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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
commit940b4d1848e8c70ab7642901a68594e8016caffc (patch)
treeeb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /vcl/source/window/dockwin.cxx
parentInitial commit. (diff)
downloadlibreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.tar.xz
libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.zip
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/source/window/dockwin.cxx')
-rw-r--r--vcl/source/window/dockwin.cxx1061
1 files changed, 1061 insertions, 0 deletions
diff --git a/vcl/source/window/dockwin.cxx b/vcl/source/window/dockwin.cxx
new file mode 100644
index 000000000..8fc7937d6
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+++ b/vcl/source/window/dockwin.cxx
@@ -0,0 +1,1061 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <tools/time.hxx>
+#include <sal/log.hxx>
+#include <vcl/accel.hxx>
+#include <vcl/event.hxx>
+#include <vcl/floatwin.hxx>
+#include <vcl/dockwin.hxx>
+#include <vcl/layout.hxx>
+#include <vcl/svapp.hxx>
+#include <vcl/timer.hxx>
+#include <vcl/idle.hxx>
+#include <vcl/settings.hxx>
+
+#include <svdata.hxx>
+#include <window.h>
+#include <brdwin.hxx>
+
+#define DOCKWIN_FLOATSTYLES (WB_SIZEABLE | WB_MOVEABLE | WB_CLOSEABLE | WB_STANDALONE | WB_ROLLABLE )
+
+class DockingWindow::ImplData
+{
+public:
+ ImplData();
+
+ VclPtr<vcl::Window> mpParent;
+ Size maMaxOutSize;
+};
+
+DockingWindow::ImplData::ImplData()
+{
+ mpParent = nullptr;
+ maMaxOutSize = Size( SHRT_MAX, SHRT_MAX );
+}
+
+namespace {
+
+class ImplDockFloatWin : public FloatingWindow
+{
+private:
+ VclPtr<DockingWindow> mpDockWin;
+ sal_uInt64 mnLastTicks;
+ Idle maDockIdle;
+ Point maDockPos;
+ tools::Rectangle maDockRect;
+ bool mbInMove;
+ ImplSVEvent * mnLastUserEvent;
+
+ DECL_LINK(DockingHdl, void *, void);
+ DECL_LINK(DockTimerHdl, Timer *, void);
+public:
+ ImplDockFloatWin( vcl::Window* pParent, WinBits nWinBits,
+ DockingWindow* pDockingWin );
+ virtual ~ImplDockFloatWin() override;
+ virtual void dispose() override;
+
+ virtual void Move() override;
+ virtual void Resize() override;
+ virtual void Resizing( Size& rSize ) override;
+ virtual bool Close() override;
+};
+
+}
+
+ImplDockFloatWin::ImplDockFloatWin( vcl::Window* pParent, WinBits nWinBits,
+ DockingWindow* pDockingWin ) :
+ FloatingWindow( pParent, nWinBits ),
+ mpDockWin( pDockingWin ),
+ mnLastTicks( tools::Time::GetSystemTicks() ),
+ mbInMove( false ),
+ mnLastUserEvent( nullptr )
+{
+ // copy settings of DockingWindow
+ if ( pDockingWin )
+ {
+ SetSettings( pDockingWin->GetSettings() );
+ Enable( pDockingWin->IsEnabled(), false );
+ EnableInput( pDockingWin->IsInputEnabled(), false );
+ AlwaysEnableInput( pDockingWin->IsAlwaysEnableInput(), false );
+ EnableAlwaysOnTop( pDockingWin->IsAlwaysOnTopEnabled() );
+ SetActivateMode( pDockingWin->GetActivateMode() );
+ }
+
+ SetBackground();
+
+ maDockIdle.SetInvokeHandler( LINK( this, ImplDockFloatWin, DockTimerHdl ) );
+ maDockIdle.SetPriority( TaskPriority::HIGH_IDLE );
+ maDockIdle.SetDebugName( "vcl::ImplDockFloatWin maDockIdle" );
+}
+
+ImplDockFloatWin::~ImplDockFloatWin()
+{
+ disposeOnce();
+}
+
+void ImplDockFloatWin::dispose()
+{
+ if( mnLastUserEvent )
+ Application::RemoveUserEvent( mnLastUserEvent );
+
+ disposeBuilder();
+
+ mpDockWin.clear();
+ FloatingWindow::dispose();
+}
+
+IMPL_LINK_NOARG(ImplDockFloatWin, DockTimerHdl, Timer *, void)
+{
+ SAL_WARN_IF( !mpDockWin->IsFloatingMode(), "vcl", "docktimer called but not floating" );
+
+ maDockIdle.Stop();
+ PointerState aState = GetPointerState();
+
+ if( aState.mnState & KEY_MOD1 )
+ {
+ // i43499 CTRL disables docking now
+ mpDockWin->GetParent()->ImplGetFrameWindow()->HideTracking();
+ mpDockWin->EndDocking( maDockRect, true );
+ if( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) )
+ maDockIdle.Start();
+ }
+ else if( ! ( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) ) )
+ {
+ mpDockWin->GetParent()->ImplGetFrameWindow()->HideTracking();
+ mpDockWin->EndDocking( maDockRect, false );
+ }
+ else
+ {
+ mpDockWin->GetParent()->ImplGetFrameWindow()->ShowTracking( maDockRect, ShowTrackFlags::Big | ShowTrackFlags::TrackWindow );
+ maDockIdle.Start();
+ }
+}
+
+IMPL_LINK_NOARG(ImplDockFloatWin, DockingHdl, void*, void)
+{
+ PointerState aState = mpDockWin->GetParent()->GetPointerState();
+
+ mnLastUserEvent = nullptr;
+ if( mpDockWin->IsDockable() &&
+ (tools::Time::GetSystemTicks() - mnLastTicks > 500) &&
+ ( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) ) &&
+ !(aState.mnState & KEY_MOD1) ) // i43499 CTRL disables docking now
+ {
+ maDockPos = mpDockWin->GetParent()->AbsoluteScreenToOutputPixel( OutputToAbsoluteScreenPixel( Point() ) );
+ maDockPos = mpDockWin->GetParent()->OutputToScreenPixel( maDockPos ); // sfx expects screen coordinates
+
+ if( ! mpDockWin->IsDocking() )
+ mpDockWin->StartDocking();
+ maDockRect = tools::Rectangle( maDockPos, mpDockWin->GetSizePixel() );
+
+ // mouse pos also in screen pixels
+ Point aMousePos = mpDockWin->GetParent()->OutputToScreenPixel( aState.maPos );
+
+ bool bFloatMode = mpDockWin->Docking( aMousePos, maDockRect );
+ if( ! bFloatMode )
+ {
+ mpDockWin->GetParent()->ImplGetFrameWindow()->ShowTracking( maDockRect, ShowTrackFlags::Object | ShowTrackFlags::TrackWindow );
+ DockTimerHdl( nullptr );
+ }
+ else
+ {
+ mpDockWin->GetParent()->ImplGetFrameWindow()->HideTracking();
+ maDockIdle.Stop();
+ mpDockWin->EndDocking( maDockRect, true );
+ }
+ }
+ mbInMove = false;
+}
+
+void ImplDockFloatWin::Move()
+{
+ if( mbInMove )
+ return;
+
+ mbInMove = true;
+ FloatingWindow::Move();
+ mpDockWin->Move();
+
+ /*
+ * note: the window should only dock if
+ * the user releases all mouse buttons. The real problem here
+ * is that we don't get mouse events (at least not on X)
+ * if the mouse is on the decoration. So we have to start an
+ * awkward timer based process that polls the modifier/buttons
+ * to see whether they are in the right condition shortly after the
+ * last Move message.
+ */
+ if( ! mnLastUserEvent )
+ mnLastUserEvent = Application::PostUserEvent( LINK( this, ImplDockFloatWin, DockingHdl ), nullptr, true );
+}
+
+void ImplDockFloatWin::Resize()
+{
+ FloatingWindow::Resize();
+ Size aSize( GetSizePixel() );
+ mpDockWin->ImplPosSizeWindow( 0, 0, aSize.Width(), aSize.Height(), PosSizeFlags::PosSize );
+}
+
+void ImplDockFloatWin::Resizing( Size& rSize )
+{
+ FloatingWindow::Resizing( rSize );
+ mpDockWin->Resizing( rSize );
+}
+
+bool ImplDockFloatWin::Close()
+{
+ return mpDockWin->Close();
+}
+
+void DockingWindow::ImplStartDocking( const Point& rPos )
+{
+ if ( !mbDockable )
+ return;
+
+ maMouseOff = rPos;
+ mbDocking = true;
+ mbLastFloatMode = IsFloatingMode();
+ mbStartFloat = mbLastFloatMode;
+
+ // calculate FloatingBorder
+ VclPtr<FloatingWindow> pWin;
+ if ( mpFloatWin )
+ pWin = mpFloatWin;
+ else
+ pWin = VclPtr<ImplDockFloatWin>::Create( mpImplData->mpParent, mnFloatBits, nullptr );
+ pWin->GetBorder( mnDockLeft, mnDockTop, mnDockRight, mnDockBottom );
+ if ( !mpFloatWin )
+ pWin.disposeAndClear();
+
+ Point aPos = ImplOutputToFrame( Point() );
+ Size aSize = Window::GetOutputSizePixel();
+ mnTrackX = aPos.X();
+ mnTrackY = aPos.Y();
+ mnTrackWidth = aSize.Width();
+ mnTrackHeight = aSize.Height();
+
+ if ( mbLastFloatMode )
+ {
+ maMouseOff.AdjustX(mnDockLeft );
+ maMouseOff.AdjustY(mnDockTop );
+ mnTrackX -= mnDockLeft;
+ mnTrackY -= mnDockTop;
+ mnTrackWidth += mnDockLeft+mnDockRight;
+ mnTrackHeight += mnDockTop+mnDockBottom;
+ }
+
+ if ( GetSettings().GetStyleSettings().GetDragFullOptions() & DragFullOptions::Docking &&
+ !( mnFloatBits & ( WB_MOVEABLE | WB_SIZEABLE | WB_CLOSEABLE ) ) ) // no full drag when migrating to system window
+ mbDragFull = true;
+ else
+ {
+ StartDocking();
+ mbDragFull = false;
+ ImplUpdateAll();
+ ImplGetFrameWindow()->ImplUpdateAll();
+ }
+
+ StartTracking( StartTrackingFlags::KeyMod );
+}
+
+void DockingWindow::ImplInitDockingWindowData()
+{
+ mpWindowImpl->mbDockWin = true;
+ mpFloatWin = nullptr;
+ mpOldBorderWin = nullptr;
+ mpImplData.reset(new ImplData);
+ mnTrackX = 0;
+ mnTrackY = 0;
+ mnTrackWidth = 0;
+ mnTrackHeight = 0;
+ mnDockLeft = 0;
+ mnDockTop = 0;
+ mnDockRight = 0;
+ mnDockBottom = 0;
+ mnFloatBits = 0;
+ mbDockCanceled = false;
+ mbDockable = false;
+ mbDocking = false;
+ mbDragFull = false;
+ mbLastFloatMode = false;
+ mbStartFloat = false;
+ mbRollUp = false;
+ mbDockBtn = false;
+ mbHideBtn = false;
+ mbIsDeferredInit = false;
+ mbIsCalculatingInitialLayoutSize = false;
+ mpDialogParent = nullptr;
+
+ //To-Do, reuse maResizeTimer
+ maLayoutIdle.SetPriority(TaskPriority::RESIZE);
+ maLayoutIdle.SetInvokeHandler( LINK( this, DockingWindow, ImplHandleLayoutTimerHdl ) );
+ maLayoutIdle.SetDebugName( "vcl::DockingWindow maLayoutIdle" );
+}
+
+void DockingWindow::ImplInit( vcl::Window* pParent, WinBits nStyle )
+{
+ if ( !(nStyle & WB_NODIALOGCONTROL) )
+ nStyle |= WB_DIALOGCONTROL;
+
+ mpImplData->mpParent = pParent;
+ mbDockable = (nStyle & WB_DOCKABLE) != 0;
+ mnFloatBits = WB_BORDER | (nStyle & DOCKWIN_FLOATSTYLES);
+ nStyle &= ~(DOCKWIN_FLOATSTYLES | WB_BORDER);
+
+ Window::ImplInit( pParent, nStyle, nullptr );
+
+ ImplInitSettings();
+}
+
+void DockingWindow::ImplInitSettings()
+{
+ // Hack: to be able to build DockingWindows w/o background before switching
+ // TODO: Hack
+ if ( IsBackground() )
+ {
+ const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
+
+ Color aColor;
+ if ( IsControlBackground() )
+ aColor = GetControlBackground();
+ else if ( Window::GetStyle() & WB_3DLOOK )
+ aColor = rStyleSettings.GetFaceColor();
+ else
+ aColor = rStyleSettings.GetWindowColor();
+ SetBackground( aColor );
+ }
+}
+
+DockingWindow::DockingWindow( WindowType nType ) :
+ Window(nType)
+{
+ ImplInitDockingWindowData();
+}
+
+DockingWindow::DockingWindow( vcl::Window* pParent, WinBits nStyle ) :
+ Window( WindowType::DOCKINGWINDOW )
+{
+ ImplInitDockingWindowData();
+ ImplInit( pParent, nStyle );
+}
+
+//Find the real parent stashed in mpDialogParent.
+void DockingWindow::doDeferredInit(WinBits nBits)
+{
+ vcl::Window *pParent = mpDialogParent;
+ mpDialogParent = nullptr;
+ ImplInit(pParent, nBits);
+ mbIsDeferredInit = false;
+}
+
+void DockingWindow::loadUI(vcl::Window* pParent, const OString& rID, const OUString& rUIXMLDescription,
+ const css::uno::Reference<css::frame::XFrame> &rFrame)
+{
+ mbIsDeferredInit = true;
+ mpDialogParent = pParent; //should be unset in doDeferredInit
+ m_pUIBuilder.reset( new VclBuilder(this, getUIRootDir(), rUIXMLDescription, rID, rFrame) );
+}
+
+DockingWindow::DockingWindow(vcl::Window* pParent, const OString& rID,
+ const OUString& rUIXMLDescription, const css::uno::Reference<css::frame::XFrame> &rFrame)
+ : Window(WindowType::DOCKINGWINDOW)
+{
+ ImplInitDockingWindowData();
+
+ loadUI(pParent, rID, rUIXMLDescription, rFrame);
+}
+
+DockingWindow::~DockingWindow()
+{
+ disposeOnce();
+}
+
+void DockingWindow::dispose()
+{
+ if ( IsFloatingMode() )
+ {
+ Show( false, ShowFlags::NoFocusChange );
+ SetFloatingMode(false);
+ }
+ mpImplData.reset();
+ mpFloatWin.clear();
+ mpOldBorderWin.clear();
+ mpDialogParent.clear();
+ disposeBuilder();
+ Window::dispose();
+}
+
+void DockingWindow::Tracking( const TrackingEvent& rTEvt )
+{
+ if( GetDockingManager()->IsDockable( this ) ) // new docking interface
+ return Window::Tracking( rTEvt );
+
+ if ( mbDocking )
+ {
+ if ( rTEvt.IsTrackingEnded() )
+ {
+ mbDocking = false;
+ if ( mbDragFull )
+ {
+ // reset old state on Cancel
+ if ( rTEvt.IsTrackingCanceled() )
+ {
+ StartDocking();
+ tools::Rectangle aRect( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) );
+ EndDocking( aRect, mbStartFloat );
+ }
+ }
+ else
+ {
+ HideTracking();
+ if ( rTEvt.IsTrackingCanceled() )
+ {
+ mbDockCanceled = true;
+ EndDocking( tools::Rectangle( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) ), mbLastFloatMode );
+ mbDockCanceled = false;
+ }
+ else
+ EndDocking( tools::Rectangle( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) ), mbLastFloatMode );
+ }
+ }
+ // dock only for non-synthetic MouseEvents
+ else if ( !rTEvt.GetMouseEvent().IsSynthetic() || rTEvt.GetMouseEvent().IsModifierChanged() )
+ {
+ Point aMousePos = rTEvt.GetMouseEvent().GetPosPixel();
+ Point aFrameMousePos = ImplOutputToFrame( aMousePos );
+ Size aFrameSize = mpWindowImpl->mpFrameWindow->GetOutputSizePixel();
+ if ( aFrameMousePos.X() < 0 )
+ aFrameMousePos.setX( 0 );
+ if ( aFrameMousePos.Y() < 0 )
+ aFrameMousePos.setY( 0 );
+ if ( aFrameMousePos.X() > aFrameSize.Width()-1 )
+ aFrameMousePos.setX( aFrameSize.Width()-1 );
+ if ( aFrameMousePos.Y() > aFrameSize.Height()-1 )
+ aFrameMousePos.setY( aFrameSize.Height()-1 );
+ aMousePos = ImplFrameToOutput( aFrameMousePos );
+ aMousePos.AdjustX( -(maMouseOff.X()) );
+ aMousePos.AdjustY( -(maMouseOff.Y()) );
+ Point aFramePos = ImplOutputToFrame( aMousePos );
+ tools::Rectangle aTrackRect( aFramePos, Size( mnTrackWidth, mnTrackHeight ) );
+ tools::Rectangle aCompRect = aTrackRect;
+ aFramePos.AdjustX(maMouseOff.X() );
+ aFramePos.AdjustY(maMouseOff.Y() );
+ if ( mbDragFull )
+ StartDocking();
+ bool bFloatMode = Docking( aFramePos, aTrackRect );
+ if ( mbLastFloatMode != bFloatMode )
+ {
+ if ( bFloatMode )
+ {
+ aTrackRect.AdjustLeft( -mnDockLeft );
+ aTrackRect.AdjustTop( -mnDockTop );
+ aTrackRect.AdjustRight(mnDockRight );
+ aTrackRect.AdjustBottom(mnDockBottom );
+ }
+ else
+ {
+ if ( aCompRect == aTrackRect )
+ {
+ aTrackRect.AdjustLeft(mnDockLeft );
+ aTrackRect.AdjustTop(mnDockTop );
+ aTrackRect.AdjustRight( -mnDockRight );
+ aTrackRect.AdjustBottom( -mnDockBottom );
+ }
+ }
+ mbLastFloatMode = bFloatMode;
+ }
+ if ( mbDragFull )
+ {
+ Point aOldPos = OutputToScreenPixel( Point() );
+ EndDocking( aTrackRect, mbLastFloatMode );
+ // repaint if state or position has changed
+ if ( aOldPos != OutputToScreenPixel( Point() ) )
+ {
+ ImplUpdateAll();
+ ImplGetFrameWindow()->ImplUpdateAll();
+ }
+// EndDocking( aTrackRect, mbLastFloatMode );
+ }
+ else
+ {
+ ShowTrackFlags nTrackStyle;
+ if ( bFloatMode )
+ nTrackStyle = ShowTrackFlags::Big;
+ else
+ nTrackStyle = ShowTrackFlags::Object;
+ tools::Rectangle aShowTrackRect = aTrackRect;
+ aShowTrackRect.SetPos( ImplFrameToOutput( aShowTrackRect.TopLeft() ) );
+ ShowTracking( aShowTrackRect, nTrackStyle );
+
+ // recalculate mouse offset, as the rectangle was changed
+ maMouseOff.setX( aFramePos.X() - aTrackRect.Left() );
+ maMouseOff.setY( aFramePos.Y() - aTrackRect.Top() );
+ }
+
+ mnTrackX = aTrackRect.Left();
+ mnTrackY = aTrackRect.Top();
+ mnTrackWidth = aTrackRect.GetWidth();
+ mnTrackHeight = aTrackRect.GetHeight();
+ }
+ }
+}
+
+bool DockingWindow::EventNotify( NotifyEvent& rNEvt )
+{
+ if( GetDockingManager()->IsDockable( this ) ) // new docking interface
+ return Window::EventNotify( rNEvt );
+
+ if ( mbDockable )
+ {
+ const bool bDockingSupportCrippled = !StyleSettings::GetDockingFloatsSupported();
+
+ if ( rNEvt.GetType() == MouseNotifyEvent::MOUSEBUTTONDOWN )
+ {
+ const MouseEvent* pMEvt = rNEvt.GetMouseEvent();
+ if ( pMEvt->IsLeft() )
+ {
+ if (!bDockingSupportCrippled && pMEvt->IsMod1() && (pMEvt->GetClicks() == 2) )
+ {
+ SetFloatingMode( !IsFloatingMode() );
+ if ( IsFloatingMode() )
+ ToTop( ToTopFlags::GrabFocusOnly );
+ return true;
+ }
+ else if ( pMEvt->GetClicks() == 1 )
+ {
+ // check if window is floating standalone (IsFloating())
+ // or only partially floating and still docked with one border
+ // ( !mpWindowImpl->mbFrame)
+ if( ! IsFloatingMode() || ! mpFloatWin->mpWindowImpl->mbFrame )
+ {
+ Point aPos = pMEvt->GetPosPixel();
+ vcl::Window* pWindow = rNEvt.GetWindow();
+ if ( pWindow != this )
+ {
+ aPos = pWindow->OutputToScreenPixel( aPos );
+ aPos = ScreenToOutputPixel( aPos );
+ }
+ ImplStartDocking( aPos );
+ }
+ return true;
+ }
+ }
+ }
+ else if( rNEvt.GetType() == MouseNotifyEvent::KEYINPUT )
+ {
+ const vcl::KeyCode& rKey = rNEvt.GetKeyEvent()->GetKeyCode();
+ if( rKey.GetCode() == KEY_F10 && rKey.GetModifier() &&
+ rKey.IsShift() && rKey.IsMod1() && !bDockingSupportCrippled )
+ {
+ SetFloatingMode( !IsFloatingMode() );
+ if ( IsFloatingMode() )
+ ToTop( ToTopFlags::GrabFocusOnly );
+ return true;
+ }
+ }
+ }
+
+ return Window::EventNotify( rNEvt );
+}
+
+void DockingWindow::StartDocking()
+{
+ mbDocking = true;
+}
+
+bool DockingWindow::Docking( const Point&, tools::Rectangle& )
+{
+ return IsFloatingMode();
+}
+
+void DockingWindow::EndDocking( const tools::Rectangle& rRect, bool bFloatMode )
+{
+ bool bOrigDockCanceled = mbDockCanceled;
+ if (bFloatMode && !StyleSettings::GetDockingFloatsSupported())
+ mbDockCanceled = true;
+
+ if ( !IsDockingCanceled() )
+ {
+ if ( bFloatMode != IsFloatingMode() )
+ {
+ SetFloatingMode( bFloatMode );
+ if ( IsFloatingMode() )
+ ToTop( ToTopFlags::GrabFocusOnly );
+ if ( bFloatMode && mpFloatWin )
+ mpFloatWin->SetPosSizePixel( rRect.TopLeft(), rRect.GetSize() );
+ }
+ if ( !bFloatMode )
+ {
+ Point aPos = rRect.TopLeft();
+ aPos = GetParent()->ScreenToOutputPixel( aPos );
+ Window::SetPosSizePixel( aPos, rRect.GetSize() );
+ }
+ }
+ mbDocking = false;
+ mbDockCanceled = bOrigDockCanceled;
+}
+
+bool DockingWindow::PrepareToggleFloatingMode()
+{
+ return true;
+}
+
+bool DockingWindow::Close()
+{
+ VclPtr<vcl::Window> xWindow = this;
+ CallEventListeners( VclEventId::WindowClose );
+ if ( xWindow->IsDisposed() )
+ return false;
+
+ if ( mpWindowImpl->mxWindowPeer.is() && IsCreatedWithToolkit() )
+ return false;
+
+ Show( false, ShowFlags::NoFocusChange );
+ return true;
+}
+
+void DockingWindow::ToggleFloatingMode()
+{
+}
+
+void DockingWindow::Resizing( Size& )
+{
+}
+
+void DockingWindow::DoInitialLayout()
+{
+ if (GetSettings().GetStyleSettings().GetAutoMnemonic())
+ Accelerator::GenerateAutoMnemonicsOnHierarchy(this);
+
+ if (isLayoutEnabled())
+ {
+ mbIsCalculatingInitialLayoutSize = true;
+ setDeferredProperties();
+ if (IsFloatingMode())
+ setOptimalLayoutSize();
+ mbIsCalculatingInitialLayoutSize = false;
+ }
+}
+
+void DockingWindow::StateChanged( StateChangedType nType )
+{
+ switch(nType)
+ {
+ case StateChangedType::InitShow:
+ DoInitialLayout();
+ break;
+
+ case StateChangedType::ControlBackground:
+ ImplInitSettings();
+ Invalidate();
+ break;
+
+ case StateChangedType::Style:
+ mbDockable = (GetStyle() & WB_DOCKABLE) != 0;
+ break;
+
+ default:
+ break;
+ }
+
+ Window::StateChanged( nType );
+}
+
+void DockingWindow::DataChanged( const DataChangedEvent& rDCEvt )
+{
+ if ( (rDCEvt.GetType() == DataChangedEventType::SETTINGS) &&
+ (rDCEvt.GetFlags() & AllSettingsFlags::STYLE) )
+ {
+ ImplInitSettings();
+ Invalidate();
+ }
+ else
+ Window::DataChanged( rDCEvt );
+}
+
+void DockingWindow::SetFloatingMode( bool bFloatMode )
+{
+ ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
+ if( pWrapper )
+ {
+ pWrapper->SetFloatingMode( bFloatMode );
+ return;
+ }
+ if ( IsFloatingMode() != bFloatMode )
+ {
+ if ( PrepareToggleFloatingMode() ) // changes to floating mode can be vetoed
+ {
+ bool bVisible = IsVisible();
+
+ if ( bFloatMode )
+ {
+ // set deferred properties early, so border width will end up
+ // in our mpWindowImpl->mnBorderWidth, not in mpBorderWindow.
+ // (see its usage in setPosSizeOnContainee and GetOptimalSize.)
+ setDeferredProperties();
+
+ Show( false, ShowFlags::NoFocusChange );
+
+ maDockPos = Window::GetPosPixel();
+
+ vcl::Window* pRealParent = mpWindowImpl->mpRealParent;
+ mpOldBorderWin = mpWindowImpl->mpBorderWindow;
+
+ VclPtrInstance<ImplDockFloatWin> pWin(
+ mpImplData->mpParent,
+ mnFloatBits & ( WB_MOVEABLE | WB_SIZEABLE | WB_CLOSEABLE ) ? mnFloatBits | WB_SYSTEMWINDOW : mnFloatBits,
+ this );
+ mpFloatWin = pWin;
+ mpWindowImpl->mpBorderWindow = nullptr;
+ mpWindowImpl->mnLeftBorder = 0;
+ mpWindowImpl->mnTopBorder = 0;
+ mpWindowImpl->mnRightBorder = 0;
+ mpWindowImpl->mnBottomBorder = 0;
+ // if the parent gets destroyed, we also have to reset the parent of the BorderWindow
+ if ( mpOldBorderWin )
+ mpOldBorderWin->SetParent( pWin );
+
+ // #i123765# reset the buffered DropTargets when undocking, else it may not
+ // be correctly initialized
+ mpWindowImpl->mxDNDListenerContainer.clear();
+
+ SetParent( pWin );
+ SetPosPixel( Point() );
+ mpWindowImpl->mpBorderWindow = pWin;
+ pWin->mpWindowImpl->mpClientWindow = this;
+ mpWindowImpl->mpRealParent = pRealParent;
+ pWin->SetText( Window::GetText() );
+ Size aSize(Window::GetSizePixel());
+ pWin->SetOutputSizePixel(aSize);
+ pWin->SetPosPixel( maFloatPos );
+ // pass on DockingData to FloatingWindow
+ pWin->ShowTitleButton( TitleButton::Docking, mbDockBtn );
+ pWin->ShowTitleButton( TitleButton::Hide, mbHideBtn );
+ if ( mbRollUp )
+ pWin->RollUp();
+ else
+ pWin->RollDown();
+ pWin->SetRollUpOutputSizePixel( maRollUpOutSize );
+ pWin->SetMinOutputSizePixel( maMinOutSize );
+
+ pWin->SetMaxOutputSizePixel( mpImplData->maMaxOutSize );
+
+ ToggleFloatingMode();
+
+ if ( bVisible )
+ Show();
+ }
+ else
+ {
+ Show( false, ShowFlags::NoFocusChange );
+
+ // store FloatingData in FloatingWindow
+ maFloatPos = mpFloatWin->GetPosPixel();
+ mbDockBtn = mpFloatWin->IsTitleButtonVisible( TitleButton::Docking );
+ mbHideBtn = mpFloatWin->IsTitleButtonVisible( TitleButton::Hide );
+ mbRollUp = mpFloatWin->IsRollUp();
+ maRollUpOutSize = mpFloatWin->GetRollUpOutputSizePixel();
+ maMinOutSize = mpFloatWin->GetMinOutputSizePixel();
+ mpImplData->maMaxOutSize = mpFloatWin->GetMaxOutputSizePixel();
+
+ vcl::Window* pRealParent = mpWindowImpl->mpRealParent;
+ mpWindowImpl->mpBorderWindow = nullptr;
+ if ( mpOldBorderWin )
+ {
+ SetParent( mpOldBorderWin );
+ static_cast<ImplBorderWindow*>(mpOldBorderWin.get())->GetBorder( mpWindowImpl->mnLeftBorder, mpWindowImpl->mnTopBorder, mpWindowImpl->mnRightBorder, mpWindowImpl->mnBottomBorder );
+ mpOldBorderWin->Resize();
+ }
+ mpWindowImpl->mpBorderWindow = mpOldBorderWin;
+ SetParent( pRealParent );
+ mpWindowImpl->mpRealParent = pRealParent;
+ mpFloatWin.disposeAndClear();
+ SetPosPixel( maDockPos );
+
+ ToggleFloatingMode();
+
+ if ( bVisible )
+ Show();
+ }
+ }
+ }
+}
+
+void DockingWindow::SetFloatStyle( WinBits nStyle )
+{
+ ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
+ if( pWrapper )
+ {
+ pWrapper->SetFloatStyle( nStyle );
+ return;
+ }
+
+ mnFloatBits = nStyle;
+}
+
+WinBits DockingWindow::GetFloatStyle() const
+{
+ ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
+ if( pWrapper )
+ {
+ return pWrapper->GetFloatStyle();
+ }
+
+ return mnFloatBits;
+}
+
+void DockingWindow::setPosSizePixel( long nX, long nY,
+ long nWidth, long nHeight,
+ PosSizeFlags nFlags )
+{
+ ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
+ if (pWrapper)
+ {
+ if (!pWrapper->mpFloatWin)
+ Window::setPosSizePixel( nX, nY, nWidth, nHeight, nFlags );
+ }
+ else
+ {
+ if (!mpFloatWin)
+ Window::setPosSizePixel( nX, nY, nWidth, nHeight, nFlags );
+ else
+ {
+ mpFloatWin->SetOutputSizePixel(Size(nWidth, nHeight));
+ mpFloatWin->SetPosPixel(Point(nX, nY));
+ }
+ }
+
+ if (::isLayoutEnabled(this))
+ setPosSizeOnContainee();
+}
+
+Point DockingWindow::GetPosPixel() const
+{
+ ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
+ if( pWrapper )
+ {
+ if ( pWrapper->mpFloatWin )
+ return pWrapper->mpFloatWin->GetPosPixel();
+ else
+ return Window::GetPosPixel();
+ }
+
+ if ( mpFloatWin )
+ return mpFloatWin->GetPosPixel();
+ else
+ return Window::GetPosPixel();
+}
+
+Size DockingWindow::GetSizePixel() const
+{
+ ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
+ if( pWrapper )
+ {
+ if ( pWrapper->mpFloatWin )
+ return pWrapper->mpFloatWin->GetSizePixel();
+ else
+ return Window::GetSizePixel();
+ }
+
+ if ( mpFloatWin )
+ return mpFloatWin->GetSizePixel();
+ else
+ return Window::GetSizePixel();
+}
+
+void DockingWindow::SetOutputSizePixel( const Size& rNewSize )
+{
+ ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
+ if( pWrapper )
+ {
+ if ( pWrapper->mpFloatWin )
+ pWrapper->mpFloatWin->SetOutputSizePixel( rNewSize );
+ else
+ Window::SetOutputSizePixel( rNewSize );
+ return;
+ }
+
+ if ( mpFloatWin )
+ mpFloatWin->SetOutputSizePixel( rNewSize );
+ else
+ Window::SetOutputSizePixel( rNewSize );
+}
+
+Size DockingWindow::GetOutputSizePixel() const
+{
+ ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
+ if( pWrapper )
+ {
+ if ( pWrapper->mpFloatWin )
+ return pWrapper->mpFloatWin->GetOutputSizePixel();
+ else
+ return Window::GetOutputSizePixel();
+ }
+
+ if ( mpFloatWin )
+ return mpFloatWin->GetOutputSizePixel();
+ else
+ return Window::GetOutputSizePixel();
+}
+
+Point DockingWindow::GetFloatingPos() const
+{
+ ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
+ if( pWrapper )
+ {
+ if ( pWrapper->mpFloatWin )
+ {
+ WindowStateData aData;
+ aData.SetMask( WindowStateMask::Pos );
+ pWrapper->mpFloatWin->GetWindowStateData( aData );
+ Point aPos( aData.GetX(), aData.GetY() );
+ aPos = pWrapper->mpFloatWin->GetParent()->ImplGetFrameWindow()->AbsoluteScreenToOutputPixel( aPos );
+ return aPos;
+ }
+ else
+ return maFloatPos;
+ }
+
+ if ( mpFloatWin )
+ {
+ WindowStateData aData;
+ aData.SetMask( WindowStateMask::Pos );
+ mpFloatWin->GetWindowStateData( aData );
+ Point aPos( aData.GetX(), aData.GetY() );
+ aPos = mpFloatWin->GetParent()->ImplGetFrameWindow()->AbsoluteScreenToOutputPixel( aPos );
+ return aPos;
+ }
+ else
+ return maFloatPos;
+}
+
+bool DockingWindow::IsFloatingMode() const
+{
+ ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this );
+ if( pWrapper )
+ return pWrapper->IsFloatingMode();
+ else
+ return (mpFloatWin != nullptr);
+}
+
+void DockingWindow::SetMaxOutputSizePixel( const Size& rSize )
+{
+ if ( mpFloatWin )
+ mpFloatWin->SetMaxOutputSizePixel( rSize );
+ mpImplData->maMaxOutSize = rSize;
+}
+
+void DockingWindow::SetText(const OUString& rStr)
+{
+ setDeferredProperties();
+ Window::SetText(rStr);
+}
+
+OUString DockingWindow::GetText() const
+{
+ const_cast<DockingWindow*>(this)->setDeferredProperties();
+ return Window::GetText();
+}
+
+bool DockingWindow::isLayoutEnabled() const
+{
+ //pre dtor called, and single child is a container => we're layout enabled
+ return mpImplData && ::isLayoutEnabled(this);
+}
+
+void DockingWindow::setOptimalLayoutSize()
+{
+ maLayoutIdle.Stop();
+
+ //resize DockingWindow to fit requisition on initial show
+ Size aSize = get_preferred_size();
+
+ Size aMax(bestmaxFrameSizeForScreenSize(GetDesktopRectPixel().GetSize()));
+
+ aSize.setWidth( std::min(aMax.Width(), aSize.Width()) );
+ aSize.setHeight( std::min(aMax.Height(), aSize.Height()) );
+
+ SetMinOutputSizePixel(aSize);
+ setPosSizeOnContainee();
+}
+
+void DockingWindow::setPosSizeOnContainee()
+{
+ Size aSize = GetOutputSizePixel();
+
+ // Don't make the border width accessible via get_border_width(),
+ // otherwise the floating window will handle the border as well.
+ sal_Int32 nBorderWidth = mpWindowImpl->mnBorderWidth;
+
+ aSize.AdjustWidth( -(2 * nBorderWidth) );
+ aSize.AdjustHeight( -(2 * nBorderWidth) );
+
+ Window* pBox = GetWindow(GetWindowType::FirstChild);
+ assert(pBox);
+ VclContainer::setLayoutAllocation(*pBox, Point(nBorderWidth, nBorderWidth), aSize);
+}
+
+Size DockingWindow::GetOptimalSize() const
+{
+ if (!isLayoutEnabled())
+ return Window::GetOptimalSize();
+
+ Size aSize = VclContainer::getLayoutRequisition(*GetWindow(GetWindowType::FirstChild));
+
+ // Don't make the border width accessible via get_border_width(),
+ // otherwise the floating window will handle the border as well.
+ sal_Int32 nBorderWidth = mpWindowImpl->mnBorderWidth;
+
+ aSize.AdjustHeight(2 * nBorderWidth );
+ aSize.AdjustWidth(2 * nBorderWidth );
+
+ return aSize;
+}
+
+void DockingWindow::queue_resize(StateChangedType eReason)
+{
+ bool bTriggerLayout = true;
+ if (maLayoutIdle.IsActive() || mbIsCalculatingInitialLayoutSize)
+ {
+ bTriggerLayout = false;
+ }
+ if (!isLayoutEnabled())
+ {
+ bTriggerLayout = false;
+ }
+ if (bTriggerLayout)
+ {
+ InvalidateSizeCache();
+ maLayoutIdle.Start();
+ }
+ vcl::Window::queue_resize(eReason);
+}
+
+IMPL_LINK_NOARG(DockingWindow, ImplHandleLayoutTimerHdl, Timer*, void)
+{
+ if (!isLayoutEnabled())
+ {
+ SAL_WARN_IF(GetWindow(GetWindowType::FirstChild), "vcl.layout", "DockingWindow has become non-layout because extra children have been added directly to it.");
+ return;
+ }
+ setPosSizeOnContainee();
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */