summaryrefslogtreecommitdiffstats
path: root/svx/source/sdr/properties/e3dsceneproperties.cxx
diff options
context:
space:
mode:
Diffstat (limited to 'svx/source/sdr/properties/e3dsceneproperties.cxx')
-rw-r--r--svx/source/sdr/properties/e3dsceneproperties.cxx292
1 files changed, 292 insertions, 0 deletions
diff --git a/svx/source/sdr/properties/e3dsceneproperties.cxx b/svx/source/sdr/properties/e3dsceneproperties.cxx
new file mode 100644
index 000000000..de99a1835
--- /dev/null
+++ b/svx/source/sdr/properties/e3dsceneproperties.cxx
@@ -0,0 +1,292 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sdr/properties/e3dsceneproperties.hxx>
+#include <svl/itemset.hxx>
+#include <svl/whiter.hxx>
+#include <svx/svddef.hxx>
+#include <svx/scene3d.hxx>
+#include <memory>
+
+
+namespace sdr::properties
+{
+ E3dSceneProperties::E3dSceneProperties(SdrObject& rObj)
+ : E3dProperties(rObj)
+ {
+ }
+
+ E3dSceneProperties::E3dSceneProperties(const E3dSceneProperties& rProps, SdrObject& rObj)
+ : E3dProperties(rProps, rObj)
+ {
+ }
+
+ E3dSceneProperties::~E3dSceneProperties()
+ {
+ }
+
+ std::unique_ptr<BaseProperties> E3dSceneProperties::Clone(SdrObject& rObj) const
+ {
+ return std::unique_ptr<BaseProperties>(new E3dSceneProperties(*this, rObj));
+ }
+
+ const SfxItemSet& E3dSceneProperties::GetMergedItemSet() const
+ {
+ // prepare ItemSet
+ if(mpItemSet)
+ {
+ // filter for SDRATTR_3DSCENE_ items, only keep those items
+ SfxItemSet aNew(*mpItemSet->GetPool(), svl::Items<SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST>{});
+ aNew.Put(*mpItemSet);
+ mpItemSet->ClearItem();
+ mpItemSet->Put(aNew);
+ }
+ else
+ {
+ // No ItemSet yet, force local ItemSet
+ GetObjectItemSet();
+ }
+
+ // collect all ItemSets of contained 3d objects
+ const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList());
+ OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)");
+ const size_t nCount(nullptr == pSub ? 0 : pSub->GetObjCount());
+
+ for(size_t a = 0; a < nCount; ++a)
+ {
+ SdrObject* pObj = pSub->GetObj(a);
+
+ if(dynamic_cast<const E3dCompoundObject* >(pObj))
+ {
+ const SfxItemSet& rSet = pObj->GetMergedItemSet();
+ SfxWhichIter aIter(rSet);
+ sal_uInt16 nWhich(aIter.FirstWhich());
+
+ while(nWhich)
+ {
+ // Leave out the SDRATTR_3DSCENE_ range, this would only be double
+ // and always equal.
+ if(nWhich <= SDRATTR_3DSCENE_FIRST || nWhich >= SDRATTR_3DSCENE_LAST)
+ {
+ if(SfxItemState::DONTCARE == rSet.GetItemState(nWhich, false))
+ {
+ mpItemSet->InvalidateItem(nWhich);
+ }
+ else
+ {
+ mpItemSet->MergeValue(rSet.Get(nWhich), true);
+ }
+ }
+
+ nWhich = aIter.NextWhich();
+ }
+ }
+ }
+
+ // call parent
+ return E3dProperties::GetMergedItemSet();
+ }
+
+ void E3dSceneProperties::SetMergedItemSet(const SfxItemSet& rSet, bool bClearAllItems)
+ {
+ // Set SDRATTR_3DOBJ_ range at contained objects.
+ const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList());
+ OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)");
+ const size_t nCount(nullptr == pSub ? 0 : pSub->GetObjCount());
+
+ if(nCount)
+ {
+ // Generate filtered ItemSet which contains all but the SDRATTR_3DSCENE items.
+ // #i50808# Leak fix, Clone produces a new instance and we get ownership here
+ std::unique_ptr<SfxItemSet> pNewSet(rSet.Clone());
+ DBG_ASSERT(pNewSet, "E3dSceneProperties::SetMergedItemSet(): Could not clone ItemSet (!)");
+
+ for(sal_uInt16 b(SDRATTR_3DSCENE_FIRST); b <= SDRATTR_3DSCENE_LAST; b++)
+ {
+ pNewSet->ClearItem(b);
+ }
+
+ if(pNewSet->Count())
+ {
+ for(size_t a = 0; a < nCount; ++a)
+ {
+ SdrObject* pObj = pSub->GetObj(a);
+
+ if(dynamic_cast<const E3dCompoundObject* >(pObj))
+ {
+ // set merged ItemSet at contained 3d object.
+ pObj->SetMergedItemSet(*pNewSet, bClearAllItems);
+ }
+ }
+ }
+ }
+
+ // call parent. This will set items on local object, too.
+ E3dProperties::SetMergedItemSet(rSet, bClearAllItems);
+ }
+
+ void E3dSceneProperties::SetMergedItem(const SfxPoolItem& rItem)
+ {
+ const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList());
+ OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)");
+ const size_t nCount(nullptr == pSub ? 0 : pSub->GetObjCount());
+
+ for(size_t a = 0; a < nCount; ++a)
+ {
+ pSub->GetObj(a)->SetMergedItem(rItem);
+ }
+
+ // #i43809# call parent. This will set items on local object, too.
+ E3dProperties::SetMergedItem(rItem);
+ }
+
+ void E3dSceneProperties::ClearMergedItem(const sal_uInt16 nWhich)
+ {
+ const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList());
+ OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)");
+ const size_t nCount(nullptr == pSub ? 0 : pSub->GetObjCount());
+
+ for(size_t a = 0; a < nCount; ++a)
+ {
+ pSub->GetObj(a)->ClearMergedItem(nWhich);
+ }
+
+ // #i43809# call parent. This will clear items on local object, too.
+ E3dProperties::ClearMergedItem(nWhich);
+ }
+
+ void E3dSceneProperties::PostItemChange(const sal_uInt16 nWhich)
+ {
+ // call parent
+ E3dProperties::PostItemChange(nWhich);
+
+ // local changes
+ E3dScene& rObj = static_cast<E3dScene&>(GetSdrObject());
+ rObj.StructureChanged();
+
+ switch(nWhich)
+ {
+ case SDRATTR_3DSCENE_PERSPECTIVE :
+ case SDRATTR_3DSCENE_DISTANCE :
+ case SDRATTR_3DSCENE_FOCAL_LENGTH :
+ {
+ // #83387#, #83391#
+ // one common function for the camera attributes
+ // since SetCamera() sets all three back to the ItemSet
+ Camera3D aSceneCam(rObj.GetCamera());
+ bool bChange(false);
+
+ // for SDRATTR_3DSCENE_PERSPECTIVE:
+ if(aSceneCam.GetProjection() != rObj.GetPerspective())
+ {
+ aSceneCam.SetProjection(rObj.GetPerspective());
+ bChange = true;
+ }
+
+ // for SDRATTR_3DSCENE_DISTANCE:
+ basegfx::B3DPoint aActualPosition(aSceneCam.GetPosition());
+ double fNew = rObj.GetDistance();
+
+ if(fNew != aActualPosition.getZ())
+ {
+ aSceneCam.SetPosition(basegfx::B3DPoint(aActualPosition.getX(), aActualPosition.getY(), fNew));
+ bChange = true;
+ }
+
+ // for SDRATTR_3DSCENE_FOCAL_LENGTH:
+ fNew = rObj.GetFocalLength() / 100.0;
+
+ if(aSceneCam.GetFocalLength() != fNew)
+ {
+ aSceneCam.SetFocalLength(fNew);
+ bChange = true;
+ }
+
+ // for all
+ if(bChange)
+ {
+ rObj.SetCamera(aSceneCam);
+ }
+
+ break;
+ }
+ }
+ }
+
+ void E3dSceneProperties::SetStyleSheet(SfxStyleSheet* pNewStyleSheet, bool bDontRemoveHardAttr)
+ {
+ const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList());
+ OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)");
+ const size_t nCount(nullptr == pSub ? 0 : pSub->GetObjCount());
+
+ for(size_t a = 0; a < nCount; ++a)
+ {
+ pSub->GetObj(a)->SetStyleSheet(pNewStyleSheet, bDontRemoveHardAttr);
+ }
+ }
+
+ SfxStyleSheet* E3dSceneProperties::GetStyleSheet() const
+ {
+ SfxStyleSheet* pRetval = nullptr;
+
+ const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList());
+ OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)");
+ const size_t nCount(nullptr == pSub ? 0 : pSub->GetObjCount());
+
+ for(size_t a = 0; a < nCount; ++a)
+ {
+ SfxStyleSheet* pCandidate = pSub->GetObj(a)->GetStyleSheet();
+
+ if(pRetval)
+ {
+ if(pCandidate != pRetval)
+ {
+ // different StyleSheelts, return none
+ return nullptr;
+ }
+ }
+ else
+ {
+ pRetval = pCandidate;
+ }
+ }
+
+ return pRetval;
+ }
+
+ void E3dSceneProperties::SetSceneItemsFromCamera()
+ {
+ // force ItemSet
+ GetObjectItemSet();
+
+ E3dScene& rObj = static_cast<E3dScene&>(GetSdrObject());
+ const Camera3D& aSceneCam(rObj.GetCamera());
+
+ // ProjectionType
+ mpItemSet->Put(Svx3DPerspectiveItem(aSceneCam.GetProjection()));
+
+ // CamPos
+ mpItemSet->Put(makeSvx3DDistanceItem(static_cast<sal_uInt32>(aSceneCam.GetPosition().getZ() + 0.5)));
+
+ // FocalLength
+ mpItemSet->Put(makeSvx3DFocalLengthItem(static_cast<sal_uInt32>((aSceneCam.GetFocalLength() * 100.0) + 0.5)));
+ }
+} // end of namespace
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */