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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
commit940b4d1848e8c70ab7642901a68594e8016caffc (patch)
treeeb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /include/drawinglayer/primitive3d/polygonprimitive3d.hxx
parentInitial commit. (diff)
downloadlibreoffice-upstream.tar.xz
libreoffice-upstream.zip
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
+#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
+
+#include <drawinglayer/drawinglayerdllapi.h>
+
+#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
+#include <basegfx/color/bcolor.hxx>
+#include <basegfx/polygon/b3dpolygon.hxx>
+#include <drawinglayer/attribute/lineattribute.hxx>
+#include <drawinglayer/attribute/strokeattribute.hxx>
+
+
+namespace drawinglayer
+{
+ namespace primitive3d
+ {
+ /** PolygonHairlinePrimitive3D class
+
+ This primitive defines a Hairline in 3D. Since hairlines are view-dependent,
+ this primitive is view-dependent, too.
+
+ This is one of the non-decomposable 3D primitives, so a renderer
+ should process it.
+ */
+ class DRAWINGLAYER_DLLPUBLIC PolygonHairlinePrimitive3D : public BasePrimitive3D
+ {
+ private:
+ /// the hairline geometry
+ basegfx::B3DPolygon maPolygon;
+
+ /// the hairline color
+ basegfx::BColor maBColor;
+
+ public:
+ /// constructor
+ PolygonHairlinePrimitive3D(
+ const basegfx::B3DPolygon& rPolygon,
+ const basegfx::BColor& rBColor);
+
+ /// data read access
+ const basegfx::B3DPolygon& getB3DPolygon() const { return maPolygon; }
+ const basegfx::BColor& getBColor() const { return maBColor; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
+
+ /// get range
+ virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override;
+
+ /// provide unique ID
+ DeclPrimitive3DIDBlock()
+ };
+ } // end of namespace primitive3d
+} // end of namespace drawinglayer
+
+
+namespace drawinglayer
+{
+ namespace primitive3d
+ {
+ /** PolygonStrokePrimitive3D class
+
+ This primitive defines a 3D line with line width, line join, line color
+ and stroke attributes. It will be decomposed dependent on the definition
+ to the needed primitives, e.g. filled Tubes for fat lines.
+ */
+ class PolygonStrokePrimitive3D final : public BufferedDecompositionPrimitive3D
+ {
+ private:
+ /// the line geometry
+ basegfx::B3DPolygon maPolygon;
+
+ /// the line attributes like width, join and color
+ attribute::LineAttribute maLineAttribute;
+
+ /// the line stroking (if used)
+ attribute::StrokeAttribute maStrokeAttribute;
+
+ /// local decomposition.
+ virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
+
+ public:
+ /// constructor
+ PolygonStrokePrimitive3D(
+ const basegfx::B3DPolygon& rPolygon,
+ const attribute::LineAttribute& rLineAttribute,
+ const attribute::StrokeAttribute& rStrokeAttribute);
+
+ /// data read access
+ const basegfx::B3DPolygon& getB3DPolygon() const { return maPolygon; }
+ const attribute::LineAttribute& getLineAttribute() const { return maLineAttribute; }
+ const attribute::StrokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive3D& rPrimitive) const override;
+
+ /// provide unique ID
+ DeclPrimitive3DIDBlock()
+ };
+ } // end of namespace primitive3d
+} // end of namespace drawinglayer
+
+
+#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */