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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 15:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 15:07:22 +0000 |
commit | f9d480cfe50ca1d7a0f0b5a2b8bb9932962bfbe7 (patch) | |
tree | ce9e8db2d4e8799780fa72ae8f1953039373e2ee /src/st/st-drawing-area.c | |
parent | Initial commit. (diff) | |
download | gnome-shell-f9d480cfe50ca1d7a0f0b5a2b8bb9932962bfbe7.tar.xz gnome-shell-f9d480cfe50ca1d7a0f0b5a2b8bb9932962bfbe7.zip |
Adding upstream version 3.38.6.upstream/3.38.6upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/st/st-drawing-area.c')
-rw-r--r-- | src/st/st-drawing-area.c | 242 |
1 files changed, 242 insertions, 0 deletions
diff --git a/src/st/st-drawing-area.c b/src/st/st-drawing-area.c new file mode 100644 index 0000000..38737fd --- /dev/null +++ b/src/st/st-drawing-area.c @@ -0,0 +1,242 @@ +/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ +/* + * st-drawing-area.c: A dynamically-sized Cairo drawing area + * + * Copyright 2009, 2010 Red Hat, Inc. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as + * published by the Free Software Foundation, either version 2.1 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for + * more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/** + * SECTION:st-drawing-area + * @short_description: A dynamically-sized Cairo drawing area + * + * #StDrawingArea allows drawing via Cairo; the primary difference is that + * it is dynamically sized. To use, connect to the #StDrawingArea::repaint + * signal, and inside the signal handler, call + * st_drawing_area_get_context() to get the Cairo context to draw to. The + * #StDrawingArea::repaint signal will be emitted by default when the area is + * resized or the CSS style changes; you can use the + * st_drawing_area_queue_repaint() as well. + */ + +#include "st-drawing-area.h" + +#include <cairo.h> +#include <math.h> + +typedef struct _StDrawingAreaPrivate StDrawingAreaPrivate; +struct _StDrawingAreaPrivate { + cairo_t *context; + guint in_repaint : 1; +}; + +G_DEFINE_TYPE_WITH_PRIVATE (StDrawingArea, st_drawing_area, ST_TYPE_WIDGET); + +/* Signals */ +enum +{ + REPAINT, + LAST_SIGNAL +}; + +static guint st_drawing_area_signals [LAST_SIGNAL] = { 0 }; + +static gboolean +draw_content (ClutterCanvas *canvas, + cairo_t *cr, + int width, + int height, + gpointer user_data) +{ + StDrawingArea *area = ST_DRAWING_AREA (user_data); + StDrawingAreaPrivate *priv = st_drawing_area_get_instance_private (area); + + priv->context = cr; + priv->in_repaint = TRUE; + + clutter_cairo_clear (cr); + g_signal_emit (area, st_drawing_area_signals[REPAINT], 0); + + priv->context = NULL; + priv->in_repaint = FALSE; + + return TRUE; +} + +static void +st_drawing_area_allocate (ClutterActor *self, + const ClutterActorBox *box) +{ + StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self)); + ClutterContent *content = clutter_actor_get_content (self); + ClutterActorBox content_box; + int width, height; + float resource_scale; + + resource_scale = clutter_actor_get_resource_scale (self); + + clutter_actor_set_allocation (self, box); + st_theme_node_get_content_box (theme_node, box, &content_box); + + width = (int)(0.5 + content_box.x2 - content_box.x1); + height = (int)(0.5 + content_box.y2 - content_box.y1); + + clutter_canvas_set_scale_factor (CLUTTER_CANVAS (content), resource_scale); + clutter_canvas_set_size (CLUTTER_CANVAS (content), width, height); +} + +static void +st_drawing_area_style_changed (StWidget *self) +{ + (ST_WIDGET_CLASS (st_drawing_area_parent_class))->style_changed (self); + + st_drawing_area_queue_repaint (ST_DRAWING_AREA (self)); +} + +static void +st_drawing_area_resource_scale_changed (ClutterActor *self) +{ + float resource_scale; + ClutterContent *content = clutter_actor_get_content (self); + + resource_scale = clutter_actor_get_resource_scale (self); + clutter_canvas_set_scale_factor (CLUTTER_CANVAS (content), resource_scale); + + if (CLUTTER_ACTOR_CLASS (st_drawing_area_parent_class)->resource_scale_changed) + CLUTTER_ACTOR_CLASS (st_drawing_area_parent_class)->resource_scale_changed (self); +} + +static void +st_drawing_area_class_init (StDrawingAreaClass *klass) +{ + ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); + StWidgetClass *widget_class = ST_WIDGET_CLASS (klass); + + actor_class->allocate = st_drawing_area_allocate; + widget_class->style_changed = st_drawing_area_style_changed; + actor_class->resource_scale_changed = st_drawing_area_resource_scale_changed; + + st_drawing_area_signals[REPAINT] = + g_signal_new ("repaint", + G_TYPE_FROM_CLASS (klass), + G_SIGNAL_RUN_LAST, + G_STRUCT_OFFSET (StDrawingAreaClass, repaint), + NULL, NULL, NULL, + G_TYPE_NONE, 0); +} + +static void +st_drawing_area_init (StDrawingArea *area) +{ + ClutterContent *content = clutter_canvas_new (); + g_signal_connect (content, "draw", G_CALLBACK (draw_content), area); + clutter_actor_set_content (CLUTTER_ACTOR (area), content); + g_object_unref (content); +} + +/** + * st_drawing_area_queue_repaint: + * @area: the #StDrawingArea + * + * Will cause the actor to emit a #StDrawingArea::repaint signal before it is + * next drawn to the scene. Useful if some parameters for the area being + * drawn other than the size or style have changed. Note that + * clutter_actor_queue_redraw() will simply result in the same + * contents being drawn to the scene again. + */ +void +st_drawing_area_queue_repaint (StDrawingArea *area) +{ + g_return_if_fail (ST_IS_DRAWING_AREA (area)); + + clutter_content_invalidate (clutter_actor_get_content (CLUTTER_ACTOR (area))); +} + +/** + * st_drawing_area_get_context: + * @area: the #StDrawingArea + * + * Gets the Cairo context to paint to. This function must only be called + * from a signal handler or virtual function for the #StDrawingArea::repaint + * signal. + * + * JavaScript code must call the special dispose function before returning from + * the signal handler or virtual function to avoid leaking memory: + * + * |[<!-- language="JavaScript" --> + * function onRepaint(area) { + * let cr = area.get_context(); + * + * // Draw to the context + * + * cr.$dispose(); + * } + * + * let area = new St.DrawingArea(); + * area.connect('repaint', onRepaint); + * ]| + * + * Returns: (transfer none): the Cairo context for the paint operation + */ +cairo_t * +st_drawing_area_get_context (StDrawingArea *area) +{ + StDrawingAreaPrivate *priv; + + g_return_val_if_fail (ST_IS_DRAWING_AREA (area), NULL); + + priv = st_drawing_area_get_instance_private (area); + g_return_val_if_fail (priv->in_repaint, NULL); + + return priv->context; +} + +/** + * st_drawing_area_get_surface_size: + * @area: the #StDrawingArea + * @width: (out) (optional): location to store the width of the painted area + * @height: (out) (optional): location to store the height of the painted area + * + * Gets the size of the cairo surface being painted to, which is equal + * to the size of the content area of the widget. This function must + * only be called from a signal handler for the #StDrawingArea::repaint signal. + */ +void +st_drawing_area_get_surface_size (StDrawingArea *area, + guint *width, + guint *height) +{ + StDrawingAreaPrivate *priv; + ClutterContent *content; + float w, h, resource_scale; + + g_return_if_fail (ST_IS_DRAWING_AREA (area)); + + priv = st_drawing_area_get_instance_private (area); + g_return_if_fail (priv->in_repaint); + + content = clutter_actor_get_content (CLUTTER_ACTOR (area)); + clutter_content_get_preferred_size (content, &w, &h); + + resource_scale = clutter_actor_get_resource_scale (CLUTTER_ACTOR (area)); + + w /= resource_scale; + h /= resource_scale; + + if (width) + *width = ceilf (w); + if (height) + *height = ceilf (h); +} |