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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+#ifndef INCLUDED_LINGUCOMPONENT_SOURCE_LANGUAGEGUESSING_SIMPLEGUESSER_HXX
+#define INCLUDED_LINGUCOMPONENT_SOURCE_LANGUAGEGUESSING_SIMPLEGUESSER_HXX
+
+#include <string.h>
+#include <string>
+#include <cstdlib>
+#include <vector>
+#include "guess.hxx"
+
+#define MAX_STRING_LENGTH_TO_ANALYSE 200
+
+using namespace std;
+
+class SimpleGuesser final {
+public:
+ /**inits the object with conf file "./conf.txt"*/
+ SimpleGuesser();
+
+ /**
+ * @param SimpleGuesser& sg the other guesser
+ */
+ SimpleGuesser& operator=(const SimpleGuesser& sg);
+
+ /**
+ * destroy the object
+ */
+ ~SimpleGuesser();
+
+ /**
+ * Analyze a text and return the most probable languages of the text
+ * @param char* text is the text to analyze
+ * @return the list of guess
+ */
+ vector<Guess> GuessLanguage(const char* text);
+
+ /**
+ * Analyze a text and return the most probable language of the text
+ * @param char* text is the text to analyze
+ * @return the guess (containing language)
+ */
+ Guess GuessPrimaryLanguage(const char* text);
+
+ /**
+ * List all available languages (possibly to be in guesses)
+ * @return the list of languages
+ */
+ vector<Guess> GetAvailableLanguages();
+
+ /**
+ * List all languages (possibly in guesses or not)
+ * @return the list of languages
+ */
+ vector<Guess> GetAllManagedLanguages();
+
+ /**
+ * List all Unavailable languages (disable for any reason)
+ * @return the list of languages
+ */
+ vector<Guess> GetUnavailableLanguages();
+
+ /**
+ * Mark a language enabled
+ * @param string lang the language to enable (build like language-COUNTRY-encoding)
+ */
+ void EnableLanguage(const string& lang);
+
+ /**
+ * Mark a language disabled
+ * @param string lang the language to disable (build like language-COUNTRY-encoding)
+ */
+ void DisableLanguage(const string& lang);
+
+ /**
+ * Load a new DB of fingerprints
+ * @param const char* thePathOfConfFile self explaining
+ * @param const char* prefix is the path where the directory which contains fingerprint files is stored
+ */
+ void SetDBPath(const char* thePathOfConfFile, const char* prefix);
+
+private:
+
+ //Where typical fingerprints (n-gram tables) are stored
+ void* h;
+
+ //Is used to select languages into the fingerprints DB, the mask is used to indicate if we want enabled disabled or both
+ vector<Guess> GetManagedLanguages(const char mask);
+
+ //Like getManagedLanguages, this function enable or disable a language and it depends of the mask
+ void XableLanguage(const string& lang, char mask);
+};
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */