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+/**
+@page tevent_queue Chapter 5: Tevent queue
+@section queue Tevent queue
+
+There is a possibility that the dispatcher and its handlers may not be able to
+handle all the incoming events as quickly as they arrive. One way to deal with
+this situation is to buffer the received events by introducing an event queue
+into the events stream, between the events generator and the dispatcher. Events
+are added to the queue as they arrive, and the dispatcher pops them off the
+beginning of the queue as fast as possible. In tevent library it is
+similar, but the queue is not automatically set for any event. The queue has to
+be created on purpose, and events which should follow the order of the FIFO
+queue have to be explicitly pinpointed. Creating such a queue is crucial in
+situations when sequential processing is absolutely essential for the
+successful
+completion of a task, e.g. for a large quantity of data that are about to be
+written from a buffer into a socket. The tevent library has its own queue
+structure that is ready to use after it has been initialized and started up
+once.
+
+@subsection cr_queue Creation of Queues
+
+The first and most important step is the creation of the tevent queue
+(represented by struct tevent_queue), which will then be in running mode.
+
+@code
+struct tevent_queue* tevent_queue_create (TALLOC_CTX *mem_ctx, const char *name)
+@endcode
+
+When the program returns from this function, the allocated memory, set
+destructor and labeled queue as running has been done and the structure is
+ready to be filled with entries. Stopping and starting queues on the run. If
+you need to stop a queue from processing its entries, and then turn it on
+again, a couple of functions which serve this purpose are:
+
+- bool tevent_queue_stop()
+- bool tevent_queue_start()
+
+These functions actually only provide for the simple setting of a variable,
+which indicates that the queue has been stopped/started. Returned value
+indicates result.
+
+@subsection add_queue Adding Requests to a Queue
+
+Tevent in fact offers 3 possible ways of inserting a request into a queue.
+There are no vast differences between them, but still there might be situations
+where one of them is more suitable and desired than another.
+
+@code
+bool tevent_queue_add(struct tevent_queue *queue,
+ struct tevent_context *ev,
+ struct tevent_req *req,
+ tevent_queue_trigger_fn_t trigger,
+ void *private_data)
+@endcode
+
+This call is the simplest of all three. It offers only boolean verification of
+whether the operation of adding the request into a queue was successful or not.
+No additional deletion of an item from the queue is possible, i.e. it is only
+possible to deallocate the whole tevent request, which would cause triggering
+of destructor handling and also dropping the request from the queue.
+
+<strong>Extended Options</strong>
+
+Both of the following functions have a feature in common - they return tevent
+queue entry structure representing the item in a queue. There is no further
+possible handling with this structure except the use of the structure’s pointer
+for its deallocation (which leads also its removal from the queue). The
+difference lies in the possibility that with the following functions it is
+possible to remove the tevent request from a queue without its deallocation.
+The previous function can only deallocate the tevent request as it was from
+memory, and thereby logically cause its removal from the queue as well. There
+is no other utilization of this structure via API at this stage of tevent
+library. The possibility of easier debugging while developing with tevent could
+be considered to be an advantage of this returned pointer.
+
+@code
+struct tevent_queue_entry *tevent_queue_add_entry(struct tevent_queue *queue,
+ struct tevent_context *ev,
+ struct tevent_req *req,
+ tevent_queue_trigger_fn_t trigger,
+ void *private_data)
+@endcode
+
+The feature that allows for the optimized addition of entries to a queue is
+that a check for an empty queue with no items is first of all carried out. If
+it is found that the queue is empty, then the request for inserting the entry
+into a queue will be omitted and directly triggered.
+
+@code
+struct tevent_queue_entry *tevent_queue_add_optimize_empty(struct tevent_queue *queue,
+ struct tevent_context *ev,
+ struct tevent_req *req,
+ tevent_queue_trigger_fn_t trigger,
+ void *private_data)
+@endcode
+
+When calling any of the functions serving for inserting an item into a queue,
+it is possible to leave out the fourth argument (trigger) and instead of a
+function pass a NULL pointer. This usage sets so-called blocking entries.
+These entries, since they do not have any trigger operation to be activated,
+just sit in their position until they are labeled as a done by another
+function. Their purpose is to block other items in the queue from being
+triggered.
+
+@subsection example_q Example of tevent queue
+
+@code
+#include <stdio.h>
+#include <unistd.h>
+#include <tevent.h>
+
+struct foo_state {
+ int local_var;
+ int x;
+};
+
+struct juststruct {
+ TALLOC_CTX * ctx;
+ struct tevent_context *ev;
+ int y;
+};
+
+int created = 0;
+
+static void timer_handler(struct tevent_context *ev, struct tevent_timer *te,
+ struct timeval current_time, void *private_data)
+{
+ // time event which after all sets request as done. Following item from
+ // the queue may be invoked.
+ struct tevent_req *req = private_data;
+ struct foo_state *stateX = tevent_req_data(req, struct foo_state);
+
+ // processing some stuff
+
+ printf("time_handler\n");
+
+ tevent_req_done(req);
+ talloc_free(req);
+
+ printf("Request #%d set as done.\n", stateX->x);
+}
+
+static void trigger(struct tevent_req *req, void *private_data)
+{
+ struct juststruct *priv = tevent_req_callback_data (req, struct juststruct);
+ struct foo_state *in = tevent_req_data(req, struct foo_state);
+ struct timeval schedule;
+ struct tevent_timer *tim;
+ schedule = tevent_timeval_current_ofs(1, 0);
+ printf("Processing request #%d\n", in->x);
+
+ if (in->x % 3 == 0) { // just example; third request does not contain
+ // any further operation and will be finished right
+ // away.
+ tim = NULL;
+ } else {
+ tim = tevent_add_timer(priv->ev, req, schedule, timer_handler, req);
+ }
+
+ if (tim == NULL) {
+ tevent_req_done(req);
+ talloc_free(req);
+ printf("Request #%d set as done.\n", in->x);
+ }
+}
+
+struct tevent_req *foo_send(TALLOC_CTX *mem_ctx, struct tevent_context *ev,
+ const char *name, int num)
+{
+ struct tevent_req *req;
+ struct foo_state *state;
+ struct foo_state *in;
+ struct tevent_timer *tim;
+
+ printf("foo_send\n");
+ req = tevent_req_create(mem_ctx, &state, struct foo_state);
+ if (req == NULL) { // check for appropriate allocation
+ tevent_req_error(req, 1);
+ return NULL;
+ }
+
+ // exemplary filling of variables
+ state->local_var = 1;
+ state->x = num;
+
+ return req;
+}
+
+static void foo_done(struct tevent_req *req) {
+
+ enum tevent_req_state state;
+ uint64_t err;
+
+ if (tevent_req_is_error(req, &state, &err)) {
+ printf("ERROR WAS SET %d\n", state);
+ return;
+ } else {
+ // processing some stuff
+ printf("Callback is done...\n");
+ }
+}
+
+int main (int argc, char **argv)
+{
+ TALLOC_CTX *mem_ctx;
+ struct tevent_req* req[6];
+ struct tevent_req* tmp;
+ struct tevent_context *ev;
+ struct tevent_queue *fronta = NULL;
+ struct juststruct *data;
+ int ret;
+ int i = 0;
+
+ const char * const names[] = {
+ "first", "second", "third", "fourth", "fifth"
+ };
+
+ printf("INIT\n");
+
+ mem_ctx = talloc_new(NULL); //parent
+ talloc_parent(mem_ctx);
+ ev = tevent_context_init(mem_ctx);
+ if (ev == NULL) {
+ fprintf(stderr, "MEMORY ERROR\n");
+ return EXIT_FAILURE;
+ }
+
+ // setting up queue
+ fronta = tevent_queue_create(mem_ctx, "test_queue");
+ tevent_queue_stop(fronta);
+ tevent_queue_start(fronta);
+ if (tevent_queue_running(fronta)) {
+ printf ("Queue is runnning (length: %d)\n", tevent_queue_length(fronta));
+ } else {
+ printf ("Queue is not runnning\n");
+ }
+
+ data = talloc(ev, struct juststruct);
+ data->ctx = mem_ctx;
+ data->ev = ev;
+
+
+ // create 4 requests
+ for (i = 1; i < 5; i++) {
+ req[i] = foo_send(mem_ctx, ev, names[i], i);
+ tmp = req[i];
+ if (req[i] == NULL) {
+ fprintf(stderr, "Request error! %d \n", ret);
+ break;
+ }
+ tevent_req_set_callback(req[i], foo_done, data);
+ created++;
+ }
+
+ // add item to a queue
+ tevent_queue_add(fronta, ev, req[1], trigger, data);
+ tevent_queue_add(fronta, ev, req[2], trigger, data);
+ tevent_queue_add(fronta, ev, req[3], trigger, data);
+ tevent_queue_add(fronta, ev, req[4], trigger, data);
+
+ printf("Queue length: %d\n", tevent_queue_length(fronta));
+ while(tevent_queue_length(fronta) > 0) {
+ tevent_loop_once(ev);
+ printf("Queue: %d items left\n", tevent_queue_length(fronta));
+ }
+
+ talloc_free(mem_ctx);
+ printf("FINISH\n");
+
+ return EXIT_SUCCESS;
+}
+@endcode
+
+*/