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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
commit940b4d1848e8c70ab7642901a68594e8016caffc (patch)
treeeb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /sw/source/core/layout/paintfrm.cxx
parentInitial commit. (diff)
downloadlibreoffice-upstream.tar.xz
libreoffice-upstream.zip
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'sw/source/core/layout/paintfrm.cxx')
-rw-r--r--sw/source/core/layout/paintfrm.cxx7495
1 files changed, 7495 insertions, 0 deletions
diff --git a/sw/source/core/layout/paintfrm.cxx b/sw/source/core/layout/paintfrm.cxx
new file mode 100644
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--- /dev/null
+++ b/sw/source/core/layout/paintfrm.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <vcl/lazydelete.hxx>
+#include <sfx2/docfile.hxx>
+#include <sfx2/printer.hxx>
+#include <sfx2/progress.hxx>
+#include <editeng/brushitem.hxx>
+#include <editeng/prntitem.hxx>
+#include <editeng/boxitem.hxx>
+#include <editeng/shaditem.hxx>
+#include <svx/framelink.hxx>
+#include <drawdoc.hxx>
+#include <tgrditem.hxx>
+#include <calbck.hxx>
+#include <fmtsrnd.hxx>
+#include <fmtclds.hxx>
+#include <strings.hrc>
+#include <swmodule.hxx>
+#include <rootfrm.hxx>
+#include <pagefrm.hxx>
+#include <section.hxx>
+#include <sectfrm.hxx>
+#include <viewimp.hxx>
+#include <dflyobj.hxx>
+#include <flyfrm.hxx>
+#include <frmatr.hxx>
+#include <frmtool.hxx>
+#include <viewopt.hxx>
+#include <dview.hxx>
+#include <dcontact.hxx>
+#include <txtfrm.hxx>
+#include <ftnfrm.hxx>
+#include <tabfrm.hxx>
+#include <rowfrm.hxx>
+#include <cellfrm.hxx>
+#include <notxtfrm.hxx>
+#include <layact.hxx>
+#include <pagedesc.hxx>
+#include <ptqueue.hxx>
+#include <noteurl.hxx>
+#include "virtoutp.hxx"
+#include <lineinfo.hxx>
+#include <dbg_lay.hxx>
+#include <docsh.hxx>
+#include <svx/svdogrp.hxx>
+#include <sortedobjs.hxx>
+#include <EnhancedPDFExportHelper.hxx>
+#include <bodyfrm.hxx>
+#include <hffrm.hxx>
+#include <colfrm.hxx>
+#include <sw_primitivetypes2d.hxx>
+#include <swfont.hxx>
+
+#include <svx/sdr/primitive2d/sdrframeborderprimitive2d.hxx>
+#include <svx/sdr/contact/viewobjectcontactredirector.hxx>
+#include <svx/sdr/contact/viewobjectcontact.hxx>
+#include <svx/sdr/contact/viewcontact.hxx>
+#include <DocumentSettingManager.hxx>
+#include <IDocumentDeviceAccess.hxx>
+#include <IDocumentDrawModelAccess.hxx>
+
+#include <ndole.hxx>
+#include <PostItMgr.hxx>
+#include <FrameControlsManager.hxx>
+#include <vcl/settings.hxx>
+
+#include <svx/sdr/attribute/sdrallfillattributeshelper.hxx>
+#include <drawinglayer/processor2d/processor2dtools.hxx>
+
+#include <svtools/borderhelper.hxx>
+
+#include <bitmaps.hlst>
+#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
+#include <drawinglayer/primitive2d/PolyPolygonStrokePrimitive2D.hxx>
+#include <drawinglayer/primitive2d/borderlineprimitive2d.hxx>
+#include <drawinglayer/primitive2d/discreteshadowprimitive2d.hxx>
+#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
+#include <drawinglayer/primitive2d/textprimitive2d.hxx>
+#include <drawinglayer/primitive2d/textlayoutdevice.hxx>
+#include <drawinglayer/processor2d/baseprocessor2d.hxx>
+#include <drawinglayer/processor2d/processorfromoutputdevice.hxx>
+#include <svx/unoapi.hxx>
+#include <svx/svdpagv.hxx>
+#include <svx/xfillit0.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+#include <basegfx/color/bcolortools.hxx>
+#include <basegfx/utils/b2dclipstate.hxx>
+#include <sal/log.hxx>
+
+#include <memory>
+#include <vector>
+#include <algorithm>
+#include <wrtsh.hxx>
+#include <edtwin.hxx>
+#include <view.hxx>
+#include <paintfrm.hxx>
+#include <textboxhelper.hxx>
+#include <o3tl/typed_flags_set.hxx>
+
+#include <vcl/BitmapTools.hxx>
+#include <comphelper/lok.hxx>
+
+#define COL_NOTES_SIDEPANE Color(230,230,230)
+#define COL_NOTES_SIDEPANE_BORDER Color(200,200,200)
+#define COL_NOTES_SIDEPANE_SCROLLAREA Color(230,230,220)
+
+using namespace ::editeng;
+using namespace ::com::sun::star;
+
+namespace {
+
+struct SwPaintProperties;
+
+//Class declaration; here because they are only used in this file
+enum class SubColFlags {
+ Page = 0x01, //Helplines of the page
+ Tab = 0x08, //Helplines inside tables
+ Fly = 0x10, //Helplines inside fly frames
+ Sect = 0x20, //Helplines inside sections
+};
+
+}
+
+namespace o3tl {
+ template<> struct typed_flags<SubColFlags> : is_typed_flags<SubColFlags, 0x39> {};
+}
+
+namespace {
+
+// Classes collecting the border lines and help lines
+class SwLineRect : public SwRect
+{
+ Color aColor;
+ SvxBorderLineStyle nStyle;
+ const SwTabFrame *pTab;
+ SubColFlags nSubColor; //colorize subsidiary lines
+ bool bPainted; //already painted?
+ sal_uInt8 nLock; //To distinguish the line and the hell layer.
+public:
+ SwLineRect( const SwRect &rRect, const Color *pCol, const SvxBorderLineStyle nStyle,
+ const SwTabFrame *pT , const SubColFlags nSCol );
+
+ const Color& GetColor() const { return aColor;}
+ SvxBorderLineStyle GetStyle() const { return nStyle; }
+ const SwTabFrame *GetTab() const { return pTab; }
+ void SetPainted() { bPainted = true; }
+ void Lock( bool bLock ) { if ( bLock )
+ ++nLock;
+ else if ( nLock )
+ --nLock;
+ }
+ bool IsPainted() const { return bPainted; }
+ bool IsLocked() const { return nLock != 0; }
+ SubColFlags GetSubColor() const { return nSubColor;}
+
+ bool MakeUnion( const SwRect &rRect, SwPaintProperties const &properties );
+};
+
+}
+
+#ifdef IOS
+static void dummy_function()
+{
+ pid_t pid = getpid();
+ (void) pid;
+}
+#endif
+
+namespace {
+
+class SwLineRects
+{
+public:
+ std::vector< SwLineRect > aLineRects;
+ typedef std::vector< SwLineRect >::const_iterator const_iterator;
+ typedef std::vector< SwLineRect >::iterator iterator;
+ typedef std::vector< SwLineRect >::reverse_iterator reverse_iterator;
+ typedef std::vector< SwLineRect >::size_type size_type;
+ size_t nLastCount; //avoid unnecessary cycles in PaintLines
+ SwLineRects() : nLastCount( 0 )
+ {
+#ifdef IOS
+ // Work around what is either a compiler bug in Xcode 5.1.1,
+ // or some unknown problem in this file. If I ifdef out this
+ // call, I get a crash in SwSubsRects::PaintSubsidiary: the
+ // address of the rLi reference variable is claimed to be
+ // 0x4000000!
+ dummy_function();
+#endif
+ }
+ void AddLineRect( const SwRect& rRect, const Color *pColor, const SvxBorderLineStyle nStyle,
+ const SwTabFrame *pTab, const SubColFlags nSCol, SwPaintProperties const &properties );
+ void ConnectEdges( OutputDevice const *pOut, SwPaintProperties const &properties );
+ void PaintLines ( OutputDevice *pOut, SwPaintProperties const &properties );
+ void LockLines( bool bLock );
+
+ //Limit lines to 100
+ bool isFull() const { return aLineRects.size()>100; }
+};
+
+class SwSubsRects : public SwLineRects
+{
+ void RemoveSuperfluousSubsidiaryLines( const SwLineRects &rRects, SwPaintProperties const &properties );
+public:
+ void PaintSubsidiary( OutputDevice *pOut, const SwLineRects *pRects, SwPaintProperties const &properties );
+};
+
+class BorderLines
+{
+ drawinglayer::primitive2d::Primitive2DContainer m_Lines;
+public:
+ void AddBorderLines(const drawinglayer::primitive2d::Primitive2DContainer& rContainer);
+ drawinglayer::primitive2d::Primitive2DContainer GetBorderLines_Clear()
+ {
+ drawinglayer::primitive2d::Primitive2DContainer lines;
+ lines.swap(m_Lines);
+ return lines;
+ }
+};
+
+}
+
+// Default zoom factor
+const static double aEdgeScale = 0.5;
+
+//To optimize the expensive RetouchColor determination
+Color aGlobalRetoucheColor;
+
+namespace sw
+{
+Color* GetActiveRetoucheColor()
+{
+ return &aGlobalRetoucheColor;
+}
+}
+
+namespace {
+
+/**
+ * Container for static properties
+ */
+struct SwPaintProperties {
+ // Only repaint the Fly content as well as the background of the Fly content if
+ // a metafile is taken of the Fly.
+ bool bSFlyMetafile;
+ VclPtr<OutputDevice> pSFlyMetafileOut;
+ SwViewShell *pSGlobalShell;
+
+ // Retouch for transparent Flys is done by the background of the Flys.
+ // The Fly itself should certainly not be spared out. See PaintSwFrameBackground and
+ // lcl_SubtractFlys()
+ SwFlyFrame *pSRetoucheFly;
+ SwFlyFrame *pSRetoucheFly2;
+ SwFlyFrame *pSFlyOnlyDraw;
+
+ // The borders will be collected in pSLines during the Paint and later
+ // possibly merge them.
+ // The help lines will be collected and merged in gProp.pSSubsLines. These will
+ // be compared with pSLines before the work in order to avoid help lines
+ // to hide borders.
+ std::unique_ptr<BorderLines> pBLines;
+ std::unique_ptr<SwLineRects> pSLines;
+ std::unique_ptr<SwSubsRects> pSSubsLines;
+
+ // global variable for sub-lines of body, header, footer, section and footnote frames.
+ std::unique_ptr<SwSubsRects> pSSpecSubsLines;
+ SfxProgress *pSProgress;
+
+ // Sizes of a pixel and the corresponding halves. Will be reset when
+ // entering SwRootFrame::PaintSwFrame
+ long nSPixelSzW;
+ long nSPixelSzH;
+ long nSHalfPixelSzW;
+ long nSHalfPixelSzH;
+ long nSMinDistPixelW;
+ long nSMinDistPixelH;
+
+ Color aSGlobalRetoucheColor;
+
+ // Current zoom factor
+ double aSScaleX;
+ double aSScaleY;
+
+ SwPaintProperties()
+ : bSFlyMetafile(false)
+ , pSFlyMetafileOut(nullptr)
+ , pSGlobalShell(nullptr)
+ , pSRetoucheFly(nullptr)
+ , pSRetoucheFly2(nullptr)
+ , pSFlyOnlyDraw(nullptr)
+ , pSProgress(nullptr)
+ , nSPixelSzW(0)
+ , nSPixelSzH(0)
+ , nSHalfPixelSzW(0)
+ , nSHalfPixelSzH(0)
+ , nSMinDistPixelW(0)
+ , nSMinDistPixelH(0)
+ , aSScaleX(1)
+ , aSScaleY(1)
+ {
+ }
+
+};
+
+}
+
+static SwPaintProperties gProp;
+
+static bool isSubsidiaryLinesFlysEnabled()
+{
+ return !gProp.pSGlobalShell->GetViewOptions()->IsPagePreview() &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsReadonly() &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsFormView() &&
+ SwViewOption::IsObjectBoundaries();
+}
+//other subsidiary lines enabled?
+static bool isSubsidiaryLinesEnabled()
+{
+ return !gProp.pSGlobalShell->GetViewOptions()->IsPagePreview() &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsReadonly() &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsFormView() &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsWhitespaceHidden() &&
+ SwViewOption::IsDocBoundaries();
+}
+//subsidiary lines for sections
+static bool isSubsidiaryLinesForSectionsEnabled()
+{
+ return !gProp.pSGlobalShell->GetViewOptions()->IsPagePreview() &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsReadonly() &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsFormView() &&
+ SwViewOption::IsSectionBoundaries();
+}
+
+
+namespace {
+
+bool isTableBoundariesEnabled()
+{
+ if (!gProp.pSGlobalShell->GetViewOptions()->IsTable())
+ return false;
+
+ if (gProp.pSGlobalShell->GetViewOptions()->IsPagePreview())
+ return false;
+
+ if (gProp.pSGlobalShell->GetViewOptions()->IsReadonly())
+ return false;
+
+ if (gProp.pSGlobalShell->GetViewOptions()->IsFormView())
+ return false;
+
+ return SwViewOption::IsTableBoundaries();
+}
+
+}
+
+/**
+ * Set borders alignment statics
+ * Adjustment for 'small' twip-to-pixel relations:
+ * For 'small' twip-to-pixel relations (less than 2:1)
+ * values of <gProp.nSHalfPixelSzW> and <gProp.nSHalfPixelSzH> are set to ZERO
+ */
+void SwCalcPixStatics( vcl::RenderContext const *pOut )
+{
+ // determine 'small' twip-to-pixel relation
+ bool bSmallTwipToPxRelW = false;
+ bool bSmallTwipToPxRelH = false;
+ {
+ Size aCheckTwipToPxRelSz( pOut->PixelToLogic( Size( 100, 100 )) );
+ if ( (aCheckTwipToPxRelSz.Width()/100.0) < 2.0 )
+ {
+ bSmallTwipToPxRelW = true;
+ }
+ if ( (aCheckTwipToPxRelSz.Height()/100.0) < 2.0 )
+ {
+ bSmallTwipToPxRelH = true;
+ }
+ }
+
+ Size aSz( pOut->PixelToLogic( Size( 1,1 )) );
+
+ gProp.nSPixelSzW = aSz.Width();
+ if( !gProp.nSPixelSzW )
+ gProp.nSPixelSzW = 1;
+ gProp.nSPixelSzH = aSz.Height();
+ if( !gProp.nSPixelSzH )
+ gProp.nSPixelSzH = 1;
+
+ // consider 'small' twip-to-pixel relations
+ if ( !bSmallTwipToPxRelW )
+ {
+ gProp.nSHalfPixelSzW = gProp.nSPixelSzW / 2 + 1;
+ }
+ else
+ {
+ gProp.nSHalfPixelSzW = 0;
+ }
+ // consider 'small' twip-to-pixel relations
+ if ( !bSmallTwipToPxRelH )
+ {
+ gProp.nSHalfPixelSzH = gProp.nSPixelSzH / 2 + 1;
+ }
+ else
+ {
+ gProp.nSHalfPixelSzH = 0;
+ }
+
+ gProp.nSMinDistPixelW = gProp.nSPixelSzW * 2 + 1;
+ gProp.nSMinDistPixelH = gProp.nSPixelSzH * 2 + 1;
+
+ const MapMode &rMap = pOut->GetMapMode();
+ gProp.aSScaleX = double(rMap.GetScaleX());
+ gProp.aSScaleY = double(rMap.GetScaleY());
+}
+
+namespace {
+
+/**
+ * To be able to save the statics so the paint is more or less reentrant
+ */
+class SwSavePaintStatics : public SwPaintProperties
+{
+public:
+ SwSavePaintStatics();
+ ~SwSavePaintStatics();
+};
+
+}
+
+SwSavePaintStatics::SwSavePaintStatics()
+{
+ // Saving globales
+ bSFlyMetafile = gProp.bSFlyMetafile;
+ pSGlobalShell = gProp.pSGlobalShell;
+ pSFlyMetafileOut = gProp.pSFlyMetafileOut;
+ pSRetoucheFly = gProp.pSRetoucheFly;
+ pSRetoucheFly2 = gProp.pSRetoucheFly2;
+ pSFlyOnlyDraw = gProp.pSFlyOnlyDraw;
+ pBLines = std::move(gProp.pBLines);
+ pSLines = std::move(gProp.pSLines);
+ pSSubsLines = std::move(gProp.pSSubsLines);
+ pSSpecSubsLines = std::move(gProp.pSSpecSubsLines);
+ pSProgress = gProp.pSProgress;
+ nSPixelSzW = gProp.nSPixelSzW;
+ nSPixelSzH = gProp.nSPixelSzH;
+ nSHalfPixelSzW = gProp.nSHalfPixelSzW;
+ nSHalfPixelSzH = gProp.nSHalfPixelSzH;
+ nSMinDistPixelW = gProp.nSMinDistPixelW;
+ nSMinDistPixelH = gProp.nSMinDistPixelH ;
+ aSGlobalRetoucheColor = aGlobalRetoucheColor;
+ aSScaleX = gProp.aSScaleX;
+ aSScaleY = gProp.aSScaleY;
+
+ // Restoring globales to default
+ gProp.bSFlyMetafile = false;
+ gProp.pSFlyMetafileOut = nullptr;
+ gProp.pSRetoucheFly = nullptr;
+ gProp.pSRetoucheFly2 = nullptr;
+ gProp.nSPixelSzW = gProp.nSPixelSzH =
+ gProp.nSHalfPixelSzW = gProp.nSHalfPixelSzH =
+ gProp.nSMinDistPixelW = gProp.nSMinDistPixelH = 0;
+ gProp.aSScaleX = gProp.aSScaleY = 1.0;
+ gProp.pSProgress = nullptr;
+}
+
+SwSavePaintStatics::~SwSavePaintStatics()
+{
+ // Restoring globales to saved one
+ gProp.pSGlobalShell = pSGlobalShell;
+ gProp.bSFlyMetafile = bSFlyMetafile;
+ gProp.pSFlyMetafileOut = pSFlyMetafileOut;
+ gProp.pSRetoucheFly = pSRetoucheFly;
+ gProp.pSRetoucheFly2 = pSRetoucheFly2;
+ gProp.pSFlyOnlyDraw = pSFlyOnlyDraw;
+ gProp.pBLines = std::move(pBLines);
+ gProp.pSLines = std::move(pSLines);
+ gProp.pSSubsLines = std::move(pSSubsLines);
+ gProp.pSSpecSubsLines = std::move(pSSpecSubsLines);
+ gProp.pSProgress = pSProgress;
+ gProp.nSPixelSzW = nSPixelSzW;
+ gProp.nSPixelSzH = nSPixelSzH;
+ gProp.nSHalfPixelSzW = nSHalfPixelSzW;
+ gProp.nSHalfPixelSzH = nSHalfPixelSzH;
+ gProp.nSMinDistPixelW = nSMinDistPixelW;
+ gProp.nSMinDistPixelH = nSMinDistPixelH;
+ aGlobalRetoucheColor = aSGlobalRetoucheColor;
+ gProp.aSScaleX = aSScaleX;
+ gProp.aSScaleY = aSScaleY;
+}
+
+void BorderLines::AddBorderLines(const drawinglayer::primitive2d::Primitive2DContainer& rContainer)
+{
+ if(!rContainer.empty())
+ {
+ m_Lines.append(rContainer);
+ }
+}
+
+SwLineRect::SwLineRect( const SwRect &rRect, const Color *pCol, const SvxBorderLineStyle nStyl,
+ const SwTabFrame *pT, const SubColFlags nSCol ) :
+ SwRect( rRect ),
+ nStyle( nStyl ),
+ pTab( pT ),
+ nSubColor( nSCol ),
+ bPainted( false ),
+ nLock( 0 )
+{
+ if ( pCol != nullptr )
+ aColor = *pCol;
+}
+
+bool SwLineRect::MakeUnion( const SwRect &rRect, SwPaintProperties const & properties)
+{
+ // It has already been tested outside, whether the rectangles have
+ // the same orientation (horizontal or vertical), color, etc.
+ if ( Height() > Width() ) //Vertical line
+ {
+ if ( Left() == rRect.Left() && Width() == rRect.Width() )
+ {
+ // Merge when there is no gap between the lines
+ const long nAdd = properties.nSPixelSzW + properties.nSHalfPixelSzW;
+ if ( Bottom() + nAdd >= rRect.Top() &&
+ Top() - nAdd <= rRect.Bottom() )
+ {
+ Bottom( std::max( Bottom(), rRect.Bottom() ) );
+ Top ( std::min( Top(), rRect.Top() ) );
+ return true;
+ }
+ }
+ }
+ else
+ {
+ if ( Top() == rRect.Top() && Height() == rRect.Height() )
+ {
+ // Merge when there is no gap between the lines
+ const long nAdd = properties.nSPixelSzW + properties.nSHalfPixelSzW;
+ if ( Right() + nAdd >= rRect.Left() &&
+ Left() - nAdd <= rRect.Right() )
+ {
+ Right( std::max( Right(), rRect.Right() ) );
+ Left ( std::min( Left(), rRect.Left() ) );
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+void SwLineRects::AddLineRect( const SwRect &rRect, const Color *pCol, const SvxBorderLineStyle nStyle,
+ const SwTabFrame *pTab, const SubColFlags nSCol, SwPaintProperties const & properties )
+{
+ // Loop backwards because lines which can be combined, can usually be painted
+ // in the same context
+ for (reverse_iterator it = aLineRects.rbegin(); it != aLineRects.rend();
+ ++it)
+ {
+ SwLineRect &rLRect = *it;
+ // Test for the orientation, color, table
+ if ( rLRect.GetTab() == pTab &&
+ !rLRect.IsPainted() && rLRect.GetSubColor() == nSCol &&
+ (rLRect.Height() > rLRect.Width()) == (rRect.Height() > rRect.Width()) &&
+ (pCol && rLRect.GetColor() == *pCol) )
+ {
+ if ( rLRect.MakeUnion( rRect, properties ) )
+ return;
+ }
+ }
+ aLineRects.emplace_back( rRect, pCol, nStyle, pTab, nSCol );
+}
+
+void SwLineRects::ConnectEdges( OutputDevice const *pOut, SwPaintProperties const & properties )
+{
+ if ( pOut->GetOutDevType() != OUTDEV_PRINTER )
+ {
+ // I'm not doing anything for a too small zoom
+ if ( properties.aSScaleX < aEdgeScale || properties.aSScaleY < aEdgeScale )
+ return;
+ }
+
+ static const long nAdd = 20;
+
+ std::vector<SwLineRect*> aCheck;
+
+ for (size_t i = 0; i < aLineRects.size(); ++i)
+ {
+ SwLineRect &rL1 = aLineRects[i];
+ if ( !rL1.GetTab() || rL1.IsPainted() || rL1.IsLocked() )
+ continue;
+
+ aCheck.clear();
+
+ const bool bVert = rL1.Height() > rL1.Width();
+ long nL1a, nL1b, nL1c, nL1d;
+
+ if ( bVert )
+ {
+ nL1a = rL1.Top(); nL1b = rL1.Left();
+ nL1c = rL1.Right(); nL1d = rL1.Bottom();
+ }
+ else
+ {
+ nL1a = rL1.Left(); nL1b = rL1.Top();
+ nL1c = rL1.Bottom(); nL1d = rL1.Right();
+ }
+
+ // Collect all lines to possibly link with i1
+ for (iterator it2 = aLineRects.begin(); it2 != aLineRects.end(); ++it2)
+ {
+ SwLineRect &rL2 = *it2;
+ if ( rL2.GetTab() != rL1.GetTab() ||
+ rL2.IsPainted() ||
+ rL2.IsLocked() ||
+ (bVert == (rL2.Height() > rL2.Width())) )
+ continue;
+
+ long nL2a, nL2b, nL2c, nL2d;
+ if ( bVert )
+ {
+ nL2a = rL2.Top(); nL2b = rL2.Left();
+ nL2c = rL2.Right(); nL2d = rL2.Bottom();
+ }
+ else
+ {
+ nL2a = rL2.Left(); nL2b = rL2.Top();
+ nL2c = rL2.Bottom(); nL2d = rL2.Right();
+ }
+
+ if ( (nL1a - nAdd < nL2d && nL1d + nAdd > nL2a) &&
+ ((nL1b > nL2b && nL1c < nL2c) ||
+ (nL1c >= nL2c && nL1b - nAdd < nL2c) ||
+ (nL1b <= nL2b && nL1c + nAdd > nL2b)) )
+ {
+ aCheck.push_back( &rL2 );
+ }
+ }
+ if ( aCheck.size() < 2 )
+ continue;
+
+ bool bRemove = false;
+
+ // For each line test all following ones.
+ for ( size_t k = 0; !bRemove && k < aCheck.size(); ++k )
+ {
+ SwLineRect &rR1 = *aCheck[k];
+
+ for ( size_t k2 = k+1; !bRemove && k2 < aCheck.size(); ++k2 )
+ {
+ SwLineRect &rR2 = *aCheck[k2];
+ if ( bVert )
+ {
+ SwLineRect *pLA = nullptr;
+ SwLineRect *pLB = nullptr;
+ if ( rR1.Top() < rR2.Top() )
+ {
+ pLA = &rR1; pLB = &rR2;
+ }
+ else if ( rR1.Top() > rR2.Top() )
+ {
+ pLA = &rR2; pLB = &rR1;
+ }
+ // are k1 and k2 describing a double line?
+ if ( pLA && pLA->Bottom() + 60 > pLB->Top() )
+ {
+ if ( rL1.Top() < pLA->Top() )
+ {
+ if ( rL1.Bottom() == pLA->Bottom() )
+ continue; //Small mistake (where?)
+
+ SwRect aIns( rL1 );
+ aIns.Bottom( pLA->Bottom() );
+ if ( !rL1.IsInside( aIns ) )
+ continue;
+ aLineRects.emplace_back( aIns, &rL1.GetColor(),
+ SvxBorderLineStyle::SOLID,
+ rL1.GetTab(), SubColFlags::Tab );
+ if ( isFull() )
+ {
+ --i;
+ k = aCheck.size();
+ break;
+ }
+ }
+
+ if ( rL1.Bottom() > pLB->Bottom() )
+ rL1.Top( pLB->Top() ); // extend i1 on the top
+ else
+ bRemove = true; //stopping, remove i1
+ }
+ }
+ else
+ {
+ SwLineRect *pLA = nullptr;
+ SwLineRect *pLB = nullptr;
+ if ( rR1.Left() < rR2.Left() )
+ {
+ pLA = &rR1; pLB = &rR2;
+ }
+ else if ( rR1.Left() > rR2.Left() )
+ {
+ pLA = &rR2; pLB = &rR1;
+ }
+ // Is it double line?
+ if ( pLA && pLA->Right() + 60 > pLB->Left() )
+ {
+ if ( rL1.Left() < pLA->Left() )
+ {
+ if ( rL1.Right() == pLA->Right() )
+ continue; //small error
+
+ SwRect aIns( rL1 );
+ aIns.Right( pLA->Right() );
+ if ( !rL1.IsInside( aIns ) )
+ continue;
+ aLineRects.emplace_back( aIns, &rL1.GetColor(),
+ SvxBorderLineStyle::SOLID,
+ rL1.GetTab(), SubColFlags::Tab );
+ if ( isFull() )
+ {
+ --i;
+ k = aCheck.size();
+ break;
+ }
+ }
+ if ( rL1.Right() > pLB->Right() )
+ rL1.Left( pLB->Left() );
+ else
+ bRemove = true;
+ }
+ }
+ }
+ }
+ if ( bRemove )
+ {
+ aLineRects.erase(aLineRects.begin() + i);
+ --i;
+ }
+ }
+}
+
+void SwSubsRects::RemoveSuperfluousSubsidiaryLines( const SwLineRects &rRects, SwPaintProperties const & properties )
+{
+ // All help lines that are covered by any border will be removed or split
+ for (size_t i = 0; i < aLineRects.size(); ++i)
+ {
+ // get a copy instead of a reference, because an <insert> may destroy
+ // the object due to a necessary array resize.
+ const SwLineRect aSubsLineRect(aLineRects[i]);
+
+ // add condition <aSubsLineRect.IsLocked()> in order to consider only
+ // border lines, which are *not* locked.
+ if ( aSubsLineRect.IsPainted() ||
+ aSubsLineRect.IsLocked() )
+ continue;
+
+ const bool bVerticalSubs = aSubsLineRect.Height() > aSubsLineRect.Width();
+ SwRect aSubsRect( aSubsLineRect );
+ if ( bVerticalSubs )
+ {
+ aSubsRect.AddLeft ( - (properties.nSPixelSzW+properties.nSHalfPixelSzW) );
+ aSubsRect.AddRight ( properties.nSPixelSzW+properties.nSHalfPixelSzW );
+ }
+ else
+ {
+ aSubsRect.AddTop ( - (properties.nSPixelSzH+properties.nSHalfPixelSzH) );
+ aSubsRect.AddBottom( properties.nSPixelSzH+properties.nSHalfPixelSzH );
+ }
+ for (const_iterator itK = rRects.aLineRects.begin(); itK != rRects.aLineRects.end(); ++itK)
+ {
+ const SwLineRect &rLine = *itK;
+
+ // do *not* consider painted or locked border lines.
+ // #i1837# - locked border lines have to be considered.
+ if ( rLine.IsLocked () )
+ continue;
+
+ if ( !bVerticalSubs == ( rLine.Height() > rLine.Width() ) ) //same direction?
+ continue;
+
+ if ( aSubsRect.IsOver( rLine ) )
+ {
+ if ( bVerticalSubs ) // Vertical?
+ {
+ if ( aSubsRect.Left() <= rLine.Right() &&
+ aSubsRect.Right() >= rLine.Left() )
+ {
+ long nTmp = rLine.Top()-(properties.nSPixelSzH+1);
+ if ( aSubsLineRect.Top() < nTmp )
+ {
+ SwRect aNewSubsRect( aSubsLineRect );
+ aNewSubsRect.Bottom( nTmp );
+ aLineRects.emplace_back( aNewSubsRect, nullptr, aSubsLineRect.GetStyle(), nullptr,
+ aSubsLineRect.GetSubColor() );
+ }
+ nTmp = rLine.Bottom()+properties.nSPixelSzH+1;
+ if ( aSubsLineRect.Bottom() > nTmp )
+ {
+ SwRect aNewSubsRect( aSubsLineRect );
+ aNewSubsRect.Top( nTmp );
+ aLineRects.emplace_back( aNewSubsRect, nullptr, aSubsLineRect.GetStyle(), nullptr,
+ aSubsLineRect.GetSubColor() );
+ }
+ aLineRects.erase(aLineRects.begin() + i);
+ --i;
+ break;
+ }
+ }
+ else // Horizontal
+ {
+ if ( aSubsRect.Top() <= rLine.Bottom() &&
+ aSubsRect.Bottom() >= rLine.Top() )
+ {
+ long nTmp = rLine.Left()-(properties.nSPixelSzW+1);
+ if ( aSubsLineRect.Left() < nTmp )
+ {
+ SwRect aNewSubsRect( aSubsLineRect );
+ aNewSubsRect.Right( nTmp );
+ aLineRects.emplace_back( aNewSubsRect, nullptr, aSubsLineRect.GetStyle(), nullptr,
+ aSubsLineRect.GetSubColor() );
+ }
+ nTmp = rLine.Right()+properties.nSPixelSzW+1;
+ if ( aSubsLineRect.Right() > nTmp )
+ {
+ SwRect aNewSubsRect( aSubsLineRect );
+ aNewSubsRect.Left( nTmp );
+ aLineRects.emplace_back( aNewSubsRect, nullptr, aSubsLineRect.GetStyle(), nullptr,
+ aSubsLineRect.GetSubColor() );
+ }
+ aLineRects.erase(aLineRects.begin() + i);
+ --i;
+ break;
+ }
+ }
+ }
+ }
+ }
+}
+
+void SwLineRects::LockLines( bool bLock )
+{
+ for (SwLineRect& rLRect : aLineRects)
+ rLRect.Lock( bLock );
+}
+
+static void lcl_DrawDashedRect( OutputDevice * pOut, SwLineRect const & rLRect )
+{
+ long startX = rLRect.Left( ), endX;
+ long startY = rLRect.Top( ), endY;
+
+ // Discriminate vertically stretched rect from horizontally stretched
+ // and restrict minimum nHalfLWidth to 1
+ long nHalfLWidth = std::max( static_cast<long>(std::min( rLRect.Width( ), rLRect.Height( ) ) / 2), 1L );
+
+ if ( rLRect.Height( ) > rLRect.Width( ) )
+ {
+ startX += nHalfLWidth;
+ endX = startX;
+ endY = startY + rLRect.Height( );
+ }
+ else
+ {
+ startY += nHalfLWidth;
+ endY = startY;
+ endX = startX + rLRect.Width( );
+ }
+
+ svtools::DrawLine( *pOut, Point( startX, startY ), Point( endX, endY ),
+ sal_uInt32( nHalfLWidth * 2 ), rLRect.GetStyle( ) );
+}
+
+void SwLineRects::PaintLines( OutputDevice *pOut, SwPaintProperties const &properties )
+{
+ // Paint the borders. Sadly two passes are needed.
+ // Once for the inside and once for the outside edges of tables
+ if ( aLineRects.size() == nLastCount )
+ return;
+
+ // #i16816# tagged pdf support
+ SwTaggedPDFHelper aTaggedPDFHelper( nullptr, nullptr, nullptr, *pOut );
+
+ pOut->Push( PushFlags::FILLCOLOR|PushFlags::LINECOLOR );
+ pOut->SetFillColor();
+ pOut->SetLineColor();
+ ConnectEdges( pOut, properties );
+ const Color *pLast = nullptr;
+
+ bool bPaint2nd = false;
+ size_t nMinCount = aLineRects.size();
+
+ for ( size_t i = 0; i < aLineRects.size(); ++i )
+ {
+ SwLineRect &rLRect = aLineRects[i];
+
+ if ( rLRect.IsPainted() )
+ continue;
+
+ if ( rLRect.IsLocked() )
+ {
+ nMinCount = std::min( nMinCount, i );
+ continue;
+ }
+
+ // Paint it now or in the second pass?
+ bool bPaint = true;
+ if ( rLRect.GetTab() )
+ {
+ if ( rLRect.Height() > rLRect.Width() )
+ {
+ // Vertical edge, overlapping with the table edge?
+ SwTwips nLLeft = rLRect.Left() - 30,
+ nLRight = rLRect.Right() + 30,
+ nTLeft = rLRect.GetTab()->getFrameArea().Left() + rLRect.GetTab()->getFramePrintArea().Left(),
+ nTRight = rLRect.GetTab()->getFrameArea().Left() + rLRect.GetTab()->getFramePrintArea().Right();
+ if ( (nTLeft >= nLLeft && nTLeft <= nLRight) ||
+ (nTRight>= nLLeft && nTRight<= nLRight) )
+ bPaint = false;
+ }
+ else
+ {
+ // Horizontal edge, overlapping with the table edge?
+ SwTwips nLTop = rLRect.Top() - 30,
+ nLBottom = rLRect.Bottom() + 30,
+ nTTop = rLRect.GetTab()->getFrameArea().Top() + rLRect.GetTab()->getFramePrintArea().Top(),
+ nTBottom = rLRect.GetTab()->getFrameArea().Top() + rLRect.GetTab()->getFramePrintArea().Bottom();
+ if ( (nTTop >= nLTop && nTTop <= nLBottom) ||
+ (nTBottom >= nLTop && nTBottom <= nLBottom) )
+ bPaint = false;
+ }
+ }
+ if ( bPaint )
+ {
+ if ( !pLast || *pLast != rLRect.GetColor() )
+ {
+ pLast = &rLRect.GetColor();
+
+ DrawModeFlags nOldDrawMode = pOut->GetDrawMode();
+ if( properties.pSGlobalShell->GetWin() &&
+ Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
+ pOut->SetDrawMode( DrawModeFlags::Default );
+
+ pOut->SetLineColor( *pLast );
+ pOut->SetFillColor( *pLast );
+ pOut->SetDrawMode( nOldDrawMode );
+ }
+
+ if( !rLRect.IsEmpty() )
+ lcl_DrawDashedRect( pOut, rLRect );
+ rLRect.SetPainted();
+ }
+ else
+ bPaint2nd = true;
+ }
+ if ( bPaint2nd )
+ {
+ for ( size_t i = 0; i < aLineRects.size(); ++i )
+ {
+ SwLineRect &rLRect = aLineRects[i];
+ if ( rLRect.IsPainted() )
+ continue;
+
+ if ( rLRect.IsLocked() )
+ {
+ nMinCount = std::min( nMinCount, i );
+ continue;
+ }
+
+ if ( !pLast || *pLast != rLRect.GetColor() )
+ {
+ pLast = &rLRect.GetColor();
+
+ DrawModeFlags nOldDrawMode = pOut->GetDrawMode();
+ if( properties.pSGlobalShell->GetWin() &&
+ Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
+ {
+ pOut->SetDrawMode( DrawModeFlags::Default );
+ }
+
+ pOut->SetFillColor( *pLast );
+ pOut->SetDrawMode( nOldDrawMode );
+ }
+ if( !rLRect.IsEmpty() )
+ lcl_DrawDashedRect( pOut, rLRect );
+ rLRect.SetPainted();
+ }
+ }
+ nLastCount = nMinCount;
+ pOut->Pop();
+
+}
+
+void SwSubsRects::PaintSubsidiary( OutputDevice *pOut,
+ const SwLineRects *pRects,
+ SwPaintProperties const & properties )
+{
+ if ( !aLineRects.empty() )
+ {
+ // #i16816# tagged pdf support
+ SwTaggedPDFHelper aTaggedPDFHelper( nullptr, nullptr, nullptr, *pOut );
+
+ // Remove all help line that are almost covered (tables)
+ for (size_type i = 0; i != aLineRects.size(); ++i)
+ {
+ SwLineRect &rLi = aLineRects[i];
+ const bool bVerticalSubs = rLi.Height() > rLi.Width();
+
+ for (size_type k = i + 1; k != aLineRects.size(); ++k)
+ {
+ SwLineRect &rLk = aLineRects[k];
+ if ( rLi.SSize() == rLk.SSize() )
+ {
+ if ( bVerticalSubs == ( rLk.Height() > rLk.Width() ) )
+ {
+ if ( bVerticalSubs )
+ {
+ long nLi = rLi.Right();
+ long nLk = rLk.Right();
+ if ( rLi.Top() == rLk.Top() &&
+ ((nLi < rLk.Left() && nLi+21 > rLk.Left()) ||
+ (nLk < rLi.Left() && nLk+21 > rLi.Left())))
+ {
+ aLineRects.erase(aLineRects.begin() + i);
+ // don't continue with inner loop any more:
+ // the array may shrink!
+ --i;
+ break;
+ }
+ }
+ else
+ {
+ long nLi = rLi.Bottom();
+ long nLk = rLk.Bottom();
+ if ( rLi.Left() == rLk.Left() &&
+ ((nLi < rLk.Top() && nLi+21 > rLk.Top()) ||
+ (nLk < rLi.Top() && nLk+21 > rLi.Top())))
+ {
+ aLineRects.erase(aLineRects.begin() + i);
+ // don't continue with inner loop any more:
+ // the array may shrink!
+ --i;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if ( pRects && (!pRects->aLineRects.empty()) )
+ RemoveSuperfluousSubsidiaryLines( *pRects, properties );
+
+ if ( !aLineRects.empty() )
+ {
+ pOut->Push( PushFlags::FILLCOLOR|PushFlags::LINECOLOR );
+ pOut->SetLineColor();
+
+ // Reset draw mode in high contrast mode in order to get fill color
+ // set at output device. Recover draw mode after draw of lines.
+ // Necessary for the subsidiary lines painted by the fly frames.
+ DrawModeFlags nOldDrawMode = pOut->GetDrawMode();
+ if( gProp.pSGlobalShell->GetWin() &&
+ Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
+ {
+ pOut->SetDrawMode( DrawModeFlags::Default );
+ }
+
+ for (SwLineRect& rLRect : aLineRects)
+ {
+ // Add condition <!rLRect.IsLocked()> to prevent paint of locked subsidiary lines.
+ if ( !rLRect.IsPainted() &&
+ !rLRect.IsLocked() )
+ {
+ const Color *pCol = nullptr;
+ switch ( rLRect.GetSubColor() )
+ {
+ case SubColFlags::Page: pCol = &SwViewOption::GetDocBoundariesColor(); break;
+ case SubColFlags::Fly: pCol = &SwViewOption::GetObjectBoundariesColor(); break;
+ case SubColFlags::Tab: pCol = &SwViewOption::GetTableBoundariesColor(); break;
+ case SubColFlags::Sect: pCol = &SwViewOption::GetSectionBoundColor(); break;
+ }
+
+ if (pCol && pOut->GetFillColor() != *pCol)
+ pOut->SetFillColor( *pCol );
+ pOut->DrawRect( rLRect.SVRect() );
+
+ rLRect.SetPainted();
+ }
+ }
+
+ pOut->SetDrawMode( nOldDrawMode );
+
+ pOut->Pop();
+ }
+ }
+}
+
+// Various functions that are use in this file.
+
+/**
+ * Function <SwAlignRect(..)> is also used outside this file
+ *
+ * Correction: adjust rectangle on pixel level in order to make sure,
+ * that the border "leaves its original pixel", if it has to
+ * No prior adjustments for odd relation between pixel and twip
+ */
+void SwAlignRect( SwRect &rRect, const SwViewShell *pSh, const vcl::RenderContext* pRenderContext )
+{
+ if( !rRect.HasArea() )
+ return;
+
+ // Make sure that view shell (parameter <pSh>) exists, if the output device
+ // is taken from this view shell --> no output device, no alignment
+ // Output device taken from view shell <pSh>, if <gProp.bSFlyMetafile> not set
+ if ( !gProp.bSFlyMetafile && !pSh )
+ {
+ return;
+ }
+
+ const vcl::RenderContext *pOut = gProp.bSFlyMetafile ?
+ gProp.pSFlyMetafileOut.get() : pRenderContext;
+
+ // Hold original rectangle in pixel
+ const tools::Rectangle aOrgPxRect = pOut->LogicToPixel( rRect.SVRect() );
+ // Determine pixel-center rectangle in twip
+ const SwRect aPxCenterRect( pOut->PixelToLogic( aOrgPxRect ) );
+
+ // Perform adjustments on pixel level.
+ SwRect aAlignedPxRect( aOrgPxRect );
+ if ( rRect.Top() > aPxCenterRect.Top() )
+ {
+ // 'leave pixel overlapping on top'
+ aAlignedPxRect.AddTop( 1 );
+ }
+
+ if ( rRect.Bottom() < aPxCenterRect.Bottom() )
+ {
+ // 'leave pixel overlapping on bottom'
+ aAlignedPxRect.AddBottom( - 1 );
+ }
+
+ if ( rRect.Left() > aPxCenterRect.Left() )
+ {
+ // 'leave pixel overlapping on left'
+ aAlignedPxRect.AddLeft( 1 );
+ }
+
+ if ( rRect.Right() < aPxCenterRect.Right() )
+ {
+ // 'leave pixel overlapping on right'
+ aAlignedPxRect.AddRight( - 1 );
+ }
+
+ // Consider negative width/height check, if aligned SwRect has negative width/height.
+ // If Yes, adjust it to width/height = 0 twip.
+ // NOTE: A SwRect with negative width/height can occur, if the width/height
+ // of the given SwRect in twip was less than a pixel in twip and that
+ // the alignment calculates that the aligned SwRect should not contain
+ // the pixels the width/height is on.
+ if ( aAlignedPxRect.Width() < 0 )
+ {
+ aAlignedPxRect.Width(0);
+ }
+ if ( aAlignedPxRect.Height() < 0 )
+ {
+ aAlignedPxRect.Height(0);
+ }
+ // Consider zero width/height for converting a rectangle from
+ // pixel to logic it needs a width/height. Thus, set width/height
+ // to one, if it's zero and correct this on the twip level after the conversion.
+ bool bZeroWidth = false;
+ if ( aAlignedPxRect.Width() == 0 )
+ {
+ aAlignedPxRect.Width(1);
+ bZeroWidth = true;
+ }
+ bool bZeroHeight = false;
+ if ( aAlignedPxRect.Height() == 0 )
+ {
+ aAlignedPxRect.Height(1);
+ bZeroHeight = true;
+ }
+
+ rRect = pOut->PixelToLogic( aAlignedPxRect.SVRect() );
+
+ // Consider zero width/height and adjust calculated aligned twip rectangle.
+ // Reset width/height to zero; previous negative width/height haven't to be considered.
+ if ( bZeroWidth )
+ {
+ rRect.Width(0);
+ }
+ if ( bZeroHeight )
+ {
+ rRect.Height(0);
+ }
+}
+
+/**
+ * Method to pixel-align rectangle for drawing graphic object
+ *
+ * Because we are drawing graphics from the left-top-corner in conjunction
+ * with size coordinates, these coordinates have to be calculated at a pixel
+ * level.
+ * Thus, we convert the rectangle to pixel and then convert to left-top-corner
+ * and then get size of pixel rectangle back to logic.
+ * This calculation is necessary, because there's a different between
+ * the conversion from logic to pixel of a normal rectangle with its left-top-
+ * and right-bottom-corner and the same conversion of the same rectangle
+ * with left-top-corner and size.
+ *
+ * NOTE: Call this method before each <GraphicObject.Draw(...)>
+*/
+void SwAlignGrfRect( SwRect *pGrfRect, const vcl::RenderContext &rOut )
+{
+ tools::Rectangle aPxRect = rOut.LogicToPixel( pGrfRect->SVRect() );
+ pGrfRect->Pos( rOut.PixelToLogic( aPxRect.TopLeft() ) );
+ pGrfRect->SSize( rOut.PixelToLogic( aPxRect.GetSize() ) );
+}
+
+static long lcl_AlignWidth( const long nWidth, SwPaintProperties const & properties )
+{
+ if ( nWidth )
+ {
+ const long nW = nWidth % properties.nSPixelSzW;
+
+ if ( !nW || nW > properties.nSHalfPixelSzW )
+ return std::max(1L, nWidth - properties.nSHalfPixelSzW);
+ }
+ return nWidth;
+}
+
+static long lcl_AlignHeight( const long nHeight, SwPaintProperties const & properties )
+{
+ if ( nHeight )
+ {
+ const long nH = nHeight % properties.nSPixelSzH;
+
+ if ( !nH || nH > properties.nSHalfPixelSzH )
+ return std::max(1L, nHeight - properties.nSHalfPixelSzH);
+ }
+ return nHeight;
+}
+
+/**
+ * Calculate PrtArea plus surrounding plus shadow
+ */
+static void lcl_CalcBorderRect( SwRect &rRect, const SwFrame *pFrame,
+ const SwBorderAttrs &rAttrs,
+ const bool bShadow,
+ SwPaintProperties const & properties)
+{
+ // Special handling for cell frames.
+ // The printing area of a cell frame is completely enclosed in the frame area
+ // and a cell frame has no shadow. Thus, for cell frames the calculated
+ // area equals the frame area.
+ // Notes: Borders of cell frames in R2L text direction will switch its side
+ // - left border is painted on the right; right border on the left.
+ // See <lcl_PaintLeftLine> and <lcl_PaintRightLine>.
+ if( pFrame->IsSctFrame() )
+ {
+ rRect = pFrame->getFramePrintArea();
+ rRect.Pos() += pFrame->getFrameArea().Pos();
+ }
+ else if ( pFrame->IsCellFrame() )
+ rRect = pFrame->getFrameArea();
+ else
+ {
+ rRect = pFrame->getFramePrintArea();
+ rRect.Pos() += pFrame->getFrameArea().Pos();
+
+ SwRectFn fnRect = pFrame->IsVertical() ? ( pFrame->IsVertLR() ? (pFrame->IsVertLRBT() ? fnRectVertL2RB2T : fnRectVertL2R) : fnRectVert ) : fnRectHori;
+
+ const SvxBoxItem &rBox = rAttrs.GetBox();
+ const bool bTop = 0 != (pFrame->*fnRect->fnGetTopMargin)();
+ if ( bTop )
+ {
+ SwTwips nDiff = rBox.GetTop() ?
+ rBox.CalcLineSpace( SvxBoxItemLine::TOP ) :
+ rBox.GetDistance( SvxBoxItemLine::TOP );
+ if( nDiff )
+ (rRect.*fnRect->fnSubTop)( nDiff );
+ }
+
+ const bool bBottom = 0 != (pFrame->*fnRect->fnGetBottomMargin)();
+ if ( bBottom )
+ {
+ SwTwips nDiff = 0;
+ // #i29550#
+ if ( pFrame->IsTabFrame() &&
+ static_cast<const SwTabFrame*>(pFrame)->IsCollapsingBorders() )
+ {
+ // For collapsing borders, we have to add the height of
+ // the height of the last line
+ nDiff = static_cast<const SwTabFrame*>(pFrame)->GetBottomLineSize();
+ }
+ else
+ {
+ nDiff = rBox.GetBottom() ?
+ rBox.CalcLineSpace( SvxBoxItemLine::BOTTOM ) :
+ rBox.GetDistance( SvxBoxItemLine::BOTTOM );
+ }
+ if( nDiff )
+ (rRect.*fnRect->fnAddBottom)( nDiff );
+ }
+
+ if ( rBox.GetLeft() )
+ (rRect.*fnRect->fnSubLeft)( rBox.CalcLineSpace( SvxBoxItemLine::LEFT ) );
+ else
+ (rRect.*fnRect->fnSubLeft)( rBox.GetDistance( SvxBoxItemLine::LEFT ) );
+
+ if ( rBox.GetRight() )
+ (rRect.*fnRect->fnAddRight)( rBox.CalcLineSpace( SvxBoxItemLine::RIGHT ) );
+ else
+ (rRect.*fnRect->fnAddRight)( rBox.GetDistance( SvxBoxItemLine::RIGHT ) );
+
+ if ( bShadow && rAttrs.GetShadow().GetLocation() != SvxShadowLocation::NONE )
+ {
+ const SvxShadowItem &rShadow = rAttrs.GetShadow();
+ if ( bTop )
+ (rRect.*fnRect->fnSubTop)(rShadow.CalcShadowSpace(SvxShadowItemSide::TOP));
+ (rRect.*fnRect->fnSubLeft)(rShadow.CalcShadowSpace(SvxShadowItemSide::LEFT));
+ if ( bBottom )
+ (rRect.*fnRect->fnAddBottom)
+ (rShadow.CalcShadowSpace( SvxShadowItemSide::BOTTOM ));
+ (rRect.*fnRect->fnAddRight)(rShadow.CalcShadowSpace(SvxShadowItemSide::RIGHT));
+ }
+ }
+
+ ::SwAlignRect( rRect, properties.pSGlobalShell, properties.pSGlobalShell ? properties.pSGlobalShell->GetOut() : nullptr );
+}
+
+/**
+ * Extend left/right border/shadow rectangle to bottom of previous frame/to
+ * top of next frame, if border/shadow is joined with previous/next frame
+ */
+static void lcl_ExtendLeftAndRight( SwRect& _rRect,
+ const SwFrame& _rFrame,
+ const SwBorderAttrs& _rAttrs,
+ const SwRectFn& _rRectFn )
+{
+ if ( _rAttrs.JoinedWithPrev( _rFrame ) )
+ {
+ const SwFrame* pPrevFrame = _rFrame.GetPrev();
+ (_rRect.*_rRectFn->fnSetTop)( (pPrevFrame->*_rRectFn->fnGetPrtBottom)() );
+ }
+ if ( _rAttrs.JoinedWithNext( _rFrame ) )
+ {
+ const SwFrame* pNextFrame = _rFrame.GetNext();
+ (_rRect.*_rRectFn->fnSetBottom)( (pNextFrame->*_rRectFn->fnGetPrtTop)() );
+ }
+}
+
+/// Returns a range suitable for subtraction when lcl_SubtractFlys() is used.
+/// Otherwise DrawFillAttributes() expands the clip path itself.
+static basegfx::B2DRange lcl_ShrinkFly(const SwRect& rRect)
+{
+ static MapMode aMapMode(MapUnit::MapTwip);
+ static const Size aSingleUnit = Application::GetDefaultDevice()->PixelToLogic(Size(1, 1), aMapMode);
+
+ double x1 = rRect.Left() + aSingleUnit.getWidth();
+ double y1 = rRect.Top() + aSingleUnit.getHeight();
+ double x2 = rRect.Right() - aSingleUnit.getWidth();
+ double y2 = rRect.Bottom() - aSingleUnit.getHeight();
+
+ return basegfx::B2DRange(x1, y1, x2, y2);
+}
+
+static void lcl_SubtractFlys( const SwFrame *pFrame, const SwPageFrame *pPage,
+ const SwRect &rRect, SwRegionRects &rRegion, basegfx::utils::B2DClipState& rClipState, SwPaintProperties const & rProperties)
+{
+ const SwSortedObjs& rObjs = *pPage->GetSortedObjs();
+ const SwFlyFrame* pSelfFly = pFrame->IsInFly() ? pFrame->FindFlyFrame() : gProp.pSRetoucheFly2;
+ if (!gProp.pSRetoucheFly)
+ gProp.pSRetoucheFly = gProp.pSRetoucheFly2;
+
+ for (size_t j = 0; (j < rObjs.size()) && !rRegion.empty(); ++j)
+ {
+ const SwAnchoredObject* pAnchoredObj = rObjs[j];
+ const SdrObject* pSdrObj = pAnchoredObj->GetDrawObj();
+
+ // Do not consider invisible objects
+ if (!pPage->GetFormat()->GetDoc()->getIDocumentDrawModelAccess().IsVisibleLayerId(pSdrObj->GetLayer()))
+ continue;
+
+ if (dynamic_cast< const SwFlyFrame *>( pAnchoredObj ) == nullptr)
+ continue;
+
+ const SwFlyFrame *pFly = static_cast<const SwFlyFrame*>(pAnchoredObj);
+
+ if (pSelfFly == pFly || gProp.pSRetoucheFly == pFly || !rRect.IsOver(pFly->getFrameArea()))
+ continue;
+
+ if (!pFly->GetFormat()->GetPrint().GetValue() &&
+ (OUTDEV_PRINTER == gProp.pSGlobalShell->GetOut()->GetOutDevType() ||
+ gProp.pSGlobalShell->IsPreview()))
+ continue;
+
+ const bool bLowerOfSelf = pSelfFly && pFly->IsLowerOf( pSelfFly );
+
+ //For character bound Flys only examine those Flys in which it is not
+ //anchored itself.
+ //Why only for character bound ones you may ask? It never makes sense to
+ //subtract frames in which it is anchored itself right?
+ if (pSelfFly && pSelfFly->IsLowerOf(pFly))
+ continue;
+
+ //Any why does it not apply for the RetoucheFly too?
+ if (gProp.pSRetoucheFly && gProp.pSRetoucheFly->IsLowerOf(pFly))
+ continue;
+
+#if OSL_DEBUG_LEVEL > 0
+ //Flys who are anchored inside their own one, must have a bigger OrdNum
+ //or be character bound.
+ if (pSelfFly && bLowerOfSelf)
+ {
+ OSL_ENSURE( pFly->IsFlyInContentFrame() ||
+ pSdrObj->GetOrdNumDirect() > pSelfFly->GetVirtDrawObj()->GetOrdNumDirect(),
+ "Fly with wrong z-Order" );
+ }
+#endif
+
+ bool bStopOnHell = true;
+ if (pSelfFly)
+ {
+ const SdrObject *pTmp = pSelfFly->GetVirtDrawObj();
+ if (pSdrObj->GetLayer() == pTmp->GetLayer())
+ {
+ if (pSdrObj->GetOrdNumDirect() < pTmp->GetOrdNumDirect())
+ //In the same layer we only observe those that are above.
+ continue;
+ }
+ else
+ {
+ if (!bLowerOfSelf && !pFly->GetFormat()->GetOpaque().GetValue())
+ //From other layers we are only interested in non
+ //transparent ones or those that are internal
+ continue;
+ bStopOnHell = false;
+ }
+ }
+ if (gProp.pSRetoucheFly)
+ {
+ const SdrObject *pTmp = gProp.pSRetoucheFly->GetVirtDrawObj();
+ if ( pSdrObj->GetLayer() == pTmp->GetLayer() )
+ {
+ if ( pSdrObj->GetOrdNumDirect() < pTmp->GetOrdNumDirect() )
+ //In the same layer we only observe those that are above.
+ continue;
+ }
+ else
+ {
+ if (!pFly->IsLowerOf( gProp.pSRetoucheFly ) && !pFly->GetFormat()->GetOpaque().GetValue())
+ //From other layers we are only interested in non
+ //transparent ones or those that are internal
+ continue;
+ bStopOnHell = false;
+ }
+ }
+
+ //If the content of the Fly is transparent, we subtract it only if it's
+ //contained in the hell layer.
+ const IDocumentDrawModelAccess& rIDDMA = pFly->GetFormat()->getIDocumentDrawModelAccess();
+ bool bHell = pSdrObj->GetLayer() == rIDDMA.GetHellId();
+ if ( (bStopOnHell && bHell) ||
+ /// Change internal order of condition
+ /// first check "!bHell", then "..->Lower()" and "..->IsNoTextFrame()"
+ /// have not to be performed, if frame is in "Hell"
+ ( !bHell && pFly->Lower() && pFly->Lower()->IsNoTextFrame() &&
+ (static_cast<SwNoTextFrame const*>(pFly->Lower())->IsTransparent() ||
+ static_cast<SwNoTextFrame const*>(pFly->Lower())->HasAnimation() ||
+ pFly->GetFormat()->GetSurround().IsContour()
+ )
+ )
+ )
+ continue;
+
+ // Own if-statements for transparent background/shadow of fly frames
+ // in order to handle special conditions.
+ if (pFly->IsBackgroundTransparent())
+ {
+ // Background <pFly> is transparent drawn. Thus normally, its region
+ // have not to be subtracted from given region.
+ // But, if method is called for a fly frame and
+ // <pFly> is a direct lower of this fly frame and
+ // <pFly> inherites its transparent background brush from its parent,
+ // then <pFly> frame area have to be subtracted from given region.
+ // NOTE: Because in Status Quo transparent backgrounds can only be
+ // assigned to fly frames, the handle of this special case
+ // avoids drawing of transparent areas more than once, if
+ // a fly frame inherites a transparent background from its
+ // parent fly frame.
+ if (pFrame->IsFlyFrame() &&
+ (pFly->GetAnchorFrame()->FindFlyFrame() == pFrame) &&
+ pFly->GetFormat()->IsBackgroundBrushInherited()
+ )
+ {
+ SwRect aRect;
+ SwBorderAttrAccess aAccess( SwFrame::GetCache(), static_cast<SwFrame const *>(pFly) );
+ const SwBorderAttrs &rAttrs = *aAccess.Get();
+ ::lcl_CalcBorderRect( aRect, pFly, rAttrs, true, rProperties );
+ rRegion -= aRect;
+ rClipState.subtractRange(lcl_ShrinkFly(aRect));
+ continue;
+ }
+ else
+ {
+ continue;
+ }
+ }
+
+ if (bHell && pFly->GetAnchorFrame()->IsInFly())
+ {
+ //So the border won't get dismantled by the background of the other
+ //Fly.
+ SwRect aRect;
+ SwBorderAttrAccess aAccess( SwFrame::GetCache(), static_cast<SwFrame const *>(pFly) );
+ const SwBorderAttrs &rAttrs = *aAccess.Get();
+ ::lcl_CalcBorderRect( aRect, pFly, rAttrs, true, rProperties );
+ rRegion -= aRect;
+ rClipState.subtractRange(lcl_ShrinkFly(aRect));
+ }
+ else
+ {
+ SwRect aRect( pFly->getFramePrintArea() );
+ aRect += pFly->getFrameArea().Pos();
+ rRegion -= aRect;
+ rClipState.subtractRange(lcl_ShrinkFly(aRect));
+ }
+ }
+ if (gProp.pSRetoucheFly == gProp.pSRetoucheFly2)
+ gProp.pSRetoucheFly = nullptr;
+}
+
+static void lcl_implDrawGraphicBackgrd( const SvxBrushItem& _rBackgrdBrush,
+ vcl::RenderContext* _pOut,
+ const SwRect& _rAlignedPaintRect,
+ const GraphicObject& _rGraphicObj,
+ SwPaintProperties const & properties)
+{
+ /// determine color of background
+ /// If color of background brush is not "no fill"/"auto fill" or
+ /// <SwPaintProperties.bSFlyMetafile> is set, use color of background brush, otherwise
+ /// use global retouche color.
+ const Color aColor( ( (_rBackgrdBrush.GetColor() != COL_TRANSPARENT) || properties.bSFlyMetafile )
+ ? _rBackgrdBrush.GetColor()
+ : aGlobalRetoucheColor );
+
+ /// determine, if background color have to be drawn transparent
+ /// and calculate transparency percent value
+ sal_Int8 nTransparencyPercent = 0;
+ bool bDrawTransparent = false;
+ if ( aColor.GetTransparency() != 0 )
+ /// background color is transparent --> draw transparent.
+ {
+ bDrawTransparent = true;
+ nTransparencyPercent = (aColor.GetTransparency()*100 + 0x7F)/0xFF;
+ }
+ else if ( (_rGraphicObj.GetAttr().GetTransparency() != 0) &&
+ (_rBackgrdBrush.GetColor() == COL_TRANSPARENT) )
+ /// graphic is drawn transparent and background color is
+ /// "no fill"/"auto fill" --> draw transparent
+ {
+ bDrawTransparent = true;
+ nTransparencyPercent = (_rGraphicObj.GetAttr().GetTransparency()*100 + 0x7F)/0xFF;
+ }
+
+ if ( bDrawTransparent )
+ {
+ /// draw background transparent
+ if( _pOut->GetFillColor() != aColor.GetRGBColor() )
+ _pOut->SetFillColor( aColor.GetRGBColor() );
+ tools::PolyPolygon aPoly( _rAlignedPaintRect.SVRect() );
+ _pOut->DrawTransparent( aPoly, nTransparencyPercent );
+ }
+ else
+ {
+ /// draw background opaque
+ if ( _pOut->GetFillColor() != aColor )
+ _pOut->SetFillColor( aColor );
+ _pOut->DrawRect( _rAlignedPaintRect.SVRect() );
+ }
+}
+
+/**
+ * This is a local help method to draw a background for a graphic
+ *
+ * Under certain circumstances we have to draw a background for a graphic.
+ * This method takes care of the conditions and draws the background with the
+ * corresponding color.
+ * Method introduced for bug fix #103876# in order to optimize drawing tiled
+ * background graphics. Previously, this code was integrated in method
+ * <lcl_DrawGraphic>.
+ * Method implemented as an inline, checking the conditions and calling method
+ * method <lcl_implDrawGraphicBackgrd(..)> for the intrinsic drawing.
+ *
+ * @param _rBackgrdBrush
+ * background brush contain the color the background has to be drawn.
+ *
+ * @param _pOut
+ * output device the background has to be drawn in.
+ *
+ * @param _rAlignedPaintRect
+ * paint rectangle in the output device, which has to be drawn with the background.
+ * rectangle have to be aligned by method ::SwAlignRect
+ *
+ * @param _rGraphicObj
+ * graphic object, for which the background has to be drawn. Used for checking
+ * the transparency of its bitmap, its type and if the graphic is drawn transparent
+ *
+ * @param _bNumberingGraphic
+ * boolean indicating that graphic is used as a numbering.
+ *
+ * @param _bBackgrdAlreadyDrawn
+ * boolean (optional; default: false) indicating, if the background is already drawn.
+*/
+static void lcl_DrawGraphicBackgrd( const SvxBrushItem& _rBackgrdBrush,
+ OutputDevice* _pOut,
+ const SwRect& _rAlignedPaintRect,
+ const GraphicObject& _rGraphicObj,
+ bool _bNumberingGraphic,
+ SwPaintProperties const & properties,
+ bool _bBackgrdAlreadyDrawn = false)
+{
+ // draw background with background color, if
+ // (1) graphic is not used as a numbering AND
+ // (2) background is not already drawn AND
+ // (3) intrinsic graphic is transparent OR intrinsic graphic doesn't exists
+ if ( !_bNumberingGraphic &&
+ !_bBackgrdAlreadyDrawn &&
+ ( _rGraphicObj.IsTransparent() || _rGraphicObj.GetType() == GraphicType::NONE )
+ )
+ {
+ lcl_implDrawGraphicBackgrd( _rBackgrdBrush, _pOut, _rAlignedPaintRect, _rGraphicObj, properties );
+ }
+}
+
+/**
+ * NNOTE: the transparency of the background graphic is saved in
+ * SvxBrushItem.GetGraphicObject(<shell>).GetAttr().Set/GetTransparency()
+ * and is considered in the drawing of the graphic
+ *
+ * Thus, to provide transparent background graphic for text frames nothing
+ * has to be coded
+ *
+ * Use align rectangle for drawing graphic Pixel-align coordinates for
+ * drawing graphic
+ * Outsource code for drawing background of the graphic
+ * with a background color in method <lcl_DrawGraphicBackgrd>
+ *
+ * Also, change type of <bGrfNum> and <bClip> from <bool> to <bool>
+ */
+static void lcl_DrawGraphic( const SvxBrushItem& rBrush, vcl::RenderContext *pOut,
+ SwViewShell &rSh, const SwRect &rGrf, const SwRect &rOut,
+ bool bGrfNum,
+ SwPaintProperties const & properties,
+ bool bBackgrdAlreadyDrawn )
+ // add parameter <bBackgrdAlreadyDrawn> to indicate
+ // that the background is already drawn.
+{
+ // Calculate align rectangle from parameter <rGrf> and use aligned
+ // rectangle <aAlignedGrfRect> in the following code
+ SwRect aAlignedGrfRect = rGrf;
+ ::SwAlignRect( aAlignedGrfRect, &rSh, pOut );
+
+ // Change type from <bool> to <bool>.
+ const bool bNotInside = !rOut.IsInside( aAlignedGrfRect );
+ if ( bNotInside )
+ {
+ pOut->Push( PushFlags::CLIPREGION );
+ pOut->IntersectClipRegion( rOut.SVRect() );
+ }
+
+ GraphicObject *pGrf = const_cast<GraphicObject*>(rBrush.GetGraphicObject());
+
+ // Outsource drawing of background with a background color
+ ::lcl_DrawGraphicBackgrd( rBrush, pOut, aAlignedGrfRect, *pGrf, bGrfNum, properties, bBackgrdAlreadyDrawn );
+
+ // Because for drawing a graphic left-top-corner and size coordinates are
+ // used, these coordinates have to be determined on pixel level.
+ ::SwAlignGrfRect( &aAlignedGrfRect, *pOut );
+
+ const basegfx::B2DHomMatrix aGraphicTransform(
+ basegfx::utils::createScaleTranslateB2DHomMatrix(
+ aAlignedGrfRect.Width(), aAlignedGrfRect.Height(),
+ aAlignedGrfRect.Left(), aAlignedGrfRect.Top()));
+
+ paintGraphicUsingPrimitivesHelper(
+ *pOut,
+ *pGrf,
+ pGrf->GetAttr(),
+ aGraphicTransform,
+ OUString(),
+ OUString(),
+ OUString());
+
+ if ( bNotInside )
+ pOut->Pop();
+}
+
+bool DrawFillAttributes(
+ const drawinglayer::attribute::SdrAllFillAttributesHelperPtr& rFillAttributes,
+ const SwRect& rOriginalLayoutRect,
+ const SwRegionRects& rPaintRegion,
+ const basegfx::utils::B2DClipState& rClipState,
+ vcl::RenderContext& rOut)
+{
+ if(rFillAttributes && rFillAttributes->isUsed())
+ {
+ basegfx::B2DRange aPaintRange(
+ rPaintRegion.GetOrigin().Left(),
+ rPaintRegion.GetOrigin().Top(),
+ rPaintRegion.GetOrigin().Right(),
+ rPaintRegion.GetOrigin().Bottom());
+
+ if (!aPaintRange.isEmpty() &&
+ !rPaintRegion.empty() &&
+ !basegfx::fTools::equalZero(aPaintRange.getWidth()) &&
+ !basegfx::fTools::equalZero(aPaintRange.getHeight()))
+ {
+ const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer;
+
+ // need to expand for correct AAed and non-AAed visualization as primitive.
+ // This must probably be removed again when we will be able to get all Writer visualization
+ // as primitives and Writer prepares all it's stuff in high precision coordinates (also
+ // needs to avoid moving boundaries around to better show overlapping stuff...)
+ if(aSvtOptionsDrawinglayer.IsAntiAliasing())
+ {
+ // if AAed in principle expand by 0.5 in all directions. Since painting edges of
+ // AAed regions does not add to no transparence (0.5 opacity covered by 0.5 opacity
+ // is not full opacity but 0.75 opacity) we need some overlap here to avoid paint
+ // artifacts. Checked experimentally - a little bit more in Y is needed, probably
+ // due to still existing integer alignment and crunching in writer.
+ static const double fExpandX = 0.55;
+ static const double fExpandY = 0.70;
+ const basegfx::B2DVector aSingleUnit(rOut.GetInverseViewTransformation() * basegfx::B2DVector(fExpandX, fExpandY));
+
+ aPaintRange.expand(aPaintRange.getMinimum() - aSingleUnit);
+ aPaintRange.expand(aPaintRange.getMaximum() + aSingleUnit);
+ }
+ else
+ {
+ // if not AAed expand by one unit to bottom right due to the missing unit
+ // from SwRect/Rectangle integer handling
+ const basegfx::B2DVector aSingleUnit(rOut.GetInverseViewTransformation() * basegfx::B2DVector(1.0, 1.0));
+
+ aPaintRange.expand(aPaintRange.getMaximum() + aSingleUnit);
+ }
+
+ const basegfx::B2DRange aDefineRange(
+ rOriginalLayoutRect.Left(),
+ rOriginalLayoutRect.Top(),
+ rOriginalLayoutRect.Right(),
+ rOriginalLayoutRect.Bottom());
+
+ const drawinglayer::primitive2d::Primitive2DContainer& rSequence = rFillAttributes->getPrimitive2DSequence(
+ aPaintRange,
+ aDefineRange);
+
+ if(rSequence.size())
+ {
+ drawinglayer::primitive2d::Primitive2DContainer const*
+ pPrimitives(&rSequence);
+ drawinglayer::primitive2d::Primitive2DContainer primitives;
+ // tdf#86578 the awful lcl_SubtractFlys hack
+ if (rPaintRegion.size() > 1 || rPaintRegion[0] != rPaintRegion.GetOrigin())
+ {
+ basegfx::B2DPolyPolygon const& maskRegion(rClipState.getClipPoly());
+ primitives.resize(1);
+ primitives[0] = new drawinglayer::primitive2d::MaskPrimitive2D(
+ maskRegion, rSequence);
+ pPrimitives = &primitives;
+ }
+ assert(pPrimitives && pPrimitives->size());
+
+ const drawinglayer::geometry::ViewInformation2D aViewInformation2D(
+ basegfx::B2DHomMatrix(),
+ rOut.GetViewTransformation(),
+ aPaintRange,
+ nullptr,
+ 0.0,
+ uno::Sequence< beans::PropertyValue >());
+ std::unique_ptr<drawinglayer::processor2d::BaseProcessor2D> pProcessor(drawinglayer::processor2d::createProcessor2DFromOutputDevice(
+ rOut,
+ aViewInformation2D) );
+ if(pProcessor)
+ {
+ pProcessor->process(*pPrimitives);
+ return true;
+ }
+ }
+ }
+ }
+
+ return false;
+}
+
+void DrawGraphic(
+ const SvxBrushItem *pBrush,
+ vcl::RenderContext *pOutDev,
+ const SwRect &rOrg,
+ const SwRect &rOut,
+ const sal_uInt8 nGrfNum,
+ const bool bConsiderBackgroundTransparency )
+ // Add 6th parameter to indicate that method should
+ // consider background transparency, saved in the color of the brush item
+{
+ SwViewShell &rSh = *gProp.pSGlobalShell;
+ bool bReplaceGrfNum = GRFNUM_REPLACE == nGrfNum;
+ bool bGrfNum = GRFNUM_NO != nGrfNum;
+ Size aGrfSize;
+ SvxGraphicPosition ePos = GPOS_NONE;
+ if( pBrush && !bReplaceGrfNum )
+ {
+ if( rSh.GetViewOptions()->IsGraphic() )
+ {
+ OUString referer;
+ SfxObjectShell * sh = rSh.GetDoc()->GetPersist();
+ if (sh != nullptr && sh->HasName()) {
+ referer = sh->GetMedium()->GetName();
+ }
+ const Graphic* pGrf = pBrush->GetGraphic(referer);
+ if( pGrf && GraphicType::NONE != pGrf->GetType() )
+ {
+ ePos = pBrush->GetGraphicPos();
+ if( pGrf->IsSupportedGraphic() )
+ // don't the use the specific output device! Bug 94802
+ aGrfSize = ::GetGraphicSizeTwip( *pGrf, nullptr );
+ }
+ }
+ else
+ bReplaceGrfNum = bGrfNum;
+ }
+
+ SwRect aGrf;
+ aGrf.SSize( aGrfSize );
+ bool bDraw = true;
+ bool bRetouche = true;
+ switch ( ePos )
+ {
+ case GPOS_LT:
+ aGrf.Pos() = rOrg.Pos();
+ break;
+
+ case GPOS_MT:
+ aGrf.Pos().setY( rOrg.Top() );
+ aGrf.Pos().setX( rOrg.Left() + rOrg.Width()/2 - aGrfSize.Width()/2 );
+ break;
+
+ case GPOS_RT:
+ aGrf.Pos().setY( rOrg.Top() );
+ aGrf.Pos().setX( rOrg.Right() - aGrfSize.Width() );
+ break;
+
+ case GPOS_LM:
+ aGrf.Pos().setY( rOrg.Top() + rOrg.Height()/2 - aGrfSize.Height()/2 );
+ aGrf.Pos().setX( rOrg.Left() );
+ break;
+
+ case GPOS_MM:
+ aGrf.Pos().setY( rOrg.Top() + rOrg.Height()/2 - aGrfSize.Height()/2 );
+ aGrf.Pos().setX( rOrg.Left() + rOrg.Width()/2 - aGrfSize.Width()/2 );
+ break;
+
+ case GPOS_RM:
+ aGrf.Pos().setY( rOrg.Top() + rOrg.Height()/2 - aGrfSize.Height()/2 );
+ aGrf.Pos().setX( rOrg.Right() - aGrfSize.Width() );
+ break;
+
+ case GPOS_LB:
+ aGrf.Pos().setY( rOrg.Bottom() - aGrfSize.Height() );
+ aGrf.Pos().setX( rOrg.Left() );
+ break;
+
+ case GPOS_MB:
+ aGrf.Pos().setY( rOrg.Bottom() - aGrfSize.Height() );
+ aGrf.Pos().setX( rOrg.Left() + rOrg.Width()/2 - aGrfSize.Width()/2 );
+ break;
+
+ case GPOS_RB:
+ aGrf.Pos().setY( rOrg.Bottom() - aGrfSize.Height() );
+ aGrf.Pos().setX( rOrg.Right() - aGrfSize.Width() );
+ break;
+
+ case GPOS_AREA:
+ aGrf = rOrg;
+ // Despite the fact that the background graphic has to fill the complete
+ // area, we already checked, whether the graphic will completely fill out
+ // the region the <rOut> that is to be painted. Thus, nothing has to be
+ // touched again.
+ // E.g. this is the case for a Fly Frame without a background
+ // brush positioned on the border of the page which inherited the background
+ // brush from the page.
+ bRetouche = !rOut.IsInside( aGrf );
+ break;
+
+ case GPOS_TILED:
+ {
+ // draw background of tiled graphic before drawing tiled graphic in loop
+ // determine graphic object
+ GraphicObject* pGraphicObj = const_cast< GraphicObject* >(pBrush->GetGraphicObject());
+ // calculate aligned paint rectangle
+ SwRect aAlignedPaintRect = rOut;
+ ::SwAlignRect( aAlignedPaintRect, &rSh, pOutDev );
+ // draw background color for aligned paint rectangle
+ lcl_DrawGraphicBackgrd( *pBrush, pOutDev, aAlignedPaintRect, *pGraphicObj, bGrfNum, gProp );
+
+ // set left-top-corner of background graphic to left-top-corner of the
+ // area, from which the background brush is determined.
+ aGrf.Pos() = rOrg.Pos();
+ // setup clipping at output device
+ pOutDev->Push( PushFlags::CLIPREGION );
+ pOutDev->IntersectClipRegion( rOut.SVRect() );
+ // use new method <GraphicObject::DrawTiled(::)>
+ {
+ // calculate paint offset
+ Point aPaintOffset( aAlignedPaintRect.Pos() - aGrf.Pos() );
+ // draw background graphic tiled for aligned paint rectangle
+ // #i42643#
+ // For PDF export, every draw operation for bitmaps takes a
+ // noticeable amount of place (~50 characters). Thus, optimize
+ // between tile bitmap size and number of drawing operations here.
+
+ // A_out
+ // n_chars = k1 * ---------- + k2 * A_bitmap
+ // A_bitmap
+
+ // minimum n_chars is obtained for (derive for A_bitmap,
+ // set to 0, take positive solution):
+ // k1
+ // A_bitmap = Sqrt( ---- A_out )
+ // k2
+
+ // where k1 is the number of chars per draw operation, and
+ // k2 is the number of chars per bitmap pixel.
+ // This is approximately 50 and 7 for current PDF writer, respectively.
+
+ const double k1( 50 );
+ const double k2( 7 );
+ const Size aSize( aAlignedPaintRect.SSize() );
+ const double Abitmap( k1/k2 * static_cast<double>(aSize.Width())*aSize.Height() );
+
+ pGraphicObj->DrawTiled( pOutDev,
+ aAlignedPaintRect.SVRect(),
+ aGrf.SSize(),
+ Size( aPaintOffset.X(), aPaintOffset.Y() ),
+ std::max( 128, static_cast<int>( sqrt(sqrt( Abitmap)) + .5 ) ) );
+ }
+ // reset clipping at output device
+ pOutDev->Pop();
+ // set <bDraw> and <bRetouche> to false, indicating that background
+ // graphic and background are already drawn.
+ bDraw = bRetouche = false;
+ }
+ break;
+
+ case GPOS_NONE:
+ bDraw = false;
+ break;
+
+ default: OSL_ENSURE( !pOutDev, "new Graphic position?" );
+ }
+
+ /// init variable <bGrfBackgrdAlreadDrawn> to indicate, if background of
+ /// graphic is already drawn or not.
+ bool bGrfBackgrdAlreadyDrawn = false;
+ if ( bRetouche )
+ {
+ pOutDev->Push( PushFlags::FILLCOLOR|PushFlags::LINECOLOR );
+ pOutDev->SetLineColor();
+
+ // check, if an existing background graphic (not filling the complete
+ // background) is transparent drawn and the background color is
+ // "no fill" respectively "auto fill", if background transparency
+ // has to be considered.
+ // If YES, memorize transparency of background graphic.
+ // check also, if background graphic bitmap is transparent.
+ bool bTransparentGrfWithNoFillBackgrd = false;
+ sal_Int32 nGrfTransparency = 0;
+ bool bGrfIsTransparent = false;
+ if ( (ePos != GPOS_NONE) &&
+ (ePos != GPOS_TILED) && (ePos != GPOS_AREA)
+ )
+ {
+ GraphicObject *pGrf = const_cast<GraphicObject*>(pBrush->GetGraphicObject());
+ if ( bConsiderBackgroundTransparency )
+ {
+ GraphicAttr aGrfAttr = pGrf->GetAttr();
+ if ( (aGrfAttr.GetTransparency() != 0) &&
+ (pBrush->GetColor() == COL_TRANSPARENT)
+ )
+ {
+ bTransparentGrfWithNoFillBackgrd = true;
+ nGrfTransparency = aGrfAttr.GetTransparency();
+ }
+ }
+ if ( pGrf->IsTransparent() )
+ {
+ bGrfIsTransparent = true;
+ }
+ }
+
+ // to get color of brush, check background color against COL_TRANSPARENT ("no fill"/"auto fill")
+ // instead of checking, if transparency is not set.
+ const Color aColor( pBrush &&
+ ( (pBrush->GetColor() != COL_TRANSPARENT) ||
+ gProp.bSFlyMetafile )
+ ? pBrush->GetColor()
+ : aGlobalRetoucheColor );
+
+ // determine, if background region have to be
+ // drawn transparent.
+ // background region has to be drawn transparent, if
+ // background transparency have to be considered
+ // AND
+ // ( background color is transparent OR
+ // background graphic is transparent and background color is "no fill"
+ // )
+
+ enum DrawStyle {
+ Default,
+ Transparent,
+ } eDrawStyle = Default;
+
+ if (bConsiderBackgroundTransparency &&
+ ( ( aColor.GetTransparency() != 0) ||
+ bTransparentGrfWithNoFillBackgrd ) )
+ {
+ eDrawStyle = Transparent;
+ }
+
+ // #i75614# reset draw mode in high contrast mode in order to get fill color set
+ const DrawModeFlags nOldDrawMode = pOutDev->GetDrawMode();
+ if ( gProp.pSGlobalShell->GetWin() &&
+ Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
+ {
+ pOutDev->SetDrawMode( DrawModeFlags::Default );
+ }
+
+ // If background region has to be drawn transparent, set only the RGB values of the background color as
+ // the fill color for the output device.
+ switch (eDrawStyle)
+ {
+ case Transparent:
+ {
+ if( pOutDev->GetFillColor() != aColor.GetRGBColor() )
+ pOutDev->SetFillColor( aColor.GetRGBColor() );
+ break;
+ }
+ default:
+ {
+ if( pOutDev->GetFillColor() != aColor )
+ pOutDev->SetFillColor( aColor );
+ break;
+ }
+ }
+
+ // #i75614#
+ // restore draw mode
+ pOutDev->SetDrawMode( nOldDrawMode );
+
+ switch (eDrawStyle)
+ {
+ case Transparent:
+ {
+ // background region have to be drawn transparent.
+ // Thus, create a poly-polygon from the region and draw it with
+ // the corresponding transparency percent.
+ tools::PolyPolygon aDrawPoly( rOut.SVRect() );
+ if ( aGrf.HasArea() )
+ {
+ if ( !bGrfIsTransparent )
+ {
+ // subtract area of background graphic from draw area
+ // Consider only that part of the graphic area that is overlapping with draw area.
+ SwRect aTmpGrf = aGrf;
+ aTmpGrf.Intersection( rOut );
+ if ( aTmpGrf.HasArea() )
+ {
+ tools::Polygon aGrfPoly( aTmpGrf.SVRect() );
+ aDrawPoly.Insert( aGrfPoly );
+ }
+ }
+ else
+ bGrfBackgrdAlreadyDrawn = true;
+ }
+ // calculate transparency percent:
+ // ( <transparency value[0x01..0xFF]>*100 + 0x7F ) / 0xFF
+ // If there is a background graphic with a background color "no fill"/"auto fill",
+ // the transparency value is taken from the background graphic,
+ // otherwise take the transparency value from the color.
+ sal_Int8 nTransparencyPercent = static_cast<sal_Int8>(
+ (( bTransparentGrfWithNoFillBackgrd ? nGrfTransparency : aColor.GetTransparency()
+ )*100 + 0x7F)/0xFF);
+ // draw poly-polygon transparent
+ pOutDev->DrawTransparent( aDrawPoly, nTransparencyPercent );
+
+ break;
+ }
+ case Default:
+ default:
+ {
+ SwRegionRects aRegion( rOut, 4 );
+ if ( !bGrfIsTransparent )
+ aRegion -= aGrf;
+ else
+ bGrfBackgrdAlreadyDrawn = true;
+ // loop rectangles of background region, which has to be drawn
+ for( size_t i = 0; i < aRegion.size(); ++i )
+ {
+ pOutDev->DrawRect( aRegion[i].SVRect() );
+ }
+ }
+ }
+ pOutDev ->Pop();
+ }
+
+ if( bDraw && aGrf.IsOver( rOut ) )
+ lcl_DrawGraphic( *pBrush, pOutDev, rSh, aGrf, rOut, bGrfNum, gProp,
+ bGrfBackgrdAlreadyDrawn );
+
+ if( bReplaceGrfNum )
+ {
+ const BitmapEx& rBmp = rSh.GetReplacementBitmap(false);
+ vcl::Font aTmp( pOutDev->GetFont() );
+ Graphic::DrawEx(pOutDev, OUString(), aTmp, rBmp, rOrg.Pos(), rOrg.SSize());
+ }
+}
+
+/**
+ * Local helper for SwRootFrame::PaintSwFrame(..) - Adjust given rectangle to pixel size
+ *
+ * By OD at 27.09.2002 for #103636#
+ * In order to avoid paint errors caused by multiple alignments (e.g. ::SwAlignRect(..))
+ * and other changes to the to be painted rectangle, this method is called for the
+ * rectangle to be painted in order to adjust it to the pixel it is overlapping
+*/
+static void lcl_AdjustRectToPixelSize( SwRect& io_aSwRect, const vcl::RenderContext &aOut )
+{
+ // local constant object of class <Size> to determine number of Twips
+ // representing a pixel.
+ const Size aTwipToPxSize( aOut.PixelToLogic( Size( 1,1 )) );
+
+ // local object of class <Rectangle> in Twip coordinates
+ // calculated from given rectangle aligned to pixel centers.
+ const tools::Rectangle aPxCenterRect = aOut.PixelToLogic(
+ aOut.LogicToPixel( io_aSwRect.SVRect() ) );
+
+ // local constant object of class <Rectangle> representing given rectangle
+ // in pixel.
+ const tools::Rectangle aOrgPxRect = aOut.LogicToPixel( io_aSwRect.SVRect() );
+
+ // calculate adjusted rectangle from pixel centered rectangle.
+ // Due to rounding differences <aPxCenterRect> doesn't exactly represents
+ // the Twip-centers. Thus, adjust borders by half of pixel width/height plus 1.
+ // Afterwards, adjust calculated Twip-positions of the all borders.
+ tools::Rectangle aSizedRect = aPxCenterRect;
+ aSizedRect.AdjustLeft( -(aTwipToPxSize.Width()/2 + 1) );
+ aSizedRect.AdjustRight( aTwipToPxSize.Width()/2 + 1 );
+ aSizedRect.AdjustTop( -(aTwipToPxSize.Height()/2 + 1) );
+ aSizedRect.AdjustBottom(aTwipToPxSize.Height()/2 + 1);
+
+ // adjust left()
+ while ( aOut.LogicToPixel(aSizedRect).Left() < aOrgPxRect.Left() )
+ {
+ aSizedRect.AdjustLeft( 1 );
+ }
+ // adjust right()
+ while ( aOut.LogicToPixel(aSizedRect).Right() > aOrgPxRect.Right() )
+ {
+ aSizedRect.AdjustRight( -1 );
+ }
+ // adjust top()
+ while ( aOut.LogicToPixel(aSizedRect).Top() < aOrgPxRect.Top() )
+ {
+ aSizedRect.AdjustTop( 1 );
+ }
+ // adjust bottom()
+ while ( aOut.LogicToPixel(aSizedRect).Bottom() > aOrgPxRect.Bottom() )
+ {
+ aSizedRect.AdjustBottom( -1 );
+ }
+
+ io_aSwRect = SwRect( aSizedRect );
+
+#if OSL_DEBUG_LEVEL > 0
+ tools::Rectangle aTestOrgPxRect = aOut.LogicToPixel( io_aSwRect.SVRect() );
+ tools::Rectangle aTestNewPxRect = aOut.LogicToPixel( aSizedRect );
+ OSL_ENSURE( aTestOrgPxRect == aTestNewPxRect,
+ "Error in lcl_AlignRectToPixelSize(..): Adjusted rectangle has incorrect position or size");
+ // check Left()
+ aSizedRect.AdjustLeft( -1 );
+ aTestNewPxRect = aOut.LogicToPixel( aSizedRect );
+ OSL_ENSURE( aTestOrgPxRect.Left() >= (aTestNewPxRect.Left()+1),
+ "Error in lcl_AlignRectToPixelSize(..): Left() not correct adjusted");
+ aSizedRect.AdjustLeft( 1 );
+ // check Right()
+ aSizedRect.AdjustRight( 1 );
+ aTestNewPxRect = aOut.LogicToPixel( aSizedRect );
+ OSL_ENSURE( aTestOrgPxRect.Right() <= (aTestNewPxRect.Right()-1),
+ "Error in lcl_AlignRectToPixelSize(..): Right() not correct adjusted");
+ aSizedRect.AdjustRight( -1 );
+ // check Top()
+ aSizedRect.AdjustTop( -1 );
+ aTestNewPxRect = aOut.LogicToPixel( aSizedRect );
+ OSL_ENSURE( aTestOrgPxRect.Top() >= (aTestNewPxRect.Top()+1),
+ "Error in lcl_AlignRectToPixelSize(..): Top() not correct adjusted");
+ aSizedRect.AdjustTop( 1 );
+ // check Bottom()
+ aSizedRect.AdjustBottom( 1 );
+ aTestNewPxRect = aOut.LogicToPixel( aSizedRect );
+ OSL_ENSURE( aTestOrgPxRect.Bottom() <= (aTestNewPxRect.Bottom()-1),
+ "Error in lcl_AlignRectToPixelSize(..): Bottom() not correct adjusted");
+ aSizedRect.AdjustBottom( -1 );
+#endif
+}
+
+// FUNCTIONS USED FOR COLLAPSING TABLE BORDER LINES START
+
+namespace {
+
+struct SwLineEntry
+{
+ SwTwips mnKey;
+ SwTwips mnStartPos;
+ SwTwips mnEndPos;
+
+ svx::frame::Style maAttribute;
+
+ enum OverlapType { NO_OVERLAP, OVERLAP1, OVERLAP2, OVERLAP3 };
+
+public:
+ SwLineEntry( SwTwips nKey,
+ SwTwips nStartPos,
+ SwTwips nEndPos,
+ const svx::frame::Style& rAttribute );
+
+ OverlapType Overlaps( const SwLineEntry& rComp ) const;
+};
+
+}
+
+SwLineEntry::SwLineEntry( SwTwips nKey,
+ SwTwips nStartPos,
+ SwTwips nEndPos,
+ const svx::frame::Style& rAttribute )
+ : mnKey( nKey ),
+ mnStartPos( nStartPos ),
+ mnEndPos( nEndPos ),
+ maAttribute( rAttribute )
+{
+}
+
+/*
+
+ 1. ---------- rOld
+ ---------- rNew
+
+ 2. ---------- rOld
+ ------------- rNew
+
+ 3. ------- rOld
+ ------------- rNew
+
+ 4. ------------- rOld
+ ---------- rNew
+
+ 5. ---------- rOld
+ ---- rNew
+
+ 6. ---------- rOld
+ ---------- rNew
+
+ 7. ------------- rOld
+ ---------- rNew
+
+ 8. ---------- rOld
+ ------------- rNew
+
+ 9. ---------- rOld
+ ---------- rNew
+*/
+
+SwLineEntry::OverlapType SwLineEntry::Overlaps( const SwLineEntry& rNew ) const
+{
+ SwLineEntry::OverlapType eRet = OVERLAP3;
+
+ if ( mnStartPos >= rNew.mnEndPos || mnEndPos <= rNew.mnStartPos )
+ eRet = NO_OVERLAP;
+
+ // 1, 2, 3
+ else if ( mnEndPos < rNew.mnEndPos )
+ eRet = OVERLAP1;
+
+ // 4, 5, 6, 7
+ else if (mnStartPos <= rNew.mnStartPos)
+ eRet = OVERLAP2;
+
+ // 8, 9
+ return eRet;
+}
+
+namespace {
+
+struct lt_SwLineEntry
+{
+ bool operator()( const SwLineEntry& e1, const SwLineEntry& e2 ) const
+ {
+ return e1.mnStartPos < e2.mnStartPos;
+ }
+};
+
+}
+
+typedef std::set< SwLineEntry, lt_SwLineEntry > SwLineEntrySet;
+typedef std::map< SwTwips, SwLineEntrySet > SwLineEntryMap;
+
+namespace {
+
+class SwTabFramePainter
+{
+ SwLineEntryMap maVertLines;
+ SwLineEntryMap maHoriLines;
+ const SwTabFrame& mrTabFrame;
+
+ void Insert( SwLineEntry&, bool bHori );
+ void Insert(const SwFrame& rFrame, const SvxBoxItem& rBoxItem, const SwRect &rPaintArea);
+ void HandleFrame(const SwLayoutFrame& rFrame, const SwRect& rPaintArea);
+ void FindStylesForLine( const Point&,
+ const Point&,
+ svx::frame::Style*,
+ bool bHori ) const;
+
+public:
+ explicit SwTabFramePainter( const SwTabFrame& rTabFrame );
+
+ void PaintLines( OutputDevice& rDev, const SwRect& rRect ) const;
+};
+
+}
+
+SwTabFramePainter::SwTabFramePainter( const SwTabFrame& rTabFrame )
+ : mrTabFrame( rTabFrame )
+{
+ SwRect aPaintArea = rTabFrame.GetUpper()->GetPaintArea();
+ HandleFrame(rTabFrame, aPaintArea);
+}
+
+void SwTabFramePainter::HandleFrame(const SwLayoutFrame& rLayoutFrame, const SwRect& rPaintArea)
+{
+ // Add border lines of cell frames. Skip covered cells. Skip cells
+ // in special row span row, which do not have a negative row span:
+ if ( rLayoutFrame.IsCellFrame() && !rLayoutFrame.IsCoveredCell() )
+ {
+ const SwCellFrame* pThisCell = static_cast<const SwCellFrame*>(&rLayoutFrame);
+ const SwRowFrame* pRowFrame = static_cast<const SwRowFrame*>(pThisCell->GetUpper());
+ const long nRowSpan = pThisCell->GetTabBox()->getRowSpan();
+ if ( !pRowFrame->IsRowSpanLine() || nRowSpan > 1 || nRowSpan < -1 )
+ {
+ SwBorderAttrAccess aAccess( SwFrame::GetCache(), &rLayoutFrame );
+ const SwBorderAttrs& rAttrs = *aAccess.Get();
+ const SvxBoxItem& rBox = rAttrs.GetBox();
+ Insert(rLayoutFrame, rBox, rPaintArea);
+ }
+ }
+
+ // Recurse into lower layout frames, but do not recurse into lower tabframes.
+ const SwFrame* pLower = rLayoutFrame.Lower();
+ while ( pLower )
+ {
+ const SwLayoutFrame* pLowerLayFrame = dynamic_cast<const SwLayoutFrame*>(pLower);
+ if ( pLowerLayFrame && !pLowerLayFrame->IsTabFrame() )
+ HandleFrame(*pLowerLayFrame, rPaintArea);
+
+ pLower = pLower->GetNext();
+ }
+}
+
+void SwTabFramePainter::PaintLines(OutputDevice& rDev, const SwRect& rRect) const
+{
+ // #i16816# tagged pdf support
+ SwTaggedPDFHelper aTaggedPDFHelper( nullptr, nullptr, nullptr, rDev );
+
+ SwLineEntryMap::const_iterator aIter = maHoriLines.begin();
+ bool bHori = true;
+
+ // color for subsidiary lines:
+ const Color& rCol( SwViewOption::GetTableBoundariesColor() );
+
+ // high contrast mode:
+ // overrides the color of non-subsidiary lines.
+ const Color* pHCColor = nullptr;
+ DrawModeFlags nOldDrawMode = rDev.GetDrawMode();
+ if( gProp.pSGlobalShell->GetWin() &&
+ Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
+ {
+ pHCColor = &SwViewOption::GetFontColor();
+ rDev.SetDrawMode( DrawModeFlags::Default );
+ }
+
+ const SwFrame* pUpper = mrTabFrame.GetUpper();
+ SwRect aUpper( pUpper->getFramePrintArea() );
+ aUpper.Pos() += pUpper->getFrameArea().Pos();
+ SwRect aUpperAligned( aUpper );
+ ::SwAlignRect( aUpperAligned, gProp.pSGlobalShell, &rDev );
+
+ // prepare SdrFrameBorderDataVector
+ std::shared_ptr<drawinglayer::primitive2d::SdrFrameBorderDataVector> aData(
+ std::make_shared<drawinglayer::primitive2d::SdrFrameBorderDataVector>());
+
+ while ( true )
+ {
+ if ( bHori && aIter == maHoriLines.end() )
+ {
+ aIter = maVertLines.begin();
+ bHori = false;
+ }
+
+ if ( !bHori && aIter == maVertLines.end() )
+ break;
+
+ const SwLineEntrySet& rEntrySet = (*aIter).second;
+ for (const SwLineEntry& rEntry : rEntrySet)
+ {
+ const svx::frame::Style& rEntryStyle( rEntry.maAttribute );
+
+ Point aStart, aEnd;
+ if ( bHori )
+ {
+ aStart.setX( rEntry.mnStartPos );
+ aStart.setY( rEntry.mnKey );
+ aEnd.setX( rEntry.mnEndPos );
+ aEnd.setY( rEntry.mnKey );
+ }
+ else
+ {
+ aStart.setX( rEntry.mnKey );
+ aStart.setY( rEntry.mnStartPos );
+ aEnd.setX( rEntry.mnKey );
+ aEnd.setY( rEntry.mnEndPos );
+ }
+
+ svx::frame::Style aStyles[ 7 ];
+ aStyles[ 0 ] = rEntryStyle;
+ FindStylesForLine( aStart, aEnd, aStyles, bHori );
+ SwRect aRepaintRect( aStart, aEnd );
+
+ // the repaint rectangle has to be moved a bit for the centered lines:
+ SwTwips nRepaintRectSize = !rEntryStyle.GetWidth() ? 1 : rEntryStyle.GetWidth();
+ if ( bHori )
+ {
+ aRepaintRect.Height( 2 * nRepaintRectSize );
+ aRepaintRect.Pos().AdjustY( -nRepaintRectSize );
+
+ // To decide on visibility it is also necessary to expand the RepaintRect
+ // to left/right according existing BorderLine overlap matchings, else there
+ // will be repaint errors when scrolling in e.t TripleLine BorderLines.
+ // aStyles[1] == aLFromT, aStyles[3] == aLFromB, aStyles[4] == aRFromT, aStyles[6] == aRFromB
+ if(aStyles[1].IsUsed() || aStyles[3].IsUsed() || aStyles[4].IsUsed() || aStyles[6].IsUsed())
+ {
+ const double fLineWidthMaxLeft(std::max(aStyles[1].GetWidth(), aStyles[3].GetWidth()));
+ const double fLineWidthMaxRight(std::max(aStyles[4].GetWidth(), aStyles[6].GetWidth()));
+ aRepaintRect.Width(aRepaintRect.Width() + (fLineWidthMaxLeft + fLineWidthMaxRight));
+ aRepaintRect.Pos().AdjustX( -fLineWidthMaxLeft );
+ }
+ }
+ else
+ {
+ aRepaintRect.Width( 2 * nRepaintRectSize );
+ aRepaintRect.Pos().AdjustX( -nRepaintRectSize );
+
+ // Accordingly to horizontal case, but for top/bottom
+ // aStyles[3] == aTFromR, aStyles[1] == aTFromL, aStyles[6] == aBFromR, aStyles[4] == aBFromL
+ if(aStyles[3].IsUsed() || aStyles[1].IsUsed() || aStyles[6].IsUsed() || aStyles[4].IsUsed())
+ {
+ const double fLineWidthMaxTop(std::max(aStyles[3].GetWidth(), aStyles[1].GetWidth()));
+ const double fLineWidthMaxBottom(std::max(aStyles[6].GetWidth(), aStyles[4].GetWidth()));
+ aRepaintRect.Height(aRepaintRect.Height() + (fLineWidthMaxTop + fLineWidthMaxBottom));
+ aRepaintRect.Pos().AdjustY( -fLineWidthMaxTop );
+ }
+ }
+
+ if (!rRect.IsOver(aRepaintRect))
+ {
+ continue;
+ }
+
+ // subsidiary lines
+ const Color* pTmpColor = nullptr;
+ if (0 == aStyles[ 0 ].GetWidth())
+ {
+ if (isTableBoundariesEnabled() && gProp.pSGlobalShell->GetWin())
+ aStyles[ 0 ].Set( rCol, rCol, rCol, false, 1, 0, 0 );
+ else
+ aStyles[0].SetType(SvxBorderLineStyle::NONE);
+ }
+ else
+ pTmpColor = pHCColor;
+
+ // The (twip) positions will be adjusted to meet these requirements:
+ // 1. The y coordinates are located in the middle of the pixel grid
+ // 2. The x coordinated are located at the beginning of the pixel grid
+ // This is done, because the horizontal lines are painted "at
+ // beginning", whereas the vertical lines are painted "centered".
+ // By making the line sizes a multiple of one pixel size, we can
+ // assure that all lines having the same twip size have the same
+ // pixel size, independent of their position on the screen.
+ Point aPaintStart = rDev.PixelToLogic( rDev.LogicToPixel(aStart) );
+ Point aPaintEnd = rDev.PixelToLogic( rDev.LogicToPixel(aEnd) );
+
+ if (gProp.pSGlobalShell->GetWin())
+ {
+ // The table borders do not use SwAlignRect, but all the other frames do.
+ // Therefore we tweak the outer borders a bit to achieve that the outer
+ // borders match the subsidiary lines of the upper:
+ if (aStart.X() == aUpper.Left())
+ aPaintStart.setX( aUpperAligned.Left() );
+ else if (aStart.X() == aUpper.Right_())
+ aPaintStart.setX( aUpperAligned.Right_() );
+ if (aStart.Y() == aUpper.Top())
+ aPaintStart.setY( aUpperAligned.Top() );
+ else if (aStart.Y() == aUpper.Bottom_())
+ aPaintStart.setY( aUpperAligned.Bottom_() );
+
+ if (aEnd.X() == aUpper.Left())
+ aPaintEnd.setX( aUpperAligned.Left() );
+ else if (aEnd.X() == aUpper.Right_())
+ aPaintEnd.setX( aUpperAligned.Right_() );
+ if (aEnd.Y() == aUpper.Top())
+ aPaintEnd.setY( aUpperAligned.Top() );
+ else if (aEnd.Y() == aUpper.Bottom_())
+ aPaintEnd.setY( aUpperAligned.Bottom_() );
+ }
+
+ if(aStyles[0].IsUsed())
+ {
+ if (bHori)
+ {
+ const basegfx::B2DPoint aOrigin(aPaintStart.X(), aPaintStart.Y());
+ const basegfx::B2DVector aX(basegfx::B2DPoint(aPaintEnd.X(), aPaintEnd.Y()) - aOrigin);
+
+ if(!aX.equalZero())
+ {
+ const basegfx::B2DVector aY(basegfx::getNormalizedPerpendicular(aX));
+ aData->emplace_back(
+ aOrigin,
+ aX,
+ aStyles[0],
+ pTmpColor);
+ drawinglayer::primitive2d::SdrFrameBorderData& rInstance(aData->back());
+
+ rInstance.addSdrConnectStyleData(true, aStyles[1], -aY, true); // aLFromT
+ rInstance.addSdrConnectStyleData(true, aStyles[2], -aX, true); // aLFromL
+ rInstance.addSdrConnectStyleData(true, aStyles[3], aY, false); // aLFromB
+
+ rInstance.addSdrConnectStyleData(false, aStyles[4], -aY, true); // aRFromT
+ rInstance.addSdrConnectStyleData(false, aStyles[5], aX, false); // aRFromR
+ rInstance.addSdrConnectStyleData(false, aStyles[6], aY, false); // aRFromB
+ }
+ }
+ else // vertical
+ {
+ const basegfx::B2DPoint aOrigin(aPaintStart.X(), aPaintStart.Y());
+ const basegfx::B2DVector aX(basegfx::B2DPoint(aPaintEnd.X(), aPaintEnd.Y()) - aOrigin);
+
+ if(!aX.equalZero())
+ {
+ const basegfx::B2DVector aY(basegfx::getNormalizedPerpendicular(aX));
+ aData->emplace_back(
+ aOrigin,
+ aX,
+ aStyles[0],
+ pTmpColor);
+ drawinglayer::primitive2d::SdrFrameBorderData& rInstance(aData->back());
+
+ rInstance.addSdrConnectStyleData(true, aStyles[3], -aY, false); // aTFromR
+ rInstance.addSdrConnectStyleData(true, aStyles[2], -aX, true); // aTFromT
+ rInstance.addSdrConnectStyleData(true, aStyles[1], aY, true); // aTFromL
+
+ rInstance.addSdrConnectStyleData(false, aStyles[6], -aY, false); // aBFromR
+ rInstance.addSdrConnectStyleData(false, aStyles[5], aX, false); // aBFromB
+ rInstance.addSdrConnectStyleData(false, aStyles[4], aY, true); // aBFromL
+ }
+ }
+ }
+ }
+ ++aIter;
+ }
+
+ // create instance of SdrFrameBorderPrimitive2D if
+ // SdrFrameBorderDataVector is used
+ if(!aData->empty())
+ {
+ drawinglayer::primitive2d::Primitive2DContainer aSequence;
+ aSequence.append(
+ drawinglayer::primitive2d::Primitive2DReference(
+ new drawinglayer::primitive2d::SdrFrameBorderPrimitive2D(
+ aData,
+ true))); // force visualization to minimal one discrete unit (pixel)
+ // paint
+ mrTabFrame.ProcessPrimitives(aSequence);
+ }
+
+ // restore output device:
+ rDev.SetDrawMode( nOldDrawMode );
+}
+
+/**
+ * Finds the lines that join the line defined by (StartPoint, EndPoint) in either
+ * StartPoint or Endpoint. The styles of these lines are required for DR's magic
+ * line painting functions
+ */
+void SwTabFramePainter::FindStylesForLine( const Point& rStartPoint,
+ const Point& rEndPoint,
+ svx::frame::Style* pStyles,
+ bool bHori ) const
+{
+ // pStyles[ 1 ] = bHori ? aLFromT : TFromL
+ // pStyles[ 2 ] = bHori ? aLFromL : TFromT,
+ // pStyles[ 3 ] = bHori ? aLFromB : TFromR,
+ // pStyles[ 4 ] = bHori ? aRFromT : BFromL,
+ // pStyles[ 5 ] = bHori ? aRFromR : BFromB,
+ // pStyles[ 6 ] = bHori ? aRFromB : BFromR,
+
+ SwLineEntryMap::const_iterator aMapIter = maVertLines.find( rStartPoint.X() );
+ OSL_ENSURE( aMapIter != maVertLines.end(), "FindStylesForLine: Error" );
+ const SwLineEntrySet& rVertSet = (*aMapIter).second;
+
+ for ( const SwLineEntry& rEntry : rVertSet )
+ {
+ if ( bHori )
+ {
+ if ( rStartPoint.Y() == rEntry.mnStartPos )
+ pStyles[ 3 ] = rEntry.maAttribute;
+ else if ( rStartPoint.Y() == rEntry.mnEndPos )
+ pStyles[ 1 ] = rEntry.maAttribute;
+ }
+ else
+ {
+ if ( rStartPoint.Y() == rEntry.mnEndPos )
+ pStyles[ 2 ] = rEntry.maAttribute;
+ else if ( rEndPoint.Y() == rEntry.mnStartPos )
+ pStyles[ 5 ] = rEntry.maAttribute;
+ }
+ }
+
+ aMapIter = maHoriLines.find( rStartPoint.Y() );
+ OSL_ENSURE( aMapIter != maHoriLines.end(), "FindStylesForLine: Error" );
+ const SwLineEntrySet& rHoriSet = (*aMapIter).second;
+
+ for ( const SwLineEntry& rEntry : rHoriSet )
+ {
+ if ( bHori )
+ {
+ if ( rStartPoint.X() == rEntry.mnEndPos )
+ pStyles[ 2 ] = rEntry.maAttribute;
+ else if ( rEndPoint.X() == rEntry.mnStartPos )
+ pStyles[ 5 ] = rEntry.maAttribute;
+ }
+ else
+ {
+ if ( rStartPoint.X() == rEntry.mnEndPos )
+ pStyles[ 1 ] = rEntry.maAttribute;
+ else if ( rStartPoint.X() == rEntry.mnStartPos )
+ pStyles[ 3 ] = rEntry.maAttribute;
+ }
+ }
+
+ if ( bHori )
+ {
+ aMapIter = maVertLines.find( rEndPoint.X() );
+ OSL_ENSURE( aMapIter != maVertLines.end(), "FindStylesForLine: Error" );
+ const SwLineEntrySet& rVertSet2 = (*aMapIter).second;
+
+ for ( const SwLineEntry& rEntry : rVertSet2 )
+ {
+ if ( rEndPoint.Y() == rEntry.mnStartPos )
+ pStyles[ 6 ] = rEntry.maAttribute;
+ else if ( rEndPoint.Y() == rEntry.mnEndPos )
+ pStyles[ 4 ] = rEntry.maAttribute;
+ }
+ }
+ else
+ {
+ aMapIter = maHoriLines.find( rEndPoint.Y() );
+ OSL_ENSURE( aMapIter != maHoriLines.end(), "FindStylesForLine: Error" );
+ const SwLineEntrySet& rHoriSet2 = (*aMapIter).second;
+
+ for ( const SwLineEntry& rEntry : rHoriSet2 )
+ {
+ if ( rEndPoint.X() == rEntry.mnEndPos )
+ pStyles[ 4 ] = rEntry.maAttribute;
+ else if ( rEndPoint.X() == rEntry.mnStartPos )
+ pStyles[ 6 ] = rEntry.maAttribute;
+ }
+ }
+}
+
+/**
+ * Special case: #i9860#
+ * first line in follow table without repeated headlines
+ */
+static bool lcl_IsFirstRowInFollowTableWithoutRepeatedHeadlines(
+ SwTabFrame const& rTabFrame, SwFrame const& rFrame, SvxBoxItem const& rBoxItem)
+{
+ SwRowFrame const*const pThisRowFrame =
+ dynamic_cast<const SwRowFrame*>(rFrame.GetUpper());
+ return (pThisRowFrame
+ && (pThisRowFrame->GetUpper() == &rTabFrame)
+ && rTabFrame.IsFollow()
+ && !rTabFrame.GetTable()->GetRowsToRepeat()
+ && ( !pThisRowFrame->GetPrev()
+ || static_cast<const SwRowFrame*>(pThisRowFrame->GetPrev())
+ ->IsRowSpanLine())
+ && !rBoxItem.GetTop()
+ && rBoxItem.GetBottom());
+}
+
+void SwTabFramePainter::Insert(const SwFrame& rFrame, const SvxBoxItem& rBoxItem, const SwRect& rPaintArea)
+{
+ // build 4 line entries for the 4 borders:
+ SwRect aBorderRect = rFrame.getFrameArea();
+
+ aBorderRect.Intersection(rPaintArea);
+
+ bool const bBottomAsTop(lcl_IsFirstRowInFollowTableWithoutRepeatedHeadlines(
+ mrTabFrame, rFrame, rBoxItem));
+ bool const bVert = mrTabFrame.IsVertical();
+ bool const bR2L = mrTabFrame.IsRightToLeft();
+
+ bool bWordTableCell = false;
+ SwViewShell* pShell = rFrame.getRootFrame()->GetCurrShell();
+ if (pShell)
+ {
+ const IDocumentSettingAccess& rIDSA = pShell->GetDoc()->getIDocumentSettingAccess();
+ bWordTableCell = rIDSA.get(DocumentSettingId::TABLE_ROW_KEEP);
+ }
+
+ // no scaling needed, it's all in the primitives and the target device
+ svx::frame::Style aL(rBoxItem.GetLeft(), 1.0);
+ aL.SetWordTableCell(bWordTableCell);
+ svx::frame::Style aR(rBoxItem.GetRight(), 1.0);
+ aR.SetWordTableCell(bWordTableCell);
+ svx::frame::Style aT(rBoxItem.GetTop(), 1.0);
+ aT.SetWordTableCell(bWordTableCell);
+ svx::frame::Style aB(rBoxItem.GetBottom(), 1.0);
+ aB.SetWordTableCell(bWordTableCell);
+
+ aR.MirrorSelf();
+ aB.MirrorSelf();
+
+ const SwTwips nLeft = aBorderRect.Left_();
+ const SwTwips nRight = aBorderRect.Right_();
+ const SwTwips nTop = aBorderRect.Top_();
+ const SwTwips nBottom = aBorderRect.Bottom_();
+
+ aL.SetRefMode( svx::frame::RefMode::Centered );
+ aR.SetRefMode( svx::frame::RefMode::Centered );
+ aT.SetRefMode( !bVert ? svx::frame::RefMode::Begin : svx::frame::RefMode::End );
+ aB.SetRefMode( !bVert ? svx::frame::RefMode::Begin : svx::frame::RefMode::End );
+
+ SwLineEntry aLeft (nLeft, nTop, nBottom,
+ bVert ? aB : (bR2L ? aR : aL));
+ SwLineEntry aRight (nRight, nTop, nBottom,
+ bVert ? (bBottomAsTop ? aB : aT) : (bR2L ? aL : aR));
+ SwLineEntry aTop (nTop, nLeft, nRight,
+ bVert ? aL : (bBottomAsTop ? aB : aT));
+ SwLineEntry aBottom(nBottom, nLeft, nRight,
+ bVert ? aR : aB);
+
+ Insert( aLeft, false );
+ Insert( aRight, false );
+ Insert( aTop, true );
+ Insert( aBottom, true );
+}
+
+void SwTabFramePainter::Insert( SwLineEntry& rNew, bool bHori )
+{
+ // get all lines from structure, that have key entry of pLE
+ SwLineEntryMap* pLine2 = bHori ? &maHoriLines : &maVertLines;
+ const SwTwips nKey = rNew.mnKey;
+ SwLineEntryMap::iterator aMapIter = pLine2->find( nKey );
+
+ SwLineEntrySet* pLineSet = aMapIter != pLine2->end() ? &((*aMapIter).second) : nullptr;
+ if ( !pLineSet )
+ {
+ SwLineEntrySet aNewSet;
+ (*pLine2)[ nKey ] = aNewSet;
+ pLineSet = &(*pLine2)[ nKey ];
+ }
+ SwLineEntrySet::iterator aIter = pLineSet->begin();
+
+ while ( aIter != pLineSet->end() && rNew.mnStartPos < rNew.mnEndPos )
+ {
+ const SwLineEntry& rOld = *aIter;
+ const SwLineEntry::OverlapType nOverlapType = rOld.Overlaps( rNew );
+
+ const svx::frame::Style& rOldAttr = rOld.maAttribute;
+ const svx::frame::Style& rNewAttr = rNew.maAttribute;
+ const svx::frame::Style& rCmpAttr = std::max(rNewAttr, rOldAttr);
+
+ if ( SwLineEntry::OVERLAP1 == nOverlapType )
+ {
+ OSL_ENSURE( rNew.mnStartPos >= rOld.mnStartPos, "Overlap type 3? How this?" );
+
+ // new left segment
+ const SwLineEntry aLeft( nKey, rOld.mnStartPos, rNew.mnStartPos, rOldAttr );
+
+ // new middle segment
+ const SwLineEntry aMiddle( nKey, rNew.mnStartPos, rOld.mnEndPos, rCmpAttr );
+
+ // new right segment
+ rNew.mnStartPos = rOld.mnEndPos;
+
+ // update current lines set
+ pLineSet->erase( aIter );
+ if ( aLeft.mnStartPos < aLeft.mnEndPos ) pLineSet->insert( aLeft );
+ if ( aMiddle.mnStartPos < aMiddle.mnEndPos ) pLineSet->insert( aMiddle );
+
+ aIter = pLineSet->begin();
+
+ continue; // start over
+ }
+ else if ( SwLineEntry::OVERLAP2 == nOverlapType )
+ {
+ // new left segment
+ const SwLineEntry aLeft( nKey, rOld.mnStartPos, rNew.mnStartPos, rOldAttr );
+
+ // new middle segment
+ const SwLineEntry aMiddle( nKey, rNew.mnStartPos, rNew.mnEndPos, rCmpAttr );
+
+ // new right segment
+ const SwLineEntry aRight( nKey, rNew.mnEndPos, rOld.mnEndPos, rOldAttr );
+
+ // update current lines set
+ pLineSet->erase( aIter );
+ if ( aLeft.mnStartPos < aLeft.mnEndPos ) pLineSet->insert( aLeft );
+ if ( aMiddle.mnStartPos < aMiddle.mnEndPos ) pLineSet->insert( aMiddle );
+ if ( aRight.mnStartPos < aRight.mnEndPos ) pLineSet->insert( aRight );
+
+ rNew.mnStartPos = rNew.mnEndPos; // rNew should not be inserted!
+
+ break; // we are finished
+ }
+ else if ( SwLineEntry::OVERLAP3 == nOverlapType )
+ {
+ // new left segment
+ const SwLineEntry aLeft( nKey, rNew.mnStartPos, rOld.mnStartPos, rNewAttr );
+
+ // new middle segment
+ const SwLineEntry aMiddle( nKey, rOld.mnStartPos, rNew.mnEndPos, rCmpAttr );
+
+ // new right segment
+ const SwLineEntry aRight( nKey, rNew.mnEndPos, rOld.mnEndPos, rOldAttr );
+
+ // update current lines set
+ pLineSet->erase( aIter );
+ if ( aLeft.mnStartPos < aLeft.mnEndPos ) pLineSet->insert( aLeft );
+ if ( aMiddle.mnStartPos < aMiddle.mnEndPos ) pLineSet->insert( aMiddle );
+ if ( aRight.mnStartPos < aRight.mnEndPos ) pLineSet->insert( aRight );
+
+ rNew.mnStartPos = rNew.mnEndPos; // rNew should not be inserted!
+
+ break; // we are finished
+ }
+
+ ++aIter;
+ }
+
+ if ( rNew.mnStartPos < rNew.mnEndPos ) // insert rest
+ pLineSet->insert( rNew );
+}
+
+/**
+ * FUNCTIONS USED FOR COLLAPSING TABLE BORDER LINES END
+ * --> OD #i76669#
+ */
+namespace
+{
+ class SwViewObjectContactRedirector : public sdr::contact::ViewObjectContactRedirector
+ {
+ private:
+ const SwViewShell& mrViewShell;
+
+ public:
+ explicit SwViewObjectContactRedirector( const SwViewShell& rSh )
+ : mrViewShell( rSh )
+ {};
+
+ virtual drawinglayer::primitive2d::Primitive2DContainer createRedirectedPrimitive2DSequence(
+ const sdr::contact::ViewObjectContact& rOriginal,
+ const sdr::contact::DisplayInfo& rDisplayInfo) override
+ {
+ bool bPaint( true );
+
+ SdrObject* pObj = rOriginal.GetViewContact().TryToGetSdrObject();
+ if ( pObj )
+ {
+ bPaint = SwFlyFrame::IsPaint( pObj, &mrViewShell );
+ }
+
+ if ( !bPaint )
+ {
+ return drawinglayer::primitive2d::Primitive2DContainer();
+ }
+
+ return sdr::contact::ViewObjectContactRedirector::createRedirectedPrimitive2DSequence(
+ rOriginal, rDisplayInfo );
+ }
+ };
+
+} // end of anonymous namespace
+// <--
+
+/**
+ * Paint once for every visible page which is touched by Rect
+ *
+ * 1. Paint borders and backgrounds
+ * 2. Paint the draw layer (frames and drawing objects) that is
+ * below the document (hell)
+ * 3. Paint the document content (text)
+ * 4. Paint the draw layer that is above the document
+|*/
+void SwRootFrame::PaintSwFrame(vcl::RenderContext& rRenderContext, SwRect const& rRect, SwPrintData const*const pPrintData) const
+{
+ OSL_ENSURE( Lower() && Lower()->IsPageFrame(), "Lower of root is no page." );
+
+ PROTOCOL( this, PROT::FileInit, DbgAction::NONE, nullptr)
+
+ bool bResetRootPaint = false;
+ SwViewShell *pSh = mpCurrShell;
+
+ if ( pSh->GetWin() )
+ {
+ if ( pSh->GetOut() == pSh->GetWin() && !pSh->GetWin()->IsVisible() )
+ {
+ return;
+ }
+ if (SwRootFrame::s_isInPaint)
+ {
+ SwPaintQueue::Add( pSh, rRect );
+ return;
+ }
+ }
+ else
+ SwRootFrame::s_isInPaint = bResetRootPaint = true;
+
+ std::unique_ptr<SwSavePaintStatics> pStatics;
+ if ( gProp.pSGlobalShell )
+ pStatics.reset(new SwSavePaintStatics());
+ gProp.pSGlobalShell = pSh;
+
+ if( !pSh->GetWin() )
+ gProp.pSProgress = SfxProgress::GetActiveProgress( static_cast<SfxObjectShell*>(pSh->GetDoc()->GetDocShell()) );
+
+ ::SwCalcPixStatics( pSh->GetOut() );
+ aGlobalRetoucheColor = pSh->Imp()->GetRetoucheColor();
+
+ // Copy rRect; for one, rRect could become dangling during the below action, and for another it
+ // needs to be copied to aRect anyway as that is modified further down below:
+ SwRect aRect( rRect );
+
+ //Trigger an action to clear things up if needed.
+ //Using this trick we can ensure that all values are valid in all paints -
+ //no problems, no special case(s).
+ // #i92745#
+ // Extend check on certain states of the 'current' <SwViewShell> instance to
+ // all existing <SwViewShell> instances.
+ bool bPerformLayoutAction( true );
+ {
+ for(SwViewShell& rTmpViewShell : pSh->GetRingContainer())
+ {
+ if ( rTmpViewShell.IsInEndAction() ||
+ rTmpViewShell.IsPaintInProgress() ||
+ ( rTmpViewShell.Imp()->IsAction() &&
+ rTmpViewShell.Imp()->GetLayAction().IsActionInProgress() ) )
+ {
+ bPerformLayoutAction = false;
+ }
+
+ if(!bPerformLayoutAction)
+ break;
+ }
+ }
+ if ( bPerformLayoutAction )
+ {
+ const_cast<SwRootFrame*>(this)->ResetTurbo();
+ SwLayAction aAction( const_cast<SwRootFrame*>(this), pSh->Imp() );
+ aAction.SetPaint( false );
+ aAction.SetComplete( false );
+ aAction.SetReschedule( gProp.pSProgress != nullptr );
+ aAction.Action(&rRenderContext);
+ ResetTurboFlag();
+ if ( !pSh->ActionPend() )
+ pSh->Imp()->DelRegion();
+ }
+
+ aRect.Intersection( pSh->VisArea() );
+
+ const bool bExtraData = ::IsExtraData( GetFormat()->GetDoc() );
+
+ gProp.pSLines.reset(new SwLineRects); // Container for borders.
+
+ // #104289#. During painting, something (OLE) can
+ // load the linguistic, which in turn can cause a reformat
+ // of the document. Dangerous! We better set this flag to
+ // avoid the reformat.
+ const bool bOldAction = IsCallbackActionEnabled();
+ const_cast<SwRootFrame*>(this)->SetCallbackActionEnabled( false );
+
+ const SwPageFrame *pPage = pSh->Imp()->GetFirstVisPage(&rRenderContext);
+
+ // #126222. The positions of headers and footers of the previous
+ // pages have to be updated, else these headers and footers could
+ // get visible at a wrong position.
+ const SwPageFrame *pPageDeco = static_cast<const SwPageFrame*>(pPage->GetPrev());
+ while (pPageDeco)
+ {
+ pPageDeco->PaintDecorators();
+ OSL_ENSURE(!pPageDeco->GetPrev() || pPageDeco->GetPrev()->IsPageFrame(),
+ "Neighbour of page is not a page.");
+ pPageDeco = static_cast<const SwPageFrame*>(pPageDeco->GetPrev());
+ }
+
+ const bool bBookMode = gProp.pSGlobalShell->GetViewOptions()->IsViewLayoutBookMode();
+ if ( bBookMode && pPage->GetPrev() && static_cast<const SwPageFrame*>(pPage->GetPrev())->IsEmptyPage() )
+ pPage = static_cast<const SwPageFrame*>(pPage->GetPrev());
+
+ // #i68597#
+ const bool bGridPainting(pSh->GetWin() && pSh->Imp()->HasDrawView() && pSh->Imp()->GetDrawView()->IsGridVisible());
+
+ // Hide all page break controls before showing them again
+ SwWrtShell* pWrtSh = dynamic_cast< SwWrtShell* >( gProp.pSGlobalShell );
+ if ( pWrtSh )
+ {
+ SwEditWin& rEditWin = pWrtSh->GetView().GetEditWin();
+ SwFrameControlsManager& rMngr = rEditWin.GetFrameControlsManager();
+ const SwPageFrame* pHiddenPage = pPage;
+ while ( pHiddenPage->GetPrev() != nullptr )
+ {
+ pHiddenPage = static_cast< const SwPageFrame* >( pHiddenPage->GetPrev() );
+ SwFrameControlPtr pControl = rMngr.GetControl( FrameControlType::PageBreak, pHiddenPage );
+ if ( pControl )
+ pControl->ShowAll( false );
+ }
+ }
+
+ // #i76669#
+ SwViewObjectContactRedirector aSwRedirector( *pSh );
+
+ while ( pPage )
+ {
+ const bool bPaintRightShadow = pPage->IsRightShadowNeeded();
+ const bool bPaintLeftShadow = pPage->IsLeftShadowNeeded();
+ const bool bRightSidebar = pPage->SidebarPosition() == sw::sidebarwindows::SidebarPosition::RIGHT;
+
+ if ( !pPage->IsEmptyPage() )
+ {
+ SwRect aPaintRect;
+ SwPageFrame::GetBorderAndShadowBoundRect( pPage->getFrameArea(), pSh, &rRenderContext, aPaintRect,
+ bPaintLeftShadow, bPaintRightShadow, bRightSidebar );
+
+ if ( aRect.IsOver( aPaintRect ) )
+ {
+ if ( pSh->GetWin() )
+ {
+ gProp.pSSubsLines.reset(new SwSubsRects);
+ gProp.pSSpecSubsLines.reset(new SwSubsRects);
+ }
+ gProp.pBLines.reset(new BorderLines);
+
+ aPaintRect.Intersection_( aRect );
+
+ if ( bExtraData &&
+ pSh->GetWin() && pSh->IsInEndAction() )
+ {
+ // enlarge paint rectangle to complete page width, subtract
+ // current paint area and invalidate the resulting region.
+ SwRectFnSet aRectFnSet(pPage);
+ SwRect aPageRectTemp( aPaintRect );
+ aRectFnSet.SetLeftAndWidth( aPageRectTemp,
+ aRectFnSet.GetLeft(pPage->getFrameArea()),
+ aRectFnSet.GetWidth(pPage->getFrameArea()) );
+ aPageRectTemp.Intersection_( pSh->VisArea() );
+ vcl::Region aPageRectRegion( aPageRectTemp.SVRect() );
+ aPageRectRegion.Exclude( aPaintRect.SVRect() );
+ pSh->GetWin()->Invalidate( aPageRectRegion, InvalidateFlags::Children );
+ }
+
+ // #i80793#
+ // enlarge paint rectangle for objects overlapping the same pixel
+ // in all cases and before the DrawingLayer overlay is initialized.
+ lcl_AdjustRectToPixelSize( aPaintRect, *(pSh->GetOut()) );
+
+ // #i68597#
+ // moved paint pre-process for DrawingLayer overlay here since the above
+ // code dependent from bExtraData may expand the PaintRect
+ {
+ // #i75172# if called from SwViewShell::ImplEndAction it should no longer
+ // really be used but handled by SwViewShell::ImplEndAction already
+ const vcl::Region aDLRegion(aPaintRect.SVRect());
+ pSh->DLPrePaint2(aDLRegion);
+ }
+
+ if(OUTDEV_WINDOW == gProp.pSGlobalShell->GetOut()->GetOutDevType())
+ {
+ // changed method SwLayVout::Enter(..)
+ // 2nd parameter is no longer <const> and will be set to the
+ // rectangle the virtual output device is calculated from <aPaintRect>,
+ // if the virtual output is used.
+ s_pVout->Enter(pSh, aPaintRect, !s_isNoVirDev);
+
+ // Adjust paint rectangle to pixel size
+ // Thus, all objects overlapping on pixel level with the unadjusted
+ // paint rectangle will be considered in the paint.
+ lcl_AdjustRectToPixelSize( aPaintRect, *(pSh->GetOut()) );
+ }
+
+ // maybe this can be put in the above scope. Since we are not sure, just leave it ATM
+ s_pVout->SetOrgRect( aPaintRect );
+
+ // determine background color of page for <PaintLayer> method
+ // calls, paint <hell> or <heaven>
+ const Color aPageBackgrdColor(pPage->GetDrawBackgrdColor());
+
+ pPage->PaintBaBo( aPaintRect, pPage );
+
+ if ( pSh->Imp()->HasDrawView() )
+ {
+ gProp.pSLines->LockLines( true );
+ const IDocumentDrawModelAccess& rIDDMA = pSh->getIDocumentDrawModelAccess();
+ pSh->Imp()->PaintLayer( rIDDMA.GetHellId(),
+ pPrintData,
+ *pPage, pPage->getFrameArea(),
+ &aPageBackgrdColor,
+ pPage->IsRightToLeft(),
+ &aSwRedirector );
+ gProp.pSLines->PaintLines( pSh->GetOut(), gProp );
+ gProp.pSLines->LockLines( false );
+ }
+
+ if ( pSh->GetDoc()->GetDocumentSettingManager().get( DocumentSettingId::BACKGROUND_PARA_OVER_DRAWINGS ) )
+ pPage->PaintBaBo( aPaintRect, pPage, /*bOnlyTextBackground=*/true );
+
+ if( pSh->GetWin() )
+ {
+ // collect sub-lines
+ pPage->RefreshSubsidiary( aPaintRect );
+ // paint special sub-lines
+ gProp.pSSpecSubsLines->PaintSubsidiary( pSh->GetOut(), nullptr, gProp );
+ }
+
+ pPage->PaintSwFrame( rRenderContext, aPaintRect );
+
+ // no paint of page border and shadow, if writer is in place mode.
+ if( pSh->GetWin() && pSh->GetDoc()->GetDocShell() &&
+ !pSh->GetDoc()->GetDocShell()->IsInPlaceActive() )
+ {
+ SwPageFrame::PaintBorderAndShadow( pPage->getFrameArea(), pSh, bPaintLeftShadow, bPaintRightShadow, bRightSidebar );
+ SwPageFrame::PaintNotesSidebar( pPage->getFrameArea(), pSh, pPage->GetPhyPageNum(), bRightSidebar);
+ }
+
+ gProp.pSLines->PaintLines( pSh->GetOut(), gProp );
+ if ( pSh->GetWin() )
+ {
+ gProp.pSSubsLines->PaintSubsidiary( pSh->GetOut(), gProp.pSLines.get(), gProp );
+ gProp.pSSubsLines.reset();
+ gProp.pSSpecSubsLines.reset();
+ }
+ // fdo#42750: delay painting these until after subsidiary lines
+ // fdo#45562: delay painting these until after hell layer
+ // fdo#47717: but do it before heaven layer
+ ProcessPrimitives(gProp.pBLines->GetBorderLines_Clear());
+
+ if ( pSh->Imp()->HasDrawView() )
+ {
+ pSh->Imp()->PaintLayer( pSh->GetDoc()->getIDocumentDrawModelAccess().GetHeavenId(),
+ pPrintData,
+ *pPage, pPage->getFrameArea(),
+ &aPageBackgrdColor,
+ pPage->IsRightToLeft(),
+ &aSwRedirector );
+ }
+
+ if ( bExtraData )
+ pPage->RefreshExtraData( aPaintRect );
+
+ gProp.pBLines.reset();
+ s_pVout->Leave();
+
+ // #i68597#
+ // needed to move grid painting inside Begin/EndDrawLayer bounds and to change
+ // output rect for it accordingly
+ if(bGridPainting)
+ {
+ SdrPaintView* pPaintView = pSh->Imp()->GetDrawView();
+ SdrPageView* pPageView = pPaintView->GetSdrPageView();
+ pPageView->DrawPageViewGrid(*pSh->GetOut(), aPaintRect.SVRect(), SwViewOption::GetTextGridColor() );
+ }
+
+ // #i68597#
+ // moved paint post-process for DrawingLayer overlay here, see above
+ {
+ pSh->DLPostPaint2(true);
+ }
+ }
+
+ pPage->PaintDecorators( );
+ pPage->PaintBreak();
+ }
+ else if ( bBookMode && pSh->GetWin() && !pSh->GetDoc()->GetDocShell()->IsInPlaceActive() )
+ {
+ // paint empty page
+ SwRect aPaintRect;
+ SwRect aEmptyPageRect( pPage->getFrameArea() );
+
+ // code from vprint.cxx
+ const SwPageFrame& rFormatPage = pPage->GetFormatPage();
+ aEmptyPageRect.SSize( rFormatPage.getFrameArea().SSize() );
+
+ SwPageFrame::GetBorderAndShadowBoundRect( aEmptyPageRect, pSh, &rRenderContext, aPaintRect,
+ bPaintLeftShadow, bPaintRightShadow, bRightSidebar );
+ aPaintRect.Intersection_( aRect );
+
+ if ( aRect.IsOver( aEmptyPageRect ) )
+ {
+ // #i75172# if called from SwViewShell::ImplEndAction it should no longer
+ // really be used but handled by SwViewShell::ImplEndAction already
+ {
+ const vcl::Region aDLRegion(aPaintRect.SVRect());
+ pSh->DLPrePaint2(aDLRegion);
+ }
+
+ if( pSh->GetOut()->GetFillColor() != aGlobalRetoucheColor )
+ pSh->GetOut()->SetFillColor( aGlobalRetoucheColor );
+ // No line color
+ pSh->GetOut()->SetLineColor();
+ // Use aligned page rectangle
+ {
+ SwRect aTmpPageRect( aEmptyPageRect );
+ ::SwAlignRect( aTmpPageRect, pSh, &rRenderContext );
+ aEmptyPageRect = aTmpPageRect;
+ }
+
+ pSh->GetOut()->DrawRect( aEmptyPageRect.SVRect() );
+
+ // paint empty page text
+ const vcl::Font& rEmptyPageFont = SwPageFrame::GetEmptyPageFont();
+ const vcl::Font aOldFont( pSh->GetOut()->GetFont() );
+
+ pSh->GetOut()->SetFont( rEmptyPageFont );
+ pSh->GetOut()->DrawText( aEmptyPageRect.SVRect(), SwResId( STR_EMPTYPAGE ),
+ DrawTextFlags::VCenter |
+ DrawTextFlags::Center |
+ DrawTextFlags::Clip );
+
+ pSh->GetOut()->SetFont( aOldFont );
+ // paint shadow and border for empty page
+ SwPageFrame::PaintBorderAndShadow( aEmptyPageRect, pSh, bPaintLeftShadow, bPaintRightShadow, bRightSidebar );
+ SwPageFrame::PaintNotesSidebar( aEmptyPageRect, pSh, pPage->GetPhyPageNum(), bRightSidebar);
+
+ {
+ pSh->DLPostPaint2(true);
+ }
+ }
+ }
+
+ OSL_ENSURE( !pPage->GetNext() || pPage->GetNext()->IsPageFrame(),
+ "Neighbour of page is not a page." );
+ pPage = static_cast<const SwPageFrame*>(pPage->GetNext());
+ }
+
+ gProp.pSLines.reset();
+
+ if ( bResetRootPaint )
+ SwRootFrame::s_isInPaint = false;
+ if ( pStatics )
+ pStatics.reset();
+ else
+ {
+ gProp.pSProgress = nullptr;
+ gProp.pSGlobalShell = nullptr;
+ }
+
+ const_cast<SwRootFrame*>(this)->SetCallbackActionEnabled( bOldAction );
+}
+
+static void lcl_EmergencyFormatFootnoteCont( SwFootnoteContFrame *pCont )
+{
+ vcl::RenderContext* pRenderContext = pCont->getRootFrame()->GetCurrShell()->GetOut();
+
+ //It's possible that the Cont will get destroyed.
+ SwContentFrame *pCnt = pCont->ContainsContent();
+ while ( pCnt && pCnt->IsInFootnote() )
+ {
+ pCnt->Calc(pRenderContext);
+ pCnt = pCnt->GetNextContentFrame();
+ }
+}
+
+namespace {
+
+class SwShortCut
+{
+ SwRectDist fnCheck;
+ long nLimit;
+public:
+ SwShortCut( const SwFrame& rFrame, const SwRect& rRect );
+ bool Stop( const SwRect& rRect ) const
+ { return (rRect.*fnCheck)( nLimit ) > 0; }
+};
+
+}
+
+SwShortCut::SwShortCut( const SwFrame& rFrame, const SwRect& rRect )
+{
+ bool bVert = rFrame.IsVertical();
+ bool bR2L = rFrame.IsRightToLeft();
+ if( rFrame.IsNeighbourFrame() && bVert == bR2L )
+ {
+ if( bVert )
+ {
+ fnCheck = &SwRect::GetBottomDistance;
+ nLimit = rRect.Top();
+ }
+ else
+ {
+ fnCheck = &SwRect::GetLeftDistance;
+ nLimit = rRect.Left() + rRect.Width();
+ }
+ }
+ else if( bVert == rFrame.IsNeighbourFrame() )
+ {
+ fnCheck = &SwRect::GetTopDistance;
+ nLimit = rRect.Top() + rRect.Height();
+ }
+ else
+ {
+ if ( rFrame.IsVertLR() )
+ {
+ fnCheck = &SwRect::GetLeftDistance;
+ nLimit = rRect.Right();
+ }
+ else
+ {
+ fnCheck = &SwRect::GetRightDistance;
+ nLimit = rRect.Left();
+ }
+ }
+}
+
+void SwLayoutFrame::PaintSwFrame(vcl::RenderContext& rRenderContext, SwRect const& rRect, SwPrintData const*const) const
+{
+ // #i16816# tagged pdf support
+ Frame_Info aFrameInfo( *this );
+ SwTaggedPDFHelper aTaggedPDFHelper( nullptr, &aFrameInfo, nullptr, rRenderContext );
+
+ const SwFrame *pFrame = Lower();
+ if ( !pFrame )
+ return;
+
+ SwFrameDeleteGuard g(const_cast<SwLayoutFrame*>(this)); // lock because Calc() and recursion
+ SwShortCut aShortCut( *pFrame, rRect );
+ bool bCnt = pFrame->IsContentFrame();
+ if ( bCnt )
+ pFrame->Calc(&rRenderContext);
+
+ if ( pFrame->IsFootnoteContFrame() )
+ {
+ ::lcl_EmergencyFormatFootnoteCont( const_cast<SwFootnoteContFrame*>(static_cast<const SwFootnoteContFrame*>(pFrame)) );
+ pFrame = Lower();
+ }
+
+ const SwPageFrame *pPage = nullptr;
+ bool bWin = gProp.pSGlobalShell->GetWin() != nullptr;
+ if (comphelper::LibreOfficeKit::isTiledPainting())
+ // Tiled rendering is similar to printing in this case: painting transparently multiple
+ // times will result in darker colors: avoid that.
+ bWin = false;
+
+ while ( IsAnLower( pFrame ) )
+ {
+ SwRect aPaintRect( pFrame->GetPaintArea() );
+ if( aShortCut.Stop( aPaintRect ) )
+ break;
+ if ( bCnt && gProp.pSProgress )
+ SfxProgress::Reschedule();
+
+ //We need to retouch if a frame explicitly requests it.
+ //First do the retouch, because this could flatten the borders.
+ if ( pFrame->IsRetouche() )
+ {
+ if ( pFrame->IsRetoucheFrame() && bWin && !pFrame->GetNext() )
+ {
+ if ( !pPage )
+ pPage = FindPageFrame();
+ pFrame->Retouch( pPage, rRect );
+ }
+ pFrame->ResetRetouche();
+ }
+
+ if ( rRect.IsOver( aPaintRect ) )
+ {
+ if ( bCnt && pFrame->IsCompletePaint() &&
+ !rRect.IsInside( aPaintRect ) && Application::AnyInput( VclInputFlags::KEYBOARD ) )
+ {
+ //fix(8104): It may happen, that the processing wasn't complete
+ //but some parts of the paragraph were still repainted.
+ //This could lead to the situation, that other parts of the
+ //paragraph won't be repainted at all. The only solution seems
+ //to be an invalidation of the window.
+ //To not make it too severe the rectangle is limited by
+ //painting the desired part and only invalidating the
+ //remaining paragraph parts.
+ if ( aPaintRect.Left() == rRect.Left() &&
+ aPaintRect.Right() == rRect.Right() )
+ {
+ aPaintRect.Bottom( rRect.Top() - 1 );
+ if ( aPaintRect.Height() > 0 )
+ gProp.pSGlobalShell->InvalidateWindows(aPaintRect);
+ aPaintRect.Top( rRect.Bottom() + 1 );
+ aPaintRect.Bottom( pFrame->getFrameArea().Bottom() );
+ if ( aPaintRect.Height() > 0 )
+ gProp.pSGlobalShell->InvalidateWindows(aPaintRect);
+ aPaintRect.Top( pFrame->getFrameArea().Top() );
+ aPaintRect.Bottom( pFrame->getFrameArea().Bottom() );
+ }
+ else
+ {
+ gProp.pSGlobalShell->InvalidateWindows( aPaintRect );
+ pFrame = pFrame->GetNext();
+ if ( pFrame )
+ {
+ bCnt = pFrame->IsContentFrame();
+ if ( bCnt )
+ pFrame->Calc(&rRenderContext);
+ }
+ continue;
+ }
+ }
+ pFrame->ResetCompletePaint();
+ aPaintRect.Intersection_( rRect );
+
+ pFrame->PaintSwFrame( rRenderContext, aPaintRect );
+
+ if ( Lower() && Lower()->IsColumnFrame() )
+ {
+ //Paint the column separator line if needed. The page is
+ //responsible for the page frame - not the upper.
+ const SwFrameFormat *pFormat = GetUpper() && GetUpper()->IsPageFrame()
+ ? GetUpper()->GetFormat()
+ : GetFormat();
+ const SwFormatCol &rCol = pFormat->GetCol();
+ if ( rCol.GetLineAdj() != COLADJ_NONE )
+ {
+ if ( !pPage )
+ pPage = pFrame->FindPageFrame();
+
+ PaintColLines( aPaintRect, rCol, pPage );
+ }
+ }
+ }
+ if ( !bCnt && pFrame->GetNext() && pFrame->GetNext()->IsFootnoteContFrame() )
+ ::lcl_EmergencyFormatFootnoteCont( const_cast<SwFootnoteContFrame*>(static_cast<const SwFootnoteContFrame*>(pFrame->GetNext())) );
+
+ pFrame = pFrame->GetNext();
+
+ if ( pFrame )
+ {
+ bCnt = pFrame->IsContentFrame();
+ if ( bCnt )
+ pFrame->Calc(&rRenderContext);
+ }
+ }
+}
+
+static drawinglayer::primitive2d::Primitive2DContainer lcl_CreateDashedIndicatorPrimitive(
+ const basegfx::B2DPoint& rStart, const basegfx::B2DPoint& rEnd,
+ basegfx::BColor aColor )
+{
+ drawinglayer::primitive2d::Primitive2DContainer aSeq( 1 );
+
+ std::vector< double > aStrokePattern;
+ basegfx::B2DPolygon aLinePolygon;
+ aLinePolygon.append(rStart);
+ aLinePolygon.append(rEnd);
+
+ const StyleSettings& rSettings = Application::GetSettings().GetStyleSettings();
+ if ( rSettings.GetHighContrastMode( ) )
+ {
+ // Only a solid line in high contrast mode
+ aColor = rSettings.GetDialogTextColor().getBColor();
+ }
+ else
+ {
+ // Get a color for the contrast
+ basegfx::BColor aHslLine = basegfx::utils::rgb2hsl( aColor );
+ double nLuminance = aHslLine.getZ() * 2.5;
+ if ( nLuminance == 0 )
+ nLuminance = 0.5;
+ else if ( nLuminance >= 1.0 )
+ nLuminance = aHslLine.getZ() * 0.4;
+ aHslLine.setZ( nLuminance );
+ const basegfx::BColor aOtherColor = basegfx::utils::hsl2rgb( aHslLine );
+
+ // Compute the plain line
+ drawinglayer::primitive2d::PolygonHairlinePrimitive2D * pPlainLine =
+ new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(
+ aLinePolygon, aOtherColor );
+
+ aSeq[0] = drawinglayer::primitive2d::Primitive2DReference( pPlainLine );
+
+ // Dashed line in twips
+ aStrokePattern.push_back( 40 );
+ aStrokePattern.push_back( 40 );
+
+ aSeq.resize( 2 );
+ }
+
+ // Compute the dashed line primitive
+ drawinglayer::primitive2d::PolyPolygonStrokePrimitive2D * pLine =
+ new drawinglayer::primitive2d::PolyPolygonStrokePrimitive2D (
+ basegfx::B2DPolyPolygon( aLinePolygon ),
+ drawinglayer::attribute::LineAttribute( aColor ),
+ drawinglayer::attribute::StrokeAttribute( aStrokePattern ) );
+
+ aSeq[ aSeq.size( ) - 1 ] = drawinglayer::primitive2d::Primitive2DReference( pLine );
+
+ return aSeq;
+}
+
+void SwPageFrame::PaintBreak( ) const
+{
+ if ( gProp.pSGlobalShell->GetOut()->GetOutDevType() != OUTDEV_PRINTER &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsPDFExport() &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsReadonly() &&
+ !gProp.pSGlobalShell->IsPreview() )
+ {
+ const SwFrame* pBodyFrame = Lower();
+ while ( pBodyFrame && !pBodyFrame->IsBodyFrame() )
+ pBodyFrame = pBodyFrame->GetNext();
+
+ if ( pBodyFrame )
+ {
+ const SwLayoutFrame* pLayBody = static_cast< const SwLayoutFrame* >( pBodyFrame );
+ const SwFlowFrame *pFlowFrame = pLayBody->ContainsContent();
+
+ // Test if the first node is a table
+ const SwFrame* pFirstFrame = pLayBody->Lower();
+ if ( pFirstFrame && pFirstFrame->IsTabFrame() )
+ pFlowFrame = static_cast< const SwTabFrame* >( pFirstFrame );
+
+ SwWrtShell* pWrtSh = dynamic_cast< SwWrtShell* >( gProp.pSGlobalShell );
+ if ( pWrtSh )
+ {
+ SwEditWin& rEditWin = pWrtSh->GetView().GetEditWin();
+ SwFrameControlsManager& rMngr = rEditWin.GetFrameControlsManager();
+
+ if ( pFlowFrame && pFlowFrame->IsPageBreak( true ) )
+ rMngr.SetPageBreakControl( this );
+ else
+ rMngr.RemoveControlsByType( FrameControlType::PageBreak, this );
+ }
+ }
+ SwLayoutFrame::PaintBreak( );
+ }
+}
+
+void SwColumnFrame::PaintBreak( ) const
+{
+ if ( gProp.pSGlobalShell->GetOut()->GetOutDevType() != OUTDEV_PRINTER &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsPDFExport() &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsReadonly() &&
+ !gProp.pSGlobalShell->IsPreview() )
+ {
+ const SwFrame* pBodyFrame = Lower();
+ while ( pBodyFrame && !pBodyFrame->IsBodyFrame() )
+ pBodyFrame = pBodyFrame->GetNext();
+
+ if ( pBodyFrame )
+ {
+ const SwContentFrame *pCnt = static_cast< const SwLayoutFrame* >( pBodyFrame )->ContainsContent();
+ if ( pCnt && pCnt->IsColBreak( true ) )
+ {
+ // Paint the break only if:
+ // * Not in header footer edition, to avoid conflicts with the
+ // header/footer marker
+ // * Non-printing characters are shown, as this is more consistent
+ // with other formatting marks
+ if ( !gProp.pSGlobalShell->IsShowHeaderFooterSeparator( FrameControlType::Header ) &&
+ !gProp.pSGlobalShell->IsShowHeaderFooterSeparator( FrameControlType::Footer ) &&
+ gProp.pSGlobalShell->GetViewOptions()->IsLineBreak() )
+ {
+ SwRect aRect( pCnt->getFramePrintArea() );
+ aRect.Pos() += pCnt->getFrameArea().Pos();
+
+ // Draw the line
+ basegfx::B2DPoint aStart( double( aRect.Left() ), aRect.Top() );
+ basegfx::B2DPoint aEnd( double( aRect.Right() ), aRect.Top() );
+ double nWidth = aRect.Width();
+ if ( IsVertical( ) )
+ {
+ aStart = basegfx::B2DPoint( double( aRect.Right() ), double( aRect.Top() ) );
+ aEnd = basegfx::B2DPoint( double( aRect.Right() ), double( aRect.Bottom() ) );
+ nWidth = aRect.Height();
+ }
+
+ basegfx::BColor aLineColor = SwViewOption::GetPageBreakColor().getBColor();
+
+ drawinglayer::primitive2d::Primitive2DContainer aSeq =
+ lcl_CreateDashedIndicatorPrimitive( aStart, aEnd, aLineColor );
+
+ // Add the text above
+ OUString aBreakText = SwResId(STR_COLUMN_BREAK);
+
+ basegfx::B2DVector aFontSize;
+ OutputDevice* pOut = gProp.pSGlobalShell->GetOut();
+ vcl::Font aFont = pOut->GetSettings().GetStyleSettings().GetToolFont();
+ aFont.SetFontHeight( 8 * 20 );
+ pOut->SetFont( aFont );
+ drawinglayer::attribute::FontAttribute aFontAttr = drawinglayer::primitive2d::getFontAttributeFromVclFont(
+ aFontSize, aFont, IsRightToLeft(), false );
+
+ tools::Rectangle aTextRect;
+ pOut->GetTextBoundRect( aTextRect, aBreakText );
+ long nTextOff = ( nWidth - aTextRect.GetWidth() ) / 2;
+
+ basegfx::B2DHomMatrix aTextMatrix( basegfx::utils::createScaleTranslateB2DHomMatrix(
+ aFontSize.getX(), aFontSize.getY(),
+ aRect.Left() + nTextOff, aRect.Top() ) );
+ if ( IsVertical() )
+ {
+ aTextMatrix = basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix (
+ aFontSize.getX(), aFontSize.getY(), 0.0, M_PI_2,
+ aRect.Right(), aRect.Top() + nTextOff );
+ }
+
+ drawinglayer::primitive2d::TextSimplePortionPrimitive2D * pText =
+ new drawinglayer::primitive2d::TextSimplePortionPrimitive2D(
+ aTextMatrix,
+ aBreakText, 0, aBreakText.getLength(),
+ std::vector< double >(),
+ aFontAttr,
+ lang::Locale(),
+ aLineColor );
+ aSeq.push_back( drawinglayer::primitive2d::Primitive2DReference( pText ) );
+
+ ProcessPrimitives( aSeq );
+ }
+ }
+ }
+ }
+}
+
+void SwLayoutFrame::PaintBreak( ) const
+{
+ const SwFrame* pFrame = Lower();
+ while ( pFrame )
+ {
+ if ( pFrame->IsLayoutFrame() )
+ static_cast< const SwLayoutFrame*>( pFrame )->PaintBreak( );
+ pFrame = pFrame->GetNext();
+ }
+}
+
+void SwPageFrame::PaintDecorators( ) const
+{
+ SwWrtShell* pWrtSh = dynamic_cast< SwWrtShell* >( gProp.pSGlobalShell );
+ if ( pWrtSh )
+ {
+ SwEditWin& rEditWin = pWrtSh->GetView().GetEditWin();
+
+ const SwLayoutFrame* pBody = FindBodyCont();
+ if ( pBody )
+ {
+ SwRect aBodyRect( pBody->getFrameArea() );
+
+ if ( gProp.pSGlobalShell->GetOut()->GetOutDevType() != OUTDEV_PRINTER &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsPDFExport() &&
+ !gProp.pSGlobalShell->IsPreview() &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsReadonly() &&
+ !gProp.pSGlobalShell->GetViewOptions()->getBrowseMode() &&
+ ( gProp.pSGlobalShell->IsShowHeaderFooterSeparator( FrameControlType::Header ) ||
+ gProp.pSGlobalShell->IsShowHeaderFooterSeparator( FrameControlType::Footer ) ) )
+ {
+ bool bRtl = AllSettings::GetLayoutRTL();
+ const SwRect& rVisArea = gProp.pSGlobalShell->VisArea();
+ long nXOff = std::min( aBodyRect.Right(), rVisArea.Right() );
+ if ( bRtl )
+ nXOff = std::max( aBodyRect.Left(), rVisArea.Left() );
+
+ // Header
+ if ( gProp.pSGlobalShell->IsShowHeaderFooterSeparator( FrameControlType::Header ) )
+ {
+ const SwFrame* pHeaderFrame = Lower();
+ if ( !pHeaderFrame->IsHeaderFrame() )
+ pHeaderFrame = nullptr;
+
+ long nHeaderYOff = aBodyRect.Top();
+ Point nOutputOff = rEditWin.LogicToPixel( Point( nXOff, nHeaderYOff ) );
+ rEditWin.GetFrameControlsManager().SetHeaderFooterControl( this, FrameControlType::Header, nOutputOff );
+ }
+
+ // Footer
+ if ( gProp.pSGlobalShell->IsShowHeaderFooterSeparator( FrameControlType::Footer ) )
+ {
+ const SwFrame* pFootnoteContFrame = Lower();
+ while ( pFootnoteContFrame )
+ {
+ if ( pFootnoteContFrame->IsFootnoteContFrame() )
+ aBodyRect.AddBottom( pFootnoteContFrame->getFrameArea().Bottom() - aBodyRect.Bottom() );
+ pFootnoteContFrame = pFootnoteContFrame->GetNext();
+ }
+
+ long nFooterYOff = aBodyRect.Bottom();
+ Point nOutputOff = rEditWin.LogicToPixel( Point( nXOff, nFooterYOff ) );
+ rEditWin.GetFrameControlsManager().SetHeaderFooterControl( this, FrameControlType::Footer, nOutputOff );
+ }
+ }
+ }
+ }
+}
+
+/**
+ * For feature #99657#
+ *
+ * OD 12.08.2002
+ * determines, if background of fly frame has to be drawn transparent
+ * declaration found in /core/inc/flyfrm.cxx
+ *
+ * OD 08.10.2002 #103898# - If the background of the fly frame itself is not
+ * transparent and the background is inherited from its parent/grandparent,
+ * the background brush, used for drawing, has to be investigated for transparency.
+ *
+ * @return true, if background is transparent drawn
+*/
+bool SwFlyFrame::IsBackgroundTransparent() const
+{
+ bool bBackgroundTransparent = GetFormat()->IsBackgroundTransparent();
+ if ( !bBackgroundTransparent &&
+ GetFormat()->IsBackgroundBrushInherited() )
+ {
+ const SvxBrushItem* pBackgrdBrush = nullptr;
+ const Color* pSectionTOXColor = nullptr;
+ SwRect aDummyRect;
+ drawinglayer::attribute::SdrAllFillAttributesHelperPtr aFillAttributes;
+
+ if ( GetBackgroundBrush( aFillAttributes, pBackgrdBrush, pSectionTOXColor, aDummyRect, false, /*bConsiderTextBox=*/false) )
+ {
+ if ( pSectionTOXColor &&
+ (pSectionTOXColor->GetTransparency() != 0) &&
+ (*pSectionTOXColor != COL_TRANSPARENT) )
+ {
+ bBackgroundTransparent = true;
+ }
+ else if(aFillAttributes && aFillAttributes->isUsed())
+ {
+ bBackgroundTransparent = aFillAttributes->isTransparent();
+ }
+ else if ( pBackgrdBrush )
+ {
+ if ( (pBackgrdBrush->GetColor().GetTransparency() != 0) &&
+ (pBackgrdBrush->GetColor() != COL_TRANSPARENT) )
+ {
+ bBackgroundTransparent = true;
+ }
+ else
+ {
+ const GraphicObject *pTmpGrf =
+ pBackgrdBrush->GetGraphicObject();
+ if ( pTmpGrf &&
+ (pTmpGrf->GetAttr().GetTransparency() != 0)
+ )
+ {
+ bBackgroundTransparent = true;
+ }
+ }
+ }
+ }
+ }
+
+ return bBackgroundTransparent;
+};
+
+bool SwFlyFrame::IsPaint( SdrObject *pObj, const SwViewShell *pSh )
+{
+ SdrObjUserCall *pUserCall;
+
+ if ( nullptr == ( pUserCall = GetUserCall(pObj) ) )
+ return true;
+
+ //Attribute dependent, don't paint for printer or Preview
+ bool bPaint = gProp.pSFlyOnlyDraw ||
+ static_cast<SwContact*>(pUserCall)->GetFormat()->GetPrint().GetValue();
+ if ( !bPaint )
+ bPaint = pSh->GetWin() && !pSh->IsPreview();
+
+ if ( bPaint )
+ {
+ //The paint may be prevented by the superior Flys.
+ SwFrame *pAnch = nullptr;
+ if ( dynamic_cast< const SwFlyDrawObj *>( pObj ) != nullptr ) // i#117962#
+ {
+ bPaint = false;
+ }
+ if ( dynamic_cast< const SwVirtFlyDrawObj *>( pObj ) != nullptr )
+ {
+ SwFlyFrame *pFly = static_cast<SwVirtFlyDrawObj*>(pObj)->GetFlyFrame();
+ if ( gProp.pSFlyOnlyDraw && gProp.pSFlyOnlyDraw == pFly )
+ return true;
+
+ //Try to avoid displaying the intermediate stage, Flys which don't
+ //overlap with the page on which they are anchored won't be
+ //painted.
+ //HACK: exception: printing of frames in tables, those can overlap
+ //a page once in a while when dealing with oversized tables (HTML).
+ SwPageFrame *pPage = pFly->FindPageFrame();
+ if ( pPage && pPage->getFrameArea().IsOver( pFly->getFrameArea() ) )
+ {
+ pAnch = pFly->AnchorFrame();
+ }
+
+ }
+ else
+ {
+ // Consider 'virtual' drawing objects
+ SwDrawContact* pDrawContact = dynamic_cast<SwDrawContact*>(pUserCall);
+ pAnch = pDrawContact ? pDrawContact->GetAnchorFrame(pObj) : nullptr;
+ if ( pAnch )
+ {
+ if ( !pAnch->isFrameAreaPositionValid() )
+ pAnch = nullptr;
+ else if ( pSh->GetOut() == pSh->getIDocumentDeviceAccess().getPrinter( false ))
+ {
+ //HACK: we have to omit some of the objects for printing,
+ //otherwise they would be printed twice.
+ //The objects should get printed if the TableHack is active
+ //right now. Afterwards they must not be printed if the
+ //page over which they float position wise gets printed.
+ const SwPageFrame *pPage = pAnch->FindPageFrame();
+ if ( !pPage->getFrameArea().IsOver( pObj->GetCurrentBoundRect() ) )
+ pAnch = nullptr;
+ }
+ }
+ else
+ {
+ if ( dynamic_cast< const SdrObjGroup *>( pObj ) == nullptr )
+ {
+ OSL_FAIL( "<SwFlyFrame::IsPaint(..)> - paint of drawing object without anchor frame!?" );
+ }
+ }
+ }
+ if ( pAnch )
+ {
+ if ( pAnch->IsInFly() )
+ bPaint = SwFlyFrame::IsPaint( pAnch->FindFlyFrame()->GetVirtDrawObj(),
+ pSh );
+ else if ( gProp.pSFlyOnlyDraw )
+ bPaint = false;
+ }
+ else
+ bPaint = false;
+ }
+ return bPaint;
+}
+
+void SwCellFrame::PaintSwFrame(vcl::RenderContext& rRenderContext, SwRect const& rRect, SwPrintData const*const) const
+{
+ if ( GetLayoutRowSpan() >= 1 )
+ SwLayoutFrame::PaintSwFrame( rRenderContext, rRect );
+}
+
+namespace {
+
+struct BorderLinesGuard
+{
+ explicit BorderLinesGuard() : m_pBorderLines(std::move(gProp.pBLines))
+ {
+ gProp.pBLines.reset(new BorderLines);
+ }
+ ~BorderLinesGuard()
+ {
+ gProp.pBLines = std::move(m_pBorderLines);
+ }
+private:
+ std::unique_ptr<BorderLines> m_pBorderLines;
+};
+
+}
+
+void SwFlyFrame::PaintSwFrame(vcl::RenderContext& rRenderContext, SwRect const& rRect, SwPrintData const*const) const
+{
+ //optimize thumbnail generation and store procedure to improve odt saving performance, #i120030#
+ SwViewShell *pShell = getRootFrame()->GetCurrShell();
+ if (pShell && pShell->GetDoc() && pShell->GetDoc()->GetDocShell())
+ {
+ bool bInGenerateThumbnail = pShell->GetDoc()->GetDocShell()->IsInGenerateAndStoreThumbnail();
+ if (bInGenerateThumbnail)
+ {
+ const SwRect& aVisRect = pShell->VisArea();
+ if (!aVisRect.IsOver(getFrameArea()))
+ return;
+ }
+ }
+
+ //because of the overlapping of frames and drawing objects the flys have to
+ //paint their borders (and those of the internal ones) directly.
+ //e.g. #33066#
+ gProp.pSLines->LockLines(true);
+ BorderLinesGuard blg; // this should not paint borders added from PaintBaBo
+
+ SwRect aRect( rRect );
+ aRect.Intersection_( getFrameArea() );
+
+ rRenderContext.Push( PushFlags::CLIPREGION );
+ rRenderContext.SetClipRegion();
+ const SwPageFrame* pPage = FindPageFrame();
+
+ const SwNoTextFrame *pNoText = Lower() && Lower()->IsNoTextFrame()
+ ? static_cast<const SwNoTextFrame*>(Lower()) : nullptr;
+
+ bool bIsChart = false; //#i102950# don't paint additional borders for charts
+ //check whether we have a chart
+ if(pNoText)
+ {
+ const SwNoTextNode* pNoTNd = dynamic_cast<const SwNoTextNode*>(pNoText->GetNode());
+ if( pNoTNd )
+ {
+ SwOLENode* pOLENd = const_cast<SwOLENode*>(pNoTNd->GetOLENode());
+ if( pOLENd && pOLENd->GetOLEObj().GetObject().IsChart() )
+ bIsChart = true;
+ }
+ }
+
+ {
+ bool bContour = GetFormat()->GetSurround().IsContour();
+ tools::PolyPolygon aPoly;
+ if ( bContour )
+ {
+ // add 2nd parameter with value <true>
+ // to indicate that method is called for paint in order to avoid
+ // load of the intrinsic graphic.
+ bContour = GetContour( aPoly, true );
+ }
+
+ // #i47804# - distinguish complete background paint
+ // and margin paint.
+ // paint complete background for Writer text fly frames
+ bool bPaintCompleteBack( !pNoText );
+ // paint complete background for transparent graphic and contour,
+ // if own background color exists.
+ const bool bIsGraphicTransparent = pNoText && pNoText->IsTransparent();
+ if ( !bPaintCompleteBack &&
+ ( bIsGraphicTransparent|| bContour ) )
+ {
+ const SwFrameFormat* pSwFrameFormat = dynamic_cast< const SwFrameFormat* >(GetFormat());
+
+ if (pSwFrameFormat && pSwFrameFormat->supportsFullDrawingLayerFillAttributeSet())
+ {
+ // check for transparency
+ const drawinglayer::attribute::SdrAllFillAttributesHelperPtr aFillAttributes(pSwFrameFormat->getSdrAllFillAttributesHelper());
+
+ // check if the new fill attributes are used
+ if(aFillAttributes && aFillAttributes->isUsed())
+ {
+ bPaintCompleteBack = true;
+ }
+ }
+ else
+ {
+ std::unique_ptr<SvxBrushItem> aBack = GetFormat()->makeBackgroundBrushItem();
+ // to determine, if background has to be painted, by checking, if
+ // background color is not COL_TRANSPARENT ("no fill"/"auto fill")
+ // or a background graphic exists.
+ bPaintCompleteBack = aBack &&
+ ((aBack->GetColor() != COL_TRANSPARENT) ||
+ aBack->GetGraphicPos() != GPOS_NONE);
+ }
+ }
+ // paint of margin needed.
+ const bool bPaintMarginOnly( !bPaintCompleteBack &&
+ getFramePrintArea().SSize() != getFrameArea().SSize() );
+
+ // #i47804# - paint background of parent fly frame
+ // for transparent graphics in layer Hell, if parent fly frame isn't
+ // in layer Hell. It's only painted the intersection between the
+ // parent fly frame area and the paint area <aRect>
+ const IDocumentDrawModelAccess& rIDDMA = GetFormat()->getIDocumentDrawModelAccess();
+
+ if (bIsGraphicTransparent &&
+ GetFormat()->GetDoc()->getIDocumentSettingAccess().get(DocumentSettingId::SUBTRACT_FLYS) &&
+ GetVirtDrawObj()->GetLayer() == rIDDMA.GetHellId() &&
+ GetAnchorFrame()->FindFlyFrame() )
+ {
+ const SwFlyFrame* pParentFlyFrame = GetAnchorFrame()->FindFlyFrame();
+ if ( pParentFlyFrame->GetDrawObj()->GetLayer() !=
+ rIDDMA.GetHellId() )
+ {
+ SwFlyFrame* pOldRet = gProp.pSRetoucheFly2;
+ gProp.pSRetoucheFly2 = const_cast<SwFlyFrame*>(this);
+
+ SwBorderAttrAccess aAccess( SwFrame::GetCache(), pParentFlyFrame );
+ const SwBorderAttrs &rAttrs = *aAccess.Get();
+ SwRect aPaintRect( aRect );
+ aPaintRect.Intersection_( pParentFlyFrame->getFrameArea() );
+ pParentFlyFrame->PaintSwFrameBackground( aPaintRect, pPage, rAttrs );
+
+ gProp.pSRetoucheFly2 = pOldRet;
+ }
+ }
+
+ if ( bPaintCompleteBack || bPaintMarginOnly )
+ {
+ //#24926# JP 01.02.96, PaintBaBo is here partially so PaintSwFrameShadowAndBorder
+ //receives the original Rect but PaintSwFrameBackground only the limited
+ //one.
+
+ rRenderContext.Push( PushFlags::FILLCOLOR|PushFlags::LINECOLOR );
+ rRenderContext.SetLineColor();
+
+ pPage = FindPageFrame();
+
+ SwBorderAttrAccess aAccess( SwFrame::GetCache(), static_cast<SwFrame const *>(this) );
+ const SwBorderAttrs &rAttrs = *aAccess.Get();
+
+ // paint background
+ {
+ SwRegionRects aRegion( aRect );
+ // #i80822#
+ // suppress painting of background in printing area for
+ // non-transparent graphics.
+ if ( bPaintMarginOnly ||
+ ( pNoText && !bIsGraphicTransparent ) )
+ {
+ //What we actually want to paint is the small stripe between
+ //PrtArea and outer border.
+ SwRect aTmp( getFramePrintArea() ); aTmp += getFrameArea().Pos();
+ aRegion -= aTmp;
+ }
+ if ( bContour )
+ {
+ rRenderContext.Push();
+ // #i80822#
+ // apply clip region under the same conditions, which are
+ // used in <SwNoTextFrame::PaintSwFrame(..)> to set the clip region
+ // for painting the graphic/OLE. Thus, the clip region is
+ // also applied for the PDF export.
+ SwViewShell *pSh = getRootFrame()->GetCurrShell();
+
+ if ( !rRenderContext.GetConnectMetaFile() || !pSh || !pSh->GetWin() )
+ {
+ rRenderContext.SetClipRegion(vcl::Region(aPoly));
+ }
+
+ for ( size_t i = 0; i < aRegion.size(); ++i )
+ {
+ PaintSwFrameBackground( aRegion[i], pPage, rAttrs, false, true );
+ }
+
+ rRenderContext.Pop();
+ }
+ else
+ {
+ for ( size_t i = 0; i < aRegion.size(); ++i )
+ {
+ PaintSwFrameBackground( aRegion[i], pPage, rAttrs, false, true );
+ }
+ }
+ }
+
+ // paint border before painting background
+ PaintSwFrameShadowAndBorder(rRect, pPage, rAttrs);
+
+ rRenderContext.Pop();
+ }
+ }
+
+ // fly frame will paint it's subsidiary lines and
+ // the subsidiary lines of its lowers on its own, due to overlapping with
+ // other fly frames or other objects.
+ if( gProp.pSGlobalShell->GetWin()
+ && !bIsChart ) //#i102950# don't paint additional borders for charts
+ {
+ bool bSubsLineRectsCreated;
+ if ( gProp.pSSubsLines )
+ {
+ // Lock already existing subsidiary lines
+ gProp.pSSubsLines->LockLines( true );
+ bSubsLineRectsCreated = false;
+ }
+ else
+ {
+ // create new subsidiary lines
+ gProp.pSSubsLines.reset(new SwSubsRects);
+ bSubsLineRectsCreated = true;
+ }
+
+ bool bSpecSubsLineRectsCreated;
+ if ( gProp.pSSpecSubsLines )
+ {
+ // Lock already existing special subsidiary lines
+ gProp.pSSpecSubsLines->LockLines( true );
+ bSpecSubsLineRectsCreated = false;
+ }
+ else
+ {
+ // create new special subsidiary lines
+ gProp.pSSpecSubsLines.reset(new SwSubsRects);
+ bSpecSubsLineRectsCreated = true;
+ }
+ // Add subsidiary lines of fly frame and its lowers
+ RefreshLaySubsidiary( pPage, aRect );
+ // paint subsidiary lines of fly frame and its lowers
+ gProp.pSSpecSubsLines->PaintSubsidiary( &rRenderContext, nullptr, gProp );
+ gProp.pSSubsLines->PaintSubsidiary(&rRenderContext, gProp.pSLines.get(), gProp);
+ if ( !bSubsLineRectsCreated )
+ // unlock subsidiary lines
+ gProp.pSSubsLines->LockLines( false );
+ else
+ {
+ // delete created subsidiary lines container
+ gProp.pSSubsLines.reset();
+ }
+
+ if ( !bSpecSubsLineRectsCreated )
+ // unlock special subsidiary lines
+ gProp.pSSpecSubsLines->LockLines( false );
+ else
+ {
+ // delete created special subsidiary lines container
+ gProp.pSSpecSubsLines.reset();
+ }
+ }
+
+ SwLayoutFrame::PaintSwFrame( rRenderContext, aRect );
+
+ Validate();
+
+ // first paint lines added by fly frame paint
+ // and then unlock other lines.
+ gProp.pSLines->PaintLines( &rRenderContext, gProp );
+ gProp.pSLines->LockLines( false );
+ // have to paint frame borders added in heaven layer here...
+ ProcessPrimitives(gProp.pBLines->GetBorderLines_Clear());
+
+ PaintDecorators();
+
+ rRenderContext.Pop();
+
+ if ( gProp.pSProgress && pNoText )
+ SfxProgress::Reschedule();
+}
+
+void SwFlyFrame::PaintDecorators() const
+{
+ // Show the un-float button
+ SwWrtShell* pWrtSh = dynamic_cast< SwWrtShell* >( gProp.pSGlobalShell );
+ if ( pWrtSh )
+ {
+ UpdateUnfloatButton(pWrtSh, IsShowUnfloatButton(pWrtSh));
+ }
+}
+
+void SwTabFrame::PaintSwFrame(vcl::RenderContext& rRenderContext, SwRect const& rRect, SwPrintData const*const) const
+{
+ const SwViewOption* pViewOption = gProp.pSGlobalShell->GetViewOptions();
+ if (pViewOption->IsTable())
+ {
+ // #i29550#
+ if ( IsCollapsingBorders() )
+ {
+ SwBorderAttrAccess aAccess( SwFrame::GetCache(), static_cast<SwFrame const *>(this) );
+ const SwBorderAttrs &rAttrs = *aAccess.Get();
+
+ // paint shadow
+ if ( rAttrs.GetShadow().GetLocation() != SvxShadowLocation::NONE )
+ {
+ SwRect aRect;
+ ::lcl_CalcBorderRect( aRect, this, rAttrs, true, gProp );
+ PaintShadow( rRect, aRect, rAttrs );
+ }
+
+ SwTabFramePainter aHelper(*this);
+ aHelper.PaintLines(rRenderContext, rRect);
+ }
+
+ SwLayoutFrame::PaintSwFrame( rRenderContext, rRect );
+ }
+ // #i6467# - no light grey rectangle for page preview
+ else if ( gProp.pSGlobalShell->GetWin() && !gProp.pSGlobalShell->IsPreview() )
+ {
+ // #i6467# - intersect output rectangle with table frame
+ SwRect aTabRect( getFramePrintArea() );
+ aTabRect.Pos() += getFrameArea().Pos();
+ SwRect aTabOutRect( rRect );
+ aTabOutRect.Intersection( aTabRect );
+ SwViewOption::DrawRect( &rRenderContext, aTabOutRect, COL_LIGHTGRAY );
+ }
+ const_cast<SwTabFrame*>(this)->ResetComplete();
+}
+
+/**
+ * Paint border shadow
+ *
+ * @param[in] rRect aligned rect to clip the result
+ * @param[in,out] rOutRect full painting area as input
+ * painting area reduced by shadow space for border and background as output
+ * @param[in] rShadow includes shadow attributes
+ * @param[in] bDrawFullShadowRectangle paint full rect of shadow
+ * @param[in] bTop paint top part of the shadow
+ * @param[in] bBottom paint bottom part of the shadow
+ * @param[in] bLeft paint left part of the shadow
+ * @param[in] bRight paint right part of the shadow
+**/
+static void lcl_PaintShadow( const SwRect& rRect, SwRect& rOutRect,
+ const SvxShadowItem& rShadow, const bool bDrawFullShadowRectangle,
+ const bool bTop, const bool bBottom,
+ const bool bLeft, const bool bRight,
+ SwPaintProperties const & properties)
+{
+ const long nWidth = ::lcl_AlignWidth ( rShadow.GetWidth(), properties );
+ const long nHeight = ::lcl_AlignHeight( rShadow.GetWidth(), properties );
+
+ SwRects aRegion;
+ SwRect aOut( rOutRect );
+
+ switch ( rShadow.GetLocation() )
+ {
+ case SvxShadowLocation::BottomRight:
+ {
+ if ( bDrawFullShadowRectangle )
+ {
+ // draw full shadow rectangle
+ aOut.Top( rOutRect.Top() + nHeight );
+ aOut.Left( rOutRect.Left() + nWidth );
+ aRegion.push_back( aOut );
+ }
+ else
+ {
+ if( bBottom )
+ {
+ aOut.Top( rOutRect.Bottom() - nHeight );
+ if( bLeft )
+ aOut.Left( rOutRect.Left() + nWidth );
+ aRegion.push_back( aOut );
+ }
+ if( bRight )
+ {
+ aOut.Left( rOutRect.Right() - nWidth );
+ if( bTop )
+ aOut.Top( rOutRect.Top() + nHeight );
+ else
+ aOut.Top( rOutRect.Top() );
+ if( bBottom )
+ aOut.Bottom( rOutRect.Bottom() - nHeight );
+ aRegion.push_back( aOut );
+ }
+ }
+
+ if( bRight )
+ rOutRect.AddRight(- nWidth );
+ if( bBottom )
+ rOutRect.AddBottom(- nHeight );
+ }
+ break;
+ case SvxShadowLocation::TopLeft:
+ {
+ if ( bDrawFullShadowRectangle )
+ {
+ // draw full shadow rectangle
+ aOut.Bottom( rOutRect.Bottom() - nHeight );
+ aOut.Right( rOutRect.Right() - nWidth );
+ aRegion.push_back( aOut );
+ }
+ else
+ {
+ if( bTop )
+ {
+ aOut.Bottom( rOutRect.Top() + nHeight );
+ if( bRight )
+ aOut.Right( rOutRect.Right() - nWidth );
+ aRegion.push_back( aOut );
+ }
+ if( bLeft )
+ {
+ aOut.Right( rOutRect.Left() + nWidth );
+ if( bBottom )
+ aOut.Bottom( rOutRect.Bottom() - nHeight );
+ else
+ aOut.Bottom( rOutRect.Bottom() );
+ if( bTop )
+ aOut.Top( rOutRect.Top() + nHeight );
+ aRegion.push_back( aOut );
+ }
+ }
+
+ if( bLeft )
+ rOutRect.AddLeft( nWidth );
+ if( bTop )
+ rOutRect.AddTop( nHeight );
+ }
+ break;
+ case SvxShadowLocation::TopRight:
+ {
+ if ( bDrawFullShadowRectangle )
+ {
+ // draw full shadow rectangle
+ aOut.Bottom( rOutRect.Bottom() - nHeight);
+ aOut.Left( rOutRect.Left() + nWidth );
+ aRegion.push_back( aOut );
+ }
+ else
+ {
+ if( bTop )
+ {
+ aOut.Bottom( rOutRect.Top() + nHeight );
+ if( bLeft )
+ aOut.Left( rOutRect.Left() + nWidth );
+ aRegion.push_back( aOut );
+ }
+ if( bRight )
+ {
+ aOut.Left( rOutRect.Right() - nWidth );
+ if( bBottom )
+ aOut.Bottom( rOutRect.Bottom() - nHeight );
+ else
+ aOut.Bottom( rOutRect.Bottom() );
+ if( bTop )
+ aOut.Top( rOutRect.Top() + nHeight );
+ aRegion.push_back( aOut );
+ }
+ }
+
+ if( bRight )
+ rOutRect.AddRight( - nWidth );
+ if( bTop )
+ rOutRect.AddTop( nHeight );
+ }
+ break;
+ case SvxShadowLocation::BottomLeft:
+ {
+ if ( bDrawFullShadowRectangle )
+ {
+ // draw full shadow rectangle
+ aOut.Top( rOutRect.Top() + nHeight );
+ aOut.Right( rOutRect.Right() - nWidth );
+ aRegion.push_back( aOut );
+ }
+ else
+ {
+ if( bBottom )
+ {
+ aOut.Top( rOutRect.Bottom()- nHeight );
+ if( bRight )
+ aOut.Right( rOutRect.Right() - nWidth );
+ aRegion.push_back( aOut );
+ }
+ if( bLeft )
+ {
+ aOut.Right( rOutRect.Left() + nWidth );
+ if( bTop )
+ aOut.Top( rOutRect.Top() + nHeight );
+ else
+ aOut.Top( rOutRect.Top() );
+ if( bBottom )
+ aOut.Bottom( rOutRect.Bottom() - nHeight );
+ aRegion.push_back( aOut );
+ }
+ }
+
+ if( bLeft )
+ rOutRect.AddLeft( nWidth );
+ if( bBottom )
+ rOutRect.AddBottom( - nHeight );
+ }
+ break;
+ default:
+ assert(false);
+ break;
+ }
+
+ vcl::RenderContext *pOut = properties.pSGlobalShell->GetOut();
+
+ DrawModeFlags nOldDrawMode = pOut->GetDrawMode();
+ Color aShadowColor( rShadow.GetColor().GetRGBColor() );
+ if( !aRegion.empty() && properties.pSGlobalShell->GetWin() &&
+ Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
+ {
+ // In high contrast mode, the output device has already set the
+ // DrawModeFlags::SettingsFill flag. This causes the SetFillColor function
+ // to ignore the setting of a new color. Therefore we have to reset
+ // the drawing mode
+ pOut->SetDrawMode( DrawModeFlags::Default );
+ aShadowColor = SwViewOption::GetFontColor();
+ }
+
+ if ( pOut->GetFillColor() != aShadowColor )
+ pOut->SetFillColor( aShadowColor );
+
+ pOut->SetLineColor();
+
+ pOut->SetDrawMode( nOldDrawMode );
+
+ for (const SwRect & rOut : aRegion)
+ {
+ aOut = rOut;
+ if ( rRect.IsOver( aOut ) && aOut.Height() > 0 && aOut.Width() > 0 )
+ {
+ aOut.Intersection_( rRect );
+ pOut->DrawRect( aOut.SVRect() );
+ }
+ }
+}
+
+/**
+ * Paints a shadow if the format requests so.
+ *
+ * The shadow is always painted on the outer edge of the OutRect.
+ * If needed, the OutRect is shrunk so the painting of the border can be
+ * done on it.
+ *
+ * @note: draw full shadow rectangle for frames with transparent drawn backgrounds (OD 23.08.2002 #99657#)
+ */
+void SwFrame::PaintShadow( const SwRect& rRect, SwRect& rOutRect,
+ const SwBorderAttrs &rAttrs ) const
+{
+ SvxShadowItem rShadow = rAttrs.GetShadow();
+
+ const bool bCnt = IsContentFrame();
+ const bool bTop = !bCnt || rAttrs.GetTopLine ( *(this) );
+ const bool bBottom = !bCnt || rAttrs.GetBottomLine( *(this) );
+
+ if( IsVertical() )
+ {
+ switch( rShadow.GetLocation() )
+ {
+ case SvxShadowLocation::BottomRight: rShadow.SetLocation(SvxShadowLocation::BottomLeft); break;
+ case SvxShadowLocation::TopLeft: rShadow.SetLocation(SvxShadowLocation::TopRight); break;
+ case SvxShadowLocation::TopRight: rShadow.SetLocation(SvxShadowLocation::BottomRight); break;
+ case SvxShadowLocation::BottomLeft: rShadow.SetLocation(SvxShadowLocation::TopLeft); break;
+ default: break;
+ }
+ }
+
+ // determine, if full shadow rectangle have to be drawn or only two shadow rectangles beside the frame.
+ // draw full shadow rectangle, if frame background is drawn transparent.
+ // Status Quo:
+ // SwLayoutFrame can have transparent drawn backgrounds. Thus,
+ // "asked" their frame format.
+ const bool bDrawFullShadowRectangle =
+ ( IsLayoutFrame() &&
+ static_cast<const SwLayoutFrame*>(this)->GetFormat()->IsBackgroundTransparent()
+ );
+
+ SwRectFnSet aRectFnSet(this);
+ ::lcl_ExtendLeftAndRight( rOutRect, *(this), rAttrs, aRectFnSet.FnRect() );
+
+ lcl_PaintShadow(rRect, rOutRect, rShadow, bDrawFullShadowRectangle, bTop, bBottom, true, true, gProp);
+}
+
+void SwFrame::PaintBorderLine( const SwRect& rRect,
+ const SwRect& rOutRect,
+ const SwPageFrame * pPage,
+ const Color *pColor,
+ const SvxBorderLineStyle nStyle ) const
+{
+ if ( !rOutRect.IsOver( rRect ) )
+ return;
+
+ SwRect aOut( rOutRect );
+ aOut.Intersection_( rRect );
+
+ const SwTabFrame *pTab = IsCellFrame() ? FindTabFrame() : nullptr;
+ SubColFlags nSubCol = ( IsCellFrame() || IsRowFrame() )
+ ? SubColFlags::Tab
+ : ( IsInSct()
+ ? SubColFlags::Sect
+ : ( IsInFly() ? SubColFlags::Fly : SubColFlags::Page ) );
+ if( pColor && gProp.pSGlobalShell->GetWin() &&
+ Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
+ {
+ pColor = &SwViewOption::GetFontColor();
+ }
+
+ if (pPage->GetSortedObjs() &&
+ pPage->GetFormat()->GetDoc()->getIDocumentSettingAccess().get(DocumentSettingId::SUBTRACT_FLYS))
+ {
+ SwRegionRects aRegion( aOut, 4 );
+ basegfx::utils::B2DClipState aClipState;
+ ::lcl_SubtractFlys( this, pPage, aOut, aRegion, aClipState, gProp );
+ for ( size_t i = 0; i < aRegion.size(); ++i )
+ gProp.pSLines->AddLineRect( aRegion[i], pColor, nStyle, pTab, nSubCol, gProp );
+ }
+ else
+ gProp.pSLines->AddLineRect( aOut, pColor, nStyle, pTab, nSubCol, gProp );
+}
+
+namespace drawinglayer::primitive2d
+{
+ namespace {
+
+ class SwBorderRectanglePrimitive2D : public BufferedDecompositionPrimitive2D
+ {
+ private:
+ /// the transformation defining the geometry of this BorderRectangle
+ basegfx::B2DHomMatrix maB2DHomMatrix;
+
+ /// the four styles to be used
+ svx::frame::Style maStyleTop;
+ svx::frame::Style maStyleRight;
+ svx::frame::Style maStyleBottom;
+ svx::frame::Style maStyleLeft;
+
+ protected:
+ /// local decomposition.
+ virtual void create2DDecomposition(
+ Primitive2DContainer& rContainer,
+ const geometry::ViewInformation2D& rViewInformation) const override;
+
+ public:
+ /// constructor
+ SwBorderRectanglePrimitive2D(
+ const basegfx::B2DHomMatrix& rB2DHomMatrix,
+ const svx::frame::Style& rStyleTop,
+ const svx::frame::Style& rStyleRight,
+ const svx::frame::Style& rStyleBottom,
+ const svx::frame::Style& rStyleLeft);
+
+ /// data read access
+ const basegfx::B2DHomMatrix& getB2DHomMatrix() const { return maB2DHomMatrix; }
+ const svx::frame::Style& getStyleTop() const { return maStyleTop; }
+ const svx::frame::Style& getStyleRight() const { return maStyleRight; }
+ const svx::frame::Style& getStyleBottom() const { return maStyleBottom; }
+ const svx::frame::Style& getStyleLeft() const { return maStyleLeft; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
+
+ /// get range
+ virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
+
+ /// provide unique ID
+ virtual sal_uInt32 getPrimitive2DID() const override;
+ };
+
+ }
+
+ void SwBorderRectanglePrimitive2D::create2DDecomposition(
+ Primitive2DContainer& rContainer,
+ const geometry::ViewInformation2D& /*rViewInformation*/) const
+ {
+ basegfx::B2DPoint aTopLeft(getB2DHomMatrix() * basegfx::B2DPoint(0.0, 0.0));
+ basegfx::B2DPoint aTopRight(getB2DHomMatrix() * basegfx::B2DPoint(1.0, 0.0));
+ basegfx::B2DPoint aBottomLeft(getB2DHomMatrix() * basegfx::B2DPoint(0.0, 1.0));
+ basegfx::B2DPoint aBottomRight(getB2DHomMatrix() * basegfx::B2DPoint(1.0, 1.0));
+
+ // prepare SdrFrameBorderDataVector
+ std::shared_ptr<drawinglayer::primitive2d::SdrFrameBorderDataVector> aData(
+ std::make_shared<drawinglayer::primitive2d::SdrFrameBorderDataVector>());
+
+ if(getStyleTop().IsUsed())
+ {
+ // move top left/right inwards half border width
+ basegfx::B2DVector aDown(getB2DHomMatrix() * basegfx::B2DVector(0.0, 1.0));
+ aDown.setLength(getStyleTop().GetWidth() * 0.5);
+ aTopLeft += aDown;
+ aTopRight += aDown;
+ }
+
+ if(getStyleBottom().IsUsed())
+ {
+ // move bottom left/right inwards half border width
+ basegfx::B2DVector aUp(getB2DHomMatrix() * basegfx::B2DVector(0.0, -1.0));
+ aUp.setLength(getStyleBottom().GetWidth() * 0.5);
+ aBottomLeft += aUp;
+ aBottomRight += aUp;
+ }
+
+ if(getStyleLeft().IsUsed())
+ {
+ // move left top/bottom inwards half border width
+ basegfx::B2DVector aRight(getB2DHomMatrix() * basegfx::B2DVector(1.0, 0.0));
+ aRight.setLength(getStyleLeft().GetWidth() * 0.5);
+ aTopLeft += aRight;
+ aBottomLeft += aRight;
+ }
+
+ if(getStyleRight().IsUsed())
+ {
+ // move right top/bottom inwards half border width
+ basegfx::B2DVector aLeft(getB2DHomMatrix() * basegfx::B2DVector(-1.0, 0.0));
+ aLeft.setLength(getStyleRight().GetWidth() * 0.5);
+ aTopRight += aLeft;
+ aBottomRight += aLeft;
+ }
+
+ // go round-robin, from TopLeft to TopRight, down, left and back up. That
+ // way, the borders will not need to be mirrored in any way
+ if(getStyleTop().IsUsed())
+ {
+ // create BorderPrimitive(s) for top border
+ const basegfx::B2DVector aVector(aTopRight - aTopLeft);
+ aData->emplace_back(
+ aTopLeft,
+ aVector,
+ getStyleTop(),
+ nullptr);
+ drawinglayer::primitive2d::SdrFrameBorderData& rInstance(aData->back());
+
+ if(getStyleLeft().IsUsed())
+ {
+ rInstance.addSdrConnectStyleData(true, getStyleLeft(), basegfx::B2DVector(aBottomLeft - aTopLeft), false);
+ }
+
+ if(getStyleRight().IsUsed())
+ {
+ rInstance.addSdrConnectStyleData(false, getStyleRight(), basegfx::B2DVector(aBottomRight - aTopRight), false);
+ }
+ }
+
+ if(getStyleRight().IsUsed())
+ {
+ // create BorderPrimitive(s) for right border
+ const basegfx::B2DVector aVector(aBottomRight - aTopRight);
+ aData->emplace_back(
+ aTopRight,
+ aVector,
+ getStyleRight(),
+ nullptr);
+ drawinglayer::primitive2d::SdrFrameBorderData& rInstance(aData->back());
+
+ if(getStyleTop().IsUsed())
+ {
+ rInstance.addSdrConnectStyleData(true, getStyleTop(), basegfx::B2DVector(aTopLeft - aTopRight), false);
+ }
+
+ if(getStyleBottom().IsUsed())
+ {
+ rInstance.addSdrConnectStyleData(false, getStyleBottom(), basegfx::B2DVector(aBottomLeft - aBottomRight), false);
+ }
+ }
+
+ if(getStyleBottom().IsUsed())
+ {
+ // create BorderPrimitive(s) for bottom border
+ const basegfx::B2DVector aVector(aBottomLeft - aBottomRight);
+ aData->emplace_back(
+ aBottomRight,
+ aVector,
+ getStyleBottom(),
+ nullptr);
+ drawinglayer::primitive2d::SdrFrameBorderData& rInstance(aData->back());
+
+ if(getStyleRight().IsUsed())
+ {
+ rInstance.addSdrConnectStyleData(true, getStyleRight(), basegfx::B2DVector(aTopRight - aBottomRight), false);
+ }
+
+ if(getStyleLeft().IsUsed())
+ {
+ rInstance.addSdrConnectStyleData(false, getStyleLeft(), basegfx::B2DVector(aTopLeft - aBottomLeft), false);
+ }
+ }
+
+ if(getStyleLeft().IsUsed())
+ {
+ // create BorderPrimitive(s) for left border
+ const basegfx::B2DVector aVector(aTopLeft - aBottomLeft);
+ aData->emplace_back(
+ aBottomLeft,
+ aVector,
+ getStyleLeft(),
+ nullptr);
+ drawinglayer::primitive2d::SdrFrameBorderData& rInstance(aData->back());
+
+ if(getStyleBottom().IsUsed())
+ {
+ rInstance.addSdrConnectStyleData(true, getStyleBottom(), basegfx::B2DVector(aBottomRight - aBottomLeft), false);
+ }
+
+ if(getStyleTop().IsUsed())
+ {
+ rInstance.addSdrConnectStyleData(false, getStyleTop(), basegfx::B2DVector(aTopRight - aTopLeft), false);
+ }
+ }
+
+ // create instance of SdrFrameBorderPrimitive2D if
+ // SdrFrameBorderDataVector is used
+ if(!aData->empty())
+ {
+ rContainer.append(
+ drawinglayer::primitive2d::Primitive2DReference(
+ new drawinglayer::primitive2d::SdrFrameBorderPrimitive2D(
+ aData,
+ true))); // force visualization to minimal one discrete unit (pixel)
+ }
+ }
+
+ SwBorderRectanglePrimitive2D::SwBorderRectanglePrimitive2D(
+ const basegfx::B2DHomMatrix& rB2DHomMatrix,
+ const svx::frame::Style& rStyleTop,
+ const svx::frame::Style& rStyleRight,
+ const svx::frame::Style& rStyleBottom,
+ const svx::frame::Style& rStyleLeft)
+ : BufferedDecompositionPrimitive2D(),
+ maB2DHomMatrix(rB2DHomMatrix),
+ maStyleTop(rStyleTop),
+ maStyleRight(rStyleRight),
+ maStyleBottom(rStyleBottom),
+ maStyleLeft(rStyleLeft)
+ {
+ }
+
+ bool SwBorderRectanglePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
+ {
+ if(BasePrimitive2D::operator==(rPrimitive))
+ {
+ const SwBorderRectanglePrimitive2D& rCompare = static_cast<const SwBorderRectanglePrimitive2D&>(rPrimitive);
+
+ return (getB2DHomMatrix() == rCompare.getB2DHomMatrix() &&
+ getStyleTop() == rCompare.getStyleTop() &&
+ getStyleRight() == rCompare.getStyleRight() &&
+ getStyleBottom() == rCompare.getStyleBottom() &&
+ getStyleLeft() == rCompare.getStyleLeft());
+ }
+
+ return false;
+ }
+
+ basegfx::B2DRange SwBorderRectanglePrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ {
+ basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0);
+
+ aRetval.transform(getB2DHomMatrix());
+ return aRetval;
+ }
+
+ // provide unique ID
+ ImplPrimitive2DIDBlock(SwBorderRectanglePrimitive2D, PRIMITIVE2D_ID_SWBORDERRECTANGLERIMITIVE)
+
+} // end of namespace drawinglayer::primitive2d
+
+namespace {
+
+editeng::SvxBorderLine const * get_ptr(std::optional<editeng::SvxBorderLine> const & opt) {
+ return opt ? &*opt : nullptr;
+}
+
+}
+
+void PaintCharacterBorder(
+ const SwFont& rFont,
+ const SwRect& rPaintArea,
+ const bool bVerticalLayout,
+ const bool bVerticalLayoutLRBT,
+ const bool bJoinWithPrev,
+ const bool bJoinWithNext )
+{
+ SwRect aAlignedRect(rPaintArea);
+ SwAlignRect(aAlignedRect, gProp.pSGlobalShell, gProp.pSGlobalShell->GetOut());
+
+ bool bTop = true;
+ bool bBottom = true;
+ bool bLeft = true;
+ bool bRight = true;
+
+ switch (rFont.GetOrientation(bVerticalLayout, bVerticalLayoutLRBT))
+ {
+ case 0 :
+ bLeft = !bJoinWithPrev;
+ bRight = !bJoinWithNext;
+ break;
+ case 900 :
+ bBottom = !bJoinWithPrev;
+ bTop = !bJoinWithNext;
+ break;
+ case 1800 :
+ bRight = !bJoinWithPrev;
+ bLeft = !bJoinWithNext;
+ break;
+ case 2700 :
+ bTop = !bJoinWithPrev;
+ bBottom = !bJoinWithNext;
+ break;
+ }
+
+ // Paint shadow (reduce painting rect)
+ {
+ const SvxShadowItem aShadow(
+ 0, &rFont.GetShadowColor(), rFont.GetShadowWidth(),
+ rFont.GetAbsShadowLocation(bVerticalLayout, bVerticalLayoutLRBT));
+
+ if( aShadow.GetLocation() != SvxShadowLocation::NONE )
+ {
+ lcl_PaintShadow( rPaintArea, aAlignedRect, aShadow,
+ false, bTop, bBottom, bLeft, bRight, gProp);
+ }
+ }
+
+ const basegfx::B2DHomMatrix aBorderTransform(
+ basegfx::utils::createScaleTranslateB2DHomMatrix(
+ aAlignedRect.Width(), aAlignedRect.Height(),
+ aAlignedRect.Left(), aAlignedRect.Top()));
+ const svx::frame::Style aStyleTop(
+ bTop ? get_ptr(rFont.GetAbsTopBorder(bVerticalLayout, bVerticalLayoutLRBT)) : nullptr,
+ 1.0);
+ const svx::frame::Style aStyleRight(
+ bRight ? get_ptr(rFont.GetAbsRightBorder(bVerticalLayout, bVerticalLayoutLRBT)) : nullptr,
+ 1.0);
+ const svx::frame::Style aStyleBottom(
+ bBottom ? get_ptr(rFont.GetAbsBottomBorder(bVerticalLayout, bVerticalLayoutLRBT))
+ : nullptr,
+ 1.0);
+ const svx::frame::Style aStyleLeft(
+ bLeft ? get_ptr(rFont.GetAbsLeftBorder(bVerticalLayout, bVerticalLayoutLRBT)) : nullptr,
+ 1.0);
+ drawinglayer::primitive2d::Primitive2DContainer aBorderLineTarget;
+
+ aBorderLineTarget.append(
+ drawinglayer::primitive2d::Primitive2DReference(
+ new drawinglayer::primitive2d::SwBorderRectanglePrimitive2D(
+ aBorderTransform,
+ aStyleTop,
+ aStyleRight,
+ aStyleBottom,
+ aStyleLeft)));
+ gProp.pBLines->AddBorderLines(aBorderLineTarget);
+}
+
+/// #i15844#
+static const SwFrame* lcl_HasNextCell( const SwFrame& rFrame )
+{
+ OSL_ENSURE( rFrame.IsCellFrame(),
+ "lcl_HasNextCell( const SwFrame& rFrame ) should be called with SwCellFrame" );
+
+ const SwFrame* pTmpFrame = &rFrame;
+ do
+ {
+ if ( pTmpFrame->GetNext() )
+ return pTmpFrame->GetNext();
+
+ pTmpFrame = pTmpFrame->GetUpper()->GetUpper();
+ }
+ while ( pTmpFrame->IsCellFrame() );
+
+ return nullptr;
+}
+
+/**
+ * Determine cell frame, from which the border attributes
+ * for paint of top/bottom border has to be used.
+ *
+ * OD 21.02.2003 #b4779636#, #107692#
+ *
+ * @param _pCellFrame
+ * input parameter - constant pointer to cell frame for which the cell frame
+ * for the border attributes has to be determined.
+ *
+ * @param _rCellBorderAttrs
+ * input parameter - constant reference to the border attributes of cell frame
+ * <_pCellFrame>.
+ *
+ * @param _bTop
+ * input parameter - boolean, that controls, if cell frame for top border or
+ * for bottom border has to be determined.
+ *
+ * @return constant pointer to cell frame, for which the border attributes has
+ * to be used
+ */
+static const SwFrame* lcl_GetCellFrameForBorderAttrs( const SwFrame* _pCellFrame,
+ const SwBorderAttrs& _rCellBorderAttrs,
+ const bool _bTop )
+{
+ OSL_ENSURE( _pCellFrame, "No cell frame available, dying soon" );
+
+ // determine, if cell frame is at bottom/top border of a table frame and
+ // the table frame has/is a follow.
+ const SwFrame* pTmpFrame = _pCellFrame;
+ bool bCellAtBorder = true;
+ bool bCellAtLeftBorder = !_pCellFrame->GetPrev();
+ bool bCellAtRightBorder = !_pCellFrame->GetNext();
+ while( !pTmpFrame->IsRowFrame() || !pTmpFrame->GetUpper()->IsTabFrame() )
+ {
+ pTmpFrame = pTmpFrame->GetUpper();
+ if ( pTmpFrame->IsRowFrame() &&
+ (_bTop ? pTmpFrame->GetPrev() : pTmpFrame->GetNext())
+ )
+ {
+ bCellAtBorder = false;
+ }
+ if ( pTmpFrame->IsCellFrame() )
+ {
+ if ( pTmpFrame->GetPrev() )
+ {
+ bCellAtLeftBorder = false;
+ }
+ if ( pTmpFrame->GetNext() )
+ {
+ bCellAtRightBorder = false;
+ }
+ }
+ }
+ OSL_ENSURE( pTmpFrame && pTmpFrame->IsRowFrame(), "No RowFrame available" );
+
+ const SwLayoutFrame* pParentRowFrame = static_cast<const SwLayoutFrame*>(pTmpFrame);
+ const SwTabFrame* pParentTabFrame =
+ static_cast<const SwTabFrame*>(pParentRowFrame->GetUpper());
+
+ const bool bCellNeedsAttribute = bCellAtBorder &&
+ ( _bTop ?
+ // bCellInFirstRowWithMaster
+ ( !pParentRowFrame->GetPrev() &&
+ pParentTabFrame->IsFollow() &&
+ 0 == pParentTabFrame->GetTable()->GetRowsToRepeat() ) :
+ // bCellInLastRowWithFollow
+ ( !pParentRowFrame->GetNext() &&
+ pParentTabFrame->GetFollow() )
+ );
+
+ const SwFrame* pRet = _pCellFrame;
+ if ( bCellNeedsAttribute )
+ {
+ // determine, if cell frame has no borders inside the table.
+ const SwFrame* pNextCell = nullptr;
+ bool bNoBordersInside = false;
+
+ if ( bCellAtLeftBorder && ( nullptr != ( pNextCell = lcl_HasNextCell( *_pCellFrame ) ) ) )
+ {
+ SwBorderAttrAccess aAccess( SwFrame::GetCache(), pNextCell );
+ const SwBorderAttrs &rBorderAttrs = *aAccess.Get();
+ const SvxBoxItem& rBorderBox = rBorderAttrs.GetBox();
+ bCellAtRightBorder = !lcl_HasNextCell( *pNextCell );
+ bNoBordersInside =
+ ( !rBorderBox.GetTop() || !pParentRowFrame->GetPrev() ) &&
+ !rBorderBox.GetLeft() &&
+ ( !rBorderBox.GetRight() || bCellAtRightBorder ) &&
+ ( !rBorderBox.GetBottom() || !pParentRowFrame->GetNext() );
+ }
+ else
+ {
+ const SvxBoxItem& rBorderBox = _rCellBorderAttrs.GetBox();
+ bNoBordersInside =
+ ( !rBorderBox.GetTop() || !pParentRowFrame->GetPrev() ) &&
+ ( !rBorderBox.GetLeft() || bCellAtLeftBorder ) &&
+ ( !rBorderBox.GetRight() || bCellAtRightBorder ) &&
+ ( !rBorderBox.GetBottom() || !pParentRowFrame->GetNext() );
+ }
+
+ if ( bNoBordersInside )
+ {
+ if ( _bTop && !_rCellBorderAttrs.GetBox().GetTop() )
+ {
+ //-hack
+ // Cell frame has no top border and no border inside the table, but
+ // it is at the top border of a table frame, which is a follow.
+ // Thus, use border attributes of cell frame in first row of complete table.
+ // First, determine first table frame of complete table.
+ SwTabFrame* pMasterTabFrame = pParentTabFrame->FindMaster( true );
+ // determine first row of complete table.
+ const SwFrame* pFirstRow = pMasterTabFrame->GetLower();
+ // return first cell in first row
+ SwFrame* pLowerCell = const_cast<SwFrame*>(pFirstRow->GetLower());
+ while ( !pLowerCell->IsCellFrame() ||
+ ( pLowerCell->GetLower() && pLowerCell->GetLower()->IsRowFrame() )
+ )
+ {
+ pLowerCell = pLowerCell->GetLower();
+ }
+ OSL_ENSURE( pLowerCell && pLowerCell->IsCellFrame(), "No CellFrame available" );
+ pRet = pLowerCell;
+ }
+ else if ( !_bTop && !_rCellBorderAttrs.GetBox().GetBottom() )
+ {
+ //-hack
+ // Cell frame has no bottom border and no border inside the table,
+ // but it is at the bottom border of a table frame, which has a follow.
+ // Thus, use border attributes of cell frame in last row of complete table.
+ // First, determine last table frame of complete table.
+ SwTabFrame* pLastTabFrame = const_cast<SwTabFrame*>(pParentTabFrame->GetFollow());
+ while ( pLastTabFrame->GetFollow() )
+ {
+ pLastTabFrame = pLastTabFrame->GetFollow();
+ }
+ // determine last row of complete table.
+ SwFrame* pLastRow = pLastTabFrame->GetLastLower();
+ // return first bottom border cell in last row
+ SwFrame* pLowerCell = pLastRow->GetLower();
+ while ( !pLowerCell->IsCellFrame() ||
+ ( pLowerCell->GetLower() && pLowerCell->GetLower()->IsRowFrame() )
+ )
+ {
+ if ( pLowerCell->IsRowFrame() )
+ {
+ while ( pLowerCell->GetNext() )
+ {
+ pLowerCell = pLowerCell->GetNext();
+ }
+ }
+ pLowerCell = pLowerCell->GetLower();
+ }
+ OSL_ENSURE( pLowerCell && pLowerCell->IsCellFrame(), "No CellFrame available" );
+ pRet = pLowerCell;
+ }
+ }
+ }
+
+ return pRet;
+}
+
+std::unique_ptr<drawinglayer::processor2d::BaseProcessor2D> SwFrame::CreateProcessor2D( ) const
+{
+ basegfx::B2DRange aViewRange;
+
+ SdrPage *pDrawPage = getRootFrame()->GetCurrShell()->Imp()->GetPageView()->GetPage();
+ const drawinglayer::geometry::ViewInformation2D aNewViewInfos(
+ basegfx::B2DHomMatrix( ),
+ getRootFrame()->GetCurrShell()->GetOut()->GetViewTransformation(),
+ aViewRange,
+ GetXDrawPageForSdrPage( pDrawPage ),
+ 0.0,
+ uno::Sequence< beans::PropertyValue >() );
+
+ return drawinglayer::processor2d::createBaseProcessor2DFromOutputDevice(
+ *getRootFrame()->GetCurrShell()->GetOut(),
+ aNewViewInfos );
+}
+
+void SwFrame::ProcessPrimitives( const drawinglayer::primitive2d::Primitive2DContainer& rSequence ) const
+{
+ std::unique_ptr<drawinglayer::processor2d::BaseProcessor2D> pProcessor2D = CreateProcessor2D();
+ if ( pProcessor2D )
+ {
+ pProcessor2D->process( rSequence );
+ }
+}
+
+/// Paints shadows and borders
+void SwFrame::PaintSwFrameShadowAndBorder(
+ const SwRect& rRect,
+ const SwPageFrame* /*pPage*/,
+ const SwBorderAttrs& rAttrs) const
+{
+ // There's nothing (Row,Body,Footnote,Root,Column,NoText) need to do here
+ if (GetType() & (SwFrameType::NoTxt|SwFrameType::Row|SwFrameType::Body|SwFrameType::Ftn|SwFrameType::Column|SwFrameType::Root))
+ return;
+
+ if (IsCellFrame() && !gProp.pSGlobalShell->GetViewOptions()->IsTable())
+ return;
+
+ // #i29550#
+ if ( IsTabFrame() || IsCellFrame() || IsRowFrame() )
+ {
+ const SwTabFrame* pTabFrame = FindTabFrame();
+ if ( pTabFrame->IsCollapsingBorders() )
+ return;
+
+ if ( pTabFrame->GetTable()->IsNewModel() && ( !IsCellFrame() || IsCoveredCell() ) )
+ return;
+ }
+
+ const bool bLine = rAttrs.IsLine();
+ const bool bShadow = rAttrs.GetShadow().GetLocation() != SvxShadowLocation::NONE;
+
+ // - flag to control,
+ //-hack has to be used.
+ const bool bb4779636HackActive = true;
+
+ const SwFrame* pCellFrameForBottomBorderAttrs = nullptr;
+ const SwFrame* pCellFrameForTopBorderAttrs = nullptr;
+ bool bFoundCellForTopOrBorderAttrs = false;
+ if ( bb4779636HackActive && IsCellFrame() )
+ {
+ pCellFrameForBottomBorderAttrs = lcl_GetCellFrameForBorderAttrs( this, rAttrs, false );
+ if ( pCellFrameForBottomBorderAttrs != this )
+ bFoundCellForTopOrBorderAttrs = true;
+ pCellFrameForTopBorderAttrs = lcl_GetCellFrameForBorderAttrs( this, rAttrs, true );
+ if ( pCellFrameForTopBorderAttrs != this )
+ bFoundCellForTopOrBorderAttrs = true;
+ }
+
+ // - add condition <bFoundCellForTopOrBorderAttrs>
+ //-hack
+ if ( !(bLine || bShadow || bFoundCellForTopOrBorderAttrs) )
+ return;
+
+ //If the rectangle is completely inside the PrtArea, no border needs to
+ //be painted.
+ //For the PrtArea the aligned value needs to be used, otherwise it could
+ //happen, that some parts won't be processed.
+ SwRect aRect( getFramePrintArea() );
+ aRect += getFrameArea().Pos();
+ ::SwAlignRect( aRect, gProp.pSGlobalShell, gProp.pSGlobalShell->GetOut() );
+ // new local boolean variable in order to
+ // suspend border paint under special cases - see below.
+ // NOTE: This is a fix for the implementation of feature #99657#.
+ bool bDrawOnlyShadowForTransparentFrame = false;
+ if ( aRect.IsInside( rRect ) )
+ {
+ // paint shadow, if background is transparent.
+ // Because of introduced transparent background for fly frame #99657#,
+ // the shadow have to be drawn if the background is transparent,
+ // in spite the fact that the paint rectangle <rRect> lies fully
+ // in the printing area.
+ // NOTE to chosen solution:
+ // On transparent background, continue processing, but suspend
+ // drawing of border by setting <bDrawOnlyShadowForTransparentFrame>
+ // to true.
+ if ( IsLayoutFrame() &&
+ static_cast<const SwLayoutFrame*>(this)->GetFormat()->IsBackgroundTransparent() )
+ {
+ bDrawOnlyShadowForTransparentFrame = true;
+ }
+ else
+ {
+ return;
+ }
+ }
+
+ ::lcl_CalcBorderRect( aRect, this, rAttrs, true, gProp );
+ rAttrs.SetGetCacheLine( true );
+
+ if(bShadow)
+ {
+ PaintShadow(rRect, aRect, rAttrs);
+ }
+
+ // suspend drawing of border
+ // add condition < NOT bDrawOnlyShadowForTransparentFrame > - see above
+ // - add condition <bFoundCellForTopOrBorderAttrs>
+ //-hack.
+ if((bLine || bFoundCellForTopOrBorderAttrs) && !bDrawOnlyShadowForTransparentFrame)
+ {
+ // define SvxBorderLine(s) to use
+ const SvxBoxItem& rBox(rAttrs.GetBox());
+ const SvxBorderLine* pLeftBorder(rBox.GetLeft());
+ const SvxBorderLine* pRightBorder(rBox.GetRight());
+ const SvxBorderLine* pTopBorder(rBox.GetTop());
+ const SvxBorderLine* pBottomBorder(rBox.GetBottom());
+
+ // if R2L, exchange Right/Left
+ const bool bR2L(IsCellFrame() && IsRightToLeft());
+
+ if(bR2L)
+ {
+ std::swap(pLeftBorder, pRightBorder);
+ }
+
+ // if ContentFrame and joined Prev/Next, reset top/bottom as needed
+ if(IsContentFrame())
+ {
+ const SwFrame* pDirRefFrame(IsCellFrame() ? FindTabFrame() : this);
+ const SwRectFnSet aRectFnSet(pDirRefFrame);
+ const SwRectFn& _rRectFn(aRectFnSet.FnRect());
+
+ if(rAttrs.JoinedWithPrev(*this))
+ {
+ // tdf#115296 re-add adaptation of vert distance to close the evtl.
+ // existing gap to previous frame
+ const SwFrame* pPrevFrame(GetPrev());
+ (aRect.*_rRectFn->fnSetTop)( (pPrevFrame->*_rRectFn->fnGetPrtBottom)() );
+
+ // ...and disable top border paint/creation
+ pTopBorder = nullptr;
+ }
+
+ if(rAttrs.JoinedWithNext(*this))
+ {
+ // tdf#115296 re-add adaptation of vert distance to close the evtl.
+ // existing gap to next frame
+ const SwFrame* pNextFrame(GetNext());
+ (aRect.*_rRectFn->fnSetBottom)( (pNextFrame->*_rRectFn->fnGetPrtTop)() );
+
+ // ...and disable bottom border paint/creation
+ pBottomBorder = nullptr;
+ }
+ }
+
+ // necessary to replace TopBorder?
+ if((!IsContentFrame() || rAttrs.GetTopLine(*this)) && IsCellFrame() && pCellFrameForTopBorderAttrs != this)
+ {
+ SwBorderAttrAccess aAccess(SwFrame::GetCache(), pCellFrameForTopBorderAttrs);
+ pTopBorder = aAccess.Get()->GetBox().GetTop();
+ }
+
+ // necessary to replace BottomBorder?
+ if((!IsContentFrame() || rAttrs.GetBottomLine(*this)) && IsCellFrame() && pCellFrameForBottomBorderAttrs != this)
+ {
+ SwBorderAttrAccess aAccess(SwFrame::GetCache(), pCellFrameForBottomBorderAttrs);
+ pBottomBorder = aAccess.Get()->GetBox().GetBottom();
+ }
+
+ if(nullptr != pLeftBorder || nullptr != pRightBorder || nullptr != pTopBorder || nullptr != pBottomBorder)
+ {
+ // now we have all SvxBorderLine(s) sorted out, create geometry
+ const basegfx::B2DHomMatrix aBorderTransform(
+ basegfx::utils::createScaleTranslateB2DHomMatrix(
+ aRect.Width(), aRect.Height(),
+ aRect.Left(), aRect.Top()));
+ const svx::frame::Style aStyleTop(pTopBorder, 1.0);
+ const svx::frame::Style aStyleRight(pRightBorder, 1.0);
+ const svx::frame::Style aStyleBottom(pBottomBorder, 1.0);
+ const svx::frame::Style aStyleLeft(pLeftBorder, 1.0);
+ drawinglayer::primitive2d::Primitive2DContainer aBorderLineTarget;
+
+ aBorderLineTarget.append(
+ drawinglayer::primitive2d::Primitive2DReference(
+ new drawinglayer::primitive2d::SwBorderRectanglePrimitive2D(
+ aBorderTransform,
+ aStyleTop,
+ aStyleRight,
+ aStyleBottom,
+ aStyleLeft)));
+ gProp.pBLines->AddBorderLines(aBorderLineTarget);
+ }
+ }
+
+ rAttrs.SetGetCacheLine( false );
+}
+
+/**
+ * Special implementation because of the footnote line
+ *
+ * Currently only the top frame needs to be taken into account
+ * Other lines and shadows are set aside
+ */
+void SwFootnoteContFrame::PaintSwFrameShadowAndBorder(
+ const SwRect& rRect,
+ const SwPageFrame* pPage,
+ const SwBorderAttrs&) const
+{
+ //If the rectangle is completely inside the PrtArea, no border needs to
+ //be painted.
+ SwRect aRect( getFramePrintArea() );
+ aRect.Pos() += getFrameArea().Pos();
+ if ( !aRect.IsInside( rRect ) )
+ PaintLine( rRect, pPage );
+}
+
+/// Paint footnote lines.
+void SwFootnoteContFrame::PaintLine( const SwRect& rRect,
+ const SwPageFrame *pPage ) const
+{
+ //The length of the line is derived from the percentual indication on the
+ //PageDesc. The position is also stated on the PageDesc.
+ //The pen can directly be taken from the PageDesc.
+
+ if ( !pPage )
+ pPage = FindPageFrame();
+ const SwPageFootnoteInfo &rInf = pPage->GetPageDesc()->GetFootnoteInfo();
+
+ SwRectFnSet aRectFnSet(this);
+ SwTwips nPrtWidth = aRectFnSet.GetWidth(getFramePrintArea());
+ Fraction aFract( nPrtWidth, 1 );
+ aFract *= rInf.GetWidth();
+ const SwTwips nWidth = static_cast<long>(aFract);
+
+ SwTwips nX = aRectFnSet.GetPrtLeft(*this);
+ switch ( rInf.GetAdj() )
+ {
+ case css::text::HorizontalAdjust_CENTER:
+ nX += nPrtWidth/2 - nWidth/2; break;
+ case css::text::HorizontalAdjust_RIGHT:
+ nX += nPrtWidth - nWidth; break;
+ case css::text::HorizontalAdjust_LEFT:
+ /* do nothing */; break;
+ default:
+ SAL_WARN("sw.core", "New adjustment for footnote lines?");
+ assert(false);
+ }
+ SwTwips nLineWidth = rInf.GetLineWidth();
+ const SwRect aLineRect = aRectFnSet.IsVert() ?
+ SwRect( Point(getFrameArea().Left()+getFrameArea().Width()-rInf.GetTopDist()-nLineWidth,
+ nX), Size( nLineWidth, nWidth ) )
+ : SwRect( Point( nX, getFrameArea().Pos().Y() + rInf.GetTopDist() ),
+ Size( nWidth, rInf.GetLineWidth()));
+ if ( aLineRect.HasArea() && rInf.GetLineStyle() != SvxBorderLineStyle::NONE)
+ PaintBorderLine( rRect, aLineRect , pPage, &rInf.GetLineColor(),
+ rInf.GetLineStyle() );
+}
+
+/// Paints the separator line for inside columns
+void SwLayoutFrame::PaintColLines( const SwRect &rRect, const SwFormatCol &rFormatCol,
+ const SwPageFrame *pPage ) const
+{
+ const SwFrame *pCol = Lower();
+ if ( !pCol || !pCol->IsColumnFrame() )
+ return;
+
+ SwRectFn fnRect = pCol->IsVertical() ? ( pCol->IsVertLR() ? (pCol->IsVertLRBT() ? fnRectVertL2RB2T : fnRectVertL2R) : fnRectVert ) : fnRectHori;
+
+ SwRect aLineRect = getFramePrintArea();
+ aLineRect += getFrameArea().Pos();
+
+ SwTwips nTop = ((aLineRect.*fnRect->fnGetHeight)()*rFormatCol.GetLineHeight())
+ / 100 - (aLineRect.*fnRect->fnGetHeight)();
+ SwTwips nBottom = 0;
+
+ switch ( rFormatCol.GetLineAdj() )
+ {
+ case COLADJ_CENTER:
+ nBottom = nTop / 2; nTop -= nBottom; break;
+ case COLADJ_TOP:
+ nBottom = nTop; nTop = 0; break;
+ case COLADJ_BOTTOM:
+ break;
+ default:
+ OSL_ENSURE( false, "New adjustment for column lines?" );
+ }
+
+ if( nTop )
+ (aLineRect.*fnRect->fnSubTop)( nTop );
+ if( nBottom )
+ (aLineRect.*fnRect->fnAddBottom)( nBottom );
+
+ SwTwips nPenHalf = rFormatCol.GetLineWidth();
+ (aLineRect.*fnRect->fnSetWidth)( nPenHalf );
+ nPenHalf /= 2;
+
+ //We need to be a bit generous here, to not lose something.
+ SwRect aRect( rRect );
+ (aRect.*fnRect->fnSubLeft)( nPenHalf + gProp.nSPixelSzW );
+ (aRect.*fnRect->fnAddRight)( nPenHalf + gProp.nSPixelSzW );
+ SwRectGet fnGetX = IsRightToLeft() ? fnRect->fnGetLeft : fnRect->fnGetRight;
+ while ( pCol->GetNext() )
+ {
+ (aLineRect.*fnRect->fnSetPosX)
+ ( (pCol->getFrameArea().*fnGetX)() - nPenHalf );
+ if ( aRect.IsOver( aLineRect ) )
+ PaintBorderLine( aRect, aLineRect , pPage, &rFormatCol.GetLineColor(),
+ rFormatCol.GetLineStyle() );
+ pCol = pCol->GetNext();
+ }
+}
+
+void SwPageFrame::PaintGrid( OutputDevice const * pOut, SwRect const &rRect ) const
+{
+ if( !m_bHasGrid || gProp.pSRetoucheFly || gProp.pSRetoucheFly2 )
+ return;
+ SwTextGridItem const*const pGrid(GetGridItem(this));
+ if( pGrid && ( OUTDEV_PRINTER != pOut->GetOutDevType() ?
+ pGrid->GetDisplayGrid() : pGrid->GetPrintGrid() ) )
+ {
+ const SwLayoutFrame* pBody = FindBodyCont();
+ if( pBody )
+ {
+ SwRect aGrid( pBody->getFramePrintArea() );
+ aGrid += pBody->getFrameArea().Pos();
+
+ SwRect aInter( aGrid );
+ aInter.Intersection( rRect );
+ if( aInter.HasArea() )
+ {
+ bool bGrid = pGrid->GetRubyTextBelow();
+ bool bCell = GRID_LINES_CHARS == pGrid->GetGridType();
+ long nGrid = pGrid->GetBaseHeight();
+ const SwDoc* pDoc = GetFormat()->GetDoc();
+ long nGridWidth = GetGridWidth(*pGrid, *pDoc);
+ long nRuby = pGrid->GetRubyHeight();
+ long nSum = nGrid + nRuby;
+ const Color *pCol = &pGrid->GetColor();
+
+ SwTwips nRight = aInter.Left() + aInter.Width();
+ SwTwips nBottom = aInter.Top() + aInter.Height();
+ if( IsVertical() )
+ {
+ SwTwips nOrig = aGrid.Left() + aGrid.Width();
+ SwTwips nY = nOrig + nSum *
+ ( ( nOrig - aInter.Left() ) / nSum );
+ SwRect aTmp( Point( nY, aInter.Top() ),
+ Size( 1, aInter.Height() ) );
+ SwTwips nX = aGrid.Top() + nGrid *
+ ( ( aInter.Top() - aGrid.Top() )/ nGrid );
+ if( nX < aInter.Top() )
+ nX += nGrid;
+ SwTwips nGridBottom = aGrid.Top() + aGrid.Height();
+ bool bLeft = aGrid.Top() >= aInter.Top();
+ bool bRight = nGridBottom <= nBottom;
+ bool bBorder = bLeft || bRight;
+ while( nY > nRight )
+ {
+ aTmp.Pos().setX( nY );
+ if( bGrid )
+ {
+ nY -= nGrid;
+ SwTwips nPosY = std::max( aInter.Left(), nY );
+ SwTwips nHeight = std::min(nRight, aTmp.Pos().X())-nPosY;
+ if( nHeight > 0 )
+ {
+ if( bCell )
+ {
+ SwRect aVert( Point( nPosY, nX ),
+ Size( nHeight, 1 ) );
+ while( aVert.Top() <= nBottom )
+ {
+ PaintBorderLine(rRect,aVert,this,pCol);
+ aVert.Pos().AdjustY(nGrid );
+ }
+ }
+ else if( bBorder )
+ {
+ SwRect aVert( Point( nPosY, aGrid.Top() ),
+ Size( nHeight, 1 ) );
+ if( bLeft )
+ PaintBorderLine(rRect,aVert,this,pCol);
+ if( bRight )
+ {
+ aVert.Pos().setY( nGridBottom );
+ PaintBorderLine(rRect,aVert,this,pCol);
+ }
+ }
+ }
+ }
+ else
+ {
+ nY -= nRuby;
+ if( bBorder )
+ {
+ SwTwips nPos = std::max( aInter.Left(), nY );
+ SwTwips nW = std::min(nRight, aTmp.Pos().X()) - nPos;
+ SwRect aVert( Point( nPos, aGrid.Top() ),
+ Size( nW, 1 ) );
+ if( nW > 0 )
+ {
+ if( bLeft )
+ PaintBorderLine(rRect,aVert,this,pCol);
+ if( bRight )
+ {
+ aVert.Pos().setY( nGridBottom );
+ PaintBorderLine(rRect,aVert,this,pCol);
+ }
+ }
+ }
+ }
+ bGrid = !bGrid;
+ }
+ while( nY >= aInter.Left() )
+ {
+ aTmp.Pos().setX( nY );
+ PaintBorderLine( rRect, aTmp, this, pCol);
+ if( bGrid )
+ {
+ nY -= nGrid;
+ SwTwips nHeight = aTmp.Pos().X()
+ - std::max(aInter.Left(), nY );
+ if( nHeight > 0 )
+ {
+ if( bCell )
+ {
+ SwRect aVert( Point(aTmp.Pos().X()-nHeight,
+ nX ), Size( nHeight, 1 ) );
+ while( aVert.Top() <= nBottom )
+ {
+ PaintBorderLine(rRect,aVert,this,pCol);
+ aVert.Pos().AdjustY(nGrid );
+ }
+ }
+ else if( bBorder )
+ {
+ SwRect aVert( Point(aTmp.Pos().X()-nHeight,
+ aGrid.Top() ), Size( nHeight, 1 ) );
+ if( bLeft )
+ PaintBorderLine(rRect,aVert,this,pCol);
+ if( bRight )
+ {
+ aVert.Pos().setY( nGridBottom );
+ PaintBorderLine(rRect,aVert,this,pCol);
+ }
+ }
+ }
+ }
+ else
+ {
+ nY -= nRuby;
+ if( bBorder )
+ {
+ SwTwips nPos = std::max( aInter.Left(), nY );
+ SwTwips nW = std::min(nRight, aTmp.Pos().X()) - nPos;
+ SwRect aVert( Point( nPos, aGrid.Top() ),
+ Size( nW, 1 ) );
+ if( nW > 0 )
+ {
+ if( bLeft )
+ PaintBorderLine(rRect,aVert,this,pCol);
+ if( bRight )
+ {
+ aVert.Pos().setY( nGridBottom );
+ PaintBorderLine(rRect,aVert,this,pCol);
+ }
+ }
+ }
+ }
+ bGrid = !bGrid;
+ }
+ }
+ else
+ {
+ SwTwips nOrig = aGrid.Top();
+ SwTwips nY = nOrig + nSum *( (aInter.Top()-nOrig)/nSum );
+ SwRect aTmp( Point( aInter.Left(), nY ),
+ Size( aInter.Width(), 1 ) );
+ //for textgrid refactor
+ SwTwips nX = aGrid.Left() + nGridWidth *
+ ( ( aInter.Left() - aGrid.Left() )/ nGridWidth );
+ if( nX < aInter.Left() )
+ nX += nGridWidth;
+ SwTwips nGridRight = aGrid.Left() + aGrid.Width();
+ bool bLeft = aGrid.Left() >= aInter.Left();
+ bool bRight = nGridRight <= nRight;
+ bool bBorder = bLeft || bRight;
+ while( nY < aInter.Top() )
+ {
+ aTmp.Pos().setY(nY);
+ if( bGrid )
+ {
+ nY += nGrid;
+ SwTwips nPosY = std::max( aInter.Top(), aTmp.Pos().getY() );
+ SwTwips nHeight = std::min(nBottom, nY ) - nPosY;
+ if( nHeight )
+ {
+ if( bCell )
+ {
+ SwRect aVert( Point( nX, nPosY ),
+ Size( 1, nHeight ) );
+ while( aVert.Left() <= nRight )
+ {
+ PaintBorderLine(rRect,aVert,this,pCol);
+ aVert.Pos().AdjustX(nGridWidth ); //for textgrid refactor
+ }
+ }
+ else if ( bBorder )
+ {
+ SwRect aVert( Point( aGrid.Left(), nPosY ),
+ Size( 1, nHeight ) );
+ if( bLeft )
+ PaintBorderLine(rRect,aVert,this,pCol);
+ if( bRight )
+ {
+ aVert.Pos().setX( nGridRight );
+ PaintBorderLine(rRect,aVert,this,pCol);
+ }
+ }
+ }
+ }
+ else
+ {
+ nY += nRuby;
+ if( bBorder )
+ {
+ SwTwips nPos = std::max(aInter.Top(),aTmp.Pos().getY());
+ SwTwips nH = std::min( nBottom, nY ) - nPos;
+ SwRect aVert( Point( aGrid.Left(), nPos ),
+ Size( 1, nH ) );
+ if( nH > 0 )
+ {
+ if( bLeft )
+ PaintBorderLine(rRect,aVert,this,pCol);
+ if( bRight )
+ {
+ aVert.Pos().setX(nGridRight);
+ PaintBorderLine(rRect,aVert,this,pCol);
+ }
+ }
+ }
+ }
+ bGrid = !bGrid;
+ }
+ while( nY <= nBottom )
+ {
+ aTmp.Pos().setY(nY);
+ PaintBorderLine( rRect, aTmp, this, pCol);
+ if( bGrid )
+ {
+ nY += nGrid;
+ SwTwips nHeight = std::min(nBottom, nY) - aTmp.Pos().getY();
+ if( nHeight )
+ {
+ if( bCell )
+ {
+ SwRect aVert( Point( nX, aTmp.Pos().getY() ),
+ Size( 1, nHeight ) );
+ while( aVert.Left() <= nRight )
+ {
+ PaintBorderLine( rRect, aVert, this, pCol);
+ aVert.Pos().setX(aVert.Pos().getX() + nGridWidth); //for textgrid refactor
+ }
+ }
+ else if( bBorder )
+ {
+ SwRect aVert( Point( aGrid.Left(),
+ aTmp.Pos().getY() ), Size( 1, nHeight ) );
+ if( bLeft )
+ PaintBorderLine(rRect,aVert,this,pCol);
+ if( bRight )
+ {
+ aVert.Pos().setX(nGridRight);
+ PaintBorderLine(rRect,aVert,this,pCol);
+ }
+ }
+ }
+ }
+ else
+ {
+ nY += nRuby;
+ if( bBorder )
+ {
+ SwTwips nPos = std::max(aInter.Top(),aTmp.Pos().Y());
+ SwTwips nH = std::min( nBottom, nY ) - nPos;
+ SwRect aVert( Point( aGrid.Left(), nPos ),
+ Size( 1, nH ) );
+ if( nH > 0 )
+ {
+ if( bLeft )
+ PaintBorderLine(rRect,aVert,this,pCol);
+ if( bRight )
+ {
+ aVert.Pos().setX(nGridRight);
+ PaintBorderLine(rRect,aVert,this,pCol);
+ }
+ }
+ }
+ }
+ bGrid = !bGrid;
+ }
+ }
+ }
+ }
+ }
+}
+
+/**
+ * Paint margin area of a page
+ *
+ * OD 20.11.2002 for #104598#:
+ * implement paint of margin area; margin area will be painted for a
+ * view shell with a window and if the document is not in online layout.
+ *
+ * @param _rOutputRect
+ * input parameter - constant instance reference of the rectangle, for
+ * which an output has to be generated.
+ *
+ * @param _pViewShell
+ * input parameter - instance of the view shell, on which the output
+ * has to be generated.
+ */
+void SwPageFrame::PaintMarginArea( const SwRect& _rOutputRect,
+ SwViewShell const * _pViewShell ) const
+{
+ if ( _pViewShell->GetWin() && !_pViewShell->GetViewOptions()->getBrowseMode() )
+ {
+ // Simplified paint with DrawingLayer FillStyle
+ SwRect aPgRect = getFrameArea();
+ aPgRect.Intersection_( _rOutputRect );
+
+ if(!aPgRect.IsEmpty())
+ {
+ OutputDevice *pOut = _pViewShell->GetOut();
+
+ if(pOut->GetFillColor() != aGlobalRetoucheColor)
+ {
+ pOut->SetFillColor(aGlobalRetoucheColor);
+ }
+
+ pOut->DrawRect(aPgRect.SVRect());
+ }
+ }
+}
+
+const sal_Int8 SwPageFrame::mnShadowPxWidth = 9;
+
+bool SwPageFrame::IsRightShadowNeeded() const
+{
+ const SwViewShell *pSh = getRootFrame()->GetCurrShell();
+ const bool bIsLTR = getRootFrame()->IsLeftToRightViewLayout();
+
+ // We paint the right shadow if we're not in book mode
+ // or if we've no sibling or are the last page of the "row"
+ return !pSh || (!pSh->GetViewOptions()->IsViewLayoutBookMode()) || !GetNext()
+ || (this == Lower()) || (bIsLTR && OnRightPage())
+ || (!bIsLTR && !OnRightPage());
+
+}
+
+bool SwPageFrame::IsLeftShadowNeeded() const
+{
+ const SwViewShell *pSh = getRootFrame()->GetCurrShell();
+ const bool bIsLTR = getRootFrame()->IsLeftToRightViewLayout();
+
+ // We paint the left shadow if we're not in book mode
+ // or if we've no sibling or are the last page of the "row"
+ return !pSh || (!pSh->GetViewOptions()->IsViewLayoutBookMode()) || !GetPrev()
+ || (bIsLTR && !OnRightPage())
+ || (!bIsLTR && OnRightPage());
+}
+
+/**
+ * Determine rectangle for bottom page shadow
+ * for #i9719#
+ */
+/*static*/ void SwPageFrame::GetHorizontalShadowRect( const SwRect& _rPageRect,
+ const SwViewShell* _pViewShell,
+ OutputDevice const * pRenderContext,
+ SwRect& _orHorizontalShadowRect,
+ bool bPaintLeftShadow,
+ bool bPaintRightShadow,
+ bool bRightSidebar )
+{
+ const SwPostItMgr *pMgr = _pViewShell->GetPostItMgr();
+ SwRect aAlignedPageRect( _rPageRect );
+ ::SwAlignRect( aAlignedPageRect, _pViewShell, pRenderContext );
+ SwRect aPagePxRect = pRenderContext->LogicToPixel( aAlignedPageRect.SVRect() );
+
+ long lShadowAdjustment = mnShadowPxWidth - 1; // TODO: extract this
+
+ _orHorizontalShadowRect.Chg(
+ Point( aPagePxRect.Left() + (bPaintLeftShadow ? lShadowAdjustment : 0), 0 ),
+ Size( aPagePxRect.Width() - ( (bPaintLeftShadow ? lShadowAdjustment : 0) + (bPaintRightShadow ? lShadowAdjustment : 0) ),
+ mnShadowPxWidth ) );
+
+ if(pMgr && pMgr->ShowNotes() && pMgr->HasNotes())
+ {
+ // Notes are displayed, we've to extend borders
+ SwTwips aSidebarTotalWidth = pMgr->GetSidebarWidth(true) + pMgr->GetSidebarBorderWidth(true);
+ if(bRightSidebar)
+ _orHorizontalShadowRect.AddRight( aSidebarTotalWidth );
+ else
+ _orHorizontalShadowRect.AddLeft( - aSidebarTotalWidth );
+ }
+}
+
+namespace {
+
+enum PaintArea {LEFT, RIGHT, TOP, BOTTOM};
+
+}
+
+#define BORDER_TILE_SIZE 512
+
+/// Wrapper around pOut->DrawBitmapEx.
+static void lcl_paintBitmapExToRect(vcl::RenderContext *pOut, const Point& aPoint, const Size& aSize, const BitmapEx& rBitmapEx, PaintArea eArea)
+{
+ // The problem is that if we get called multiple times and the color is
+ // partly transparent, then the result will get darker and darker. To avoid
+ // this, always paint the background color before doing the real paint.
+ tools::Rectangle aRect(aPoint, aSize);
+
+ if (!aRect.IsEmpty())
+ {
+ switch (eArea)
+ {
+ case LEFT: aRect.SetLeft( aRect.Right() - 1 ); break;
+ case RIGHT: aRect.SetRight( aRect.Left() + 1 ); break;
+ case TOP: aRect.SetTop( aRect.Bottom() - 1 ); break;
+ case BOTTOM: aRect.SetBottom( aRect.Top() + 1 ); break;
+ }
+ }
+
+ pOut->SetFillColor(SwViewOption::GetAppBackgroundColor());
+ pOut->SetLineColor();
+ pOut->DrawRect(pOut->PixelToLogic(aRect));
+
+ // Tiled render if necessary
+ tools::Rectangle aComplete(aPoint, aSize);
+ Size aTileSize(BORDER_TILE_SIZE, BORDER_TILE_SIZE);
+
+ long iterX = eArea != RIGHT && eArea != LEFT ? BORDER_TILE_SIZE : 0;
+ long iterY = eArea == RIGHT || eArea == LEFT ? BORDER_TILE_SIZE : 0;
+
+ for (tools::Rectangle aTile(aPoint, aTileSize); true; aTile.Move(iterX, iterY))
+ {
+ tools::Rectangle aRender = aComplete.GetIntersection(aTile);
+ if (aRender.IsEmpty())
+ break;
+ pOut->DrawBitmapEx(pOut->PixelToLogic(aRender.TopLeft()),
+ pOut->PixelToLogic(aRender.GetSize()),
+ Point(0, 0), aRender.GetSize(),
+ rBitmapEx);
+ }
+
+}
+
+/**
+ * Paint page border and shadow
+ *
+ * for #i9719#
+ * implement paint of page border and shadow
+*/
+/*static*/ void SwPageFrame::PaintBorderAndShadow( const SwRect& _rPageRect,
+ const SwViewShell* _pViewShell,
+ bool bPaintLeftShadow,
+ bool bPaintRightShadow,
+ bool bRightSidebar )
+{
+ // No shadow in prefs
+ if (!SwViewOption::IsShadow())
+ return;
+
+ // #i16816# tagged pdf support
+ SwTaggedPDFHelper aTaggedPDFHelper( nullptr, nullptr, nullptr, *_pViewShell->GetOut() );
+
+ static vcl::DeleteOnDeinit<drawinglayer::primitive2d::DiscreteShadow> shadowMaskObj(
+ new drawinglayer::primitive2d::DiscreteShadow(
+ vcl::bitmap::loadFromName(BMP_PAGE_SHADOW_MASK,
+ ImageLoadFlags::IgnoreDarkTheme | ImageLoadFlags::IgnoreScalingFactor)));
+
+ drawinglayer::primitive2d::DiscreteShadow& shadowMask = *shadowMaskObj.get();
+ static vcl::DeleteOnDeinit< BitmapEx > aPageTopRightShadowObj( new BitmapEx );
+ static vcl::DeleteOnDeinit< BitmapEx > aPageBottomRightShadowObj( new BitmapEx );
+ static vcl::DeleteOnDeinit< BitmapEx > aPageBottomLeftShadowObj( new BitmapEx );
+ static vcl::DeleteOnDeinit< BitmapEx > aPageBottomShadowBaseObj( new BitmapEx );
+ static vcl::DeleteOnDeinit< BitmapEx > aPageRightShadowBaseObj( new BitmapEx );
+ static vcl::DeleteOnDeinit< BitmapEx > aPageTopShadowBaseObj( new BitmapEx );
+ static vcl::DeleteOnDeinit< BitmapEx > aPageTopLeftShadowObj( new BitmapEx );
+ static vcl::DeleteOnDeinit< BitmapEx > aPageLeftShadowBaseObj( new BitmapEx );
+ BitmapEx& aPageTopRightShadow = *aPageTopRightShadowObj.get();
+ BitmapEx& aPageBottomRightShadow = *aPageBottomRightShadowObj.get();
+ BitmapEx& aPageBottomLeftShadow = *aPageBottomLeftShadowObj.get();
+ BitmapEx& aPageBottomShadow = *aPageBottomShadowBaseObj.get();
+ BitmapEx& aPageRightShadow = *aPageRightShadowBaseObj.get();
+ BitmapEx& aPageTopShadow = *aPageTopShadowBaseObj.get();
+ BitmapEx& aPageTopLeftShadow = *aPageTopLeftShadowObj.get();
+ BitmapEx& aPageLeftShadow = *aPageLeftShadowBaseObj.get();
+ static Color aShadowColor( COL_AUTO );
+
+ SwRect aAlignedPageRect( _rPageRect );
+ ::SwAlignRect( aAlignedPageRect, _pViewShell, _pViewShell->GetOut() );
+ SwRect aPagePxRect = _pViewShell->GetOut()->LogicToPixel( aAlignedPageRect.SVRect() );
+
+ if (aShadowColor != SwViewOption::GetShadowColor())
+ {
+ aShadowColor = SwViewOption::GetShadowColor();
+
+ AlphaMask aMask( shadowMask.getBottomRight().GetBitmap() );
+ Bitmap aFilledSquare( aMask.GetSizePixel(), 24 );
+ aFilledSquare.Erase( aShadowColor );
+ aPageBottomRightShadow = BitmapEx( aFilledSquare, aMask );
+
+ aMask = AlphaMask( shadowMask.getBottomLeft().GetBitmap() );
+ aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
+ aFilledSquare.Erase( aShadowColor );
+ aPageBottomLeftShadow = BitmapEx( aFilledSquare, aMask );
+
+ aMask = AlphaMask( shadowMask.getBottom().GetBitmap() );
+ aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
+ aFilledSquare.Erase( aShadowColor );
+ aPageBottomShadow = BitmapEx( aFilledSquare, aMask );
+
+ aMask = AlphaMask( shadowMask.getTop().GetBitmap() );
+ aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
+ aFilledSquare.Erase( aShadowColor );
+ aPageTopShadow = BitmapEx( aFilledSquare, aMask );
+
+ aMask = AlphaMask( shadowMask.getTopRight().GetBitmap() );
+ aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
+ aFilledSquare.Erase( aShadowColor );
+ aPageTopRightShadow = BitmapEx( aFilledSquare, aMask );
+
+ aMask = AlphaMask( shadowMask.getRight().GetBitmap() );
+ aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
+ aFilledSquare.Erase( aShadowColor );
+ aPageRightShadow = BitmapEx( aFilledSquare, aMask );
+
+ aMask = AlphaMask( shadowMask.getTopLeft().GetBitmap() );
+ aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
+ aFilledSquare.Erase( aShadowColor );
+ aPageTopLeftShadow = BitmapEx( aFilledSquare, aMask );
+
+ aMask = AlphaMask( shadowMask.getLeft().GetBitmap() );
+ aFilledSquare = Bitmap( aMask.GetSizePixel(), 24 );
+ aFilledSquare.Erase( aShadowColor );
+ aPageLeftShadow = BitmapEx( aFilledSquare, aMask );
+ }
+
+ SwRect aPaintRect;
+ OutputDevice *pOut = _pViewShell->GetOut();
+
+ SwPageFrame::GetHorizontalShadowRect( _rPageRect, _pViewShell, pOut, aPaintRect, bPaintLeftShadow, bPaintRightShadow, bRightSidebar );
+
+ // Right shadow & corners
+ if ( bPaintRightShadow )
+ {
+ pOut->DrawBitmapEx( pOut->PixelToLogic( Point( aPaintRect.Right(), aPagePxRect.Bottom() + 1 - (aPageBottomRightShadow.GetSizePixel().Height() - mnShadowPxWidth) ) ),
+ aPageBottomRightShadow );
+ pOut->DrawBitmapEx( pOut->PixelToLogic( Point( aPaintRect.Right(), aPagePxRect.Top() - mnShadowPxWidth ) ),
+ aPageTopRightShadow );
+
+ if (aPagePxRect.Height() > 2 * mnShadowPxWidth)
+ {
+ const long nWidth = aPageRightShadow.GetSizePixel().Width();
+ const long nHeight = aPagePxRect.Height() - 2 * (mnShadowPxWidth - 1);
+ if (aPageRightShadow.GetSizePixel().Height() < BORDER_TILE_SIZE)
+ aPageRightShadow.Scale(Size(nWidth, BORDER_TILE_SIZE), BmpScaleFlag::Fast);
+
+ lcl_paintBitmapExToRect(pOut,
+ Point(aPaintRect.Right() + mnShadowPxWidth, aPagePxRect.Top() + mnShadowPxWidth - 1),
+ Size(nWidth, nHeight),
+ aPageRightShadow, RIGHT);
+ }
+ }
+
+ // Left shadows and corners
+ if(bPaintLeftShadow)
+ {
+ const long lLeft = aPaintRect.Left() - aPageBottomLeftShadow.GetSizePixel().Width();
+ pOut->DrawBitmapEx( pOut->PixelToLogic( Point( lLeft,
+ aPagePxRect.Bottom() + 1 + mnShadowPxWidth - aPageBottomLeftShadow.GetSizePixel().Height() ) ), aPageBottomLeftShadow );
+ pOut->DrawBitmapEx( pOut->PixelToLogic( Point( lLeft, aPagePxRect.Top() - mnShadowPxWidth ) ), aPageTopLeftShadow );
+ if (aPagePxRect.Height() > 2 * mnShadowPxWidth)
+ {
+ const long nWidth = aPageLeftShadow.GetSizePixel().Width();
+ const long nHeight = aPagePxRect.Height() - 2 * (mnShadowPxWidth - 1);
+ if (aPageLeftShadow.GetSizePixel().Height() < BORDER_TILE_SIZE)
+ aPageLeftShadow.Scale(Size(nWidth, BORDER_TILE_SIZE), BmpScaleFlag::Fast);
+
+ lcl_paintBitmapExToRect(pOut,
+ Point(lLeft, aPagePxRect.Top() + mnShadowPxWidth - 1),
+ Size(nWidth, nHeight),
+ aPageLeftShadow, LEFT);
+ }
+ }
+
+ // Bottom shadow
+ const long nBottomHeight = aPageBottomShadow.GetSizePixel().Height();
+ if (aPageBottomShadow.GetSizePixel().Width() < BORDER_TILE_SIZE)
+ aPageBottomShadow.Scale(Size(BORDER_TILE_SIZE, nBottomHeight), BmpScaleFlag::Fast);
+
+ lcl_paintBitmapExToRect(pOut,
+ Point(aPaintRect.Left(), aPagePxRect.Bottom() + 2),
+ Size(aPaintRect.Width(), nBottomHeight),
+ aPageBottomShadow, BOTTOM);
+
+ // Top shadow
+ const long nTopHeight = aPageTopShadow.GetSizePixel().Height();
+ if (aPageTopShadow.GetSizePixel().Width() < BORDER_TILE_SIZE)
+ aPageTopShadow.Scale(Size(BORDER_TILE_SIZE, nTopHeight), BmpScaleFlag::Fast);
+
+ lcl_paintBitmapExToRect(pOut,
+ Point(aPaintRect.Left(), aPagePxRect.Top() - mnShadowPxWidth),
+ Size(aPaintRect.Width(), nTopHeight),
+ aPageTopShadow, TOP);
+}
+
+/**
+ * mod #i6193# paint sidebar for notes
+ * IMPORTANT: if you change the rects here, also change SwPostItMgr::ScrollbarHit
+ */
+/*static*/void SwPageFrame::PaintNotesSidebar(const SwRect& _rPageRect, SwViewShell* _pViewShell, sal_uInt16 nPageNum, bool bRight)
+{
+ //TODO: cut out scrollbar area and arrows out of sidepane rect, otherwise it could flicker when pressing arrow buttons
+ if (!_pViewShell )
+ return;
+
+ SwRect aPageRect( _rPageRect );
+ SwAlignRect( aPageRect, _pViewShell, _pViewShell->GetOut() );
+
+ const SwPostItMgr *pMgr = _pViewShell->GetPostItMgr();
+ if (pMgr && pMgr->ShowNotes() && pMgr->HasNotes()) // do not show anything in print preview
+ {
+ sal_Int32 nScrollerHeight = pMgr->GetSidebarScrollerHeight();
+ const tools::Rectangle &aVisRect = _pViewShell->VisArea().SVRect();
+ //draw border and sidepane
+ _pViewShell->GetOut()->SetLineColor();
+ if (!bRight)
+ {
+ _pViewShell->GetOut()->SetFillColor(COL_NOTES_SIDEPANE_BORDER);
+ _pViewShell->GetOut()->DrawRect(tools::Rectangle(Point(aPageRect.Left()-pMgr->GetSidebarBorderWidth(),aPageRect.Top()),Size(pMgr->GetSidebarBorderWidth(),aPageRect.Height()))) ;
+ if (Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
+ _pViewShell->GetOut()->SetFillColor(COL_BLACK);
+ else
+ _pViewShell->GetOut()->SetFillColor(COL_NOTES_SIDEPANE);
+ _pViewShell->GetOut()->DrawRect(tools::Rectangle(Point(aPageRect.Left()-pMgr->GetSidebarWidth()-pMgr->GetSidebarBorderWidth(),aPageRect.Top()),Size(pMgr->GetSidebarWidth(),aPageRect.Height()))) ;
+ }
+ else
+ {
+ _pViewShell->GetOut()->SetFillColor(COL_NOTES_SIDEPANE_BORDER);
+ SwRect aSidebarBorder(aPageRect.TopRight(),Size(pMgr->GetSidebarBorderWidth(),aPageRect.Height()));
+ _pViewShell->GetOut()->DrawRect(aSidebarBorder.SVRect());
+ if (Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
+ _pViewShell->GetOut()->SetFillColor(COL_BLACK);
+ else
+ _pViewShell->GetOut()->SetFillColor(COL_NOTES_SIDEPANE);
+ SwRect aSidebar(Point(aPageRect.Right()+pMgr->GetSidebarBorderWidth(),aPageRect.Top()),Size(pMgr->GetSidebarWidth(),aPageRect.Height()));
+ _pViewShell->GetOut()->DrawRect(aSidebar.SVRect());
+ }
+ if (pMgr->ShowScrollbar(nPageNum))
+ {
+ // draw scrollbar area and arrows
+ Point aPointBottom;
+ Point aPointTop;
+ aPointBottom = !bRight ? Point(aPageRect.Left() - pMgr->GetSidebarWidth() - pMgr->GetSidebarBorderWidth() + _pViewShell->GetOut()->PixelToLogic(Size(2,0)).Width(),aPageRect.Bottom()- _pViewShell->GetOut()->PixelToLogic(Size(0,2+pMgr->GetSidebarScrollerHeight())).Height()) :
+ Point(aPageRect.Right() + pMgr->GetSidebarBorderWidth() + _pViewShell->GetOut()->PixelToLogic(Size(2,0)).Width(),aPageRect.Bottom()- _pViewShell->GetOut()->PixelToLogic(Size(0,2+pMgr->GetSidebarScrollerHeight())).Height());
+ aPointTop = !bRight ? Point(aPageRect.Left() - pMgr->GetSidebarWidth() + _pViewShell->GetOut()->PixelToLogic(Size(2,0)).Width(),aPageRect.Top() + _pViewShell->GetOut()->PixelToLogic(Size(0,2)).Height()) :
+ Point(aPageRect.Right() + pMgr->GetSidebarBorderWidth() + _pViewShell->GetOut()->PixelToLogic(Size(2,0)).Width(),aPageRect.Top() + _pViewShell->GetOut()->PixelToLogic(Size(0,2)).Height());
+ Size aSize(pMgr->GetSidebarWidth() - _pViewShell->GetOut()->PixelToLogic(Size(4,0)).Width(), _pViewShell->GetOut()->PixelToLogic(Size(0,nScrollerHeight)).Height()) ;
+ tools::Rectangle aRectBottom(aPointBottom,aSize);
+ tools::Rectangle aRectTop(aPointTop,aSize);
+
+ if (aRectBottom.IsOver(aVisRect))
+ {
+
+ if (Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
+ {
+ _pViewShell->GetOut()->SetLineColor(COL_WHITE);
+ _pViewShell->GetOut()->SetFillColor(COL_BLACK);
+ }
+ else
+ {
+ _pViewShell->GetOut()->SetLineColor(COL_BLACK);
+ _pViewShell->GetOut()->SetFillColor(COL_NOTES_SIDEPANE_SCROLLAREA);
+ }
+ _pViewShell->GetOut()->DrawRect(aRectBottom);
+ _pViewShell->GetOut()->DrawLine(aPointBottom + Point(pMgr->GetSidebarWidth()/3,0), aPointBottom + Point(pMgr->GetSidebarWidth()/3 , _pViewShell->GetOut()->PixelToLogic(Size(0,nScrollerHeight)).Height()));
+
+ _pViewShell->GetOut()->SetLineColor();
+ Point aMiddleFirst(aPointBottom + Point(pMgr->GetSidebarWidth()/6,_pViewShell->GetOut()->PixelToLogic(Size(0,nScrollerHeight)).Height()/2));
+ Point aMiddleSecond(aPointBottom + Point(pMgr->GetSidebarWidth()/3*2,_pViewShell->GetOut()->PixelToLogic(Size(0,nScrollerHeight)).Height()/2));
+ PaintNotesSidebarArrows(aMiddleFirst,aMiddleSecond,_pViewShell,pMgr->GetArrowColor(KEY_PAGEUP,nPageNum), pMgr->GetArrowColor(KEY_PAGEDOWN,nPageNum));
+ }
+ if (aRectTop.IsOver(aVisRect))
+ {
+ if (Application::GetSettings().GetStyleSettings().GetHighContrastMode() )
+ {
+ _pViewShell->GetOut()->SetLineColor(COL_WHITE);
+ _pViewShell->GetOut()->SetFillColor(COL_BLACK);
+ }
+ else
+ {
+ _pViewShell->GetOut()->SetLineColor(COL_BLACK);
+ _pViewShell->GetOut()->SetFillColor(COL_NOTES_SIDEPANE_SCROLLAREA);
+ }
+ _pViewShell->GetOut()->DrawRect(aRectTop);
+ _pViewShell->GetOut()->DrawLine(aPointTop + Point(pMgr->GetSidebarWidth()/3*2,0), aPointTop + Point(pMgr->GetSidebarWidth()/3*2 , _pViewShell->GetOut()->PixelToLogic(Size(0,nScrollerHeight)).Height()));
+
+ _pViewShell->GetOut()->SetLineColor();
+ Point aMiddleFirst(aPointTop + Point(pMgr->GetSidebarWidth()/3,_pViewShell->GetOut()->PixelToLogic(Size(0,nScrollerHeight)).Height()/2));
+ Point aMiddleSecond(aPointTop + Point(pMgr->GetSidebarWidth()/6*5,_pViewShell->GetOut()->PixelToLogic(Size(0,nScrollerHeight)).Height()/2));
+ PaintNotesSidebarArrows(aMiddleFirst,aMiddleSecond,_pViewShell, pMgr->GetArrowColor(KEY_PAGEUP,nPageNum), pMgr->GetArrowColor(KEY_PAGEDOWN,nPageNum));
+ }
+ }
+ }
+}
+
+/*static*/ void SwPageFrame::PaintNotesSidebarArrows(const Point &aMiddleFirst, const Point &aMiddleSecond, SwViewShell const * _pViewShell, const Color& rColorUp, const Color& rColorDown)
+{
+ tools::Polygon aTriangleUp(3);
+ tools::Polygon aTriangleDown(3);
+
+ aTriangleUp.SetPoint(aMiddleFirst + Point(0,_pViewShell->GetOut()->PixelToLogic(Size(0,-3)).Height()),0);
+ aTriangleUp.SetPoint(aMiddleFirst + Point(_pViewShell->GetOut()->PixelToLogic(Size(-3,0)).Width(),_pViewShell->GetOut()->PixelToLogic(Size(0,3)).Height()),1);
+ aTriangleUp.SetPoint(aMiddleFirst + Point(_pViewShell->GetOut()->PixelToLogic(Size(3,0)).Width(),_pViewShell->GetOut()->PixelToLogic(Size(0,3)).Height()),2);
+
+ aTriangleDown.SetPoint(aMiddleSecond + Point(_pViewShell->GetOut()->PixelToLogic(Size(-3,0)).Width(),_pViewShell->GetOut()->PixelToLogic(Size(0,-3)).Height()),0);
+ aTriangleDown.SetPoint(aMiddleSecond + Point(_pViewShell->GetOut()->PixelToLogic(Size(+3,0)).Width(),_pViewShell->GetOut()->PixelToLogic(Size(0,-3)).Height()),1);
+ aTriangleDown.SetPoint(aMiddleSecond + Point(0,_pViewShell->GetOut()->PixelToLogic(Size(0,3)).Height()),2);
+
+ _pViewShell->GetOut()->SetFillColor(rColorUp);
+ _pViewShell->GetOut()->DrawPolygon(aTriangleUp);
+ _pViewShell->GetOut()->SetFillColor(rColorDown);
+ _pViewShell->GetOut()->DrawPolygon(aTriangleDown);
+}
+
+/**
+ * Get bound rectangle of border and shadow for repaints
+ *
+ * for #i9719#
+ */
+/*static*/ void SwPageFrame::GetBorderAndShadowBoundRect( const SwRect& _rPageRect,
+ const SwViewShell* _pViewShell,
+ OutputDevice const * pRenderContext,
+ SwRect& _orBorderAndShadowBoundRect,
+ bool bLeftShadow,
+ bool bRightShadow,
+ bool bRightSidebar
+ )
+{
+ SwRect aAlignedPageRect( _rPageRect );
+ ::SwAlignRect( aAlignedPageRect, _pViewShell, pRenderContext );
+ SwRect aPagePxRect = pRenderContext->LogicToPixel( aAlignedPageRect.SVRect() );
+ aPagePxRect.AddBottom( mnShadowPxWidth + 1 );
+ aPagePxRect.AddTop( - mnShadowPxWidth - 1 );
+
+ SwRect aTmpRect;
+
+ // Always ask for full shadow since we want a bounding rect
+ // including at least the page frame
+ SwPageFrame::GetHorizontalShadowRect( _rPageRect, _pViewShell, pRenderContext, aTmpRect, false, false, bRightSidebar );
+
+ if(bLeftShadow) aPagePxRect.Left( aTmpRect.Left() - mnShadowPxWidth - 1);
+ if(bRightShadow) aPagePxRect.Right( aTmpRect.Right() + mnShadowPxWidth + 1);
+
+ _orBorderAndShadowBoundRect = pRenderContext->PixelToLogic( aPagePxRect.SVRect() );
+}
+
+SwRect SwPageFrame::GetBoundRect(OutputDevice const * pOutputDevice) const
+{
+ const SwViewShell *pSh = getRootFrame()->GetCurrShell();
+ SwRect aPageRect( getFrameArea() );
+ SwRect aResult;
+
+ if(!pSh) {
+ return SwRect( Point(0, 0), Size(0, 0) );
+ }
+
+ SwPageFrame::GetBorderAndShadowBoundRect( aPageRect, pSh, pOutputDevice, aResult,
+ IsLeftShadowNeeded(), IsRightShadowNeeded(), SidebarPosition() == sw::sidebarwindows::SidebarPosition::RIGHT );
+ return aResult;
+}
+
+/*static*/ SwTwips SwPageFrame::GetSidebarBorderWidth( const SwViewShell* _pViewShell )
+{
+ const SwPostItMgr* pPostItMgr = _pViewShell ? _pViewShell->GetPostItMgr() : nullptr;
+ const SwTwips nRet = pPostItMgr && pPostItMgr->HasNotes() && pPostItMgr->ShowNotes() ? pPostItMgr->GetSidebarWidth() + pPostItMgr->GetSidebarBorderWidth() : 0;
+ return nRet;
+}
+
+void SwFrame::PaintBaBo( const SwRect& rRect, const SwPageFrame *pPage,
+ const bool bOnlyTextBackground ) const
+{
+ if ( !pPage )
+ pPage = FindPageFrame();
+
+ OutputDevice *pOut = gProp.pSGlobalShell->GetOut();
+
+ // #i16816# tagged pdf support
+ SwTaggedPDFHelper aTaggedPDFHelper( nullptr, nullptr, nullptr, *pOut );
+
+ pOut->Push( PushFlags::FILLCOLOR|PushFlags::LINECOLOR );
+ pOut->SetLineColor();
+
+ SwBorderAttrAccess aAccess( SwFrame::GetCache(), this );
+ const SwBorderAttrs &rAttrs = *aAccess.Get();
+
+ // take care of page margin area
+ // Note: code move from <SwFrame::PaintSwFrameBackground(..)> to new method
+ // <SwPageFrame::Paintmargin(..)>.
+ if ( IsPageFrame() && !bOnlyTextBackground)
+ {
+ static_cast<const SwPageFrame*>(this)->PaintMarginArea( rRect, gProp.pSGlobalShell );
+ }
+
+ // paint background
+ {
+ PaintSwFrameBackground( rRect, pPage, rAttrs, false, true/*bLowerBorder*/, bOnlyTextBackground );
+ }
+
+ // paint border before painting background
+ // paint grid for page frame and paint border
+ if (!bOnlyTextBackground)
+ {
+ SwRect aRect( rRect );
+
+ if( IsPageFrame() )
+ {
+ static_cast<const SwPageFrame*>(this)->PaintGrid( pOut, aRect );
+ }
+
+ PaintSwFrameShadowAndBorder(aRect, pPage, rAttrs);
+ }
+
+ pOut->Pop();
+}
+
+static bool lcl_compareFillAttributes(const drawinglayer::attribute::SdrAllFillAttributesHelperPtr& pA, const drawinglayer::attribute::SdrAllFillAttributesHelperPtr& pB)
+{
+ if (pA == pB)
+ return true;
+ if (!pA || !pB)
+ return false;
+ return pA->getFillAttribute() == pB->getFillAttribute();
+}
+
+/// Do not paint background for fly frames without a background brush by
+/// calling <PaintBaBo> at the page or at the fly frame its anchored
+void SwFrame::PaintSwFrameBackground( const SwRect &rRect, const SwPageFrame *pPage,
+ const SwBorderAttrs & rAttrs,
+ const bool bLowerMode,
+ const bool bLowerBorder,
+ const bool bOnlyTextBackground ) const
+{
+ // #i1837# - no paint of table background, if corresponding option is *not* set.
+ if( IsTabFrame() &&
+ !gProp.pSGlobalShell->GetViewOptions()->IsTable() )
+ {
+ return;
+ }
+
+ // nothing to do for covered table cells:
+ if( IsCellFrame() && IsCoveredCell() )
+ return;
+
+ SwViewShell *pSh = gProp.pSGlobalShell;
+
+ // #i16816# tagged pdf support
+ SwTaggedPDFHelper aTaggedPDFHelper( nullptr, nullptr, nullptr, *pSh->GetOut() );
+
+ const SvxBrushItem* pItem;
+ // temporary background brush for a fly frame without a background brush
+ std::unique_ptr<SvxBrushItem> pTmpBackBrush;
+ const Color* pCol;
+ SwRect aOrigBackRect;
+ const bool bPageFrame = IsPageFrame();
+ bool bLowMode = true;
+ drawinglayer::attribute::SdrAllFillAttributesHelperPtr aFillAttributes;
+
+ bool bBack = GetBackgroundBrush( aFillAttributes, pItem, pCol, aOrigBackRect, bLowerMode, /*bConsiderTextBox=*/false );
+ //- Output if a separate background is used.
+ bool bNoFlyBackground = !gProp.bSFlyMetafile && !bBack && IsFlyFrame();
+ if ( bNoFlyBackground )
+ {
+ // Fly frame has no background.
+ // Try to find background brush at parents, if previous call of
+ // <GetBackgroundBrush> disabled this option with the parameter <bLowerMode>
+ if ( bLowerMode )
+ {
+ bBack = GetBackgroundBrush( aFillAttributes, pItem, pCol, aOrigBackRect, false, /*bConsiderTextBox=*/false );
+ }
+ // If still no background found for the fly frame, initialize the
+ // background brush <pItem> with global retouche color and set <bBack>
+ // to true, that fly frame will paint its background using this color.
+ if ( !bBack )
+ {
+ // #i6467# - on print output, pdf output and in embedded mode not editing color COL_WHITE is used
+ // instead of the global retouche color.
+ if ( pSh->GetOut()->GetOutDevType() == OUTDEV_PRINTER ||
+ pSh->GetViewOptions()->IsPDFExport() ||
+ ( pSh->GetDoc()->GetDocShell()->GetCreateMode() == SfxObjectCreateMode::EMBEDDED &&
+ !pSh->GetDoc()->GetDocShell()->IsInPlaceActive()
+ )
+ )
+ {
+ pTmpBackBrush.reset(new SvxBrushItem( COL_WHITE, RES_BACKGROUND ));
+
+ //UUU
+ aFillAttributes = std::make_shared<drawinglayer::attribute::SdrAllFillAttributesHelper>(COL_WHITE);
+ }
+ else
+ {
+ pTmpBackBrush.reset(new SvxBrushItem( aGlobalRetoucheColor, RES_BACKGROUND));
+
+ //UUU
+ aFillAttributes = std::make_shared<drawinglayer::attribute::SdrAllFillAttributesHelper>(aGlobalRetoucheColor);
+ }
+
+ pItem = pTmpBackBrush.get();
+ bBack = true;
+ }
+ }
+
+ SwRect aPaintRect( getFrameArea() );
+ if( IsTextFrame() || IsSctFrame() )
+ aPaintRect = UnionFrame( true );
+
+ // bOnlyTextBackground means background that's on top of background shapes,
+ // this includes both text and cell frames.
+ if ( (!bOnlyTextBackground || IsTextFrame() || IsCellFrame()) && aPaintRect.IsOver( rRect ) )
+ {
+ if ( bBack || bPageFrame || !bLowerMode )
+ {
+ const bool bBrowse = pSh->GetViewOptions()->getBrowseMode();
+ SwRect aRect;
+ if ( (bPageFrame && bBrowse) ||
+ (IsTextFrame() && getFramePrintArea().SSize() == getFrameArea().SSize()) )
+ {
+ aRect = getFrameArea();
+ ::SwAlignRect( aRect, gProp.pSGlobalShell, gProp.pSGlobalShell->GetOut() );
+ }
+ else
+ {
+ if ( bPageFrame )
+ {
+ aRect = getFrameArea();
+ }
+ else
+ {
+ ::lcl_CalcBorderRect( aRect, this, rAttrs, false, gProp);
+ }
+
+ if ( (IsTextFrame() || IsTabFrame()) && GetPrev() )
+ {
+ if ( GetPrev()->GetAttrSet()->GetBackground() == GetAttrSet()->GetBackground() &&
+ lcl_compareFillAttributes(GetPrev()->getSdrAllFillAttributesHelper(), getSdrAllFillAttributesHelper()))
+ {
+ aRect.Top( getFrameArea().Top() );
+ }
+ }
+ }
+ aRect.Intersection( rRect );
+
+ OutputDevice *pOut = pSh->GetOut();
+
+ if ( aRect.HasArea() )
+ {
+ std::unique_ptr<SvxBrushItem> pNewItem;
+
+ if( pCol )
+ {
+ pNewItem.reset(new SvxBrushItem( *pCol, RES_BACKGROUND ));
+ pItem = pNewItem.get();
+ aFillAttributes = std::make_shared<drawinglayer::attribute::SdrAllFillAttributesHelper>(*pCol);
+ }
+
+ SwRegionRects aRegion( aRect );
+ basegfx::B2DPolygon aB2DPolygon{tools::Polygon(aRect.SVRect()).getB2DPolygon()};
+ basegfx::utils::B2DClipState aClipState{basegfx::B2DPolyPolygon(aB2DPolygon)};
+ if (pPage->GetSortedObjs() &&
+ pSh->GetDoc()->getIDocumentSettingAccess().get(DocumentSettingId::SUBTRACT_FLYS))
+ {
+ ::lcl_SubtractFlys( this, pPage, aRect, aRegion, aClipState, gProp );
+ }
+
+ // Determine, if background transparency
+ // have to be considered for drawing.
+ // Status Quo: background transparency have to be
+ // considered for fly frames
+ const bool bConsiderBackgroundTransparency = IsFlyFrame();
+ bool bDone(false);
+
+ // #i125189# We are also done when the new DrawingLayer FillAttributes are used
+ // or the FillStyle is set (different from drawing::FillStyle_NONE)
+ if(pOut && aFillAttributes)
+ {
+ if(aFillAttributes->isUsed())
+ {
+ // check if really something is painted
+ bDone = DrawFillAttributes(aFillAttributes, aOrigBackRect, aRegion, aClipState, *pOut);
+ }
+
+ if(!bDone)
+ {
+ // if not, still a FillStyle could be set but the transparency is at 100%,
+ // thus need to check the model data itself for FillStyle (do not rely on
+ // SdrAllFillAttributesHelper since it already contains optimized information,
+ // e.g. transparency leads to no fill)
+ const drawing::FillStyle eFillStyle(GetAttrSet()->Get(XATTR_FILLSTYLE).GetValue());
+
+ if(drawing::FillStyle_NONE != eFillStyle)
+ {
+ bDone = true;
+ }
+ }
+ }
+
+ if(!bDone)
+ {
+ for (size_t i = 0; i < aRegion.size(); ++i)
+ {
+ if (1 < aRegion.size())
+ {
+ ::SwAlignRect( aRegion[i], gProp.pSGlobalShell, gProp.pSGlobalShell->GetOut() );
+ if( !aRegion[i].HasArea() )
+ continue;
+ }
+ // add 6th parameter to indicate, if background transparency have to be considered
+ // Set missing 5th parameter to the default value GRFNUM_NO
+ // - see declaration in /core/inc/frmtool.hxx.
+ ::DrawGraphic(
+ pItem,
+ pOut,
+ aOrigBackRect,
+ aRegion[i],
+ GRFNUM_NO,
+ bConsiderBackgroundTransparency );
+ }
+ }
+ }
+ }
+ else
+ bLowMode = bLowerMode;
+ }
+
+ // delete temporary background brush.
+ pTmpBackBrush.reset();
+
+ //Now process lower and his neighbour.
+ //We end this as soon as a Frame leaves the chain and therefore is not a lower
+ //of me anymore
+ const SwFrame *pFrame = GetLower();
+ if ( pFrame )
+ {
+ SwRect aFrameRect;
+ SwRect aRect( GetPaintArea() );
+ aRect.Intersection_( rRect );
+ SwRect aBorderRect( aRect );
+ SwShortCut aShortCut( *pFrame, aBorderRect );
+ do
+ { if ( gProp.pSProgress )
+ SfxProgress::Reschedule();
+
+ aFrameRect = pFrame->GetPaintArea();
+ if ( aFrameRect.IsOver( aBorderRect ) )
+ {
+ SwBorderAttrAccess aAccess( SwFrame::GetCache(), pFrame );
+ const SwBorderAttrs &rTmpAttrs = *aAccess.Get();
+ if ( ( pFrame->IsLayoutFrame() && bLowerBorder ) || aFrameRect.IsOver( aRect ) )
+ {
+ pFrame->PaintSwFrameBackground( aRect, pPage, rTmpAttrs, bLowMode,
+ bLowerBorder, bOnlyTextBackground );
+ }
+
+ if ( bLowerBorder )
+ {
+ pFrame->PaintSwFrameShadowAndBorder( aBorderRect, pPage, rTmpAttrs );
+ }
+ }
+ pFrame = pFrame->GetNext();
+ } while ( pFrame && pFrame->GetUpper() == this &&
+ !aShortCut.Stop( aFrameRect ) );
+ }
+}
+
+/// Refreshes all subsidiary lines of a page.
+void SwPageFrame::RefreshSubsidiary( const SwRect &rRect ) const
+{
+ if ( isSubsidiaryLinesEnabled() || isTableBoundariesEnabled()
+ || isSubsidiaryLinesForSectionsEnabled() || isSubsidiaryLinesFlysEnabled() )
+ {
+ if ( rRect.HasArea() )
+ {
+ //During paint using the root, the array is controlled from there.
+ //Otherwise we'll handle it for our self.
+ bool bDelSubs = false;
+ if ( !gProp.pSSubsLines )
+ {
+ gProp.pSSubsLines.reset(new SwSubsRects);
+ // create container for special subsidiary lines
+ gProp.pSSpecSubsLines.reset(new SwSubsRects);
+ bDelSubs = true;
+ }
+
+ RefreshLaySubsidiary( this, rRect );
+
+ if ( bDelSubs )
+ {
+ // paint special subsidiary lines and delete its container
+ gProp.pSSpecSubsLines->PaintSubsidiary( gProp.pSGlobalShell->GetOut(), nullptr, gProp );
+ gProp.pSSpecSubsLines.reset();
+
+ gProp.pSSubsLines->PaintSubsidiary(gProp.pSGlobalShell->GetOut(), gProp.pSLines.get(), gProp);
+ gProp.pSSubsLines.reset();
+ }
+ }
+ }
+}
+
+void SwLayoutFrame::RefreshLaySubsidiary( const SwPageFrame *pPage,
+ const SwRect &rRect ) const
+{
+ const bool bSubsOpt = isSubsidiaryLinesEnabled();
+ if ( bSubsOpt )
+ PaintSubsidiaryLines( pPage, rRect );
+
+ const SwFrame *pLow = Lower();
+ if( !pLow )
+ return;
+ SwShortCut aShortCut( *pLow, rRect );
+ while( pLow && !aShortCut.Stop( pLow->getFrameArea() ) )
+ {
+ if ( pLow->getFrameArea().IsOver( rRect ) && pLow->getFrameArea().HasArea() )
+ {
+ if ( pLow->IsLayoutFrame() )
+ static_cast<const SwLayoutFrame*>(pLow)->RefreshLaySubsidiary( pPage, rRect);
+ else if ( pLow->GetDrawObjs() )
+ {
+ const SwSortedObjs& rObjs = *(pLow->GetDrawObjs());
+ for (SwAnchoredObject* pAnchoredObj : rObjs)
+ {
+ if ( pPage->GetFormat()->GetDoc()->getIDocumentDrawModelAccess().IsVisibleLayerId(
+ pAnchoredObj->GetDrawObj()->GetLayer() ) &&
+ dynamic_cast< const SwFlyFrame *>( pAnchoredObj ) != nullptr )
+ {
+ const SwFlyFrame *pFly =
+ static_cast<const SwFlyFrame*>(pAnchoredObj);
+ if ( pFly->IsFlyInContentFrame() && pFly->getFrameArea().IsOver( rRect ) )
+ {
+ if ( !pFly->Lower() || !pFly->Lower()->IsNoTextFrame() ||
+ !static_cast<const SwNoTextFrame*>(pFly->Lower())->HasAnimation())
+ pFly->RefreshLaySubsidiary( pPage, rRect );
+ }
+ }
+ }
+ }
+ }
+ pLow = pLow->GetNext();
+ }
+}
+
+/**
+ * Subsidiary lines to paint the PrtAreas
+ * Only the LayoutFrames which directly contain Content
+ * Paints the desired line and pays attention to not overpaint any flys
+ */
+static void lcl_RefreshLine( const SwLayoutFrame *pLay,
+ const SwPageFrame *pPage,
+ const Point &rP1,
+ const Point &rP2,
+ const SubColFlags nSubColor,
+ SwLineRects* pSubsLines )
+{
+ //In which direction do we loop? Can only be horizontal or vertical.
+ OSL_ENSURE( ((rP1.X() == rP2.X()) || (rP1.Y() == rP2.Y())),
+ "Sloped subsidiary lines are not allowed." );
+
+ const bool bHori = rP1.Y() == rP2.Y();
+
+ // use pointers to member function in order to unify flow
+ typedef long (Point:: *pmfPtGet)() const;
+ typedef void (Point:: *pmfPtSet)(long);
+ const pmfPtGet pDirPtX = &Point::X;
+ const pmfPtGet pDirPtY = &Point::Y;
+ const pmfPtGet pDirPt = bHori ? pDirPtX : pDirPtY;
+ const pmfPtSet pDirPtSetX = &Point::setX;
+ const pmfPtSet pDirPtSetY = &Point::setY;
+ const pmfPtSet pDirPtSet = bHori ? pDirPtSetX : pDirPtSetY;
+
+ Point aP1( rP1 );
+ Point aP2( rP2 );
+
+ while ( (aP1.*pDirPt)() < (aP2.*pDirPt)() )
+ {
+ //If the starting point lies in a fly, it is directly set behind the
+ //fly.
+ //The end point moves to the start if the end point lies in a fly or we
+ //have a fly between starting point and end point.
+ // In this way, every position is output one by one.
+
+ //If I'm a fly I'll only avoid those flys which are places 'above' me;
+ //this means those who are behind me in the array.
+ //Even if I'm inside a fly or inside a fly inside a fly a.s.o I won't
+ //avoid any of those flys.
+ SwOrderIter aIter( pPage );
+ const SwFlyFrame *pMyFly = pLay->FindFlyFrame();
+ if ( pMyFly )
+ {
+ aIter.Current( pMyFly->GetVirtDrawObj() );
+ while ( nullptr != (pMyFly = pMyFly->GetAnchorFrame()->FindFlyFrame()) )
+ {
+ if ( aIter()->GetOrdNum() > pMyFly->GetVirtDrawObj()->GetOrdNum() )
+ aIter.Current( pMyFly->GetVirtDrawObj() );
+ }
+ }
+ else
+ aIter.Bottom();
+
+ while ( aIter() )
+ {
+ const SwVirtFlyDrawObj *pObj = static_cast<const SwVirtFlyDrawObj*>(aIter());
+ const SwFlyFrame *pFly = pObj ? pObj->GetFlyFrame() : nullptr;
+
+ //I certainly won't avoid myself, even if I'm placed _inside_ the
+ //fly I won't avoid it.
+ if ( !pFly || (pFly == pLay || pFly->IsAnLower( pLay )) )
+ {
+ aIter.Next();
+ continue;
+ }
+
+ // do *not* consider fly frames with a transparent background.
+ // do *not* consider fly frame, which belongs to an invisible layer
+ if ( pFly->IsBackgroundTransparent() ||
+ !pFly->GetFormat()->GetDoc()->getIDocumentDrawModelAccess().IsVisibleLayerId( pObj->GetLayer() ) )
+ {
+ aIter.Next();
+ continue;
+ }
+
+ //Is the Obj placed on the line
+ const long nP1OthPt = !bHori ? rP1.X() : rP1.Y();
+ const tools::Rectangle &rBound = pObj->GetCurrentBoundRect();
+ const Point aDrPt( rBound.TopLeft() );
+ const long nDrOthPt = !bHori ? aDrPt.X() : aDrPt.Y();
+ const Size aDrSz( rBound.GetSize() );
+ const long nDrOthSz = !bHori ? aDrSz.Width() : aDrSz.Height();
+
+ if ( nP1OthPt >= nDrOthPt && nP1OthPt <= nDrOthPt + nDrOthSz )
+ {
+ const long nDrDirPt = bHori ? aDrPt.X() : aDrPt.Y();
+ const long nDrDirSz = bHori ? aDrSz.Width() : aDrSz.Height();
+
+ if ( (aP1.*pDirPt)() >= nDrDirPt && (aP1.*pDirPt)() <= nDrDirPt + nDrDirSz )
+ (aP1.*pDirPtSet)( nDrDirPt + nDrDirSz );
+
+ if ( (aP2.*pDirPt)() >= nDrDirPt && (aP1.*pDirPt)() < (nDrDirPt - 1) )
+ (aP2.*pDirPtSet)( nDrDirPt - 1 );
+ }
+ aIter.Next();
+ }
+
+ if ( (aP1.*pDirPt)() < (aP2.*pDirPt)() )
+ {
+ SwRect aRect( aP1, aP2 );
+ // use parameter <pSubsLines> instead of global variable <gProp.pSSubsLines>.
+ pSubsLines->AddLineRect( aRect, nullptr, SvxBorderLineStyle::SOLID,
+ nullptr, nSubColor, gProp );
+ }
+ aP1 = aP2;
+ (aP1.*pDirPtSet)( (aP1.*pDirPt)() + 1 );
+ aP2 = rP2;
+ }
+}
+
+static drawinglayer::primitive2d::Primitive2DContainer lcl_CreatePageAreaDelimiterPrimitives(
+ const SwRect& rRect )
+{
+ drawinglayer::primitive2d::Primitive2DContainer aSeq( 4 );
+
+ basegfx::BColor aLineColor = SwViewOption::GetDocBoundariesColor().getBColor();
+ double nLineLength = 200.0; // in Twips
+
+ Point aPoints[] = { rRect.TopLeft(), rRect.TopRight(), rRect.BottomRight(), rRect.BottomLeft() };
+ double const aXOffDirs[] = { -1.0, 1.0, 1.0, -1.0 };
+ double const aYOffDirs[] = { -1.0, -1.0, 1.0, 1.0 };
+
+ // Actually loop over the corners to create the two lines
+ for ( int i = 0; i < 4; i++ )
+ {
+ basegfx::B2DVector aHorizVector( aXOffDirs[i], 0.0 );
+ basegfx::B2DVector aVertVector( 0.0, aYOffDirs[i] );
+
+ basegfx::B2DPoint aBPoint( aPoints[i].getX(), aPoints[i].getY() );
+
+ basegfx::B2DPolygon aPolygon;
+ aPolygon.append( aBPoint + aHorizVector * nLineLength );
+ aPolygon.append( aBPoint );
+ aPolygon.append( aBPoint + aVertVector * nLineLength );
+
+ drawinglayer::primitive2d::PolygonHairlinePrimitive2D* pLine =
+ new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(
+ aPolygon, aLineColor );
+ aSeq[i] = drawinglayer::primitive2d::Primitive2DReference( pLine );
+ }
+
+ return aSeq;
+}
+
+static drawinglayer::primitive2d::Primitive2DContainer lcl_CreateRectangleDelimiterPrimitives (
+ const SwRect& rRect )
+{
+ drawinglayer::primitive2d::Primitive2DContainer aSeq( 1 );
+ basegfx::BColor aLineColor = SwViewOption::GetDocBoundariesColor().getBColor();
+
+ basegfx::B2DPolygon aPolygon;
+ aPolygon.append( basegfx::B2DPoint( rRect.Left(), rRect.Top() ) );
+ aPolygon.append( basegfx::B2DPoint( rRect.Right(), rRect.Top() ) );
+ aPolygon.append( basegfx::B2DPoint( rRect.Right(), rRect.Bottom() ) );
+ aPolygon.append( basegfx::B2DPoint( rRect.Left(), rRect.Bottom() ) );
+ aPolygon.setClosed( true );
+
+ drawinglayer::primitive2d::PolygonHairlinePrimitive2D* pLine =
+ new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(
+ aPolygon, aLineColor );
+ aSeq[0] = drawinglayer::primitive2d::Primitive2DReference( pLine );
+
+ return aSeq;
+}
+
+static drawinglayer::primitive2d::Primitive2DContainer lcl_CreateColumnAreaDelimiterPrimitives(
+ const SwRect& rRect )
+{
+ drawinglayer::primitive2d::Primitive2DContainer aSeq( 4 );
+
+ basegfx::BColor aLineColor = SwViewOption::GetDocBoundariesColor().getBColor();
+ double nLineLength = 100.0; // in Twips
+
+ Point aPoints[] = { rRect.TopLeft(), rRect.TopRight(), rRect.BottomRight(), rRect.BottomLeft() };
+ double const aXOffDirs[] = { 1.0, -1.0, -1.0, 1.0 };
+ double const aYOffDirs[] = { 1.0, 1.0, -1.0, -1.0 };
+
+ // Actually loop over the corners to create the two lines
+ for ( int i = 0; i < 4; i++ )
+ {
+ basegfx::B2DVector aHorizVector( aXOffDirs[i], 0.0 );
+ basegfx::B2DVector aVertVector( 0.0, aYOffDirs[i] );
+
+ basegfx::B2DPoint aBPoint( aPoints[i].getX(), aPoints[i].getY() );
+
+ basegfx::B2DPolygon aPolygon;
+ aPolygon.append( aBPoint + aHorizVector * nLineLength );
+ aPolygon.append( aBPoint );
+ aPolygon.append( aBPoint + aVertVector * nLineLength );
+
+ drawinglayer::primitive2d::PolygonHairlinePrimitive2D* pLine =
+ new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(
+ aPolygon, aLineColor );
+ aSeq[i] = drawinglayer::primitive2d::Primitive2DReference( pLine );
+ }
+
+ return aSeq;
+}
+
+void SwPageFrame::PaintSubsidiaryLines( const SwPageFrame *,
+ const SwRect & ) const
+{
+ if ( !gProp.pSGlobalShell->IsHeaderFooterEdit() )
+ {
+ const SwFrame* pLay = Lower();
+ const SwFrame* pFootnoteCont = nullptr;
+ const SwFrame* pPageBody = nullptr;
+ while ( pLay && !( pFootnoteCont && pPageBody ) )
+ {
+ if ( pLay->IsFootnoteContFrame( ) )
+ pFootnoteCont = pLay;
+ if ( pLay->IsBodyFrame() )
+ pPageBody = pLay;
+ pLay = pLay->GetNext();
+ }
+
+ SwRect aArea( pPageBody->getFrameArea() );
+ if ( pFootnoteCont )
+ aArea.AddBottom( pFootnoteCont->getFrameArea().Bottom() - aArea.Bottom() );
+
+ if ( !gProp.pSGlobalShell->GetViewOptions()->IsViewMetaChars( ) )
+ ProcessPrimitives( lcl_CreatePageAreaDelimiterPrimitives( aArea ) );
+ else
+ ProcessPrimitives( lcl_CreateRectangleDelimiterPrimitives( aArea ) );
+ }
+}
+
+void SwColumnFrame::PaintSubsidiaryLines( const SwPageFrame *,
+ const SwRect & ) const
+{
+ const SwFrame* pLay = Lower();
+ const SwFrame* pFootnoteCont = nullptr;
+ const SwFrame* pColBody = nullptr;
+ while ( pLay && !( pFootnoteCont && pColBody ) )
+ {
+ if ( pLay->IsFootnoteContFrame( ) )
+ pFootnoteCont = pLay;
+ if ( pLay->IsBodyFrame() )
+ pColBody = pLay;
+ pLay = pLay->GetNext();
+ }
+
+ SwRect aArea( pColBody->getFrameArea() );
+
+ // #i3662# - enlarge top of column body frame's printing area
+ // in sections to top of section frame.
+ const bool bColInSection = GetUpper()->IsSctFrame();
+ if ( bColInSection )
+ {
+ if ( IsVertical() )
+ aArea.Right( GetUpper()->getFrameArea().Right() );
+ else
+ aArea.Top( GetUpper()->getFrameArea().Top() );
+ }
+
+ if ( pFootnoteCont )
+ aArea.AddBottom( pFootnoteCont->getFrameArea().Bottom() - aArea.Bottom() );
+
+ ::SwAlignRect( aArea, gProp.pSGlobalShell, gProp.pSGlobalShell->GetOut() );
+
+ if ( !gProp.pSGlobalShell->GetViewOptions()->IsViewMetaChars( ) )
+ ProcessPrimitives( lcl_CreateColumnAreaDelimiterPrimitives( aArea ) );
+ else
+ ProcessPrimitives( lcl_CreateRectangleDelimiterPrimitives( aArea ) );
+}
+
+void SwSectionFrame::PaintSubsidiaryLines( const SwPageFrame * pPage,
+ const SwRect & rRect ) const
+{
+ const bool bNoLowerColumn = !Lower() || !Lower()->IsColumnFrame();
+ if ( bNoLowerColumn )
+ {
+ SwLayoutFrame::PaintSubsidiaryLines( pPage, rRect );
+ }
+}
+
+/**
+ * The SwBodyFrame doesn't print any subsidiary line: it's bounds are painted
+ * either by the parent page or the parent column frame.
+ */
+void SwBodyFrame::PaintSubsidiaryLines( const SwPageFrame *,
+ const SwRect & ) const
+{
+}
+
+void SwHeadFootFrame::PaintSubsidiaryLines( const SwPageFrame *, const SwRect & ) const
+{
+ if ( gProp.pSGlobalShell->IsHeaderFooterEdit() )
+ {
+ SwRect aArea( getFramePrintArea() );
+ aArea.Pos() += getFrameArea().Pos();
+ if ( !gProp.pSGlobalShell->GetViewOptions()->IsViewMetaChars( ) )
+ ProcessPrimitives( lcl_CreatePageAreaDelimiterPrimitives( aArea ) );
+ else
+ ProcessPrimitives( lcl_CreateRectangleDelimiterPrimitives( aArea ) );
+ }
+}
+
+/**
+ * This method is overridden in order to have no subsidiary lines
+ * around the footnotes.
+ */
+void SwFootnoteFrame::PaintSubsidiaryLines( const SwPageFrame *,
+ const SwRect & ) const
+{
+}
+
+/**
+ * This method is overridden in order to have no subsidiary lines
+ * around the footnotes containers.
+ */
+void SwFootnoteContFrame::PaintSubsidiaryLines( const SwPageFrame *,
+ const SwRect & ) const
+{
+}
+
+void SwLayoutFrame::PaintSubsidiaryLines( const SwPageFrame *pPage,
+ const SwRect &rRect ) const
+{
+ bool bNewTableModel = false;
+
+ // #i29550#
+ if ( IsTabFrame() || IsCellFrame() || IsRowFrame() )
+ {
+ const SwTabFrame* pTabFrame = FindTabFrame();
+ if ( pTabFrame->IsCollapsingBorders() )
+ return;
+
+ bNewTableModel = pTabFrame->GetTable()->IsNewModel();
+ // in the new table model, we have an early return for all cell-related
+ // frames, except from non-covered table cells
+ if ( bNewTableModel )
+ if ( IsTabFrame() ||
+ IsRowFrame() ||
+ ( IsCellFrame() && IsCoveredCell() ) )
+ return;
+ }
+
+ const bool bFlys = pPage->GetSortedObjs() != nullptr;
+
+ const bool bCell = IsCellFrame();
+ // #i3662# - use frame area for cells for section use also frame area
+ const bool bUseFrameArea = bCell || IsSctFrame();
+ SwRect aOriginal( bUseFrameArea ? getFrameArea() : getFramePrintArea() );
+ if ( !bUseFrameArea )
+ aOriginal.Pos() += getFrameArea().Pos();
+
+ ::SwAlignRect( aOriginal, gProp.pSGlobalShell, gProp.pSGlobalShell->GetOut() );
+
+ if ( !aOriginal.IsOver( rRect ) )
+ return;
+
+ SwRect aOut( aOriginal );
+ aOut.Intersection_( rRect );
+
+ const SwTwips nRight = aOut.Right();
+ const SwTwips nBottom= aOut.Bottom();
+
+ const Point aRT( nRight, aOut.Top() );
+ const Point aRB( nRight, nBottom );
+ const Point aLB( aOut.Left(), nBottom );
+
+ SubColFlags nSubColor = ( bCell || IsRowFrame() )
+ ? SubColFlags::Tab
+ : ( IsInSct()
+ ? SubColFlags::Sect
+ : ( IsInFly() ? SubColFlags::Fly : SubColFlags::Page ) );
+
+ // collect body, header, footer, footnote and section
+ // sub-lines in <pSpecSubsLine> array.
+ const bool bSpecialSublines = IsBodyFrame() || IsHeaderFrame() || IsFooterFrame() ||
+ IsFootnoteFrame() || IsSctFrame();
+ SwLineRects *const pUsedSubsLines = bSpecialSublines
+ ? gProp.pSSpecSubsLines.get() : gProp.pSSubsLines.get();
+
+ // NOTE: for cell frames only left and right (horizontal layout) respectively
+ // top and bottom (vertical layout) lines painted.
+ // NOTE2: this does not hold for the new table model!!! We paint the top border
+ // of each non-covered table cell.
+ const bool bVert = IsVertical();
+ if ( bFlys )
+ {
+ // add control for drawing left and right lines
+ if ( !bCell || bNewTableModel || !bVert )
+ {
+ if ( aOriginal.Left() == aOut.Left() )
+ ::lcl_RefreshLine( this, pPage, aOut.Pos(), aLB, nSubColor, pUsedSubsLines );
+ // in vertical layout set page/column break at right
+ if ( aOriginal.Right() == nRight )
+ ::lcl_RefreshLine( this, pPage, aRT, aRB, nSubColor, pUsedSubsLines );
+ }
+ // adjust control for drawing top and bottom lines
+ if ( !bCell || bNewTableModel || bVert )
+ {
+ if ( aOriginal.Top() == aOut.Top() )
+ // in horizontal layout set page/column break at top
+ ::lcl_RefreshLine( this, pPage, aOut.Pos(), aRT, nSubColor, pUsedSubsLines );
+ if ( aOriginal.Bottom() == nBottom )
+ ::lcl_RefreshLine( this, pPage, aLB, aRB, nSubColor,
+ pUsedSubsLines );
+ }
+ }
+ else
+ {
+ // add control for drawing left and right lines
+ if ( !bCell || bNewTableModel || !bVert )
+ {
+ if ( aOriginal.Left() == aOut.Left() )
+ {
+ const SwRect aRect( aOut.Pos(), aLB );
+ pUsedSubsLines->AddLineRect( aRect, nullptr,
+ SvxBorderLineStyle::SOLID, nullptr, nSubColor, gProp );
+ }
+ // in vertical layout set page/column break at right
+ if ( aOriginal.Right() == nRight )
+ {
+ const SwRect aRect( aRT, aRB );
+ pUsedSubsLines->AddLineRect( aRect, nullptr,
+ SvxBorderLineStyle::SOLID, nullptr, nSubColor, gProp );
+ }
+ }
+ // adjust control for drawing top and bottom lines
+ if ( !bCell || bNewTableModel || bVert )
+ {
+ if ( aOriginal.Top() == aOut.Top() )
+ {
+ // in horizontal layout set page/column break at top
+ const SwRect aRect( aOut.Pos(), aRT );
+ pUsedSubsLines->AddLineRect( aRect, nullptr,
+ SvxBorderLineStyle::SOLID, nullptr, nSubColor, gProp );
+ }
+ if ( aOriginal.Bottom() == nBottom )
+ {
+ const SwRect aRect( aLB, aRB );
+ pUsedSubsLines->AddLineRect( aRect, nullptr,
+ SvxBorderLineStyle::SOLID, nullptr, nSubColor, gProp );
+ }
+ }
+ }
+}
+
+/**
+ * Refreshes all extra data (line breaks a.s.o) of the page. Basically only those objects
+ * are considered which horizontally overlap the Rect.
+ */
+void SwPageFrame::RefreshExtraData( const SwRect &rRect ) const
+{
+ const SwLineNumberInfo &rInfo = GetFormat()->GetDoc()->GetLineNumberInfo();
+ bool bLineInFly = (rInfo.IsPaintLineNumbers() && rInfo.IsCountInFlys())
+ || static_cast<sal_Int16>(SW_MOD()->GetRedlineMarkPos()) != text::HoriOrientation::NONE;
+
+ SwRect aRect( rRect );
+ ::SwAlignRect( aRect, gProp.pSGlobalShell, gProp.pSGlobalShell->GetOut() );
+ if ( aRect.HasArea() )
+ {
+ SwLayoutFrame::RefreshExtraData( aRect );
+
+ if ( bLineInFly && GetSortedObjs() )
+ for (SwAnchoredObject* pAnchoredObj : *GetSortedObjs())
+ {
+ if ( auto pFly = dynamic_cast< const SwFlyFrame *>( pAnchoredObj ) )
+ {
+ if ( pFly->getFrameArea().Top() <= aRect.Bottom() &&
+ pFly->getFrameArea().Bottom() >= aRect.Top() )
+ pFly->RefreshExtraData( aRect );
+ }
+ }
+ }
+}
+
+void SwLayoutFrame::RefreshExtraData( const SwRect &rRect ) const
+{
+
+ const SwLineNumberInfo &rInfo = GetFormat()->GetDoc()->GetLineNumberInfo();
+ bool bLineInBody = rInfo.IsPaintLineNumbers(),
+ bLineInFly = bLineInBody && rInfo.IsCountInFlys(),
+ bRedLine = static_cast<sal_Int16>(SW_MOD()->GetRedlineMarkPos())!=text::HoriOrientation::NONE;
+
+ const SwContentFrame *pCnt = ContainsContent();
+ while ( pCnt && IsAnLower( pCnt ) )
+ {
+ if ( pCnt->IsTextFrame() && ( bRedLine ||
+ ( !pCnt->IsInTab() &&
+ ((bLineInBody && pCnt->IsInDocBody()) ||
+ (bLineInFly && pCnt->IsInFly())) ) ) &&
+ pCnt->getFrameArea().Top() <= rRect.Bottom() &&
+ pCnt->getFrameArea().Bottom() >= rRect.Top() )
+ {
+ static_cast<const SwTextFrame*>(pCnt)->PaintExtraData( rRect );
+ }
+ if ( bLineInFly && pCnt->GetDrawObjs() )
+ for (SwAnchoredObject* pAnchoredObj : *pCnt->GetDrawObjs())
+ {
+ if ( auto pFly = dynamic_cast< const SwFlyFrame *>( pAnchoredObj ) )
+ {
+ if ( pFly->IsFlyInContentFrame() &&
+ pFly->getFrameArea().Top() <= rRect.Bottom() &&
+ pFly->getFrameArea().Bottom() >= rRect.Top() )
+ pFly->RefreshExtraData( rRect );
+ }
+ }
+ pCnt = pCnt->GetNextContentFrame();
+ }
+}
+
+/**
+ * For #102450#
+ * Determine the color, that is respectively will be drawn as background
+ * for the page frame.
+ * Using existing method SwFrame::GetBackgroundBrush to determine the color
+ * that is set at the page frame respectively is parent. If none is found
+ * return the global retouche color
+ *
+ * @return Color
+ */
+Color SwPageFrame::GetDrawBackgrdColor() const
+{
+ const SvxBrushItem* pBrushItem;
+ const Color* pDummyColor;
+ SwRect aDummyRect;
+ drawinglayer::attribute::SdrAllFillAttributesHelperPtr aFillAttributes;
+
+ if ( GetBackgroundBrush( aFillAttributes, pBrushItem, pDummyColor, aDummyRect, true, /*bConsiderTextBox=*/false) )
+ {
+ if(aFillAttributes && aFillAttributes->isUsed())
+ {
+ // let SdrAllFillAttributesHelper do the average color calculation
+ return Color(aFillAttributes->getAverageColor(aGlobalRetoucheColor.getBColor()));
+ }
+ else if(pBrushItem)
+ {
+ OUString referer;
+ SwViewShell * sh1 = getRootFrame()->GetCurrShell();
+ if (sh1 != nullptr) {
+ SfxObjectShell * sh2 = sh1->GetDoc()->GetPersist();
+ if (sh2 != nullptr && sh2->HasName()) {
+ referer = sh2->GetMedium()->GetName();
+ }
+ }
+ const Graphic* pGraphic = pBrushItem->GetGraphic(referer);
+
+ if(pGraphic)
+ {
+ // #29105# when a graphic is set, it may be possible to calculate a single
+ // color which looks good in all places of the graphic. Since it is
+ // planned to have text edit on the overlay one day and the fallback
+ // to aGlobalRetoucheColor returns something useful, just use that
+ // for now.
+ }
+ else
+ {
+ // not a graphic, use (hopefully) initialized color
+ return pBrushItem->GetColor();
+ }
+ }
+ }
+
+ return aGlobalRetoucheColor;
+}
+
+/// create/return font used to paint the "empty page" string
+const vcl::Font& SwPageFrame::GetEmptyPageFont()
+{
+ static vcl::Font aEmptyPgFont = [&]()
+ {
+ vcl::Font tmp;
+ tmp.SetFontSize( Size( 0, 80 * 20 )); // == 80 pt
+ tmp.SetWeight( WEIGHT_BOLD );
+ tmp.SetStyleName(OUString());
+ tmp.SetFamilyName("Helvetica");
+ tmp.SetFamily( FAMILY_SWISS );
+ tmp.SetTransparent( true );
+ tmp.SetColor( COL_GRAY );
+ return tmp;
+ }();
+
+ return aEmptyPgFont;
+}
+
+/**
+ * Retouch for a section
+ *
+ * Retouch will only be done, if the Frame is the last one in his chain.
+ * The whole area of the upper which is located below the Frame will be
+ * cleared using PaintSwFrameBackground.
+ */
+void SwFrame::Retouch( const SwPageFrame * pPage, const SwRect &rRect ) const
+{
+ if ( gProp.bSFlyMetafile )
+ return;
+
+ OSL_ENSURE( GetUpper(), "Retouche try without Upper." );
+ OSL_ENSURE( getRootFrame()->GetCurrShell() && gProp.pSGlobalShell->GetWin(), "Retouche on a printer?" );
+
+ SwRect aRetouche( GetUpper()->GetPaintArea() );
+ aRetouche.Top( getFrameArea().Top() + getFrameArea().Height() );
+ aRetouche.Intersection( gProp.pSGlobalShell->VisArea() );
+
+ if ( aRetouche.HasArea() )
+ {
+ //Omit the passed Rect. To do this, we unfortunately need a region to
+ //cut out.
+ SwRegionRects aRegion( aRetouche );
+ aRegion -= rRect;
+ SwViewShell *pSh = getRootFrame()->GetCurrShell();
+
+ // #i16816# tagged pdf support
+ SwTaggedPDFHelper aTaggedPDFHelper( nullptr, nullptr, nullptr, *pSh->GetOut() );
+
+ for ( size_t i = 0; i < aRegion.size(); ++i )
+ {
+ const SwRect &rRetouche = aRegion[i];
+
+ GetUpper()->PaintBaBo( rRetouche, pPage );
+
+ //Hell and Heaven need to be refreshed too.
+ //To avoid recursion my retouch flag needs to be reset first!
+ ResetRetouche();
+ if ( rRetouche.HasArea() )
+ {
+ const Color aPageBackgrdColor(pPage->GetDrawBackgrdColor());
+ const IDocumentDrawModelAccess& rIDDMA = pSh->getIDocumentDrawModelAccess();
+ // --> OD #i76669#
+ SwViewObjectContactRedirector aSwRedirector( *pSh );
+ // <--
+
+ pSh->Imp()->PaintLayer( rIDDMA.GetHellId(), nullptr,
+ *pPage, rRetouche, &aPageBackgrdColor,
+ pPage->IsRightToLeft(),
+ &aSwRedirector );
+ pSh->Imp()->PaintLayer( rIDDMA.GetHeavenId(), nullptr,
+ *pPage, rRetouche, &aPageBackgrdColor,
+ pPage->IsRightToLeft(),
+ &aSwRedirector );
+ }
+
+ SetRetouche();
+
+ //Because we leave all paint areas, we need to refresh the
+ //subsidiary lines.
+ pPage->RefreshSubsidiary( rRetouche );
+ }
+ }
+ if ( SwViewShell::IsLstEndAction() )
+ ResetRetouche();
+}
+
+/**
+ * Determine the background brush for the frame:
+ * the background brush is taken from it-self or from its parent (anchor/upper).
+ * Normally, the background brush is taken, which has no transparent color or
+ * which has a background graphic. But there are some special cases:
+ * (1) No background brush is taken from a page frame, if view option "IsPageBack"
+ * isn't set.
+ * (2) Background brush from an index section is taken under special conditions.
+ * In this case parameter <rpCol> is set to the index shading color.
+ * (3) New (OD 20.08.2002) - Background brush is taken, if on background drawing
+ * of the frame transparency is considered and its color is not "no fill"/"auto fill"
+ *
+ * Old description in German:
+ * Returns the Backgroundbrush for the area of the Frame.
+ * The Brush is defined by the Frame or by an upper, the first Brush is
+ * used. If no Brush is defined for a Frame, false is returned.
+ *
+ * @param rpBrush
+ * output parameter - constant reference pointer the found background brush
+ *
+ * @param rpFillStyle
+ * output parameter - constant reference pointer the found background fill style
+ *
+ * @param rpFillGradient
+ * output parameter - constant reference pointer the found background fill gradient
+ *
+ * @param rpCol
+ * output parameter - constant reference pointer to the color of the index shading
+ * set under special conditions, if background brush is taken from an index section.
+ *
+ * @param rOrigRect
+ * in-/output parameter - reference to the rectangle the background brush is
+ * considered for - adjusted to the frame, from which the background brush is
+ * taken.
+ *
+ * @parem bLowerMode
+ * input parameter - boolean indicating, if background brush should *not* be
+ * taken from parent.
+ *
+ * @param bConsiderTextBox
+ * consider the TextBox of this fly frame (if there is any) when determining
+ * the background color, useful for automatic font color.
+ *
+ * @return true, if a background brush for the frame is found
+ */
+bool SwFrame::GetBackgroundBrush(
+ drawinglayer::attribute::SdrAllFillAttributesHelperPtr& rFillAttributes,
+ const SvxBrushItem* & rpBrush,
+ const Color*& rpCol,
+ SwRect &rOrigRect,
+ bool bLowerMode,
+ bool bConsiderTextBox ) const
+{
+ const SwFrame *pFrame = this;
+ SwViewShell *pSh = getRootFrame()->GetCurrShell();
+ const SwViewOption *pOpt = pSh->GetViewOptions();
+ rpBrush = nullptr;
+ rpCol = nullptr;
+ do
+ {
+ if ( pFrame->IsPageFrame() && !pOpt->IsPageBack() )
+ return false;
+
+ if (pFrame->supportsFullDrawingLayerFillAttributeSet())
+ {
+ bool bHandledTextBox = false;
+ if (pFrame->IsFlyFrame() && bConsiderTextBox)
+ {
+ const SwFlyFrame* pFlyFrame = static_cast<const SwFlyFrame*>(pFrame);
+ SwFrameFormat* pShape
+ = SwTextBoxHelper::getOtherTextBoxFormat(pFlyFrame->GetFormat(), RES_FLYFRMFMT);
+ if (pShape)
+ {
+ SdrObject* pObject = pShape->FindRealSdrObject();
+ if (pObject)
+ {
+ // Work with the fill attributes of the shape of the fly frame.
+ rFillAttributes =
+ std::make_shared<drawinglayer::attribute::SdrAllFillAttributesHelper>(
+ pObject->GetMergedItemSet());
+ bHandledTextBox = true;
+ }
+ }
+ }
+
+ if (!bHandledTextBox)
+ rFillAttributes = pFrame->getSdrAllFillAttributesHelper();
+ }
+ const SvxBrushItem &rBack = pFrame->GetAttrSet()->GetBackground();
+
+ if( pFrame->IsSctFrame() )
+ {
+ const SwSection* pSection = static_cast<const SwSectionFrame*>(pFrame)->GetSection();
+ // Note: If frame <pFrame> is a section of the index and
+ // it its background color is "no fill"/"auto fill" and
+ // it has no background graphic and
+ // we are not in the page preview and
+ // we are not in read-only mode and
+ // option "index shadings" is set and
+ // the output is not the printer
+ // then set <rpCol> to the color of the index shading
+ if( pSection && ( SectionType::ToxHeader == pSection->GetType() ||
+ SectionType::ToxContent == pSection->GetType() ) &&
+ (rBack.GetColor() == COL_TRANSPARENT) &&
+ rBack.GetGraphicPos() == GPOS_NONE &&
+ !pOpt->IsPagePreview() &&
+ !pOpt->IsReadonly() &&
+ // #114856# Form view
+ !pOpt->IsFormView() &&
+ SwViewOption::IsIndexShadings() &&
+ !pOpt->IsPDFExport() &&
+ pSh->GetOut()->GetOutDevType() != OUTDEV_PRINTER )
+ {
+ rpCol = &SwViewOption::GetIndexShadingsColor();
+ }
+ }
+
+ // determine, if background draw of frame <pFrame> considers transparency
+ // Status Quo: background transparency have to be
+ // considered for fly frames
+ const bool bConsiderBackgroundTransparency = pFrame->IsFlyFrame();
+
+ // #i125189# Do not base the decision for using the parent's fill style for this
+ // frame when the new DrawingLayer FillAttributes are used on the SdrAllFillAttributesHelper
+ // information. There the data is already optimized to no fill in the case that the
+ // transparence is at 100% while no fill is the criteria for derivation
+ bool bNewDrawingLayerFillStyleIsUsedAndNotNoFill(false);
+
+ if(rFillAttributes)
+ {
+ // the new DrawingLayer FillStyle is used
+ if(rFillAttributes->isUsed())
+ {
+ // it's not drawing::FillStyle_NONE
+ bNewDrawingLayerFillStyleIsUsedAndNotNoFill = true;
+ }
+ else
+ {
+ // maybe optimized already when 100% transparency is used somewhere, need to test
+ // XFillStyleItem directly from the model data
+ const drawing::FillStyle eFillStyle(pFrame->GetAttrSet()->Get(XATTR_FILLSTYLE).GetValue());
+
+ if(drawing::FillStyle_NONE != eFillStyle)
+ {
+ bNewDrawingLayerFillStyleIsUsedAndNotNoFill = true;
+ }
+ }
+ }
+
+ // add condition:
+ // If <bConsiderBackgroundTransparency> is set - see above -,
+ // return brush of frame <pFrame>, if its color is *not* "no fill"/"auto fill"
+ if (
+ // #i125189# Done when the new DrawingLayer FillAttributes are used and
+ // not drawing::FillStyle_NONE (see above)
+ bNewDrawingLayerFillStyleIsUsedAndNotNoFill ||
+
+ // done when SvxBrushItem is used
+ !rBack.GetColor().GetTransparency() || rBack.GetGraphicPos() != GPOS_NONE ||
+
+ // done when direct color is forced
+ rpCol ||
+
+ // done when consider BG transparency and color is not completely transparent
+ (bConsiderBackgroundTransparency && (rBack.GetColor() != COL_TRANSPARENT))
+ )
+ {
+ rpBrush = &rBack;
+ if ( pFrame->IsPageFrame() && pSh->GetViewOptions()->getBrowseMode() )
+ {
+ rOrigRect = pFrame->getFrameArea();
+ }
+ else
+ {
+ if ( pFrame->getFrameArea().SSize() != pFrame->getFramePrintArea().SSize() )
+ {
+ SwBorderAttrAccess aAccess( SwFrame::GetCache(), pFrame );
+ const SwBorderAttrs &rAttrs = *aAccess.Get();
+ ::lcl_CalcBorderRect( rOrigRect, pFrame, rAttrs, false, gProp );
+ }
+ else
+ {
+ rOrigRect = pFrame->getFramePrintArea();
+ rOrigRect += pFrame->getFrameArea().Pos();
+ }
+ }
+
+ return true;
+ }
+
+ if ( bLowerMode )
+ {
+ // Do not try to get background brush from parent (anchor/upper)
+ return false;
+ }
+
+ // get parent frame - anchor or upper - for next loop
+ if ( pFrame->IsFlyFrame() )
+ {
+ pFrame = static_cast<const SwFlyFrame*>(pFrame)->GetAnchorFrame();
+ }
+ else
+ {
+ pFrame = pFrame->GetUpper();
+ }
+ } while ( pFrame );
+
+ return false;
+}
+
+void SetOutDevAndWin( SwViewShell *pSh, OutputDevice *pO,
+ vcl::Window *pW, sal_uInt16 nZoom )
+{
+ pSh->mpOut = pO;
+ pSh->mpWin = pW;
+ pSh->mpOpt->SetZoom( nZoom );
+}
+
+Graphic SwFrameFormat::MakeGraphic( ImageMap* )
+{
+ return Graphic();
+}
+
+Graphic SwFlyFrameFormat::MakeGraphic( ImageMap* pMap )
+{
+ Graphic aRet;
+ //search any Fly!
+ SwIterator<SwFrame,SwFormat> aIter( *this );
+ SwFrame *pFirst = aIter.First();
+ SwViewShell *const pSh =
+ pFirst ? pFirst->getRootFrame()->GetCurrShell() : nullptr;
+ if (nullptr != pSh)
+ {
+ SwViewShell *pOldGlobal = gProp.pSGlobalShell;
+ gProp.pSGlobalShell = pSh;
+
+ bool bNoteURL = pMap &&
+ SfxItemState::SET != GetAttrSet().GetItemState( RES_URL );
+ if( bNoteURL )
+ {
+ OSL_ENSURE( !pNoteURL, "MakeGraphic: pNoteURL already used? " );
+ pNoteURL = new SwNoteURL;
+ }
+ SwFlyFrame *pFly = static_cast<SwFlyFrame*>(pFirst);
+
+ OutputDevice *pOld = pSh->GetOut();
+ ScopedVclPtrInstance< VirtualDevice > pDev( *pOld );
+ pDev->EnableOutput( false );
+
+ GDIMetaFile aMet;
+ MapMode aMap( pOld->GetMapMode().GetMapUnit() );
+ pDev->SetMapMode( aMap );
+ aMet.SetPrefMapMode( aMap );
+
+ ::SwCalcPixStatics( pSh->GetOut() );
+ aMet.SetPrefSize( pFly->getFrameArea().SSize() );
+
+ aMet.Record( pDev.get() );
+ pDev->SetLineColor();
+ pDev->SetFillColor();
+ pDev->SetFont( pOld->GetFont() );
+
+ //Enlarge the rectangle if needed, so the border is painted too.
+ SwRect aOut( pFly->getFrameArea() );
+ SwBorderAttrAccess aAccess( SwFrame::GetCache(), pFly );
+ const SwBorderAttrs &rAttrs = *aAccess.Get();
+ if ( rAttrs.CalcRightLine() )
+ aOut.AddWidth(2*gProp.nSPixelSzW );
+ if ( rAttrs.CalcBottomLine() )
+ aOut.AddHeight(2*gProp.nSPixelSzH );
+
+ // #i92711# start Pre/PostPaint encapsulation before pOut is changed to the buffering VDev
+ const vcl::Region aRepaintRegion(aOut.SVRect());
+ pSh->DLPrePaint2(aRepaintRegion);
+
+ vcl::Window *pWin = pSh->GetWin();
+ sal_uInt16 nZoom = pSh->GetViewOptions()->GetZoom();
+ ::SetOutDevAndWin( pSh, pDev, nullptr, 100 );
+ gProp.bSFlyMetafile = true;
+ gProp.pSFlyMetafileOut = pWin;
+
+ SwViewShellImp *pImp = pSh->Imp();
+ gProp.pSFlyOnlyDraw = pFly;
+ gProp.pSLines.reset(new SwLineRects);
+
+ // determine page, fly frame is on
+ const SwPageFrame* pFlyPage = pFly->FindPageFrame();
+ const Color aPageBackgrdColor(pFlyPage->GetDrawBackgrdColor());
+ const IDocumentDrawModelAccess& rIDDMA = pSh->getIDocumentDrawModelAccess();
+ // --> OD #i76669#
+ SwViewObjectContactRedirector aSwRedirector( *pSh );
+ // <--
+ pImp->PaintLayer( rIDDMA.GetHellId(), nullptr,
+ *pFlyPage, aOut, &aPageBackgrdColor,
+ pFlyPage->IsRightToLeft(),
+ &aSwRedirector );
+ gProp.pSLines->PaintLines( pDev, gProp );
+ if ( pFly->IsFlyInContentFrame() )
+ pFly->PaintSwFrame( *pDev, aOut );
+ gProp.pSLines->PaintLines( pDev, gProp );
+ pImp->PaintLayer( rIDDMA.GetHeavenId(), nullptr,
+ *pFlyPage, aOut, &aPageBackgrdColor,
+ pFlyPage->IsRightToLeft(),
+ &aSwRedirector );
+ gProp.pSLines->PaintLines( pDev, gProp );
+ gProp.pSLines.reset();
+ gProp.pSFlyOnlyDraw = nullptr;
+
+ gProp.pSFlyMetafileOut = nullptr;
+ gProp.bSFlyMetafile = false;
+ ::SetOutDevAndWin( pSh, pOld, pWin, nZoom );
+
+ // #i92711# end Pre/PostPaint encapsulation when pOut is back and content is painted
+ pSh->DLPostPaint2(true);
+
+ aMet.Stop();
+ aMet.Move( -pFly->getFrameArea().Left(), -pFly->getFrameArea().Top() );
+ aRet = Graphic( aMet );
+
+ if( bNoteURL )
+ {
+ OSL_ENSURE( pNoteURL, "MakeGraphic: Good Bye, NoteURL." );
+ delete pNoteURL;
+ pNoteURL = nullptr;
+ }
+ gProp.pSGlobalShell = pOldGlobal;
+ }
+ return aRet;
+}
+
+Graphic SwDrawFrameFormat::MakeGraphic( ImageMap* )
+{
+ Graphic aRet;
+ SwDrawModel* pMod = getIDocumentDrawModelAccess().GetDrawModel();
+ if ( pMod )
+ {
+ SdrObject *pObj = FindSdrObject();
+ std::unique_ptr<SdrView> pView( new SdrView( *pMod ) );
+ SdrPageView *pPgView = pView->ShowSdrPage(pView->GetModel()->GetPage(0));
+ pView->MarkObj( pObj, pPgView );
+ aRet = pView->GetMarkedObjBitmapEx();
+ pView->HideSdrPage();
+ }
+ return aRet;
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */