diff options
Diffstat (limited to 'src/libs/xpcom18a4/xpcom/threads/TimerThread.cpp')
-rw-r--r-- | src/libs/xpcom18a4/xpcom/threads/TimerThread.cpp | 462 |
1 files changed, 462 insertions, 0 deletions
diff --git a/src/libs/xpcom18a4/xpcom/threads/TimerThread.cpp b/src/libs/xpcom18a4/xpcom/threads/TimerThread.cpp new file mode 100644 index 00000000..94076892 --- /dev/null +++ b/src/libs/xpcom18a4/xpcom/threads/TimerThread.cpp @@ -0,0 +1,462 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is mozilla.org code. + * + * The Initial Developer of the Original Code is + * Netscape Communications Corporation. + * Portions created by the Initial Developer are Copyright (C) 2001 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * Stuart Parmenter <pavlov@netscape.com> + * + * Alternatively, the contents of this file may be used under the terms of + * either of the GNU General Public License Version 2 or later (the "GPL"), + * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +#include "nsTimerImpl.h" +#include "TimerThread.h" + +#include "nsAutoLock.h" +#include "pratom.h" + +#include "nsIObserverService.h" +#include "nsIServiceManager.h" + +NS_IMPL_THREADSAFE_ISUPPORTS3(TimerThread, nsIRunnable, nsISupportsWeakReference, nsIObserver) + +TimerThread::TimerThread() : + mInitInProgress(0), + mInitialized(PR_FALSE), + mLock(nsnull), + mCondVar(nsnull), + mShutdown(PR_FALSE), + mWaiting(PR_FALSE), + mSleeping(PR_FALSE), + mDelayLineCounter(0), + mMinTimerPeriod(0), + mTimeoutAdjustment(0) +{ +} + +TimerThread::~TimerThread() +{ + if (mCondVar) + PR_DestroyCondVar(mCondVar); + if (mLock) + PR_DestroyLock(mLock); + + mThread = nsnull; + + PRInt32 n = mTimers.Count(); + while (--n >= 0) { + nsTimerImpl *timer = NS_STATIC_CAST(nsTimerImpl *, mTimers[n]); + NS_RELEASE(timer); + } + + nsCOMPtr<nsIObserverService> observerService = do_GetService("@mozilla.org/observer-service;1"); + if (observerService) { + observerService->RemoveObserver(this, "sleep_notification"); + observerService->RemoveObserver(this, "wake_notification"); + } + +} + +nsresult +TimerThread::InitLocks() +{ + NS_ASSERTION(!mLock, "InitLocks called twice?"); + mLock = PR_NewLock(); + if (!mLock) + return NS_ERROR_OUT_OF_MEMORY; + + mCondVar = PR_NewCondVar(mLock); + if (!mCondVar) + return NS_ERROR_OUT_OF_MEMORY; + + return NS_OK; +} + +nsresult TimerThread::Init() +{ + if (mInitialized) { + if (!mThread) + return NS_ERROR_FAILURE; + + return NS_OK; + } + + if (PR_AtomicSet(&mInitInProgress, 1) == 0) { + nsresult rv; + + mEventQueueService = do_GetService("@mozilla.org/event-queue-service;1", &rv); + if (NS_SUCCEEDED(rv)) { + nsCOMPtr<nsIObserverService> observerService + (do_GetService("@mozilla.org/observer-service;1", &rv)); + + if (NS_SUCCEEDED(rv)) { + // We hold on to mThread to keep the thread alive. + rv = NS_NewThread(getter_AddRefs(mThread), + NS_STATIC_CAST(nsIRunnable*, this), + 0, + PR_JOINABLE_THREAD, + PR_PRIORITY_NORMAL, + PR_GLOBAL_THREAD); + + if (NS_FAILED(rv)) { + mThread = nsnull; + } + else { + observerService->AddObserver(this, "sleep_notification", PR_TRUE); + observerService->AddObserver(this, "wake_notification", PR_TRUE); + } + } + } + + PR_Lock(mLock); + mInitialized = PR_TRUE; + PR_NotifyAllCondVar(mCondVar); + PR_Unlock(mLock); + } + else { + PR_Lock(mLock); + while (!mInitialized) { + PR_WaitCondVar(mCondVar, PR_INTERVAL_NO_TIMEOUT); + } + PR_Unlock(mLock); + } + + if (!mThread) + return NS_ERROR_FAILURE; + + return NS_OK; +} + +nsresult TimerThread::Shutdown() +{ + if (!mThread) + return NS_ERROR_NOT_INITIALIZED; + + { // lock scope + nsAutoLock lock(mLock); + + mShutdown = PR_TRUE; + + // notify the cond var so that Run() can return + if (mCondVar && mWaiting) + PR_NotifyCondVar(mCondVar); + + nsTimerImpl *timer; + for (PRInt32 i = mTimers.Count() - 1; i >= 0; i--) { + timer = NS_STATIC_CAST(nsTimerImpl*, mTimers[i]); + RemoveTimerInternal(timer); + } + } + + mThread->Join(); // wait for the thread to die + return NS_OK; +} + +// Keep track of how early (positive slack) or late (negative slack) timers +// are running, and use the filtered slack number to adaptively estimate how +// early timers should fire to be "on time". +void TimerThread::UpdateFilter(PRUint32 aDelay, PRIntervalTime aTimeout, + PRIntervalTime aNow) +{ + PRInt32 slack = (PRInt32) (aTimeout - aNow); + double smoothSlack = 0; + PRUint32 i, filterLength; + static PRIntervalTime kFilterFeedbackMaxTicks = + PR_MillisecondsToInterval(FILTER_FEEDBACK_MAX); + + if (slack > 0) { + if (slack > (PRInt32)kFilterFeedbackMaxTicks) + slack = kFilterFeedbackMaxTicks; + } else { + if (slack < -(PRInt32)kFilterFeedbackMaxTicks) + slack = -(PRInt32)kFilterFeedbackMaxTicks; + } + mDelayLine[mDelayLineCounter & DELAY_LINE_LENGTH_MASK] = slack; + if (++mDelayLineCounter < DELAY_LINE_LENGTH) { + // Startup mode: accumulate a full delay line before filtering. + PR_ASSERT(mTimeoutAdjustment == 0); + filterLength = 0; + } else { + // Past startup: compute number of filter taps based on mMinTimerPeriod. + if (mMinTimerPeriod == 0) { + mMinTimerPeriod = (aDelay != 0) ? aDelay : 1; + } else if (aDelay != 0 && aDelay < mMinTimerPeriod) { + mMinTimerPeriod = aDelay; + } + + filterLength = (PRUint32) (FILTER_DURATION / mMinTimerPeriod); + if (filterLength > DELAY_LINE_LENGTH) + filterLength = DELAY_LINE_LENGTH; + else if (filterLength < 4) + filterLength = 4; + + for (i = 1; i <= filterLength; i++) + smoothSlack += mDelayLine[(mDelayLineCounter-i) & DELAY_LINE_LENGTH_MASK]; + smoothSlack /= filterLength; + + // XXXbe do we need amplification? hacking a fudge factor, need testing... + mTimeoutAdjustment = (PRInt32) (smoothSlack * 1.5); + } + +#ifdef DEBUG_TIMERS + if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) { + PR_LOG(gTimerLog, PR_LOG_DEBUG, + ("UpdateFilter: smoothSlack = %g, filterLength = %u\n", + smoothSlack, filterLength)); + } +#endif +} + +/* void Run(); */ +NS_IMETHODIMP TimerThread::Run() +{ + nsAutoLock lock(mLock); + + while (!mShutdown) { + PRIntervalTime waitFor; + + if (mSleeping) { + // Sleep for 0.1 seconds while not firing timers. + waitFor = PR_MillisecondsToInterval(100); + } else { + waitFor = PR_INTERVAL_NO_TIMEOUT; + PRIntervalTime now = PR_IntervalNow(); + nsTimerImpl *timer = nsnull; + + if (mTimers.Count() > 0) { + timer = NS_STATIC_CAST(nsTimerImpl*, mTimers[0]); + + if (!TIMER_LESS_THAN(now, timer->mTimeout + mTimeoutAdjustment)) { + next: + // NB: AddRef before the Release under RemoveTimerInternal to avoid + // mRefCnt passing through zero, in case all other refs than the one + // from mTimers have gone away (the last non-mTimers[i]-ref's Release + // must be racing with us, blocked in gThread->RemoveTimer waiting + // for TimerThread::mLock, under nsTimerImpl::Release. + + NS_ADDREF(timer); + RemoveTimerInternal(timer); + + // We release mLock around the Fire call to avoid deadlock. + lock.unlock(); + +#ifdef DEBUG_TIMERS + if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) { + PR_LOG(gTimerLog, PR_LOG_DEBUG, + ("Timer thread woke up %dms from when it was supposed to\n", + (now >= timer->mTimeout) + ? PR_IntervalToMilliseconds(now - timer->mTimeout) + : -(PRInt32)PR_IntervalToMilliseconds(timer->mTimeout-now)) + ); + } +#endif + + // We are going to let the call to PostTimerEvent here handle the + // release of the timer so that we don't end up releasing the timer + // on the TimerThread instead of on the thread it targets. + timer->PostTimerEvent(); + timer = nsnull; + + lock.lock(); + if (mShutdown) + break; + + // Update now, as PostTimerEvent plus the locking may have taken a + // tick or two, and we may goto next below. + now = PR_IntervalNow(); + } + } + + if (mTimers.Count() > 0) { + timer = NS_STATIC_CAST(nsTimerImpl *, mTimers[0]); + + PRIntervalTime timeout = timer->mTimeout + mTimeoutAdjustment; + + // Don't wait at all (even for PR_INTERVAL_NO_WAIT) if the next timer + // is due now or overdue. + if (!TIMER_LESS_THAN(now, timeout)) + goto next; + waitFor = timeout - now; + } + +#ifdef DEBUG_TIMERS + if (PR_LOG_TEST(gTimerLog, PR_LOG_DEBUG)) { + if (waitFor == PR_INTERVAL_NO_TIMEOUT) + PR_LOG(gTimerLog, PR_LOG_DEBUG, + ("waiting for PR_INTERVAL_NO_TIMEOUT\n")); + else + PR_LOG(gTimerLog, PR_LOG_DEBUG, + ("waiting for %u\n", PR_IntervalToMilliseconds(waitFor))); + } +#endif + } + + mWaiting = PR_TRUE; + PR_WaitCondVar(mCondVar, waitFor); + mWaiting = PR_FALSE; + } + + return NS_OK; +} + +nsresult TimerThread::AddTimer(nsTimerImpl *aTimer) +{ + nsAutoLock lock(mLock); + + // Add the timer to our list. + PRInt32 i = AddTimerInternal(aTimer); + if (i < 0) + return NS_ERROR_OUT_OF_MEMORY; + + // Awaken the timer thread. + if (mCondVar && mWaiting && i == 0) + PR_NotifyCondVar(mCondVar); + + return NS_OK; +} + +nsresult TimerThread::TimerDelayChanged(nsTimerImpl *aTimer) +{ + nsAutoLock lock(mLock); + + // Our caller has a strong ref to aTimer, so it can't go away here under + // ReleaseTimerInternal. + RemoveTimerInternal(aTimer); + + PRInt32 i = AddTimerInternal(aTimer); + if (i < 0) + return NS_ERROR_OUT_OF_MEMORY; + + // Awaken the timer thread. + if (mCondVar && mWaiting && i == 0) + PR_NotifyCondVar(mCondVar); + + return NS_OK; +} + +nsresult TimerThread::RemoveTimer(nsTimerImpl *aTimer) +{ + nsAutoLock lock(mLock); + + // Remove the timer from our array. Tell callers that aTimer was not found + // by returning NS_ERROR_NOT_AVAILABLE. Unlike the TimerDelayChanged case + // immediately above, our caller may be passing a (now-)weak ref in via the + // aTimer param, specifically when nsTimerImpl::Release loses a race with + // TimerThread::Run, must wait for the mLock auto-lock here, and during the + // wait Run drops the only remaining ref to aTimer via RemoveTimerInternal. + + if (!RemoveTimerInternal(aTimer)) + return NS_ERROR_NOT_AVAILABLE; + + // Awaken the timer thread. + if (mCondVar && mWaiting) + PR_NotifyCondVar(mCondVar); + + return NS_OK; +} + +// This function must be called from within a lock +PRInt32 TimerThread::AddTimerInternal(nsTimerImpl *aTimer) +{ + PRIntervalTime now = PR_IntervalNow(); + PRInt32 count = mTimers.Count(); + PRInt32 i = 0; + for (; i < count; i++) { + nsTimerImpl *timer = NS_STATIC_CAST(nsTimerImpl *, mTimers[i]); + + // Don't break till we have skipped any overdue timers. Do not include + // mTimeoutAdjustment here, because we are really trying to avoid calling + // TIMER_LESS_THAN(t, u), where the t is now + DELAY_INTERVAL_MAX, u is + // now - overdue, and DELAY_INTERVAL_MAX + overdue > DELAY_INTERVAL_LIMIT. + // In other words, we want to use now-based time, now adjusted time, even + // though "overdue" ultimately depends on adjusted time. + + // XXX does this hold for TYPE_REPEATING_PRECISE? /be + + if (TIMER_LESS_THAN(now, timer->mTimeout) && + TIMER_LESS_THAN(aTimer->mTimeout, timer->mTimeout)) { + break; + } + } + + if (!mTimers.InsertElementAt(aTimer, i)) + return -1; + + aTimer->mArmed = PR_TRUE; + NS_ADDREF(aTimer); + return i; +} + +PRBool TimerThread::RemoveTimerInternal(nsTimerImpl *aTimer) +{ + if (!mTimers.RemoveElement(aTimer)) + return PR_FALSE; + + // Order is crucial here -- see nsTimerImpl::Release. + aTimer->mArmed = PR_FALSE; + NS_RELEASE(aTimer); + return PR_TRUE; +} + +void TimerThread::DoBeforeSleep() +{ + mSleeping = PR_TRUE; +} + +void TimerThread::DoAfterSleep() +{ + for (PRInt32 i = 0; i < mTimers.Count(); i ++) { + nsTimerImpl *timer = NS_STATIC_CAST(nsTimerImpl*, mTimers[i]); + // get and set the delay to cause its timeout to be recomputed + PRUint32 delay; + timer->GetDelay(&delay); + timer->SetDelay(delay); + } + + // nuke the stored adjustments, so they get recalibrated + mTimeoutAdjustment = 0; + mDelayLineCounter = 0; + mSleeping = PR_FALSE; +} + + +/* void observe (in nsISupports aSubject, in string aTopic, in wstring aData); */ +NS_IMETHODIMP +TimerThread::Observe(nsISupports* /* aSubject */, const char *aTopic, const PRUnichar* /* aData */) +{ + if (strcmp(aTopic, "sleep_notification") == 0) + DoBeforeSleep(); + else if (strcmp(aTopic, "wake_notification") == 0) + DoAfterSleep(); + + return NS_OK; +} |