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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#ifndef INCLUDED_TOOLS_COLOR_HXX
+#define INCLUDED_TOOLS_COLOR_HXX
+
+#include <sal/types.h>
+#include <tools/toolsdllapi.h>
+#include <com/sun/star/uno/Any.hxx>
+#include <basegfx/color/bcolor.hxx>
+#include <osl/endian.h>
+
+namespace color
+{
+
+constexpr sal_uInt32 extractRGB(sal_uInt32 nColorNumber)
+{
+ return nColorNumber & 0x00FFFFFF;
+}
+
+}
+
+// Color
+
+class SAL_WARN_UNUSED TOOLS_DLLPUBLIC Color
+{
+ // data intentionally public; read the commit log!
+public:
+ union
+ {
+ sal_uInt32 mValue;
+ struct
+ {
+#ifdef OSL_BIGENDIAN
+ sal_uInt8 A;
+ sal_uInt8 R;
+ sal_uInt8 G;
+ sal_uInt8 B;
+#else
+ sal_uInt8 B;
+ sal_uInt8 G;
+ sal_uInt8 R;
+ sal_uInt8 A;
+#endif
+ };
+ };
+
+public:
+ constexpr Color()
+ : mValue(0) // black
+ {}
+
+ constexpr Color(sal_uInt32 nColor)
+ : mValue(nColor)
+ {}
+
+ constexpr Color(sal_uInt8 nTransparency, sal_uInt8 nRed, sal_uInt8 nGreen, sal_uInt8 nBlue)
+ : mValue(sal_uInt32(nBlue) | (sal_uInt32(nGreen) << 8) | (sal_uInt32(nRed) << 16) | (sal_uInt32(nTransparency) << 24))
+ {}
+
+ constexpr Color(sal_uInt8 nRed, sal_uInt8 nGreen, sal_uInt8 nBlue)
+ : Color(0, nRed, nGreen, nBlue)
+ {}
+
+ // constructor to create a tools-Color from ::basegfx::BColor
+ explicit Color(const basegfx::BColor& rBColor)
+ : Color(0,
+ sal_uInt8(std::lround(rBColor.getRed() * 255.0)),
+ sal_uInt8(std::lround(rBColor.getGreen() * 255.0)),
+ sal_uInt8(std::lround(rBColor.getBlue() * 255.0)))
+ {}
+
+ /** Primarily used when passing Color objects to UNO API */
+ constexpr explicit operator sal_uInt32() const
+ {
+ return mValue;
+ }
+
+ constexpr explicit operator sal_Int32() const
+ {
+ return sal_Int32(mValue);
+ }
+
+ bool operator<(const Color& aCompareColor) const
+ {
+ return mValue < aCompareColor.mValue;
+ }
+
+ void SetRed(sal_uInt8 nRed);
+ sal_uInt8 GetRed() const
+ {
+ return R;
+ }
+ void SetGreen(sal_uInt8 nGreen);
+ sal_uInt8 GetGreen() const
+ {
+ return G;
+ }
+ void SetBlue(sal_uInt8 nBlue);
+ sal_uInt8 GetBlue() const
+ {
+ return B;
+ }
+ void SetTransparency(sal_uInt8 nTransparency);
+ sal_uInt8 GetTransparency() const
+ {
+ return A;
+ }
+
+ Color GetRGBColor() const
+ {
+ return color::extractRGB(mValue);
+ }
+
+ sal_uInt16 GetColorError(const Color& rCompareColor) const;
+
+ sal_uInt8 GetLuminance() const;
+ void IncreaseLuminance(sal_uInt8 cLumInc);
+ void DecreaseLuminance(sal_uInt8 cLumDec);
+
+ void DecreaseContrast(sal_uInt8 cContDec);
+
+ /**
+ * Apply tint or shade to a color.
+ *
+ * The input value is the percentage (in 100th of percent) of how much the
+ * color changes towards the black (shade) or white (tint). If the value
+ * is positive, the color is tinted, if the value is negative, the color is
+ * shaded.
+ **/
+ void ApplyTintOrShade(sal_Int16 n100thPercent);
+
+ void Invert();
+
+ void Merge(const Color& rMergeColor, sal_uInt8 cTransparency);
+
+ bool IsRGBEqual(const Color& rColor) const;
+
+ // comparison with luminance thresholds
+ bool IsDark() const;
+ bool IsBright() const;
+
+ // color space conversion tools
+ // the range for h/s/b is:
+ // Hue: 0-360 degree
+ // Saturation: 0-100%
+ // Brightness: 0-100%
+ static Color HSBtoRGB(sal_uInt16 nHue, sal_uInt16 nSaturation, sal_uInt16 nBrightness);
+ void RGBtoHSB(sal_uInt16& nHue, sal_uInt16& nSaturation, sal_uInt16& nBrightness) const;
+
+ bool operator==(const Color& rColor) const
+ {
+ return mValue == rColor.mValue;
+ }
+ bool operator!=(const Color& rColor) const
+ {
+ return !(Color::operator==(rColor));
+ }
+
+ // Return color as RGB hex string
+ // for example "00ff00" for green color
+ OUString AsRGBHexString() const;
+
+ // get ::basegfx::BColor from this color
+ basegfx::BColor getBColor() const
+ {
+ return basegfx::BColor(GetRed() / 255.0, GetGreen() / 255.0, GetBlue() / 255.0);
+ }
+};
+
+inline void Color::SetRed( sal_uInt8 nRed )
+{
+ R = nRed;
+}
+
+inline void Color::SetGreen( sal_uInt8 nGreen )
+{
+ G = nGreen;
+}
+
+inline void Color::SetBlue( sal_uInt8 nBlue )
+{
+ B = nBlue;
+}
+
+inline void Color::SetTransparency( sal_uInt8 nTransparency )
+{
+ A = nTransparency;
+}
+
+inline bool Color::IsRGBEqual( const Color& rColor ) const
+{
+ return color::extractRGB(mValue) == color::extractRGB(rColor.mValue);
+}
+
+inline sal_uInt8 Color::GetLuminance() const
+{
+ return sal_uInt8((B * 29UL + G * 151UL + R * 76UL) >> 8);
+}
+
+constexpr sal_uInt8 ColorChannelMerge(sal_uInt8 nDst, sal_uInt8 nSrc, sal_uInt8 nSrcTrans)
+{
+ return sal_uInt8(((sal_Int32(nDst) - nSrc) * nSrcTrans + ((nSrc << 8) | nDst)) >> 8);
+}
+
+inline void Color::Invert()
+{
+ R = ~R;
+ G = ~G;
+ B = ~B;
+}
+
+inline sal_uInt16 Color::GetColorError( const Color& rColor ) const
+{
+ return static_cast<sal_uInt16>(
+ abs(static_cast<int>(GetBlue()) - rColor.GetBlue()) +
+ abs(static_cast<int>(GetGreen()) - rColor.GetGreen()) +
+ abs(static_cast<int>(GetRed()) - rColor.GetRed()));
+}
+
+inline void Color::Merge( const Color& rMergeColor, sal_uInt8 cTransparency )
+{
+ R = ColorChannelMerge(R, rMergeColor.R, cTransparency);
+ G = ColorChannelMerge(G, rMergeColor.G, cTransparency);
+ B = ColorChannelMerge(B, rMergeColor.B, cTransparency);
+}
+
+// to reduce the noise when moving these into and out of Any
+inline bool operator >>=( const css::uno::Any & rAny, Color & value )
+{
+ sal_Int32 nTmp = {}; // spurious -Werror=maybe-uninitialized
+ if (!(rAny >>= nTmp))
+ return false;
+ value = Color(nTmp);
+ return true;
+}
+
+inline void operator <<=( css::uno::Any & rAny, Color value )
+{
+ rAny <<= sal_Int32(value);
+}
+namespace com::sun::star::uno {
+ template<>
+ inline Any makeAny( Color const & value )
+ {
+ return Any(sal_Int32(value));
+ }
+}
+
+// Test compile time conversion of Color to sal_uInt32
+
+static_assert (sal_uInt32(Color(0x00, 0x12, 0x34, 0x56)) == 0x00123456);
+static_assert (sal_uInt32(Color(0x12, 0x34, 0x56)) == 0x00123456);
+
+// Color types
+
+constexpr ::Color COL_BLACK ( 0x00, 0x00, 0x00 );
+constexpr ::Color COL_BLUE ( 0x00, 0x00, 0x80 );
+constexpr ::Color COL_GREEN ( 0x00, 0x80, 0x00 );
+constexpr ::Color COL_CYAN ( 0x00, 0x80, 0x80 );
+constexpr ::Color COL_RED ( 0x80, 0x00, 0x00 );
+constexpr ::Color COL_MAGENTA ( 0x80, 0x00, 0x80 );
+constexpr ::Color COL_BROWN ( 0x80, 0x80, 0x00 );
+constexpr ::Color COL_GRAY ( 0x80, 0x80, 0x80 );
+constexpr ::Color COL_GRAY3 ( 0xCC, 0xCC, 0xCC );
+constexpr ::Color COL_GRAY7 ( 0x66, 0x66, 0x66 );
+constexpr ::Color COL_LIGHTGRAY ( 0xC0, 0xC0, 0xC0 );
+constexpr ::Color COL_LIGHTBLUE ( 0x00, 0x00, 0xFF );
+constexpr ::Color COL_LIGHTGREEN ( 0x00, 0xFF, 0x00 );
+constexpr ::Color COL_LIGHTCYAN ( 0x00, 0xFF, 0xFF );
+constexpr ::Color COL_LIGHTRED ( 0xFF, 0x00, 0x00 );
+constexpr ::Color COL_LIGHTMAGENTA ( 0xFF, 0x00, 0xFF );
+constexpr ::Color COL_LIGHTGRAYBLUE ( 0xE0, 0xE0, 0xFF );
+constexpr ::Color COL_YELLOW ( 0xFF, 0xFF, 0x00 );
+constexpr ::Color COL_WHITE ( 0xFF, 0xFF, 0xFF );
+constexpr ::Color COL_TRANSPARENT ( 0xFF, 0xFF, 0xFF, 0xFF );
+constexpr ::Color COL_AUTO ( 0xFF, 0xFF, 0xFF, 0xFF );
+constexpr ::Color COL_AUTHOR1_DARK ( 198, 146, 0 );
+constexpr ::Color COL_AUTHOR1_NORMAL ( 255, 255, 158 );
+constexpr ::Color COL_AUTHOR1_LIGHT ( 255, 255, 195 );
+constexpr ::Color COL_AUTHOR2_DARK ( 6, 70, 162 );
+constexpr ::Color COL_AUTHOR2_NORMAL ( 216, 232, 255 );
+constexpr ::Color COL_AUTHOR2_LIGHT ( 233, 242, 255 );
+constexpr ::Color COL_AUTHOR3_DARK ( 87, 157, 28 );
+constexpr ::Color COL_AUTHOR3_NORMAL ( 218, 248, 193 );
+constexpr ::Color COL_AUTHOR3_LIGHT ( 226, 250, 207 );
+constexpr ::Color COL_AUTHOR4_DARK ( 105, 43, 157 );
+constexpr ::Color COL_AUTHOR4_NORMAL ( 228, 210, 245 );
+constexpr ::Color COL_AUTHOR4_LIGHT ( 239, 228, 248 );
+constexpr ::Color COL_AUTHOR5_DARK ( 197, 0, 11 );
+constexpr ::Color COL_AUTHOR5_NORMAL ( 254, 205, 208 );
+constexpr ::Color COL_AUTHOR5_LIGHT ( 255, 227, 229 );
+constexpr ::Color COL_AUTHOR6_DARK ( 0, 128, 128 );
+constexpr ::Color COL_AUTHOR6_NORMAL ( 210, 246, 246 );
+constexpr ::Color COL_AUTHOR6_LIGHT ( 230, 250, 250 );
+constexpr ::Color COL_AUTHOR7_DARK ( 140, 132, 0 );
+constexpr ::Color COL_AUTHOR7_NORMAL ( 237, 252, 163 );
+constexpr ::Color COL_AUTHOR7_LIGHT ( 242, 254, 181 );
+constexpr ::Color COL_AUTHOR8_DARK ( 53, 85, 107 );
+constexpr ::Color COL_AUTHOR8_NORMAL ( 211, 222, 232 );
+constexpr ::Color COL_AUTHOR8_LIGHT ( 226, 234, 241 );
+constexpr ::Color COL_AUTHOR9_DARK ( 209, 118, 0 );
+constexpr ::Color COL_AUTHOR9_NORMAL ( 255, 226, 185 );
+constexpr ::Color COL_AUTHOR9_LIGHT ( 255, 231, 199 );
+
+template<typename charT, typename traits>
+inline std::basic_ostream<charT, traits>& operator <<(std::basic_ostream<charT, traits>& rStream, const Color& rColor)
+{
+ std::ios_base::fmtflags nOrigFlags = rStream.flags();
+ rStream << "c[" << std::hex << std::setfill ('0')
+ << std::setw(2) << static_cast<int>(rColor.GetRed())
+ << std::setw(2) << static_cast<int>(rColor.GetGreen())
+ << std::setw(2) << static_cast<int>(rColor.GetBlue())
+ << std::setw(2) << static_cast<int>(rColor.GetTransparency()) << "]";
+ rStream.setf(nOrigFlags);
+ return rStream;
+}
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */