecEndNode(outerPlanState(node));
+ ExecEndNode(innerPlanState(node));
+}
+
+/* ----------------------------------------------------------------
+ * ExecReScanRecursiveUnion
+ *
+ * Rescans the relation.
+ * ----------------------------------------------------------------
+ */
+void
+ExecReScanRecursiveUnion(RecursiveUnionState *node)
+{
+ PlanState *outerPlan = outerPlanState(node);
+ PlanState *innerPlan = innerPlanState(node);
+ RecursiveUnion *plan = (RecursiveUnion *) node->ps.plan;
+
+ /*
+ * Set recursive term's chgParam to tell it that we'll modify the working
+ * table and therefore it has to rescan.
+ */
+ innerPlan->chgParam = bms_add_member(innerPlan->chgParam, plan->wtParam);
+
+ /*
+ * if chgParam of subnode is not null then plan will be re-scanned by
+ * first ExecProcNode. Because of above, we only have to do this to the
+ * non-recursive term.
+ */
+ if (outerPlan->chgParam == NULL)
+ ExecReScan(outerPlan);
+
+ /* Release any hashtable storage */
+ if (node->tableContext)
+ MemoryContextResetAndDeleteChildren(node->tableContext);
+
+ /* Empty hashtable if needed */
+ if (plan->numCols > 0)
+ ResetTupleHashTable(node->hashtable);
+
+ /* reset processing state */
+ node->recursing = false;
+ node->intermediate_empty = true;
+ tuplestore_clear(node->working_table);
+ tuplestore_clear(node->intermediate_table);
+}