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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#ifndef INCLUDED_CHART2_SOURCE_CONTROLLER_DIALOGS_TP_3D_SCENEGEOMETRY_HXX
+#define INCLUDED_CHART2_SOURCE_CONTROLLER_DIALOGS_TP_3D_SCENEGEOMETRY_HXX
+
+#include <vcl/timer.hxx>
+#include <vcl/weld.hxx>
+
+namespace com::sun::star::beans { class XPropertySet; }
+namespace chart { class ControllerLockHelper; }
+
+namespace chart
+{
+
+class ThreeD_SceneGeometry_TabPage
+{
+public:
+ ThreeD_SceneGeometry_TabPage(weld::Container* pWindow,
+ const css::uno::Reference< css::beans::XPropertySet > & xSceneProperties,
+ ControllerLockHelper & rControllerLockHelper);
+ ~ThreeD_SceneGeometry_TabPage();
+
+ // has to be called in case the dialog was closed with OK
+ void commitPendingChanges();
+
+ // is called by timer to apply changes to model
+ DECL_LINK( AngleChanged, Timer *, void);
+ // is called immediately when a field changes
+ DECL_LINK( AngleEdited, weld::MetricSpinButton&, void );
+
+ // is called by timer to apply changes to model
+ DECL_LINK( PerspectiveChanged, Timer *, void);
+ // is called immediately when a field changes
+ DECL_LINK( PerspectiveEdited, weld::MetricSpinButton&, void );
+ DECL_LINK( PerspectiveToggled, weld::ToggleButton&, void );
+ DECL_LINK( RightAngledAxesToggled, weld::ToggleButton&, void );
+
+private:
+ void applyAnglesToModel();
+ void applyPerspectiveToModel();
+
+ css::uno::Reference< css::beans::XPropertySet > m_xSceneProperties;
+
+ Timer m_aAngleTimer;
+ Timer m_aPerspectiveTimer;
+
+ //to keep old values when switching to right angled axes
+ sal_Int64 m_nXRotation;
+ sal_Int64 m_nYRotation;
+ sal_Int64 m_nZRotation;
+
+ bool m_bAngleChangePending;
+ bool m_bPerspectiveChangePending;
+
+ ControllerLockHelper & m_rControllerLockHelper;
+
+ std::unique_ptr<weld::Builder> m_xBuilder;
+ std::unique_ptr<weld::Container> m_xContainer;
+ std::unique_ptr<weld::CheckButton> m_xCbxRightAngledAxes;
+ std::unique_ptr<weld::MetricSpinButton> m_xMFXRotation;
+ std::unique_ptr<weld::MetricSpinButton> m_xMFYRotation;
+ std::unique_ptr<weld::Label> m_xFtZRotation;
+ std::unique_ptr<weld::MetricSpinButton> m_xMFZRotation;
+ std::unique_ptr<weld::CheckButton> m_xCbxPerspective;
+ std::unique_ptr<weld::MetricSpinButton> m_xMFPerspective;
+};
+
+} //namespace chart
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */