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Diffstat (limited to 'vcl/README.vars')
-rw-r--r-- | vcl/README.vars | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/vcl/README.vars b/vcl/README.vars new file mode 100644 index 000000000..9f5a10a26 --- /dev/null +++ b/vcl/README.vars @@ -0,0 +1,52 @@ +Environment variables in VCL: + +General +------- +SAL_USE_VCLPLUGIN - use a VCL plugin +SAL_RTL_ENABLED - Enable RTL UI +SAL_NO_NWF - disable native widgets +SAL_FORCEDPI - force a specific DPI (gtk3 & qt5/kf5 plugins only) +SAL_FORCE_HC - force high-contrast mode + +SAL_NO_FONT_LOOKUP - disable font search and fallback and always use a hard-coded font name (for some unit tests) + +LO_COLLECT_UIINFO - enable the uitesting logging, value is expected to be a relative file name that +will be used to write the log under instdir/uitest/. + +VCL_DOUBLEBUFFERING_AVOID_PAINT - don't paint the buffer, useful to see where we do direct painting +VCL_DOUBLEBUFFERING_FORCE_ENABLE - enable double buffered painting +VCL_DOUBLEBUFFERING_ENABLE - enable a safe subset of double buffered painting (currently in Writer, not in any other applications) + +VCL_DEBUG_DISABLE_PDFCOMPRESSION - disable compression in the PDF writer + +Gtk+ +---- + +VCL_GTK3_PAINTDEBUG - in debug builds, if set to 1 then holding down shift+0 forces a redraw event, shift+1 repaints everything, and +shift+2 dumps cairo frames to pngs as /tmp/frame<n>.png + +Bitmap +------ +VCL_NO_THREAD_SCALE - disable threaded bitmap scale +VCL_NO_THREAD_IMPORT - disable threaded bitmap import +EMF_PLUS_DISABLE - use EMF rendering and ignore EMF+ specifics + +OpenGL +------ +SAL_FORCEGL - force enable OpenGL +SAL_GL_NO_SWAP - disable buffer swapping if set (should show nothing) +SAL_GL_SLEEP_ON_SWAP - sleep for half a second on each swap-buffers. +SAL_DISABLE_WATCHDOG - don't start the thread that watches for broken GL/Vulkan/OpenCL drivers + +Skia +---- +SAL_DISABLESKIA=1 - force disabled Skia +SAL_ENABLESKIA=1 - enable Skia, unless blacklisted (and if the VCL backend supports Skia) +SAL_FORCESKIA=1 - force using Skia, even if blacklisted +SAL_SKIA=raster|vulkan - select Skia's drawing method, by default Vulkan is used +SAL_DISABLE_SKIA_CACHE=1 - disable caching of complex images + +OpenGL,Skia +----------- +SAL_WITHOUT_WIDGET_CACHE - disable LRU caching of native widget textures +SAL_DISABLE_GLYPH_CACHING - don't render glyphs through OpenGL textures or Skia surfaces |