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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /vcl/source/bitmap/bitmap.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.tar.xz libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/source/bitmap/bitmap.cxx')
-rw-r--r-- | vcl/source/bitmap/bitmap.cxx | 892 |
1 files changed, 892 insertions, 0 deletions
diff --git a/vcl/source/bitmap/bitmap.cxx b/vcl/source/bitmap/bitmap.cxx new file mode 100644 index 000000000..af5a6f440 --- /dev/null +++ b/vcl/source/bitmap/bitmap.cxx @@ -0,0 +1,892 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <osl/diagnose.h> +#include <tools/helpers.hxx> +#include <vcl/bitmap.hxx> +#include <vcl/bitmapaccess.hxx> +#include <vcl/outdev.hxx> + +#include <svdata.hxx> +#include <salinst.hxx> +#include <salbmp.hxx> +#include <bitmapwriteaccess.hxx> + +#include <algorithm> +#include <memory> + +Bitmap::Bitmap() +{ +} + +Bitmap::Bitmap(const Bitmap& rBitmap) + : mxSalBmp(rBitmap.mxSalBmp) + , maPrefMapMode(rBitmap.maPrefMapMode) + , maPrefSize(rBitmap.maPrefSize) +{ +} + +Bitmap::Bitmap(std::shared_ptr<SalBitmap> const & pSalBitmap) + : mxSalBmp(pSalBitmap) + , maPrefMapMode(MapMode(MapUnit::MapPixel)) + , maPrefSize(mxSalBmp->GetSize()) +{ +} + +Bitmap::Bitmap( const Size& rSizePixel, sal_uInt16 nBitCount, const BitmapPalette* pPal ) +{ + if (rSizePixel.Width() && rSizePixel.Height()) + { + BitmapPalette aPal; + BitmapPalette* pRealPal = nullptr; + + if( nBitCount <= 8 ) + { + if( !pPal ) + { + if( 1 == nBitCount ) + { + aPal.SetEntryCount( 2 ); + aPal[ 0 ] = COL_BLACK; + aPal[ 1 ] = COL_WHITE; + } + else if( ( 4 == nBitCount ) || ( 8 == nBitCount ) ) + { + aPal.SetEntryCount( 1 << nBitCount ); + aPal[ 0 ] = COL_BLACK; + aPal[ 1 ] = COL_BLUE; + aPal[ 2 ] = COL_GREEN; + aPal[ 3 ] = COL_CYAN; + aPal[ 4 ] = COL_RED; + aPal[ 5 ] = COL_MAGENTA; + aPal[ 6 ] = COL_BROWN; + aPal[ 7 ] = COL_GRAY; + aPal[ 8 ] = COL_LIGHTGRAY; + aPal[ 9 ] = COL_LIGHTBLUE; + aPal[ 10 ] = COL_LIGHTGREEN; + aPal[ 11 ] = COL_LIGHTCYAN; + aPal[ 12 ] = COL_LIGHTRED; + aPal[ 13 ] = COL_LIGHTMAGENTA; + aPal[ 14 ] = COL_YELLOW; + aPal[ 15 ] = COL_WHITE; + + // Create dither palette + if( 8 == nBitCount ) + { + sal_uInt16 nActCol = 16; + + for( sal_uInt16 nB = 0; nB < 256; nB += 51 ) + for( sal_uInt16 nG = 0; nG < 256; nG += 51 ) + for( sal_uInt16 nR = 0; nR < 256; nR += 51 ) + aPal[ nActCol++ ] = BitmapColor( static_cast<sal_uInt8>(nR), static_cast<sal_uInt8>(nG), static_cast<sal_uInt8>(nB) ); + + // Set standard Office colors + aPal[ nActCol++ ] = BitmapColor( 0, 184, 255 ); + } + } + } + else + pRealPal = const_cast<BitmapPalette*>(pPal); + } + + mxSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap(); + mxSalBmp->Create( rSizePixel, nBitCount, pRealPal ? *pRealPal : aPal ); + } +} + +Bitmap::~Bitmap() +{ +} + +const BitmapPalette& Bitmap::GetGreyPalette( int nEntries ) +{ + // Create greyscale palette with 2, 4, 16 or 256 entries + switch (nEntries) + { + case 2: + { + static const BitmapPalette aGreyPalette2 = [] { + BitmapPalette aPalette(2); + aPalette[0] = BitmapColor(0, 0, 0); + aPalette[1] = BitmapColor(255, 255, 255); + return aPalette; + }(); + + return aGreyPalette2; + } + case 4: + { + static const BitmapPalette aGreyPalette4 = [] { + BitmapPalette aPalette(4); + aPalette[0] = BitmapColor(0, 0, 0); + aPalette[1] = BitmapColor(85, 85, 85); + aPalette[2] = BitmapColor(170, 170, 170); + aPalette[3] = BitmapColor(255, 255, 255); + return aPalette; + }(); + + return aGreyPalette4; + } + case 16: + { + static const BitmapPalette aGreyPalette16 = [] { + sal_uInt8 cGrey = 0; + sal_uInt8 const cGreyInc = 17; + + BitmapPalette aPalette(16); + + for (sal_uInt16 i = 0; i < 16; ++i, cGrey += cGreyInc) + aPalette[i] = BitmapColor(cGrey, cGrey, cGrey); + + return aPalette; + }(); + + return aGreyPalette16; + } + case 256: + { + static const BitmapPalette aGreyPalette256 = [] { + BitmapPalette aPalette(256); + + for (sal_uInt16 i = 0; i < 256; ++i) + aPalette[i] = BitmapColor(static_cast<sal_uInt8>(i), static_cast<sal_uInt8>(i), + static_cast<sal_uInt8>(i)); + + return aPalette; + }(); + + return aGreyPalette256; + } + } + OSL_FAIL("Bitmap::GetGreyPalette: invalid entry count (2/4/16/256 allowed)"); + return GetGreyPalette(2); +} + +bool BitmapPalette::IsGreyPaletteAny() const +{ + const int nEntryCount = GetEntryCount(); + if( !nEntryCount ) // NOTE: an empty palette means 1:1 mapping + return true; + // See above: only certain entry values will result in a valid call to GetGreyPalette + if( nEntryCount == 2 || nEntryCount == 4 || nEntryCount == 16 || nEntryCount == 256 ) + { + const BitmapPalette& rGreyPalette = Bitmap::GetGreyPalette( nEntryCount ); + if( rGreyPalette == *this ) + return true; + } + + bool bRet = false; + // TODO: is it worth to compare the entries for the general case? + if (nEntryCount == 2) + { + const BitmapColor& rCol0(maBitmapColor[0]); + const BitmapColor& rCol1(maBitmapColor[1]); + bRet = rCol0.GetRed() == rCol0.GetGreen() && rCol0.GetRed() == rCol0.GetBlue() && + rCol1.GetRed() == rCol1.GetGreen() && rCol1.GetRed() == rCol1.GetBlue(); + } + return bRet; +} + +bool BitmapPalette::IsGreyPalette8Bit() const +{ + const int nEntryCount = GetEntryCount(); + if( !nEntryCount ) // NOTE: an empty palette means 1:1 mapping + return true; + if( nEntryCount != 256 ) + return false; + for (sal_uInt16 i = 0; i < 256; ++i) + { + if( maBitmapColor[i] != BitmapColor(i, i, i)) + return false; + } + return true; +} + +Bitmap& Bitmap::operator=( const Bitmap& rBitmap ) +{ + if (this == &rBitmap) + return *this; + + maPrefSize = rBitmap.maPrefSize; + maPrefMapMode = rBitmap.maPrefMapMode; + mxSalBmp = rBitmap.mxSalBmp; + + return *this; +} + +Bitmap& Bitmap::operator=( Bitmap&& rBitmap ) noexcept +{ + maPrefSize = std::move(rBitmap.maPrefSize); + maPrefMapMode = std::move(rBitmap.maPrefMapMode); + mxSalBmp = std::move(rBitmap.mxSalBmp); + + return *this; +} + +bool Bitmap::operator==( const Bitmap& rBmp ) const +{ + if (rBmp.mxSalBmp == mxSalBmp) // Includes both are nullptr + return true; + if (!rBmp.mxSalBmp || !mxSalBmp) + return false; + if (rBmp.mxSalBmp->GetSize() != mxSalBmp->GetSize() || + rBmp.mxSalBmp->GetBitCount() != mxSalBmp->GetBitCount()) + return false; + BitmapChecksum aChecksum1, aChecksum2; + rBmp.mxSalBmp->GetChecksum(aChecksum1); + mxSalBmp->GetChecksum(aChecksum2); + // If the bitmaps can't calculate a checksum, best to regard them as different. + if (aChecksum1 == 0 || aChecksum2 == 0) + return false; + return aChecksum1 == aChecksum2; +} + +void Bitmap::SetEmpty() +{ + maPrefMapMode = MapMode(); + maPrefSize = Size(); + mxSalBmp.reset(); +} + +Size Bitmap::GetSizePixel() const +{ + return( mxSalBmp ? mxSalBmp->GetSize() : Size() ); +} + +sal_uInt16 Bitmap::GetBitCount() const +{ + if (!mxSalBmp) + return 0; + + sal_uInt16 nBitCount = mxSalBmp->GetBitCount(); + if (nBitCount <= 1) + return 1; + if (nBitCount <= 4) + return 4; + if (nBitCount <= 8) + return 8; + if (nBitCount <= 24) + return 24; + if (nBitCount <= 32) + return 32; + return 0; +} + +bool Bitmap::HasGreyPaletteAny() const +{ + const sal_uInt16 nBitCount = GetBitCount(); + bool bRet = nBitCount == 1; + + ScopedInfoAccess pIAcc(const_cast<Bitmap&>(*this)); + + if( pIAcc ) + { + bRet = pIAcc->HasPalette() && pIAcc->GetPalette().IsGreyPaletteAny(); + } + + return bRet; +} + +bool Bitmap::HasGreyPalette8Bit() const +{ + bool bRet = false; + ScopedInfoAccess pIAcc(const_cast<Bitmap&>(*this)); + + if( pIAcc ) + { + bRet = pIAcc->HasPalette() && pIAcc->GetPalette().IsGreyPalette8Bit(); + } + + return bRet; +} + +BitmapChecksum Bitmap::GetChecksum() const +{ + BitmapChecksum nRet = 0; + + if( mxSalBmp ) + { + mxSalBmp->GetChecksum(nRet); + + if (!nRet) + { + // nRet == 0 => probably, we were not able to acquire + // the buffer in SalBitmap::updateChecksum; + // so, we need to update the imp bitmap for this bitmap instance + // as we do in BitmapInfoAccess::ImplCreate + std::shared_ptr<SalBitmap> xNewImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap()); + if (xNewImpBmp->Create(*mxSalBmp, GetBitCount())) + { + Bitmap* pThis = const_cast<Bitmap*>(this); + pThis->mxSalBmp = xNewImpBmp; + mxSalBmp->GetChecksum(nRet); + } + } + } + + return nRet; +} + +void Bitmap::ImplMakeUnique() +{ + if (mxSalBmp && mxSalBmp.use_count() > 1) + { + std::shared_ptr<SalBitmap> xOldImpBmp = mxSalBmp; + mxSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap(); + (void)mxSalBmp->Create(*xOldImpBmp); + } +} + +void Bitmap::ReassignWithSize(const Bitmap& rBitmap) +{ + const Size aOldSizePix(GetSizePixel()); + const Size aNewSizePix(rBitmap.GetSizePixel()); + const MapMode aOldMapMode(maPrefMapMode); + Size aNewPrefSize; + + if ((aOldSizePix != aNewSizePix) && aOldSizePix.Width() && aOldSizePix.Height()) + { + aNewPrefSize.setWidth(FRound(maPrefSize.Width() * aNewSizePix.Width() / aOldSizePix.Width())); + aNewPrefSize.setHeight(FRound(maPrefSize.Height() * aNewSizePix.Height() / aOldSizePix.Height())); + } + else + { + aNewPrefSize = maPrefSize; + } + + *this = rBitmap; + + maPrefSize = aNewPrefSize; + maPrefMapMode = aOldMapMode; +} + + +void Bitmap::ImplSetSalBitmap(const std::shared_ptr<SalBitmap>& xImpBmp) +{ + mxSalBmp = xImpBmp; +} + +BitmapInfoAccess* Bitmap::AcquireInfoAccess() +{ + std::unique_ptr<BitmapInfoAccess> pInfoAccess(new BitmapInfoAccess( *this )); + + if( !*pInfoAccess ) + { + return nullptr; + } + + return pInfoAccess.release(); +} + +BitmapReadAccess* Bitmap::AcquireReadAccess() +{ + std::unique_ptr<BitmapReadAccess> pReadAccess(new BitmapReadAccess( *this )); + + if( !*pReadAccess ) + { + return nullptr; + } + + return pReadAccess.release(); +} + +BitmapWriteAccess* Bitmap::AcquireWriteAccess() +{ + std::unique_ptr<BitmapWriteAccess> pWriteAccess(new BitmapWriteAccess( *this )); + + if( !*pWriteAccess ) + { + return nullptr; + } + + return pWriteAccess.release(); +} + +void Bitmap::ReleaseAccess( BitmapInfoAccess* pBitmapAccess ) +{ + delete pBitmapAccess; +} + +bool Bitmap::Crop( const tools::Rectangle& rRectPixel ) +{ + const Size aSizePix( GetSizePixel() ); + tools::Rectangle aRect( rRectPixel ); + bool bRet = false; + + aRect.Intersection( tools::Rectangle( Point(), aSizePix ) ); + + if( !aRect.IsEmpty() && aSizePix != aRect.GetSize()) + { + ScopedReadAccess pReadAcc(*this); + + if( pReadAcc ) + { + const tools::Rectangle aNewRect( Point(), aRect.GetSize() ); + Bitmap aNewBmp( aNewRect.GetSize(), GetBitCount(), &pReadAcc->GetPalette() ); + BitmapScopedWriteAccess pWriteAcc(aNewBmp); + + if( pWriteAcc ) + { + const long nOldX = aRect.Left(); + const long nOldY = aRect.Top(); + const long nNewWidth = aNewRect.GetWidth(); + const long nNewHeight = aNewRect.GetHeight(); + + for( long nY = 0, nY2 = nOldY; nY < nNewHeight; nY++, nY2++ ) + { + Scanline pScanline = pWriteAcc->GetScanline(nY); + Scanline pScanlineRead = pReadAcc->GetScanline(nY2); + for( long nX = 0, nX2 = nOldX; nX < nNewWidth; nX++, nX2++ ) + pWriteAcc->SetPixelOnData( pScanline, nX, pReadAcc->GetPixelFromData( pScanlineRead, nX2 ) ); + } + + pWriteAcc.reset(); + bRet = true; + } + + pReadAcc.reset(); + + if( bRet ) + ReassignWithSize( aNewBmp ); + } + } + + return bRet; +}; + +bool Bitmap::CopyPixel( const tools::Rectangle& rRectDst, + const tools::Rectangle& rRectSrc, const Bitmap* pBmpSrc ) +{ + const Size aSizePix( GetSizePixel() ); + tools::Rectangle aRectDst( rRectDst ); + bool bRet = false; + + aRectDst.Intersection( tools::Rectangle( Point(), aSizePix ) ); + + if( !aRectDst.IsEmpty() ) + { + if( pBmpSrc && ( pBmpSrc->mxSalBmp != mxSalBmp ) ) + { + Bitmap* pSrc = const_cast<Bitmap*>(pBmpSrc); + const Size aCopySizePix( pSrc->GetSizePixel() ); + tools::Rectangle aRectSrc( rRectSrc ); + const sal_uInt16 nSrcBitCount = pBmpSrc->GetBitCount(); + const sal_uInt16 nDstBitCount = GetBitCount(); + + if( nSrcBitCount > nDstBitCount ) + { + int nNextIndex = 0; + + if (nSrcBitCount == 24) + Convert( BmpConversion::N24Bit ); + else if (nSrcBitCount == 8) + { + Convert( BmpConversion::N8BitColors ); + nNextIndex = 16; + } + else if (nSrcBitCount == 4) + { + Convert( BmpConversion::N4BitColors ); + nNextIndex = 2; + } + + if( nNextIndex ) + { + ScopedReadAccess pSrcAcc(*pSrc); + BitmapScopedWriteAccess pDstAcc(*this); + + if( pSrcAcc && pDstAcc ) + { + const int nSrcCount = pDstAcc->GetPaletteEntryCount(); + const int nDstCount = 1 << nDstBitCount; + + for (int i = 0; ( i < nSrcCount ) && ( nNextIndex < nSrcCount ); ++i) + { + const BitmapColor& rSrcCol = pSrcAcc->GetPaletteColor( static_cast<sal_uInt16>(i) ); + + bool bFound = false; + + for (int j = 0; j < nDstCount; ++j) + { + if( rSrcCol == pDstAcc->GetPaletteColor( static_cast<sal_uInt16>(j) ) ) + { + bFound = true; + break; + } + } + + if( !bFound ) + pDstAcc->SetPaletteColor( static_cast<sal_uInt16>(nNextIndex++), rSrcCol ); + } + } + } + } + + aRectSrc.Intersection( tools::Rectangle( Point(), aCopySizePix ) ); + + if( !aRectSrc.IsEmpty() ) + { + ScopedReadAccess pReadAcc(*pSrc); + + if( pReadAcc ) + { + BitmapScopedWriteAccess pWriteAcc(*this); + + if( pWriteAcc ) + { + const long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() ); + const long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() ); + const long nSrcEndX = aRectSrc.Left() + nWidth; + const long nSrcEndY = aRectSrc.Top() + nHeight; + long nDstY = aRectDst.Top(); + + if( pReadAcc->HasPalette() && pWriteAcc->HasPalette() ) + { + const sal_uInt16 nCount = pReadAcc->GetPaletteEntryCount(); + std::unique_ptr<sal_uInt8[]> pMap(new sal_uInt8[ nCount ]); + + // Create index map for the color table, as the bitmap should be copied + // retaining it's color information relatively well + for( sal_uInt16 i = 0; i < nCount; i++ ) + pMap[ i ] = static_cast<sal_uInt8>(pWriteAcc->GetBestPaletteIndex( pReadAcc->GetPaletteColor( i ) )); + + for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ ) + { + Scanline pScanline = pWriteAcc->GetScanline(nDstY); + Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY); + for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ ) + pWriteAcc->SetPixelOnData( pScanline, nDstX, BitmapColor( pMap[ pReadAcc->GetIndexFromData( pScanlineRead, nSrcX ) ] )); + } + } + else if( pReadAcc->HasPalette() ) + { + for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ ) + { + Scanline pScanline = pWriteAcc->GetScanline(nDstY); + Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY); + for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ ) + pWriteAcc->SetPixelOnData( pScanline, nDstX, pReadAcc->GetPaletteColor( pReadAcc->GetIndexFromData( pScanlineRead, nSrcX ) ) ); + } + } + else + for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ ) + { + Scanline pScanline = pWriteAcc->GetScanline(nDstY); + Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY); + for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ ) + pWriteAcc->SetPixelOnData( pScanline, nDstX, pReadAcc->GetPixelFromData( pScanlineRead, nSrcX ) ); + } + + pWriteAcc.reset(); + bRet = ( nWidth > 0 ) && ( nHeight > 0 ); + } + + pReadAcc.reset(); + } + } + } + else + { + tools::Rectangle aRectSrc( rRectSrc ); + + aRectSrc.Intersection( tools::Rectangle( Point(), aSizePix ) ); + + if( !aRectSrc.IsEmpty() && ( aRectSrc != aRectDst ) ) + { + BitmapScopedWriteAccess pWriteAcc(*this); + + if( pWriteAcc ) + { + const long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() ); + const long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() ); + const long nSrcX = aRectSrc.Left(); + const long nSrcY = aRectSrc.Top(); + const long nSrcEndX1 = nSrcX + nWidth - 1; + const long nSrcEndY1 = nSrcY + nHeight - 1; + const long nDstX = aRectDst.Left(); + const long nDstY = aRectDst.Top(); + const long nDstEndX1 = nDstX + nWidth - 1; + const long nDstEndY1 = nDstY + nHeight - 1; + + if( ( nDstX <= nSrcX ) && ( nDstY <= nSrcY ) ) + { + for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ ) + { + Scanline pScanline = pWriteAcc->GetScanline(nYN); + Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); + for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ ) + pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); + } + } + else if( ( nDstX <= nSrcX ) && ( nDstY >= nSrcY ) ) + { + for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- ) + { + Scanline pScanline = pWriteAcc->GetScanline(nYN); + Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); + for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ ) + pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); + } + } + else if( ( nDstX >= nSrcX ) && ( nDstY <= nSrcY ) ) + { + for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ ) + { + Scanline pScanline = pWriteAcc->GetScanline(nYN); + Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); + for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- ) + pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); + } + } + else + { + for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- ) + { + Scanline pScanline = pWriteAcc->GetScanline(nYN); + Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); + for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- ) + pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); + } + } + + pWriteAcc.reset(); + bRet = true; + } + } + } + } + + return bRet; +} + +bool Bitmap::CopyPixel_AlphaOptimized( const tools::Rectangle& rRectDst, const tools::Rectangle& rRectSrc, + const Bitmap* pBmpSrc ) +{ + // Note: this code is copied from Bitmap::CopyPixel but avoids any palette lookups + // This optimization is possible because the palettes of AlphaMasks are always identical (8bit GreyPalette, see ctor) + const Size aSizePix( GetSizePixel() ); + tools::Rectangle aRectDst( rRectDst ); + bool bRet = false; + + aRectDst.Intersection( tools::Rectangle( Point(), aSizePix ) ); + + if( !aRectDst.IsEmpty() ) + { + if( pBmpSrc && ( pBmpSrc->mxSalBmp != mxSalBmp ) ) + { + Bitmap* pSrc = const_cast<Bitmap*>(pBmpSrc); + const Size aCopySizePix( pSrc->GetSizePixel() ); + tools::Rectangle aRectSrc( rRectSrc ); + + aRectSrc.Intersection( tools::Rectangle( Point(), aCopySizePix ) ); + + if( !aRectSrc.IsEmpty() ) + { + ScopedReadAccess pReadAcc(*pSrc); + + if( pReadAcc ) + { + BitmapScopedWriteAccess pWriteAcc(*this); + + if( pWriteAcc ) + { + const long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() ); + const long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() ); + const long nSrcEndX = aRectSrc.Left() + nWidth; + const long nSrcEndY = aRectSrc.Top() + nHeight; + long nDstY = aRectDst.Top(); + + for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++) + { + Scanline pScanline = pWriteAcc->GetScanline(nDstY); + Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY); + for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ ) + pWriteAcc->SetPixelOnData( pScanline, nDstX, pReadAcc->GetPixelFromData( pScanlineRead, nSrcX ) ); + } + + pWriteAcc.reset(); + bRet = ( nWidth > 0 ) && ( nHeight > 0 ); + } + + pReadAcc.reset(); + } + } + } + else + { + tools::Rectangle aRectSrc( rRectSrc ); + + aRectSrc.Intersection( tools::Rectangle( Point(), aSizePix ) ); + + if( !aRectSrc.IsEmpty() && ( aRectSrc != aRectDst ) ) + { + BitmapScopedWriteAccess pWriteAcc(*this); + + if( pWriteAcc ) + { + const long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() ); + const long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() ); + const long nSrcX = aRectSrc.Left(); + const long nSrcY = aRectSrc.Top(); + const long nSrcEndX1 = nSrcX + nWidth - 1; + const long nSrcEndY1 = nSrcY + nHeight - 1; + const long nDstX = aRectDst.Left(); + const long nDstY = aRectDst.Top(); + const long nDstEndX1 = nDstX + nWidth - 1; + const long nDstEndY1 = nDstY + nHeight - 1; + + if( ( nDstX <= nSrcX ) && ( nDstY <= nSrcY ) ) + { + for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ ) + { + Scanline pScanline = pWriteAcc->GetScanline(nYN); + Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); + for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ ) + pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); + } + } + else if( ( nDstX <= nSrcX ) && ( nDstY >= nSrcY ) ) + { + for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- ) + { + Scanline pScanline = pWriteAcc->GetScanline(nYN); + Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); + for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ ) + pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); + } + } + else if( ( nDstX >= nSrcX ) && ( nDstY <= nSrcY ) ) + { + for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ ) + { + Scanline pScanline = pWriteAcc->GetScanline(nYN); + Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); + for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- ) + pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); + } + } + else + { + for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- ) + { + Scanline pScanline = pWriteAcc->GetScanline(nYN); + Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); + for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- ) + pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); + } + } + + pWriteAcc.reset(); + bRet = true; + } + } + } + } + + return bRet; + +} + +bool Bitmap::Expand( sal_uLong nDX, sal_uLong nDY, const Color* pInitColor ) +{ + bool bRet = false; + + if( nDX || nDY ) + { + const Size aSizePixel( GetSizePixel() ); + const long nWidth = aSizePixel.Width(); + const long nHeight = aSizePixel.Height(); + const Size aNewSize( nWidth + nDX, nHeight + nDY ); + ScopedReadAccess pReadAcc(*this); + + if( pReadAcc ) + { + BitmapPalette aBmpPal( pReadAcc->GetPalette() ); + Bitmap aNewBmp( aNewSize, GetBitCount(), &aBmpPal ); + BitmapScopedWriteAccess pWriteAcc(aNewBmp); + + if( pWriteAcc ) + { + BitmapColor aColor; + const long nNewX = nWidth; + const long nNewY = nHeight; + const long nNewWidth = pWriteAcc->Width(); + const long nNewHeight = pWriteAcc->Height(); + long nX; + long nY; + + if( pInitColor ) + aColor = pWriteAcc->GetBestMatchingColor( *pInitColor ); + + for( nY = 0; nY < nHeight; nY++ ) + { + pWriteAcc->CopyScanline( nY, *pReadAcc ); + + if( pInitColor && nDX ) + { + Scanline pScanline = pWriteAcc->GetScanline(nY); + for( nX = nNewX; nX < nNewWidth; nX++ ) + pWriteAcc->SetPixelOnData( pScanline, nX, aColor ); + } + } + + if( pInitColor && nDY ) + for( nY = nNewY; nY < nNewHeight; nY++ ) + { + Scanline pScanline = pWriteAcc->GetScanline(nY); + for( nX = 0; nX < nNewWidth; nX++ ) + pWriteAcc->SetPixelOnData( pScanline, nX, aColor ); + } + + pWriteAcc.reset(); + bRet = true; + } + + pReadAcc.reset(); + + if (bRet) + ReassignWithSize(aNewBmp); + } + } + + return bRet; +} + +Bitmap Bitmap::CreateDisplayBitmap( OutputDevice* pDisplay ) const +{ + Bitmap aDispBmp( *this ); + + SalGraphics* pDispGraphics = pDisplay->GetGraphics(); + + if( mxSalBmp && pDispGraphics ) + { + std::shared_ptr<SalBitmap> xImpDispBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap()); + if (xImpDispBmp->Create(*mxSalBmp, pDispGraphics)) + aDispBmp.ImplSetSalBitmap(xImpDispBmp); + } + + return aDispBmp; +} + +bool Bitmap::GetSystemData( BitmapSystemData& rData ) const +{ + return mxSalBmp && mxSalBmp->GetSystemData(rData); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |