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/* shell-blur-effect.h
*
* Copyright 2019 Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#pragma once
#include <clutter/clutter.h>
G_BEGIN_DECLS
/**
* ShellBlurMode:
* @SHELL_BLUR_MODE_ACTOR: blur the actor contents, and its children
* @SHELL_BLUR_MODE_BACKGROUND: blur what's beneath the actor
*
* The mode of blurring of the effect.
*/
typedef enum
{
SHELL_BLUR_MODE_ACTOR,
SHELL_BLUR_MODE_BACKGROUND,
} ShellBlurMode;
#define SHELL_TYPE_BLUR_EFFECT (shell_blur_effect_get_type())
G_DECLARE_FINAL_TYPE (ShellBlurEffect, shell_blur_effect, SHELL, BLUR_EFFECT, ClutterEffect)
ShellBlurEffect *shell_blur_effect_new (void);
int shell_blur_effect_get_sigma (ShellBlurEffect *self);
void shell_blur_effect_set_sigma (ShellBlurEffect *self,
int sigma);
float shell_blur_effect_get_brightness (ShellBlurEffect *self);
void shell_blur_effect_set_brightness (ShellBlurEffect *self,
float brightness);
ShellBlurMode shell_blur_effect_get_mode (ShellBlurEffect *self);
void shell_blur_effect_set_mode (ShellBlurEffect *self,
ShellBlurMode mode);
G_END_DECLS
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