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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sal/config.h>
+#include <sal/log.hxx>
+
+#include <memory>
+
+#include "accessiblecell.hxx"
+#include <cell.hxx>
+
+#include <com/sun/star/accessibility/AccessibleRole.hpp>
+#include <com/sun/star/accessibility/AccessibleStateType.hpp>
+#include <com/sun/star/accessibility/AccessibleEventId.hpp>
+
+#include <editeng/unoedsrc.hxx>
+#include <vcl/svapp.hxx>
+
+#include <unotools/accessiblestatesethelper.hxx>
+#include <comphelper/string.hxx>
+#include <svx/IAccessibleViewForwarder.hxx>
+#include <svx/unoshtxt.hxx>
+#include <svx/svdotext.hxx>
+#include <tools/debug.hxx>
+
+using namespace sdr::table;
+using namespace ::com::sun::star;
+using namespace ::com::sun::star::uno;
+using namespace ::com::sun::star::accessibility;
+using namespace ::com::sun::star::lang;
+using namespace ::com::sun::star::container;
+
+namespace accessibility {
+
+AccessibleCell::AccessibleCell( const css::uno::Reference< css::accessibility::XAccessible>& rxParent, const sdr::table::CellRef& rCell, sal_Int32 nIndex, const AccessibleShapeTreeInfo& rShapeTreeInfo )
+: AccessibleCellBase( rxParent, AccessibleRole::TABLE_CELL )
+, maShapeTreeInfo( rShapeTreeInfo )
+, mnIndexInParent( nIndex )
+, mxCell( rCell )
+{
+ //Init the pAccTable var
+ pAccTable = dynamic_cast <AccessibleTableShape *> (rxParent.get());
+}
+
+
+AccessibleCell::~AccessibleCell()
+{
+ DBG_ASSERT( mpText == nullptr, "svx::AccessibleCell::~AccessibleCell(), not disposed!?" );
+}
+
+
+void AccessibleCell::Init()
+{
+ SdrView* pView = maShapeTreeInfo.GetSdrView();
+ const vcl::Window* pWindow = maShapeTreeInfo.GetWindow ();
+ if( (pView != nullptr) && (pWindow != nullptr) && mxCell.is())
+ {
+ // create AccessibleTextHelper to handle this shape's text
+ if( mxCell->CanCreateEditOutlinerParaObject() || mxCell->GetOutlinerParaObject() != nullptr )
+ {
+ // non-empty text -> use full-fledged edit source right away
+
+ mpText.reset( new AccessibleTextHelper( std::make_unique<SvxTextEditSource>(mxCell->GetObject(), mxCell.get(), *pView, *pWindow) ) );
+ if( mxCell.is() && mxCell->IsActiveCell() )
+ mpText->SetFocus();
+ mpText->SetEventSource(this);
+ }
+ }
+}
+
+
+bool AccessibleCell::SetState (sal_Int16 aState)
+{
+ bool bStateHasChanged = false;
+
+ if (aState == AccessibleStateType::FOCUSED && mpText != nullptr)
+ {
+ // Offer FOCUSED state to edit engine and detect whether the state
+ // changes.
+ bool bIsFocused = mpText->HaveFocus ();
+ mpText->SetFocus();
+ bStateHasChanged = (bIsFocused != mpText->HaveFocus ());
+ }
+ else
+ bStateHasChanged = AccessibleContextBase::SetState (aState);
+
+ return bStateHasChanged;
+}
+
+
+bool AccessibleCell::ResetState (sal_Int16 aState)
+{
+ bool bStateHasChanged = false;
+
+ if (aState == AccessibleStateType::FOCUSED && mpText != nullptr)
+ {
+ // Try to remove FOCUSED state from the edit engine and detect
+ // whether the state changes.
+ bool bIsFocused = mpText->HaveFocus ();
+ mpText->SetFocus (false);
+ bStateHasChanged = (bIsFocused != mpText->HaveFocus ());
+ }
+ else
+ bStateHasChanged = AccessibleContextBase::ResetState (aState);
+
+ return bStateHasChanged;
+}
+
+
+// XInterface
+
+
+Any SAL_CALL AccessibleCell::queryInterface( const Type& aType )
+{
+ return AccessibleCellBase::queryInterface( aType );
+}
+
+
+void SAL_CALL AccessibleCell::acquire( ) throw ()
+{
+ AccessibleCellBase::acquire();
+}
+
+
+void SAL_CALL AccessibleCell::release( ) throw ()
+{
+ AccessibleCellBase::release();
+}
+
+
+// XAccessibleContext
+
+
+/** The children of this cell come from the paragraphs of text.
+*/
+sal_Int32 SAL_CALL AccessibleCell::getAccessibleChildCount()
+{
+ SolarMutexGuard aSolarGuard;
+ ThrowIfDisposed ();
+ return mpText != nullptr ? mpText->GetChildCount () : 0;
+}
+
+
+/** Forward the request to the shape. Return the requested shape or throw
+ an exception for a wrong index.
+*/
+Reference<XAccessible> SAL_CALL AccessibleCell::getAccessibleChild (sal_Int32 nIndex)
+{
+ SolarMutexGuard aSolarGuard;
+ ThrowIfDisposed ();
+
+ // todo: does GetChild throw IndexOutOfBoundsException?
+ return mpText->GetChild (nIndex);
+}
+
+
+/** Return a copy of the state set.
+ Possible states are:
+ ENABLED
+ SHOWING
+ VISIBLE
+*/
+Reference<XAccessibleStateSet> SAL_CALL AccessibleCell::getAccessibleStateSet()
+{
+ SolarMutexGuard aSolarGuard;
+ ::osl::MutexGuard aGuard (maMutex);
+ Reference<XAccessibleStateSet> xStateSet;
+
+ if (rBHelper.bDisposed || mpText == nullptr)
+ {
+ // Return a minimal state set that only contains the DEFUNC state.
+ xStateSet = AccessibleContextBase::getAccessibleStateSet ();
+ }
+ else
+ {
+ ::utl::AccessibleStateSetHelper* pStateSet = static_cast< ::utl::AccessibleStateSetHelper*>(mxStateSet.get());
+
+ if(pStateSet)
+ {
+ // Merge current FOCUSED state from edit engine.
+ if (mpText != nullptr)
+ {
+ if (mpText->HaveFocus())
+ pStateSet->AddState (AccessibleStateType::FOCUSED);
+ else
+ pStateSet->RemoveState (AccessibleStateType::FOCUSED);
+ }
+ // Set the invisible state for merged cell
+ if (mxCell.is() && mxCell->isMerged())
+ pStateSet->RemoveState(AccessibleStateType::VISIBLE);
+ else
+ pStateSet->AddState(AccessibleStateType::VISIBLE);
+
+
+ //Just when the parent table is not read-only,set states EDITABLE,RESIZABLE,MOVEABLE
+ css::uno::Reference<XAccessible> xTempAcc = getAccessibleParent();
+ if( xTempAcc.is() )
+ {
+ css::uno::Reference<XAccessibleContext>
+ xTempAccContext = xTempAcc->getAccessibleContext();
+ if( xTempAccContext.is() )
+ {
+ css::uno::Reference<XAccessibleStateSet> rState =
+ xTempAccContext->getAccessibleStateSet();
+ if( rState.is() )
+ {
+ css::uno::Sequence<short> aStates = rState->getStates();
+ if (std::find(aStates.begin(), aStates.end(), AccessibleStateType::EDITABLE) != aStates.end())
+ {
+ pStateSet->AddState (AccessibleStateType::EDITABLE);
+ pStateSet->AddState (AccessibleStateType::RESIZABLE);
+ pStateSet->AddState (AccessibleStateType::MOVEABLE);
+ }
+ }
+ }
+ }
+ // Create a copy of the state set that may be modified by the
+ // caller without affecting the current state set.
+ xStateSet.set(new ::utl::AccessibleStateSetHelper (*pStateSet));
+ }
+ }
+
+ return xStateSet;
+}
+
+
+// XAccessibleComponent
+
+
+sal_Bool SAL_CALL AccessibleCell::containsPoint( const css::awt::Point& aPoint)
+{
+ return AccessibleComponentBase::containsPoint( aPoint );
+}
+
+/** The implementation below is at the moment straightforward. It iterates
+ over all children (and thereby instances all children which have not
+ been already instantiated) until a child covering the specified point is
+ found.
+ This leaves room for improvement. For instance, first iterate only over
+ the already instantiated children and only if no match is found
+ instantiate the remaining ones.
+*/
+Reference<XAccessible > SAL_CALL AccessibleCell::getAccessibleAtPoint ( const css::awt::Point& aPoint)
+{
+ SolarMutexGuard aSolarGuard;
+ ::osl::MutexGuard aGuard (maMutex);
+
+ sal_Int32 nChildCount = getAccessibleChildCount ();
+ for (sal_Int32 i=0; i<nChildCount; ++i)
+ {
+ Reference<XAccessible> xChild (getAccessibleChild (i));
+ if (xChild.is())
+ {
+ Reference<XAccessibleComponent> xChildComponent (xChild->getAccessibleContext(), uno::UNO_QUERY);
+ if (xChildComponent.is())
+ {
+ awt::Rectangle aBBox (xChildComponent->getBounds());
+ if ( (aPoint.X >= aBBox.X)
+ && (aPoint.Y >= aBBox.Y)
+ && (aPoint.X < aBBox.X+aBBox.Width)
+ && (aPoint.Y < aBBox.Y+aBBox.Height) )
+ return xChild;
+ }
+ }
+ }
+
+ // Have not found a child under the given point. Returning empty
+ // reference to indicate this.
+ return uno::Reference<XAccessible>();
+}
+
+
+css::awt::Rectangle SAL_CALL AccessibleCell::getBounds()
+{
+ SolarMutexGuard aSolarGuard;
+ ::osl::MutexGuard aGuard (maMutex);
+
+ ThrowIfDisposed ();
+ css::awt::Rectangle aBoundingBox;
+ if( mxCell.is() )
+ {
+ // Get the cell's bounding box in internal coordinates (in 100th of mm)
+ const ::tools::Rectangle aCellRect( mxCell->getCellRect() );
+
+ // Transform coordinates from internal to pixel.
+ if (maShapeTreeInfo.GetViewForwarder() == nullptr)
+ throw uno::RuntimeException ("AccessibleCell has no valid view forwarder",static_cast<uno::XWeak*>(this));
+
+ ::Size aPixelSize( maShapeTreeInfo.GetViewForwarder()->LogicToPixel(::Size(aCellRect.GetWidth(), aCellRect.GetHeight())) );
+ ::Point aPixelPosition( maShapeTreeInfo.GetViewForwarder()->LogicToPixel( aCellRect.TopLeft() ));
+
+ // Clip the shape's bounding box with the bounding box of its parent.
+ Reference<XAccessibleComponent> xParentComponent ( getAccessibleParent(), uno::UNO_QUERY);
+ if (xParentComponent.is())
+ {
+ // Make the coordinates relative to the parent.
+ awt::Point aParentLocation (xParentComponent->getLocationOnScreen());
+ int x = aPixelPosition.getX() - aParentLocation.X;
+ int y = aPixelPosition.getY() - aParentLocation.Y;
+
+ // Clip with parent (with coordinates relative to itself).
+ ::tools::Rectangle aBBox ( x, y, x + aPixelSize.getWidth(), y + aPixelSize.getHeight());
+ awt::Size aParentSize (xParentComponent->getSize());
+ ::tools::Rectangle aParentBBox (0,0, aParentSize.Width, aParentSize.Height);
+ aBBox = aBBox.GetIntersection (aParentBBox);
+ aBoundingBox = awt::Rectangle ( aBBox.getX(), aBBox.getY(), aBBox.getWidth(), aBBox.getHeight());
+ }
+ else
+ {
+ SAL_INFO("svx", "parent does not support component");
+ aBoundingBox = awt::Rectangle (aPixelPosition.getX(), aPixelPosition.getY(),aPixelSize.getWidth(), aPixelSize.getHeight());
+ }
+ }
+
+ return aBoundingBox;
+}
+
+
+css::awt::Point SAL_CALL AccessibleCell::getLocation()
+{
+ ThrowIfDisposed ();
+ css::awt::Rectangle aBoundingBox(getBounds());
+ return css::awt::Point(aBoundingBox.X, aBoundingBox.Y);
+}
+
+
+css::awt::Point SAL_CALL AccessibleCell::getLocationOnScreen()
+{
+ ThrowIfDisposed ();
+
+ // Get relative position...
+ css::awt::Point aLocation(getLocation ());
+
+ // ... and add absolute position of the parent.
+ Reference<XAccessibleComponent> xParentComponent( getAccessibleParent(), uno::UNO_QUERY);
+ if(xParentComponent.is())
+ {
+ css::awt::Point aParentLocation(xParentComponent->getLocationOnScreen());
+ aLocation.X += aParentLocation.X;
+ aLocation.Y += aParentLocation.Y;
+ }
+ else
+ {
+ SAL_WARN("svx", "parent does not support XAccessibleComponent");
+ }
+
+ return aLocation;
+}
+
+
+awt::Size SAL_CALL AccessibleCell::getSize()
+{
+ ThrowIfDisposed ();
+ awt::Rectangle aBoundingBox (getBounds());
+ return awt::Size (aBoundingBox.Width, aBoundingBox.Height);
+}
+
+
+void SAL_CALL AccessibleCell::grabFocus()
+{
+ AccessibleComponentBase::grabFocus();
+}
+
+
+sal_Int32 SAL_CALL AccessibleCell::getForeground()
+{
+ ThrowIfDisposed ();
+
+ // todo
+ return sal_Int32(0x0ffffffL);
+}
+
+
+sal_Int32 SAL_CALL AccessibleCell::getBackground()
+{
+ ThrowIfDisposed ();
+
+ // todo
+ return 0;
+}
+
+
+// XAccessibleExtendedComponent
+
+
+css::uno::Reference< css::awt::XFont > SAL_CALL AccessibleCell::getFont()
+{
+//todo
+ return AccessibleComponentBase::getFont();
+}
+
+
+OUString SAL_CALL AccessibleCell::getTitledBorderText()
+{
+ return AccessibleComponentBase::getTitledBorderText();
+}
+
+
+OUString SAL_CALL AccessibleCell::getToolTipText()
+{
+ return AccessibleComponentBase::getToolTipText();
+}
+
+
+// XAccessibleEventBroadcaster
+
+
+void SAL_CALL AccessibleCell::addAccessibleEventListener( const Reference<XAccessibleEventListener >& rxListener)
+{
+ SolarMutexGuard aSolarGuard;
+ ::osl::MutexGuard aGuard (maMutex);
+ if (rBHelper.bDisposed || rBHelper.bInDispose)
+ {
+ Reference<XInterface> xSource( static_cast<XComponent *>(this) );
+ lang::EventObject aEventObj(xSource);
+ rxListener->disposing(aEventObj);
+ }
+ else
+ {
+ AccessibleContextBase::addAccessibleEventListener (rxListener);
+ if (mpText != nullptr)
+ mpText->AddEventListener (rxListener);
+ }
+}
+
+
+void SAL_CALL AccessibleCell::removeAccessibleEventListener( const Reference<XAccessibleEventListener >& rxListener)
+{
+ SolarMutexGuard aSolarGuard;
+ AccessibleContextBase::removeAccessibleEventListener(rxListener);
+ if (mpText != nullptr)
+ mpText->RemoveEventListener (rxListener);
+}
+
+
+// XServiceInfo
+
+
+OUString SAL_CALL AccessibleCell::getImplementationName()
+{
+ return "AccessibleCell";
+}
+
+
+Sequence<OUString> SAL_CALL AccessibleCell::getSupportedServiceNames()
+{
+ ThrowIfDisposed ();
+
+ // Get list of supported service names from base class...
+ uno::Sequence<OUString> aServiceNames = AccessibleContextBase::getSupportedServiceNames();
+ sal_Int32 nCount (aServiceNames.getLength());
+
+ // ...and add additional names.
+ aServiceNames.realloc (nCount + 1);
+ aServiceNames[nCount] = "com.sun.star.drawing.AccessibleCell";
+
+ return aServiceNames;
+}
+
+
+// IAccessibleViewForwarderListener
+
+
+void AccessibleCell::ViewForwarderChanged()
+{
+ // Inform all listeners that the graphical representation (i.e. size
+ // and/or position) of the shape has changed.
+ CommitChange(AccessibleEventId::VISIBLE_DATA_CHANGED, Any(), Any());
+
+ // update our children that our screen position might have changed
+ if( mpText )
+ mpText->UpdateChildren();
+}
+
+
+// protected
+
+
+void AccessibleCell::disposing()
+{
+ SolarMutexGuard aSolarGuard;
+ ::osl::MutexGuard aGuard (maMutex);
+
+ // Make sure to send an event that this object loses the focus in the
+ // case that it has the focus.
+ ::utl::AccessibleStateSetHelper* pStateSet = static_cast< ::utl::AccessibleStateSetHelper*>(mxStateSet.get());
+ if (pStateSet != nullptr)
+ pStateSet->RemoveState(AccessibleStateType::FOCUSED);
+
+ if (mpText != nullptr)
+ {
+ mpText->Dispose();
+ mpText.reset();
+ }
+
+ // Cleanup. Remove references to objects to allow them to be
+ // destroyed.
+ mxCell.clear();
+ maShapeTreeInfo.dispose();
+
+ // Call base classes.
+ AccessibleContextBase::dispose ();
+}
+
+sal_Int32 SAL_CALL AccessibleCell::getAccessibleIndexInParent()
+{
+ ThrowIfDisposed ();
+ return mnIndexInParent;
+}
+
+
+OUString AccessibleCell::getCellName( sal_Int32 nCol, sal_Int32 nRow )
+{
+ OUStringBuffer aBuf;
+
+ if (nCol < 26*26)
+ {
+ if (nCol < 26)
+ aBuf.append( static_cast<sal_Unicode>( 'A' +
+ static_cast<sal_uInt16>(nCol)));
+ else
+ {
+ aBuf.append( static_cast<sal_Unicode>( 'A' +
+ (static_cast<sal_uInt16>(nCol) / 26) - 1));
+ aBuf.append( static_cast<sal_Unicode>( 'A' +
+ (static_cast<sal_uInt16>(nCol) % 26)));
+ }
+ }
+ else
+ {
+ OUStringBuffer aStr;
+ while (nCol >= 26)
+ {
+ sal_Int32 nC = nCol % 26;
+ aStr.append(static_cast<sal_Unicode>( 'A' +
+ static_cast<sal_uInt16>(nC)));
+ nCol = nCol - nC;
+ nCol = nCol / 26 - 1;
+ }
+ aStr.append(static_cast<sal_Unicode>( 'A' +
+ static_cast<sal_uInt16>(nCol)));
+ aBuf.append(comphelper::string::reverseString(aStr.makeStringAndClear()));
+ }
+ aBuf.append( OUString::number(nRow+1) );
+ return aBuf.makeStringAndClear();
+}
+
+OUString SAL_CALL AccessibleCell::getAccessibleName()
+{
+ ThrowIfDisposed ();
+ SolarMutexGuard aSolarGuard;
+
+ if( pAccTable )
+ {
+ try
+ {
+ sal_Int32 nRow = 0, nCol = 0;
+ pAccTable->getColumnAndRow(mnIndexInParent, nCol, nRow);
+ return getCellName( nCol, nRow );
+ }
+ catch(const Exception&)
+ {
+ }
+ }
+
+ return AccessibleCellBase::getAccessibleName();
+}
+
+void AccessibleCell::UpdateChildren()
+{
+ if (mpText)
+ mpText->UpdateChildren();
+}
+
+/* MT: Above getAccessibleName was introduced with IA2 CWS, while below was introduce in 3.3 meanwhile. Check which one is correct
++If this is correct, we also don't need sdr::table::CellRef getCellRef(), UpdateChildren(), getCellName( sal_Int32 nCol, sal_Int32 nRow ) above
++
+
+OUString SAL_CALL AccessibleCell::getAccessibleName() throw (css::uno::RuntimeException)
+{
+ ThrowIfDisposed ();
+ SolarMutexGuard aSolarGuard;
+
+ if( mxCell.is() )
+ return mxCell->getName();
+
+ return AccessibleCellBase::getAccessibleName();
+}
+*/
+
+} // end of namespace accessibility
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */