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-rw-r--r--vcl/source/animate/Animation.cxx678
1 files changed, 678 insertions, 0 deletions
diff --git a/vcl/source/animate/Animation.cxx b/vcl/source/animate/Animation.cxx
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+++ b/vcl/source/animate/Animation.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <algorithm>
+#include <sal/config.h>
+
+#include <tools/stream.hxx>
+#include <tools/GenericTypeSerializer.hxx>
+#include <sal/log.hxx>
+
+#include <vcl/animate/Animation.hxx>
+#include <vcl/outdev.hxx>
+#include <vcl/dibtools.hxx>
+#include <vcl/BitmapColorQuantizationFilter.hxx>
+
+#include <impanmvw.hxx>
+
+sal_uLong Animation::mnAnimCount = 0;
+
+Animation::Animation()
+ : mnLoopCount(0)
+ , mnLoops(0)
+ , mnPos(0)
+ , mbIsInAnimation(false)
+ , mbLoopTerminated(false)
+{
+ maTimer.SetInvokeHandler(LINK(this, Animation, ImplTimeoutHdl));
+}
+
+Animation::Animation(const Animation& rAnimation)
+ : maBitmapEx(rAnimation.maBitmapEx)
+ , maGlobalSize(rAnimation.maGlobalSize)
+ , mnLoopCount(rAnimation.mnLoopCount)
+ , mnPos(rAnimation.mnPos)
+ , mbIsInAnimation(false)
+ , mbLoopTerminated(rAnimation.mbLoopTerminated)
+{
+ for (auto const& i : rAnimation.maList)
+ maList.emplace_back(new AnimationBitmap(*i));
+
+ maTimer.SetInvokeHandler(LINK(this, Animation, ImplTimeoutHdl));
+ mnLoops = mbLoopTerminated ? 0 : mnLoopCount;
+}
+
+Animation::~Animation()
+{
+ if (mbIsInAnimation)
+ Stop();
+}
+
+Animation& Animation::operator=(const Animation& rAnimation)
+{
+ if (this != &rAnimation)
+ {
+ Clear();
+
+ for (auto const& i : rAnimation.maList)
+ maList.emplace_back(new AnimationBitmap(*i));
+
+ maGlobalSize = rAnimation.maGlobalSize;
+ maBitmapEx = rAnimation.maBitmapEx;
+ mnLoopCount = rAnimation.mnLoopCount;
+ mnPos = rAnimation.mnPos;
+ mbLoopTerminated = rAnimation.mbLoopTerminated;
+ mnLoops = mbLoopTerminated ? 0 : mnLoopCount;
+ }
+ return *this;
+}
+
+bool Animation::operator==(const Animation& rAnimation) const
+{
+ return maList.size() == rAnimation.maList.size() && maBitmapEx == rAnimation.maBitmapEx
+ && maGlobalSize == rAnimation.maGlobalSize
+ && std::equal(maList.begin(), maList.end(), rAnimation.maList.begin(),
+ [](const std::unique_ptr<AnimationBitmap>& pAnim1,
+ const std::unique_ptr<AnimationBitmap>& pAnim2) -> bool {
+ return *pAnim1 == *pAnim2;
+ });
+}
+
+void Animation::Clear()
+{
+ maTimer.Stop();
+ mbIsInAnimation = false;
+ maGlobalSize = Size();
+ maBitmapEx.SetEmpty();
+ maList.clear();
+ maViewList.clear();
+}
+
+bool Animation::IsTransparent() const
+{
+ tools::Rectangle aRect{ Point(), maGlobalSize };
+
+ // If some small bitmap needs to be replaced by the background,
+ // we need to be transparent, in order to be displayed correctly
+ // as the application (?) does not invalidate on non-transparent
+ // graphics due to performance reasons.
+
+ return maBitmapEx.IsTransparent()
+ || std::any_of(maList.begin(), maList.end(),
+ [&aRect](const std::unique_ptr<AnimationBitmap>& pAnim) -> bool {
+ return pAnim->meDisposal == Disposal::Back
+ && tools::Rectangle{ pAnim->maPositionPixel,
+ pAnim->maSizePixel }
+ != aRect;
+ });
+}
+
+sal_uLong Animation::GetSizeBytes() const
+{
+ sal_uLong nSizeBytes = GetBitmapEx().GetSizeBytes();
+
+ for (auto const& pAnimationBitmap : maList)
+ {
+ nSizeBytes += pAnimationBitmap->maBitmapEx.GetSizeBytes();
+ }
+
+ return nSizeBytes;
+}
+
+BitmapChecksum Animation::GetChecksum() const
+{
+ SVBT32 aBT32;
+ BitmapChecksumOctetArray aBCOA;
+ BitmapChecksum nCrc = GetBitmapEx().GetChecksum();
+
+ UInt32ToSVBT32(maList.size(), aBT32);
+ nCrc = vcl_get_checksum(nCrc, aBT32, 4);
+
+ Int32ToSVBT32(maGlobalSize.Width(), aBT32);
+ nCrc = vcl_get_checksum(nCrc, aBT32, 4);
+
+ Int32ToSVBT32(maGlobalSize.Height(), aBT32);
+ nCrc = vcl_get_checksum(nCrc, aBT32, 4);
+
+ for (auto const& i : maList)
+ {
+ BCToBCOA(i->GetChecksum(), aBCOA);
+ nCrc = vcl_get_checksum(nCrc, aBCOA, BITMAP_CHECKSUM_SIZE);
+ }
+
+ return nCrc;
+}
+
+bool Animation::Start(OutputDevice* pOut, const Point& rDestPt, const Size& rDestSz,
+ long nExtraData, OutputDevice* pFirstFrameOutDev)
+{
+ bool bRet = false;
+
+ if (!maList.empty())
+ {
+ if ((pOut->GetOutDevType() == OUTDEV_WINDOW) && !mbLoopTerminated
+ && (ANIMATION_TIMEOUT_ON_CLICK != maList[mnPos]->mnWait))
+ {
+ bool differs = true;
+
+ auto itAnimView = std::find_if(
+ maViewList.begin(), maViewList.end(),
+ [pOut, nExtraData](const std::unique_ptr<ImplAnimView>& pAnimView) -> bool {
+ return pAnimView->matches(pOut, nExtraData);
+ });
+
+ if (itAnimView != maViewList.end())
+ {
+ if ((*itAnimView)->getOutPos() == rDestPt
+ && (*itAnimView)->getOutSizePix() == pOut->LogicToPixel(rDestSz))
+ {
+ (*itAnimView)->repaint();
+ differs = false;
+ }
+ else
+ maViewList.erase(itAnimView);
+ }
+
+ if (maViewList.empty())
+ {
+ maTimer.Stop();
+ mbIsInAnimation = false;
+ mnPos = 0;
+ }
+
+ if (differs)
+ maViewList.emplace_back(
+ new ImplAnimView(this, pOut, rDestPt, rDestSz, nExtraData, pFirstFrameOutDev));
+
+ if (!mbIsInAnimation)
+ {
+ ImplRestartTimer(maList[mnPos]->mnWait);
+ mbIsInAnimation = true;
+ }
+ }
+ else
+ Draw(pOut, rDestPt, rDestSz);
+
+ bRet = true;
+ }
+
+ return bRet;
+}
+
+void Animation::Stop(OutputDevice* pOut, long nExtraData)
+{
+ maViewList.erase(std::remove_if(maViewList.begin(), maViewList.end(),
+ [=](const std::unique_ptr<ImplAnimView>& pAnimView) -> bool {
+ return pAnimView->matches(pOut, nExtraData);
+ }),
+ maViewList.end());
+
+ if (maViewList.empty())
+ {
+ maTimer.Stop();
+ mbIsInAnimation = false;
+ }
+}
+
+void Animation::Draw(OutputDevice* pOut, const Point& rDestPt) const
+{
+ Draw(pOut, rDestPt, pOut->PixelToLogic(maGlobalSize));
+}
+
+void Animation::Draw(OutputDevice* pOut, const Point& rDestPt, const Size& rDestSz) const
+{
+ const size_t nCount = maList.size();
+
+ if (nCount)
+ {
+ AnimationBitmap* pObj = maList[std::min(mnPos, nCount - 1)].get();
+
+ if (pOut->GetConnectMetaFile() || (pOut->GetOutDevType() == OUTDEV_PRINTER))
+ maList[0]->maBitmapEx.Draw(pOut, rDestPt, rDestSz);
+ else if (ANIMATION_TIMEOUT_ON_CLICK == pObj->mnWait)
+ pObj->maBitmapEx.Draw(pOut, rDestPt, rDestSz);
+ else
+ {
+ const size_t nOldPos = mnPos;
+ if (mbLoopTerminated)
+ const_cast<Animation*>(this)->mnPos = nCount - 1;
+
+ {
+ ImplAnimView{ const_cast<Animation*>(this), pOut, rDestPt, rDestSz, 0 };
+ }
+
+ const_cast<Animation*>(this)->mnPos = nOldPos;
+ }
+ }
+}
+
+namespace
+{
+constexpr sal_uLong constMinTimeout = 2;
+}
+
+void Animation::ImplRestartTimer(sal_uLong nTimeout)
+{
+ maTimer.SetTimeout(std::max(nTimeout, constMinTimeout) * 10);
+ maTimer.Start();
+}
+
+IMPL_LINK_NOARG(Animation, ImplTimeoutHdl, Timer*, void)
+{
+ const size_t nAnimCount = maList.size();
+
+ if (nAnimCount)
+ {
+ bool bGlobalPause = false;
+
+ if (maNotifyLink.IsSet())
+ {
+ std::vector<std::unique_ptr<AInfo>> aAInfoList;
+ // create AInfo-List
+ for (auto const& i : maViewList)
+ aAInfoList.emplace_back(i->createAInfo());
+
+ maNotifyLink.Call(this);
+
+ // set view state from AInfo structure
+ for (auto& pAInfo : aAInfoList)
+ {
+ ImplAnimView* pView = nullptr;
+ if (!pAInfo->pViewData)
+ {
+ pView = new ImplAnimView(this, pAInfo->pOutDev, pAInfo->aStartOrg,
+ pAInfo->aStartSize, pAInfo->nExtraData);
+
+ maViewList.push_back(std::unique_ptr<ImplAnimView>(pView));
+ }
+ else
+ pView = static_cast<ImplAnimView*>(pAInfo->pViewData);
+
+ pView->pause(pAInfo->bPause);
+ pView->setMarked(true);
+ }
+
+ // delete all unmarked views
+ auto removeStart = std::remove_if(maViewList.begin(), maViewList.end(),
+ [](const auto& pView) { return !pView->isMarked(); });
+ maViewList.erase(removeStart, maViewList.cend());
+
+ // check if every remaining view is paused
+ bGlobalPause = std::all_of(maViewList.cbegin(), maViewList.cend(),
+ [](const auto& pView) { return pView->isPause(); });
+
+ // reset marked state
+ std::for_each(maViewList.cbegin(), maViewList.cend(),
+ [](const auto& pView) { pView->setMarked(false); });
+ }
+
+ if (maViewList.empty())
+ Stop();
+ else if (bGlobalPause)
+ ImplRestartTimer(10);
+ else
+ {
+ AnimationBitmap* pStepBmp = (++mnPos < maList.size()) ? maList[mnPos].get() : nullptr;
+
+ if (!pStepBmp)
+ {
+ if (mnLoops == 1)
+ {
+ Stop();
+ mbLoopTerminated = true;
+ mnPos = nAnimCount - 1;
+ maBitmapEx = maList[mnPos]->maBitmapEx;
+ return;
+ }
+ else
+ {
+ if (mnLoops)
+ mnLoops--;
+
+ mnPos = 0;
+ pStepBmp = maList[mnPos].get();
+ }
+ }
+
+ // Paint all views.
+ std::for_each(maViewList.cbegin(), maViewList.cend(),
+ [this](const auto& pView) { pView->draw(mnPos); });
+ /*
+ * If a view is marked, remove the view, because
+ * area of output lies out of display area of window.
+ * Mark state is set from view itself.
+ */
+ auto removeStart = std::remove_if(maViewList.begin(), maViewList.end(),
+ [](const auto& pView) { return pView->isMarked(); });
+ maViewList.erase(removeStart, maViewList.cend());
+
+ // stop or restart timer
+ if (maViewList.empty())
+ Stop();
+ else
+ ImplRestartTimer(pStepBmp->mnWait);
+ }
+ }
+ else
+ Stop();
+}
+
+bool Animation::Insert(const AnimationBitmap& rStepBmp)
+{
+ bool bRet = false;
+
+ if (!IsInAnimation())
+ {
+ tools::Rectangle aGlobalRect(Point(), maGlobalSize);
+
+ maGlobalSize
+ = aGlobalRect.Union(tools::Rectangle(rStepBmp.maPositionPixel, rStepBmp.maSizePixel))
+ .GetSize();
+ maList.emplace_back(new AnimationBitmap(rStepBmp));
+
+ // As a start, we make the first BitmapEx the replacement BitmapEx
+ if (maList.size() == 1)
+ maBitmapEx = rStepBmp.maBitmapEx;
+
+ bRet = true;
+ }
+
+ return bRet;
+}
+
+const AnimationBitmap& Animation::Get(sal_uInt16 nAnimation) const
+{
+ SAL_WARN_IF((nAnimation >= maList.size()), "vcl", "No object at this position");
+ return *maList[nAnimation];
+}
+
+void Animation::Replace(const AnimationBitmap& rNewAnimationBitmap, sal_uInt16 nAnimation)
+{
+ SAL_WARN_IF((nAnimation >= maList.size()), "vcl", "No object at this position");
+
+ maList[nAnimation].reset(new AnimationBitmap(rNewAnimationBitmap));
+
+ // If we insert at first position we also need to
+ // update the replacement BitmapEx
+ if ((!nAnimation && (!mbLoopTerminated || (maList.size() == 1)))
+ || ((nAnimation == maList.size() - 1) && mbLoopTerminated))
+ {
+ maBitmapEx = rNewAnimationBitmap.maBitmapEx;
+ }
+}
+
+void Animation::SetLoopCount(const sal_uInt32 nLoopCount)
+{
+ mnLoopCount = nLoopCount;
+ ResetLoopCount();
+}
+
+void Animation::ResetLoopCount()
+{
+ mnLoops = mnLoopCount;
+ mbLoopTerminated = false;
+}
+
+void Animation::Convert(BmpConversion eConversion)
+{
+ SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated");
+
+ bool bRet;
+
+ if (!IsInAnimation() && !maList.empty())
+ {
+ bRet = true;
+
+ for (size_t i = 0, n = maList.size(); (i < n) && bRet; ++i)
+ bRet = maList[i]->maBitmapEx.Convert(eConversion);
+
+ maBitmapEx.Convert(eConversion);
+ }
+}
+
+bool Animation::ReduceColors(sal_uInt16 nNewColorCount)
+{
+ SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated");
+
+ bool bRet;
+
+ if (!IsInAnimation() && !maList.empty())
+ {
+ bRet = true;
+
+ for (size_t i = 0, n = maList.size(); (i < n) && bRet; ++i)
+ {
+ bRet = BitmapFilter::Filter(maList[i]->maBitmapEx,
+ BitmapColorQuantizationFilter(nNewColorCount));
+ }
+
+ BitmapFilter::Filter(maBitmapEx, BitmapColorQuantizationFilter(nNewColorCount));
+ }
+ else
+ {
+ bRet = false;
+ }
+
+ return bRet;
+}
+
+bool Animation::Invert()
+{
+ SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated");
+
+ bool bRet;
+
+ if (!IsInAnimation() && !maList.empty())
+ {
+ bRet = true;
+
+ for (size_t i = 0, n = maList.size(); (i < n) && bRet; ++i)
+ bRet = maList[i]->maBitmapEx.Invert();
+
+ maBitmapEx.Invert();
+ }
+ else
+ bRet = false;
+
+ return bRet;
+}
+
+void Animation::Mirror(BmpMirrorFlags nMirrorFlags)
+{
+ SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated");
+
+ bool bRet;
+
+ if (!IsInAnimation() && !maList.empty())
+ {
+ bRet = true;
+
+ if (nMirrorFlags != BmpMirrorFlags::NONE)
+ {
+ for (size_t i = 0, n = maList.size(); (i < n) && bRet; ++i)
+ {
+ AnimationBitmap* pStepBmp = maList[i].get();
+ bRet = pStepBmp->maBitmapEx.Mirror(nMirrorFlags);
+ if (bRet)
+ {
+ if (nMirrorFlags & BmpMirrorFlags::Horizontal)
+ pStepBmp->maPositionPixel.setX(maGlobalSize.Width()
+ - pStepBmp->maPositionPixel.X()
+ - pStepBmp->maSizePixel.Width());
+
+ if (nMirrorFlags & BmpMirrorFlags::Vertical)
+ pStepBmp->maPositionPixel.setY(maGlobalSize.Height()
+ - pStepBmp->maPositionPixel.Y()
+ - pStepBmp->maSizePixel.Height());
+ }
+ }
+
+ maBitmapEx.Mirror(nMirrorFlags);
+ }
+ }
+}
+
+void Animation::Adjust(short nLuminancePercent, short nContrastPercent, short nChannelRPercent,
+ short nChannelGPercent, short nChannelBPercent, double fGamma, bool bInvert)
+{
+ SAL_WARN_IF(IsInAnimation(), "vcl", "Animation modified while it is animated");
+
+ bool bRet;
+
+ if (!IsInAnimation() && !maList.empty())
+ {
+ bRet = true;
+
+ for (size_t i = 0, n = maList.size(); (i < n) && bRet; ++i)
+ {
+ bRet = maList[i]->maBitmapEx.Adjust(nLuminancePercent, nContrastPercent,
+ nChannelRPercent, nChannelGPercent,
+ nChannelBPercent, fGamma, bInvert);
+ }
+
+ maBitmapEx.Adjust(nLuminancePercent, nContrastPercent, nChannelRPercent, nChannelGPercent,
+ nChannelBPercent, fGamma, bInvert);
+ }
+}
+
+SvStream& WriteAnimation(SvStream& rOStm, const Animation& rAnimation)
+{
+ const sal_uInt16 nCount = rAnimation.Count();
+
+ if (nCount)
+ {
+ const sal_uInt32 nDummy32 = 0;
+
+ // If no BitmapEx was set we write the first Bitmap of
+ // the Animation
+ if (!rAnimation.GetBitmapEx().GetBitmap())
+ WriteDIBBitmapEx(rAnimation.Get(0).maBitmapEx, rOStm);
+ else
+ WriteDIBBitmapEx(rAnimation.GetBitmapEx(), rOStm);
+
+ // Write identifier ( SDANIMA1 )
+ rOStm.WriteUInt32(0x5344414e).WriteUInt32(0x494d4931);
+
+ for (sal_uInt16 i = 0; i < nCount; i++)
+ {
+ const AnimationBitmap& rAnimationBitmap = rAnimation.Get(i);
+ const sal_uInt16 nRest = nCount - i - 1;
+
+ // Write AnimationBitmap
+ WriteDIBBitmapEx(rAnimationBitmap.maBitmapEx, rOStm);
+ tools::GenericTypeSerializer aSerializer(rOStm);
+ aSerializer.writePoint(rAnimationBitmap.maPositionPixel);
+ aSerializer.writeSize(rAnimationBitmap.maSizePixel);
+ aSerializer.writeSize(rAnimation.maGlobalSize);
+ rOStm.WriteUInt16((ANIMATION_TIMEOUT_ON_CLICK == rAnimationBitmap.mnWait)
+ ? 65535
+ : rAnimationBitmap.mnWait);
+ rOStm.WriteUInt16(static_cast<sal_uInt16>(rAnimationBitmap.meDisposal));
+ rOStm.WriteBool(rAnimationBitmap.mbUserInput);
+ rOStm.WriteUInt32(rAnimation.mnLoopCount);
+ rOStm.WriteUInt32(nDummy32); // Unused
+ rOStm.WriteUInt32(nDummy32); // Unused
+ rOStm.WriteUInt32(nDummy32); // Unused
+ write_uInt16_lenPrefixed_uInt8s_FromOString(rOStm, OString()); // dummy
+ rOStm.WriteUInt16(nRest); // Count of remaining structures
+ }
+ }
+
+ return rOStm;
+}
+
+SvStream& ReadAnimation(SvStream& rIStm, Animation& rAnimation)
+{
+ sal_uLong nStmPos;
+ sal_uInt32 nAnimMagic1, nAnimMagic2;
+ SvStreamEndian nOldFormat = rIStm.GetEndian();
+ bool bReadAnimations = false;
+
+ rIStm.SetEndian(SvStreamEndian::LITTLE);
+ nStmPos = rIStm.Tell();
+ rIStm.ReadUInt32(nAnimMagic1).ReadUInt32(nAnimMagic2);
+
+ rAnimation.Clear();
+
+ // If the BitmapEx at the beginning have already been read (by Graphic)
+ // we can start reading the AnimationBitmaps right away
+ if ((nAnimMagic1 == 0x5344414e) && (nAnimMagic2 == 0x494d4931) && !rIStm.GetError())
+ bReadAnimations = true;
+ // Else, we try reading the Bitmap(-Ex)
+ else
+ {
+ rIStm.Seek(nStmPos);
+ ReadDIBBitmapEx(rAnimation.maBitmapEx, rIStm);
+ nStmPos = rIStm.Tell();
+ rIStm.ReadUInt32(nAnimMagic1).ReadUInt32(nAnimMagic2);
+
+ if ((nAnimMagic1 == 0x5344414e) && (nAnimMagic2 == 0x494d4931) && !rIStm.GetError())
+ bReadAnimations = true;
+ else
+ rIStm.Seek(nStmPos);
+ }
+
+ // Read AnimationBitmaps
+ if (bReadAnimations)
+ {
+ AnimationBitmap aAnimationBitmap;
+ sal_uInt32 nTmp32;
+ sal_uInt16 nTmp16;
+ bool cTmp;
+
+ do
+ {
+ ReadDIBBitmapEx(aAnimationBitmap.maBitmapEx, rIStm);
+ tools::GenericTypeSerializer aSerializer(rIStm);
+ aSerializer.readPoint(aAnimationBitmap.maPositionPixel);
+ aSerializer.readSize(aAnimationBitmap.maSizePixel);
+ aSerializer.readSize(rAnimation.maGlobalSize);
+ rIStm.ReadUInt16(nTmp16);
+ aAnimationBitmap.mnWait = ((65535 == nTmp16) ? ANIMATION_TIMEOUT_ON_CLICK : nTmp16);
+ rIStm.ReadUInt16(nTmp16);
+ aAnimationBitmap.meDisposal = static_cast<Disposal>(nTmp16);
+ rIStm.ReadCharAsBool(cTmp);
+ aAnimationBitmap.mbUserInput = cTmp;
+ rIStm.ReadUInt32(rAnimation.mnLoopCount);
+ rIStm.ReadUInt32(nTmp32); // Unused
+ rIStm.ReadUInt32(nTmp32); // Unused
+ rIStm.ReadUInt32(nTmp32); // Unused
+ read_uInt16_lenPrefixed_uInt8s_ToOString(rIStm); // Unused
+ rIStm.ReadUInt16(nTmp16); // The rest to read
+
+ rAnimation.Insert(aAnimationBitmap);
+ } while (nTmp16 && !rIStm.GetError());
+
+ rAnimation.ResetLoopCount();
+ }
+
+ rIStm.SetEndian(nOldFormat);
+
+ return rIStm;
+}
+
+AInfo::AInfo()
+ : pOutDev(nullptr)
+ , pViewData(nullptr)
+ , nExtraData(0)
+ , bPause(false)
+{
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */