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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-05 17:28:19 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-05 17:28:19 +0000 |
commit | 18657a960e125336f704ea058e25c27bd3900dcb (patch) | |
tree | 17b438b680ed45a996d7b59951e6aa34023783f2 /www/asyncvfs.html | |
parent | Initial commit. (diff) | |
download | sqlite3-upstream.tar.xz sqlite3-upstream.zip |
Adding upstream version 3.40.1.upstream/3.40.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'www/asyncvfs.html')
-rw-r--r-- | www/asyncvfs.html | 297 |
1 files changed, 297 insertions, 0 deletions
diff --git a/www/asyncvfs.html b/www/asyncvfs.html new file mode 100644 index 0000000..8ce517c --- /dev/null +++ b/www/asyncvfs.html @@ -0,0 +1,297 @@ +<!DOCTYPE html> +<html><head> +<meta name="viewport" content="width=device-width, initial-scale=1.0"> +<meta http-equiv="content-type" content="text/html; charset=UTF-8"> +<link href="sqlite.css" rel="stylesheet"> +<title>An Asynchronous I/O Module For SQLite</title> +<!-- path= --> +</head> +<body> +<div class=nosearch> +<a href="index.html"> +<img class="logo" src="images/sqlite370_banner.gif" alt="SQLite" border="0"> +</a> +<div><!-- IE hack to prevent disappearing logo --></div> +<div class="tagline desktoponly"> +Small. Fast. Reliable.<br>Choose any three. +</div> +<div class="menu mainmenu"> +<ul> +<li><a href="index.html">Home</a> +<li class='mobileonly'><a href="javascript:void(0)" onclick='toggle_div("submenu")'>Menu</a> +<li class='wideonly'><a href='about.html'>About</a> +<li class='desktoponly'><a href="docs.html">Documentation</a> +<li class='desktoponly'><a href="download.html">Download</a> +<li class='wideonly'><a href='copyright.html'>License</a> +<li class='desktoponly'><a href="support.html">Support</a> +<li class='desktoponly'><a href="prosupport.html">Purchase</a> +<li class='search' id='search_menubutton'> +<a href="javascript:void(0)" onclick='toggle_search()'>Search</a> +</ul> +</div> +<div class="menu submenu" id="submenu"> +<ul> +<li><a href='about.html'>About</a> +<li><a href='docs.html'>Documentation</a> +<li><a href='download.html'>Download</a> +<li><a href='support.html'>Support</a> +<li><a href='prosupport.html'>Purchase</a> +</ul> +</div> +<div class="searchmenu" id="searchmenu"> +<form method="GET" action="search"> +<select name="s" id="searchtype"> +<option value="d">Search Documentation</option> +<option value="c">Search Changelog</option> +</select> +<input type="text" name="q" id="searchbox" value=""> +<input type="submit" value="Go"> +</form> +</div> +</div> +<script> +function toggle_div(nm) { +var w = document.getElementById(nm); +if( w.style.display=="block" ){ +w.style.display = "none"; +}else{ +w.style.display = "block"; +} +} +function toggle_search() { +var w = document.getElementById("searchmenu"); +if( w.style.display=="block" ){ +w.style.display = "none"; +} else { +w.style.display = "block"; +setTimeout(function(){ +document.getElementById("searchbox").focus() +}, 30); +} +} +function div_off(nm){document.getElementById(nm).style.display="none";} +window.onbeforeunload = function(e){div_off("submenu");} +/* Disable the Search feature if we are not operating from CGI, since */ +/* Search is accomplished using CGI and will not work without it. */ +if( !location.origin || !location.origin.match || !location.origin.match(/http/) ){ +document.getElementById("search_menubutton").style.display = "none"; +} +/* Used by the Hide/Show button beside syntax diagrams, to toggle the */ +function hideorshow(btn,obj){ +var x = document.getElementById(obj); +var b = document.getElementById(btn); +if( x.style.display!='none' ){ +x.style.display = 'none'; +b.innerHTML='show'; +}else{ +x.style.display = ''; +b.innerHTML='hide'; +} +return false; +} +var antiRobot = 0; +function antiRobotGo(){ +if( antiRobot!=3 ) return; +antiRobot = 7; +var j = document.getElementById("mtimelink"); +if(j && j.hasAttribute("data-href")) j.href=j.getAttribute("data-href"); +} +function antiRobotDefense(){ +document.body.onmousedown=function(){ +antiRobot |= 2; +antiRobotGo(); +document.body.onmousedown=null; +} +document.body.onmousemove=function(){ +antiRobot |= 2; +antiRobotGo(); +document.body.onmousemove=null; +} +setTimeout(function(){ +antiRobot |= 1; +antiRobotGo(); +}, 100) +antiRobotGo(); +} +antiRobotDefense(); +</script> + + +<h1 align="center">An Asynchronous I/O Module For SQLite</h1> + +<hr> +<p><font size=+1><b>NOTE:</b> +<a href="wal.html">WAL mode</a> with <a href="pragma.html#pragma_synchronous">PRAGMA synchronous</a> set to NORMAL avoids calls to +fsync() during transaction commit and only invokes fsync() during +a <a href="wal.html#ckpt">checkpoint</a> operation. The use of <a href="wal.html">WAL mode</a> largely obviates the +need for this asynchronous I/O module. Hence, this module is no longer +supported. The source code continues to exist in the SQLite source tree, +but it is not a part of any standard build and is no longer maintained. +This documentation is retained for historical reference.</font></p><hr> + +<p>Normally, when SQLite writes to a database file, it waits until the write +operation is finished before returning control to the calling application. +Since writing to the file-system is usually very slow compared with CPU +bound operations, this can be a performance bottleneck. The asynchronous I/O +backend is an extension that causes SQLite to perform all write requests +using a separate thread running in the background. Although this does not +reduce the overall system resources (CPU, disk bandwidth etc.), it does +allow SQLite to return control to the caller quickly even when writing to +the database. + +<h2>1.0 FUNCTIONALITY</h2> + +<p>With asynchronous I/O, write requests are handled by a separate thread +running in the background. This means that the thread that initiates +a database write does not have to wait for (sometimes slow) disk I/O +to occur. The write seems to happen very quickly, though in reality +it is happening at its usual slow pace in the background. + +<p>Asynchronous I/O appears to give better responsiveness, but at a price. +You lose the Durable property. With the default I/O backend of SQLite, +once a write completes, you know that the information you wrote is +safely on disk. With the asynchronous I/O, this is not the case. If +your program crashes or if a power loss occurs after the database +write but before the asynchronous write thread has completed, then the +database change might never make it to disk and the next user of the +database might not see your change. + +<p>You lose Durability with asynchronous I/O, but you still retain the +other parts of ACID: Atomic, Consistent, and Isolated. Many +applications get along fine without the Durability. + +<h3>1.1 How it Works</h3> + +<p>Asynchronous I/O works by creating an SQLite <a href="c3ref/vfs.html">VFS object</a> +and registering it with <a href="c3ref/vfs_find.html">sqlite3_vfs_register()</a>. +When files opened via +this VFS are written to (using the vfs xWrite() method), the data is not +written directly to disk, but is placed in the "write-queue" to be +handled by the background thread. + +<p>When files opened with the asynchronous VFS are read from +(using the vfs xRead() method), the data is read from the file on +disk and the write-queue, so that from the point of view of +the vfs reader the xWrite() appears to have already completed. + +<p>The asynchronous I/O VFS is registered (and unregistered) by calls to the +API functions sqlite3async_initialize() and sqlite3async_shutdown(). +See section "Compilation and Usage" below for details. + +<h3>1.2 Limitations</h3> + +<p>In order to gain experience with the main ideas surrounding asynchronous +IO, this implementation is deliberately kept simple. Additional +capabilities may be added in the future. + +<p>For example, as currently implemented, if writes are happening at a +steady stream that exceeds the I/O capability of the background writer +thread, the queue of pending write operations will grow without bound. +If this goes on for long enough, the host system could run out of memory. +A more sophisticated module could to keep track of the quantity of +pending writes and stop accepting new write requests when the queue of +pending writes grows too large. + +<h3>1.3 Locking and Concurrency</h3> + +<p>Multiple connections from within a single process that use this +implementation of asynchronous IO may access a single database +file concurrently. From the point of view of the user, if all +connections are from within a single process, there is no difference +between the concurrency offered by "normal" SQLite and SQLite +using the asynchronous backend. + +<p>If file-locking is enabled (it is enabled by default), then connections +from multiple processes may also read and write the database file. +However concurrency is reduced as follows: + +<ul> +<li><p> When a connection using asynchronous IO begins a database + transaction, the database is locked immediately. However the + lock is not released until after all relevant operations + in the write-queue have been flushed to disk. This means + (for example) that the database may remain locked for some + time after a "<a href="lang_transaction.html">COMMIT</a>" or "<a href="lang_transaction.html">ROLLBACK</a>" is issued. + +<li><p> If an application using asynchronous IO executes transactions + in quick succession, other database users may be effectively + locked out of the database. This is because when a <a href="lang_transaction.html">BEGIN</a> + is executed, a database lock is established immediately. But + when the corresponding COMMIT or ROLLBACK occurs, the lock + is not released until the relevant part of the write-queue + has been flushed through. As a result, if a COMMIT is followed + by a BEGIN before the write-queue is flushed through, the database + is never unlocked,preventing other processes from accessing + the database. +</ul> + +<p>File-locking may be disabled at runtime using the sqlite3async_control() +API (see below). This may improve performance when an NFS or other +network file-system, as the synchronous round-trips to the server be +required to establish file locks are avoided. However, if multiple +connections attempt to access the same database file when file-locking +is disabled, application crashes and database corruption is a likely +outcome. + + +<h2>2.0 COMPILATION AND USAGE</h2> + +<p> +The asynchronous IO extension consists of a single file of C code +(sqlite3async.c), and a header file (sqlite3async.h), located in the +<a href="http://www.sqlite.org/src/dir?name=ext/async"> +<tt>ext/async/</tt> subfolder</a> of the SQLite source tree, that defines the +C API used by applications to activate and control the modules +functionality. + +<p> +To use the asynchronous IO extension, compile sqlite3async.c as +part of the application that uses SQLite. Then use the APIs defined +in sqlite3async.h to initialize and configure the module. + +<p> +The asynchronous IO VFS API is described in detail in comments in +sqlite3async.h. Using the API usually consists of the following steps: + +<ol> +<li><p>Register the asynchronous IO VFS with SQLite by calling the + sqlite3async_initialize() function. + +<li><p>Create a background thread to perform write operations and call + sqlite3async_run(). + +<li><p>Use the normal SQLite API to read and write to databases via + the asynchronous IO VFS. +</ol> + +<p>Refer to comments in the +<a href="http://www.sqlite.org/src/finfo?name=ext/async/sqlite3async.h"> +sqlite3async.h header file</a> for details. + + +<h2>3.0 PORTING</h2> + +<p>Currently the asynchronous IO extension is compatible with win32 systems +and systems that support the pthreads interface, including Mac OS X, Linux, +and other varieties of Unix. + +<p>To port the asynchronous IO extension to another platform, the user must +implement mutex and condition variable primitives for the new platform. +Currently there is no externally available interface to allow this, but +modifying the code within sqlite3async.c to include the new platforms +concurrency primitives is relatively easy. Search within sqlite3async.c +for the comment string "PORTING FUNCTIONS" for details. Then implement +new versions of each of the following: + +<blockquote><pre> +static void async_mutex_enter(int eMutex); +static void async_mutex_leave(int eMutex); +static void async_cond_wait(int eCond, int eMutex); +static void async_cond_signal(int eCond); +static void async_sched_yield(void); +</pre></blockquote> + +<p>The functionality required of each of the above functions is described +in comments in sqlite3async.c. +<p align="center"><small><i>This page last modified on <a href="https://sqlite.org/docsrc/honeypot" id="mtimelink" data-href="https://sqlite.org/docsrc/finfo/pages/asyncvfs.in?m=a7aa8bb3c53dced01">2012-12-03 20:10:10</a> UTC </small></i></p> + |