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Diffstat (limited to 'vcl/source/gdi/bitmap3.cxx')
-rw-r--r-- | vcl/source/gdi/bitmap3.cxx | 1146 |
1 files changed, 1146 insertions, 0 deletions
diff --git a/vcl/source/gdi/bitmap3.cxx b/vcl/source/gdi/bitmap3.cxx new file mode 100644 index 000000000..ec80b03c6 --- /dev/null +++ b/vcl/source/gdi/bitmap3.cxx @@ -0,0 +1,1146 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <math.h> + +#include <vcl/bitmapaccess.hxx> +#include <vcl/bitmapex.hxx> +#include <vcl/bitmap.hxx> +#include <config_features.h> +#include <sal/log.hxx> +#include <osl/diagnose.h> +#include <tools/helpers.hxx> +#if HAVE_FEATURE_OPENGL +#include <vcl/opengl/OpenGLHelper.hxx> +#endif +#if HAVE_FEATURE_SKIA +#include <vcl/skia/SkiaHelper.hxx> +#endif +#include <vcl/BitmapMonochromeFilter.hxx> + +#include <BitmapScaleSuperFilter.hxx> +#include <BitmapScaleConvolutionFilter.hxx> +#include <BitmapFastScaleFilter.hxx> +#include <BitmapInterpolateScaleFilter.hxx> +#include <bitmapwriteaccess.hxx> +#include <bitmap/impoctree.hxx> +#include <bitmap/Octree.hxx> +#include <svdata.hxx> +#include <salinst.hxx> +#include <salbmp.hxx> + +#include "impvect.hxx" + +#include <memory> + +#define GAMMA( _def_cVal, _def_InvGamma ) (static_cast<sal_uInt8>(MinMax(FRound(pow( _def_cVal/255.0,_def_InvGamma)*255.0),0,255))) + +#define CALC_ERRORS \ + nTemp = p1T[nX++] >> 12; \ + nBErr = MinMax( nTemp, 0, 255 ); \ + nBErr = nBErr - FloydIndexMap[ nBC = FloydMap[nBErr] ]; \ + nTemp = p1T[nX++] >> 12; \ + nGErr = MinMax( nTemp, 0, 255 ); \ + nGErr = nGErr - FloydIndexMap[ nGC = FloydMap[nGErr] ]; \ + nTemp = p1T[nX] >> 12; \ + nRErr = MinMax( nTemp, 0, 255 ); \ + nRErr = nRErr - FloydIndexMap[ nRC = FloydMap[nRErr] ]; + +#define CALC_TABLES3 \ + p2T[nX++] += FloydError3[nBErr]; \ + p2T[nX++] += FloydError3[nGErr]; \ + p2T[nX++] += FloydError3[nRErr]; + +#define CALC_TABLES5 \ + p2T[nX++] += FloydError5[nBErr]; \ + p2T[nX++] += FloydError5[nGErr]; \ + p2T[nX++] += FloydError5[nRErr]; + +#define CALC_TABLES7 \ + p1T[++nX] += FloydError7[nBErr]; \ + p2T[nX++] += FloydError1[nBErr]; \ + p1T[nX] += FloydError7[nGErr]; \ + p2T[nX++] += FloydError1[nGErr]; \ + p1T[nX] += FloydError7[nRErr]; \ + p2T[nX] += FloydError1[nRErr]; + +const extern sal_uLong nVCLRLut[ 6 ] = { 16, 17, 18, 19, 20, 21 }; +const extern sal_uLong nVCLGLut[ 6 ] = { 0, 6, 12, 18, 24, 30 }; +const extern sal_uLong nVCLBLut[ 6 ] = { 0, 36, 72, 108, 144, 180 }; + +const extern sal_uLong nVCLDitherLut[ 256 ] = +{ + 0, 49152, 12288, 61440, 3072, 52224, 15360, 64512, 768, 49920, 13056, + 62208, 3840, 52992, 16128, 65280, 32768, 16384, 45056, 28672, 35840, 19456, + 48128, 31744, 33536, 17152, 45824, 29440, 36608, 20224, 48896, 32512, 8192, + 57344, 4096, 53248, 11264, 60416, 7168, 56320, 8960, 58112, 4864, 54016, + 12032, 61184, 7936, 57088, 40960, 24576, 36864, 20480, 44032, 27648, 39936, + 23552, 41728, 25344, 37632, 21248, 44800, 28416, 40704, 24320, 2048, 51200, + 14336, 63488, 1024, 50176, 13312, 62464, 2816, 51968, 15104, 64256, 1792, + 50944, 14080, 63232, 34816, 18432, 47104, 30720, 33792, 17408, 46080, 29696, + 35584, 19200, 47872, 31488, 34560, 18176, 46848, 30464, 10240, 59392, 6144, + 55296, 9216, 58368, 5120, 54272, 11008, 60160, 6912, 56064, 9984, 59136, + 5888, 55040, 43008, 26624, 38912, 22528, 41984, 25600, 37888, 21504, 43776, + 27392, 39680, 23296, 42752, 26368, 38656, 22272, 512, 49664, 12800, 61952, + 3584, 52736, 15872, 65024, 256, 49408, 12544, 61696, 3328, 52480, 15616, + 64768, 33280, 16896, 45568, 29184, 36352, 19968, 48640, 32256, 33024, 16640, + 45312, 28928, 36096, 19712, 48384, 32000, 8704, 57856, 4608, 53760, 11776, + 60928, 7680, 56832, 8448, 57600, 4352, 53504, 11520, 60672, 7424, 56576, + 41472, 25088, 37376, 20992, 44544, 28160, 40448, 24064, 41216, 24832, 37120, + 20736, 44288, 27904, 40192, 23808, 2560, 51712, 14848, 64000, 1536, 50688, + 13824, 62976, 2304, 51456, 14592, 63744, 1280, 50432, 13568, 62720, 35328, + 18944, 47616, 31232, 34304, 17920, 46592, 30208, 35072, 18688, 47360, 30976, + 34048, 17664, 46336, 29952, 10752, 59904, 6656, 55808, 9728, 58880, 5632, + 54784, 10496, 59648, 6400, 55552, 9472, 58624, 5376, 54528, 43520, 27136, + 39424, 23040, 42496, 26112, 38400, 22016, 43264, 26880, 39168, 22784, 42240, + 25856, 38144, 21760 +}; + +const extern sal_uLong nVCLLut[ 256 ] = +{ + 0, 1286, 2572, 3858, 5144, 6430, 7716, 9002, + 10288, 11574, 12860, 14146, 15432, 16718, 18004, 19290, + 20576, 21862, 23148, 24434, 25720, 27006, 28292, 29578, + 30864, 32150, 33436, 34722, 36008, 37294, 38580, 39866, + 41152, 42438, 43724, 45010, 46296, 47582, 48868, 50154, + 51440, 52726, 54012, 55298, 56584, 57870, 59156, 60442, + 61728, 63014, 64300, 65586, 66872, 68158, 69444, 70730, + 72016, 73302, 74588, 75874, 77160, 78446, 79732, 81018, + 82304, 83590, 84876, 86162, 87448, 88734, 90020, 91306, + 92592, 93878, 95164, 96450, 97736, 99022,100308,101594, + 102880,104166,105452,106738,108024,109310,110596,111882, + 113168,114454,115740,117026,118312,119598,120884,122170, + 123456,124742,126028,127314,128600,129886,131172,132458, + 133744,135030,136316,137602,138888,140174,141460,142746, + 144032,145318,146604,147890,149176,150462,151748,153034, + 154320,155606,156892,158178,159464,160750,162036,163322, + 164608,165894,167180,168466,169752,171038,172324,173610, + 174896,176182,177468,178754,180040,181326,182612,183898, + 185184,186470,187756,189042,190328,191614,192900,194186, + 195472,196758,198044,199330,200616,201902,203188,204474, + 205760,207046,208332,209618,210904,212190,213476,214762, + 216048,217334,218620,219906,221192,222478,223764,225050, + 226336,227622,228908,230194,231480,232766,234052,235338, + 236624,237910,239196,240482,241768,243054,244340,245626, + 246912,248198,249484,250770,252056,253342,254628,255914, + 257200,258486,259772,261058,262344,263630,264916,266202, + 267488,268774,270060,271346,272632,273918,275204,276490, + 277776,279062,280348,281634,282920,284206,285492,286778, + 288064,289350,290636,291922,293208,294494,295780,297066, + 298352,299638,300924,302210,303496,304782,306068,307354, + 308640,309926,311212,312498,313784,315070,316356,317642, + 318928,320214,321500,322786,324072,325358,326644,327930 +}; + +const long FloydMap[256] = +{ + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 +}; + +const long FloydError1[61] = +{ + -7680, -7424, -7168, -6912, -6656, -6400, -6144, + -5888, -5632, -5376, -5120, -4864, -4608, -4352, + -4096, -3840, -3584, -3328, -3072, -2816, -2560, + -2304, -2048, -1792, -1536, -1280, -1024, -768, + -512, -256, 0, 256, 512, 768, 1024, 1280, 1536, + 1792, 2048, 2304, 2560, 2816, 3072, 3328, 3584, + 3840, 4096, 4352, 4608, 4864, 5120, 5376, 5632, + 5888, 6144, 6400, 6656, 6912, 7168, 7424, 7680 +}; + +const long FloydError3[61] = +{ + -23040, -22272, -21504, -20736, -19968, -19200, + -18432, -17664, -16896, -16128, -15360, -14592, + -13824, -13056, -12288, -11520, -10752, -9984, + -9216, -8448, -7680, -6912, -6144, -5376, -4608, + -3840, -3072, -2304, -1536, -768, 0, 768, 1536, + 2304, 3072, 3840, 4608, 5376, 6144, 6912, 7680, + 8448, 9216, 9984, 10752, 11520, 12288, 13056, + 13824, 14592, 15360, 16128, 16896, 17664, 18432, + 19200, 19968, 20736, 21504, 22272, 23040 +}; + +const long FloydError5[61] = +{ + -38400, -37120, -35840, -34560, -33280, -32000, + -30720, -29440, -28160, -26880, -25600, -24320, + -23040, -21760, -20480, -19200, -17920, -16640, + -15360, -14080, -12800, -11520, -10240, -8960, + -7680, -6400, -5120, -3840, -2560, -1280, 0, + 1280, 2560, 3840, 5120, 6400, 7680, 8960, 10240, + 11520, 12800, 14080, 15360, 16640, 17920, 19200, + 20480, 21760, 23040, 24320, 25600, 26880, 28160, + 29440, 30720, 32000, 33280, 34560, 35840, 37120, + 38400 +}; + +const long FloydError7[61] = +{ + -53760, -51968, -50176, -48384, -46592, -44800, + -43008, -41216, -39424, -37632, -35840, -34048, + -32256, -30464, -28672, -26880, -25088, -23296, + -21504, -19712, -17920, -16128, -14336, -12544, + -10752, -8960, -7168, -5376, -3584, -1792, 0, + 1792, 3584, 5376, 7168, 8960, 10752, 12544, 14336, + 16128, 17920, 19712, 21504, 23296, 25088, 26880, + 28672, 30464, 32256, 34048, 35840, 37632, 39424, + 41216, 43008, 44800, 46592, 48384, 50176, 51968, + 53760 +}; + +const long FloydIndexMap[6] = +{ + -30, 21, 72, 123, 174, 225 +}; + +bool Bitmap::Convert( BmpConversion eConversion ) +{ + // try to convert in backend + if (mxSalBmp) + { + // avoid large chunk of obsolete and hopefully rarely used conversions. + if (eConversion == BmpConversion::N8BitNoConversion) + { + std::shared_ptr<SalBitmap> xImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap()); + // frequently used conversion for creating alpha masks + if (xImpBmp->Create(*mxSalBmp) && xImpBmp->InterpretAs8Bit()) + { + ImplSetSalBitmap(xImpBmp); + SAL_INFO( "vcl.opengl", "Ref count: " << mxSalBmp.use_count() ); + return true; + } + } + if (eConversion == BmpConversion::N8BitGreys) + { + std::shared_ptr<SalBitmap> xImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap()); + if (xImpBmp->Create(*mxSalBmp) && xImpBmp->ConvertToGreyscale()) + { + ImplSetSalBitmap(xImpBmp); + SAL_INFO( "vcl.opengl", "Ref count: " << mxSalBmp.use_count() ); + return true; + } + } + } + + const sal_uInt16 nBitCount = GetBitCount (); + bool bRet = false; + + switch( eConversion ) + { + case BmpConversion::N1BitThreshold: + { + BitmapEx aBmpEx(*this); + bRet = BitmapFilter::Filter(aBmpEx, BitmapMonochromeFilter(128)); + *this = aBmpEx.GetBitmap(); + } + break; + + case BmpConversion::N4BitGreys: + bRet = ImplMakeGreyscales( 16 ); + break; + + case BmpConversion::N4BitColors: + { + if( nBitCount < 4 ) + bRet = ImplConvertUp( 4 ); + else if( nBitCount > 4 ) + bRet = ImplConvertDown( 4 ); + else + bRet = true; + } + break; + + case BmpConversion::N8BitGreys: + case BmpConversion::N8BitNoConversion: + bRet = ImplMakeGreyscales( 256 ); + break; + + case BmpConversion::N8BitColors: + { + if( nBitCount < 8 ) + bRet = ImplConvertUp( 8 ); + else if( nBitCount > 8 ) + bRet = ImplConvertDown( 8 ); + else + bRet = true; + } + break; + + case BmpConversion::N8BitTrans: + { + Color aTrans( BMP_COL_TRANS ); + + if( nBitCount < 8 ) + bRet = ImplConvertUp( 8, &aTrans ); + else + bRet = ImplConvertDown( 8, &aTrans ); + } + break; + + case BmpConversion::N24Bit: + { + if( nBitCount < 24 ) + bRet = ImplConvertUp( 24 ); + else + bRet = true; + } + break; + + case BmpConversion::N32Bit: + { + if( nBitCount < 32 ) + bRet = ImplConvertUp( 32 ); + else + bRet = true; + } + break; + + default: + OSL_FAIL( "Bitmap::Convert(): Unsupported conversion" ); + break; + } + + return bRet; +} + +bool Bitmap::ImplMakeGreyscales( sal_uInt16 nGreys ) +{ + SAL_WARN_IF( nGreys != 16 && nGreys != 256, "vcl", "Only 16 or 256 greyscales are supported!" ); + + ScopedReadAccess pReadAcc(*this); + bool bRet = false; + + if( pReadAcc ) + { + const BitmapPalette& rPal = GetGreyPalette( nGreys ); + sal_uLong nShift = ( ( nGreys == 16 ) ? 4UL : 0UL ); + bool bPalDiffers = !pReadAcc->HasPalette() || ( rPal.GetEntryCount() != pReadAcc->GetPaletteEntryCount() ); + + if( !bPalDiffers ) + bPalDiffers = ( rPal != pReadAcc->GetPalette() ); + + if( bPalDiffers ) + { + Bitmap aNewBmp( GetSizePixel(), ( nGreys == 16 ) ? 4 : 8, &rPal ); + BitmapScopedWriteAccess pWriteAcc(aNewBmp); + + if( pWriteAcc ) + { + const long nWidth = pWriteAcc->Width(); + const long nHeight = pWriteAcc->Height(); + + if( pReadAcc->HasPalette() ) + { + for( long nY = 0; nY < nHeight; nY++ ) + { + Scanline pScanline = pWriteAcc->GetScanline(nY); + Scanline pScanlineRead = pReadAcc->GetScanline(nY); + for( long nX = 0; nX < nWidth; nX++ ) + { + const sal_uInt8 cIndex = pReadAcc->GetIndexFromData( pScanlineRead, nX ); + pWriteAcc->SetPixelOnData( pScanline, nX, + BitmapColor(pReadAcc->GetPaletteColor( cIndex ).GetLuminance() >> nShift) ); + } + } + } + else if( pReadAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcBgr && + pWriteAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal ) + { + nShift += 8; + + for( long nY = 0; nY < nHeight; nY++ ) + { + Scanline pReadScan = pReadAcc->GetScanline( nY ); + Scanline pWriteScan = pWriteAcc->GetScanline( nY ); + + for( long nX = 0; nX < nWidth; nX++ ) + { + const sal_uLong nB = *pReadScan++; + const sal_uLong nG = *pReadScan++; + const sal_uLong nR = *pReadScan++; + + *pWriteScan++ = static_cast<sal_uInt8>( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift ); + } + } + } + else if( pReadAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcRgb && + pWriteAcc->GetScanlineFormat() == ScanlineFormat::N8BitPal ) + { + nShift += 8; + + for( long nY = 0; nY < nHeight; nY++ ) + { + Scanline pReadScan = pReadAcc->GetScanline( nY ); + Scanline pWriteScan = pWriteAcc->GetScanline( nY ); + + for( long nX = 0; nX < nWidth; nX++ ) + { + const sal_uLong nR = *pReadScan++; + const sal_uLong nG = *pReadScan++; + const sal_uLong nB = *pReadScan++; + + *pWriteScan++ = static_cast<sal_uInt8>( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift ); + } + } + } + else + { + for( long nY = 0; nY < nHeight; nY++ ) + { + Scanline pScanline = pWriteAcc->GetScanline(nY); + Scanline pScanlineRead = pReadAcc->GetScanline(nY); + for( long nX = 0; nX < nWidth; nX++ ) + pWriteAcc->SetPixelOnData( pScanline, nX, BitmapColor(pReadAcc->GetPixelFromData( pScanlineRead, nX ).GetLuminance() >> nShift) ); + } + } + + pWriteAcc.reset(); + bRet = true; + } + + pReadAcc.reset(); + + if( bRet ) + { + const MapMode aMap( maPrefMapMode ); + const Size aSize( maPrefSize ); + + *this = aNewBmp; + + maPrefMapMode = aMap; + maPrefSize = aSize; + } + } + else + { + pReadAcc.reset(); + bRet = true; + } + } + + return bRet; +} + +bool Bitmap::ImplConvertUp(sal_uInt16 nBitCount, Color const * pExtColor) +{ + SAL_WARN_IF( nBitCount <= GetBitCount(), "vcl", "New BitCount must be greater!" ); + + Bitmap::ScopedReadAccess pReadAcc(*this); + bool bRet = false; + + if (pReadAcc) + { + BitmapPalette aPalette; + Bitmap aNewBmp(GetSizePixel(), nBitCount, pReadAcc->HasPalette() ? &pReadAcc->GetPalette() : &aPalette); + BitmapScopedWriteAccess pWriteAcc(aNewBmp); + + if (pWriteAcc) + { + const long nWidth = pWriteAcc->Width(); + const long nHeight = pWriteAcc->Height(); + + if (pWriteAcc->HasPalette()) + { + const BitmapPalette& rOldPalette = pReadAcc->GetPalette(); + const sal_uInt16 nOldCount = rOldPalette.GetEntryCount(); + assert(nOldCount <= (1 << GetBitCount())); + + aPalette.SetEntryCount(1 << nBitCount); + + for (sal_uInt16 i = 0; i < nOldCount; i++) + aPalette[i] = rOldPalette[i]; + + if (pExtColor) + aPalette[aPalette.GetEntryCount() - 1] = *pExtColor; + + pWriteAcc->SetPalette(aPalette); + + for (long nY = 0; nY < nHeight; nY++) + { + Scanline pScanline = pWriteAcc->GetScanline(nY); + Scanline pScanlineRead = pReadAcc->GetScanline(nY); + for (long nX = 0; nX < nWidth; nX++) + { + pWriteAcc->SetPixelOnData(pScanline, nX, pReadAcc->GetPixelFromData(pScanlineRead, nX)); + } + } + } + else + { + if (pReadAcc->HasPalette()) + { + for (long nY = 0; nY < nHeight; nY++) + { + Scanline pScanline = pWriteAcc->GetScanline(nY); + Scanline pScanlineRead = pReadAcc->GetScanline(nY); + for (long nX = 0; nX < nWidth; nX++) + { + pWriteAcc->SetPixelOnData(pScanline, nX, pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX))); + } + } + } + else + { + for (long nY = 0; nY < nHeight; nY++) + { + Scanline pScanline = pWriteAcc->GetScanline(nY); + Scanline pScanlineRead = pReadAcc->GetScanline(nY); + for (long nX = 0; nX < nWidth; nX++) + { + pWriteAcc->SetPixelOnData(pScanline, nX, pReadAcc->GetPixelFromData(pScanlineRead, nX)); + } + } + } + } + bRet = true; + } + + if (bRet) + { + const MapMode aMap(maPrefMapMode); + const Size aSize(maPrefSize); + + *this = aNewBmp; + + maPrefMapMode = aMap; + maPrefSize = aSize; + } + } + + return bRet; +} + +bool Bitmap::ImplConvertDown(sal_uInt16 nBitCount, Color const * pExtColor) +{ + SAL_WARN_IF(nBitCount > GetBitCount(), "vcl", "New BitCount must be lower ( or equal when pExtColor is set )!"); + + Bitmap::ScopedReadAccess pReadAcc(*this); + bool bRet = false; + + if (pReadAcc) + { + BitmapPalette aPalette; + Bitmap aNewBmp(GetSizePixel(), nBitCount, &aPalette); + BitmapScopedWriteAccess pWriteAcc(aNewBmp); + + if (pWriteAcc) + { + const sal_uInt16 nCount = 1 << nBitCount; + const long nWidth = pWriteAcc->Width(); + const long nWidth1 = nWidth - 1; + const long nHeight = pWriteAcc->Height(); + Octree aOctree(*pReadAcc, pExtColor ? (nCount - 1) : nCount); + aPalette = aOctree.GetPalette(); + InverseColorMap aColorMap(aPalette); + BitmapColor aColor; + ImpErrorQuad aErrQuad; + std::vector<ImpErrorQuad> aErrQuad1(nWidth); + std::vector<ImpErrorQuad> aErrQuad2(nWidth); + ImpErrorQuad* pQLine1 = aErrQuad1.data(); + ImpErrorQuad* pQLine2 = nullptr; + long nYTmp = 0; + sal_uInt8 cIndex; + bool bQ1 = true; + + if (pExtColor) + { + aPalette.SetEntryCount(aPalette.GetEntryCount() + 1); + aPalette[aPalette.GetEntryCount() - 1] = *pExtColor; + } + + // set Black/White always, if we have enough space + if (aPalette.GetEntryCount() < (nCount - 1)) + { + aPalette.SetEntryCount(aPalette.GetEntryCount() + 2); + aPalette[aPalette.GetEntryCount() - 2] = COL_BLACK; + aPalette[aPalette.GetEntryCount() - 1] = COL_WHITE; + } + + pWriteAcc->SetPalette(aPalette); + + for (long nY = 0; nY < std::min(nHeight, 2L); nY++, nYTmp++) + { + pQLine2 = !nY ? aErrQuad1.data() : aErrQuad2.data(); + Scanline pScanlineRead = pReadAcc->GetScanline(nYTmp); + for (long nX = 0; nX < nWidth; nX++) + { + if (pReadAcc->HasPalette()) + pQLine2[nX] = pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX)); + else + pQLine2[nX] = pReadAcc->GetPixelFromData(pScanlineRead, nX); + } + } + + assert(pQLine2 || nHeight == 0); + + for (long nY = 0; nY < nHeight; nY++, nYTmp++) + { + // first pixel in the line + cIndex = static_cast<sal_uInt8>(aColorMap.GetBestPaletteIndex(pQLine1[0].ImplGetColor())); + Scanline pScanline = pWriteAcc->GetScanline(nY); + pWriteAcc->SetPixelOnData(pScanline, 0, BitmapColor(cIndex)); + + long nX; + for (nX = 1; nX < nWidth1; nX++) + { + aColor = pQLine1[nX].ImplGetColor(); + cIndex = static_cast<sal_uInt8>(aColorMap.GetBestPaletteIndex(aColor)); + aErrQuad = (ImpErrorQuad(aColor) -= pWriteAcc->GetPaletteColor(cIndex)); + pQLine1[++nX].ImplAddColorError7(aErrQuad); + pQLine2[nX--].ImplAddColorError1(aErrQuad); + pQLine2[nX--].ImplAddColorError5(aErrQuad); + pQLine2[nX++].ImplAddColorError3(aErrQuad); + pWriteAcc->SetPixelOnData(pScanline, nX, BitmapColor(cIndex)); + } + + // Last RowPixel + if (nX < nWidth) + { + cIndex = static_cast<sal_uInt8>(aColorMap.GetBestPaletteIndex(pQLine1[nWidth1].ImplGetColor())); + pWriteAcc->SetPixelOnData(pScanline, nX, BitmapColor(cIndex)); + } + + // Refill/copy row buffer + pQLine1 = pQLine2; + bQ1 = !bQ1; + pQLine2 = bQ1 ? aErrQuad2.data() : aErrQuad1.data(); + + if (nYTmp < nHeight) + { + Scanline pScanlineRead = pReadAcc->GetScanline(nYTmp); + for (nX = 0; nX < nWidth; nX++) + { + if (pReadAcc->HasPalette()) + pQLine2[nX] = pReadAcc->GetPaletteColor(pReadAcc->GetIndexFromData(pScanlineRead, nX)); + else + pQLine2[nX] = pReadAcc->GetPixelFromData(pScanlineRead, nX); + } + } + } + + bRet = true; + } + pWriteAcc.reset(); + + if(bRet) + { + const MapMode aMap(maPrefMapMode); + const Size aSize(maPrefSize); + + *this = aNewBmp; + + maPrefMapMode = aMap; + maPrefSize = aSize; + } + } + + return bRet; +} + +bool Bitmap::Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag ) +{ + if(basegfx::fTools::equalZero(rScaleX) || basegfx::fTools::equalZero(rScaleY)) + { + // no scale + return true; + } + + if(basegfx::fTools::equal(rScaleX, 1.0) && basegfx::fTools::equal(rScaleY, 1.0)) + { + // no scale + return true; + } + + const sal_uInt16 nStartCount(GetBitCount()); + + if (mxSalBmp && mxSalBmp->ScalingSupported()) + { + // implementation specific scaling + std::shared_ptr<SalBitmap> xImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap()); + if (xImpBmp->Create(*mxSalBmp) && xImpBmp->Scale(rScaleX, rScaleY, nScaleFlag)) + { + ImplSetSalBitmap(xImpBmp); + SAL_INFO( "vcl.opengl", "Ref count: " << mxSalBmp.use_count() ); + maPrefMapMode = MapMode( MapUnit::MapPixel ); + maPrefSize = xImpBmp->GetSize(); + return true; + } + } + + // fdo#33455 + // + // If we start with a 1 bit image, then after scaling it in any mode except + // BmpScaleFlag::Fast we have a 24bit image which is perfectly correct, but we + // are going to down-shift it to mono again and Bitmap::MakeMonochrome just + // has "Bitmap aNewBmp( GetSizePixel(), 1 );" to create a 1 bit bitmap which + // will default to black/white and the colors mapped to which ever is closer + // to black/white + // + // So the easiest thing to do to retain the colors of 1 bit bitmaps is to + // just use the fast scale rather than attempting to count unique colors in + // the other converters and pass all the info down through + // Bitmap::MakeMonochrome + if (nStartCount == 1) + nScaleFlag = BmpScaleFlag::Fast; + + BitmapEx aBmpEx(*this); + bool bRetval(false); + + switch(nScaleFlag) + { + case BmpScaleFlag::Default: + if (GetSizePixel().Width() < 2 || GetSizePixel().Height() < 2) + bRetval = BitmapFilter::Filter(aBmpEx, BitmapFastScaleFilter(rScaleX, rScaleY)); + else + bRetval = BitmapFilter::Filter(aBmpEx, BitmapScaleSuperFilter(rScaleX, rScaleY)); + break; + + case BmpScaleFlag::Fast: + case BmpScaleFlag::NearestNeighbor: + bRetval = BitmapFilter::Filter(aBmpEx, BitmapFastScaleFilter(rScaleX, rScaleY)); + break; + + case BmpScaleFlag::Interpolate: + bRetval = BitmapFilter::Filter(aBmpEx, BitmapInterpolateScaleFilter(rScaleX, rScaleY)); + break; + + case BmpScaleFlag::Super: + bRetval = BitmapFilter::Filter(aBmpEx, BitmapScaleSuperFilter(rScaleX, rScaleY)); + break; + case BmpScaleFlag::BestQuality: + case BmpScaleFlag::Lanczos: + bRetval = BitmapFilter::Filter(aBmpEx, vcl::BitmapScaleLanczos3Filter(rScaleX, rScaleY)); + break; + + case BmpScaleFlag::BiCubic: + bRetval = BitmapFilter::Filter(aBmpEx, vcl::BitmapScaleBicubicFilter(rScaleX, rScaleY)); + break; + + case BmpScaleFlag::BiLinear: + bRetval = BitmapFilter::Filter(aBmpEx, vcl::BitmapScaleBilinearFilter(rScaleX, rScaleY)); + break; + } + + if (bRetval) + *this = aBmpEx.GetBitmap(); + + OSL_ENSURE(!bRetval || nStartCount == GetBitCount(), "Bitmap::Scale has changed the ColorDepth, this should *not* happen (!)"); + return bRetval; +} + +bool Bitmap::Scale( const Size& rNewSize, BmpScaleFlag nScaleFlag ) +{ + const Size aSize( GetSizePixel() ); + bool bRet; + + if( aSize.Width() && aSize.Height() ) + { + bRet = Scale( static_cast<double>(rNewSize.Width()) / aSize.Width(), + static_cast<double>(rNewSize.Height()) / aSize.Height(), + nScaleFlag ); + } + else + bRet = true; + + return bRet; +} + +bool Bitmap::HasFastScale() +{ +#if HAVE_FEATURE_SKIA + if( SkiaHelper::isVCLSkiaEnabled() && SkiaHelper::renderMethodToUse() != SkiaHelper::RenderRaster) + return true; +#endif +#if HAVE_FEATURE_OPENGL + if( OpenGLHelper::isVCLOpenGLEnabled()) + return true; +#endif + return false; +} + +void Bitmap::AdaptBitCount(Bitmap& rNew) const +{ + // aNew is the result of some operation; adapt it's BitCount to the original (this) + if(GetBitCount() != rNew.GetBitCount()) + { + switch(GetBitCount()) + { + case 1: + { + rNew.Convert(BmpConversion::N1BitThreshold); + break; + } + case 4: + { + if(HasGreyPaletteAny()) + { + rNew.Convert(BmpConversion::N4BitGreys); + } + else + { + rNew.Convert(BmpConversion::N4BitColors); + } + break; + } + case 8: + { + if(HasGreyPaletteAny()) + { + rNew.Convert(BmpConversion::N8BitGreys); + } + else + { + rNew.Convert(BmpConversion::N8BitColors); + } + break; + } + case 24: + { + rNew.Convert(BmpConversion::N24Bit); + break; + } + case 32: + { + rNew.Convert(BmpConversion::N32Bit); + break; + } + default: + { + SAL_WARN("vcl", "BitDepth adaptation failed, from " << rNew.GetBitCount() << " to " << GetBitCount()); + break; + } + } + } +} + +bool Bitmap::Dither() +{ + const Size aSize( GetSizePixel() ); + + if( aSize.Width() == 1 || aSize.Height() == 1 ) + return true; + + bool bRet = false; + + if( ( aSize.Width() > 3 ) && ( aSize.Height() > 2 ) ) + { + ScopedReadAccess pReadAcc(*this); + Bitmap aNewBmp( GetSizePixel(), 8 ); + BitmapScopedWriteAccess pWriteAcc(aNewBmp); + + if( pReadAcc && pWriteAcc ) + { + BitmapColor aColor; + long nWidth = pReadAcc->Width(); + long nWidth1 = nWidth - 1; + long nHeight = pReadAcc->Height(); + long nX; + long nW = nWidth * 3; + long nW2 = nW - 3; + long nRErr, nGErr, nBErr; + long nRC, nGC, nBC; + std::unique_ptr<long[]> p1(new long[ nW ]); + std::unique_ptr<long[]> p2(new long[ nW ]); + long* p1T = p1.get(); + long* p2T = p2.get(); + long* pTmp; + bool bPal = pReadAcc->HasPalette(); + + pTmp = p2T; + + if( bPal ) + { + Scanline pScanlineRead = pReadAcc->GetScanline(0); + for( long nZ = 0; nZ < nWidth; nZ++ ) + { + aColor = pReadAcc->GetPaletteColor( pReadAcc->GetIndexFromData( pScanlineRead, nZ ) ); + + *pTmp++ = static_cast<long>(aColor.GetBlue()) << 12; + *pTmp++ = static_cast<long>(aColor.GetGreen()) << 12; + *pTmp++ = static_cast<long>(aColor.GetRed()) << 12; + } + } + else + { + Scanline pScanlineRead = pReadAcc->GetScanline(0); + for( long nZ = 0; nZ < nWidth; nZ++ ) + { + aColor = pReadAcc->GetPixelFromData( pScanlineRead, nZ ); + + *pTmp++ = static_cast<long>(aColor.GetBlue()) << 12; + *pTmp++ = static_cast<long>(aColor.GetGreen()) << 12; + *pTmp++ = static_cast<long>(aColor.GetRed()) << 12; + } + } + + for( long nY = 1, nYAcc = 0; nY <= nHeight; nY++, nYAcc++ ) + { + pTmp = p1T; + p1T = p2T; + p2T = pTmp; + + if( nY < nHeight ) + { + if( bPal ) + { + Scanline pScanlineRead = pReadAcc->GetScanline(nY); + for( long nZ = 0; nZ < nWidth; nZ++ ) + { + aColor = pReadAcc->GetPaletteColor( pReadAcc->GetIndexFromData( pScanlineRead, nZ ) ); + + *pTmp++ = static_cast<long>(aColor.GetBlue()) << 12; + *pTmp++ = static_cast<long>(aColor.GetGreen()) << 12; + *pTmp++ = static_cast<long>(aColor.GetRed()) << 12; + } + } + else + { + Scanline pScanlineRead = pReadAcc->GetScanline(nY); + for( long nZ = 0; nZ < nWidth; nZ++ ) + { + aColor = pReadAcc->GetPixelFromData( pScanlineRead, nZ ); + + *pTmp++ = static_cast<long>(aColor.GetBlue()) << 12; + *pTmp++ = static_cast<long>(aColor.GetGreen()) << 12; + *pTmp++ = static_cast<long>(aColor.GetRed()) << 12; + } + } + } + + // Examine first Pixel separately + nX = 0; + long nTemp; + CALC_ERRORS; + CALC_TABLES7; + nX -= 5; + CALC_TABLES5; + Scanline pScanline = pWriteAcc->GetScanline(nYAcc); + pWriteAcc->SetPixelOnData( pScanline, 0, BitmapColor(static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ])) ); + + // Get middle Pixels using a loop + long nXAcc; + for ( nX = 3, nXAcc = 1; nX < nW2; nXAcc++ ) + { + CALC_ERRORS; + CALC_TABLES7; + nX -= 8; + CALC_TABLES3; + CALC_TABLES5; + pWriteAcc->SetPixelOnData( pScanline, nXAcc, BitmapColor(static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ])) ); + } + + // Treat last Pixel separately + CALC_ERRORS; + nX -= 5; + CALC_TABLES3; + CALC_TABLES5; + pWriteAcc->SetPixelOnData( pScanline, nWidth1, BitmapColor(static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ])) ); + } + + bRet = true; + } + + pReadAcc.reset(); + pWriteAcc.reset(); + + if( bRet ) + { + const MapMode aMap( maPrefMapMode ); + const Size aPrefSize( maPrefSize ); + + *this = aNewBmp; + + maPrefMapMode = aMap; + maPrefSize = aPrefSize; + } + } + + return bRet; +} + +void Bitmap::Vectorize( GDIMetaFile& rMtf, sal_uInt8 cReduce, const Link<long,void>* pProgress ) +{ + ImplVectorizer::ImplVectorize( *this, rMtf, cReduce, pProgress ); +} + +bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent, + short nChannelRPercent, short nChannelGPercent, short nChannelBPercent, + double fGamma, bool bInvert, bool msoBrightness ) +{ + bool bRet = false; + + // nothing to do => return quickly + if( !nLuminancePercent && !nContrastPercent && + !nChannelRPercent && !nChannelGPercent && !nChannelBPercent && + ( fGamma == 1.0 ) && !bInvert ) + { + bRet = true; + } + else + { + BitmapScopedWriteAccess pAcc(*this); + + if( pAcc ) + { + BitmapColor aCol; + const long nW = pAcc->Width(); + const long nH = pAcc->Height(); + std::unique_ptr<sal_uInt8[]> cMapR(new sal_uInt8[ 256 ]); + std::unique_ptr<sal_uInt8[]> cMapG(new sal_uInt8[ 256 ]); + std::unique_ptr<sal_uInt8[]> cMapB(new sal_uInt8[ 256 ]); + double fM, fROff, fGOff, fBOff, fOff; + + // calculate slope + if( nContrastPercent >= 0 ) + fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0, 100 ) ); + else + fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100, 0 ) ) / 128.0; + + if(!msoBrightness) + // total offset = luminance offset + contrast offset + fOff = MinMax( nLuminancePercent, -100, 100 ) * 2.55 + 128.0 - fM * 128.0; + else + fOff = MinMax( nLuminancePercent, -100, 100 ) * 2.55; + + // channel offset = channel offset + total offset + fROff = nChannelRPercent * 2.55 + fOff; + fGOff = nChannelGPercent * 2.55 + fOff; + fBOff = nChannelBPercent * 2.55 + fOff; + + // calculate gamma value + fGamma = ( fGamma <= 0.0 || fGamma > 10.0 ) ? 1.0 : ( 1.0 / fGamma ); + const bool bGamma = ( fGamma != 1.0 ); + + // create mapping table + for( long nX = 0; nX < 256; nX++ ) + { + if(!msoBrightness) + { + cMapR[ nX ] = static_cast<sal_uInt8>(MinMax( FRound( nX * fM + fROff ), 0, 255 )); + cMapG[ nX ] = static_cast<sal_uInt8>(MinMax( FRound( nX * fM + fGOff ), 0, 255 )); + cMapB[ nX ] = static_cast<sal_uInt8>(MinMax( FRound( nX * fM + fBOff ), 0, 255 )); + } + else + { + // LO simply uses (in a somewhat optimized form) "newcolor = (oldcolor-128)*contrast+brightness+128" + // as the formula, i.e. contrast first, brightness afterwards. MSOffice, for whatever weird reason, + // use neither first, but apparently it applies half of brightness before contrast and half afterwards. + cMapR[ nX ] = static_cast<sal_uInt8>(MinMax( FRound( (nX+fROff/2-128) * fM + 128 + fROff/2 ), 0, 255 )); + cMapG[ nX ] = static_cast<sal_uInt8>(MinMax( FRound( (nX+fGOff/2-128) * fM + 128 + fGOff/2 ), 0, 255 )); + cMapB[ nX ] = static_cast<sal_uInt8>(MinMax( FRound( (nX+fBOff/2-128) * fM + 128 + fBOff/2 ), 0, 255 )); + } + if( bGamma ) + { + cMapR[ nX ] = GAMMA( cMapR[ nX ], fGamma ); + cMapG[ nX ] = GAMMA( cMapG[ nX ], fGamma ); + cMapB[ nX ] = GAMMA( cMapB[ nX ], fGamma ); + } + + if( bInvert ) + { + cMapR[ nX ] = ~cMapR[ nX ]; + cMapG[ nX ] = ~cMapG[ nX ]; + cMapB[ nX ] = ~cMapB[ nX ]; + } + } + + // do modifying + if( pAcc->HasPalette() ) + { + BitmapColor aNewCol; + + for( sal_uInt16 i = 0, nCount = pAcc->GetPaletteEntryCount(); i < nCount; i++ ) + { + const BitmapColor& rCol = pAcc->GetPaletteColor( i ); + aNewCol.SetRed( cMapR[ rCol.GetRed() ] ); + aNewCol.SetGreen( cMapG[ rCol.GetGreen() ] ); + aNewCol.SetBlue( cMapB[ rCol.GetBlue() ] ); + pAcc->SetPaletteColor( i, aNewCol ); + } + } + else if( pAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcBgr ) + { + for( long nY = 0; nY < nH; nY++ ) + { + Scanline pScan = pAcc->GetScanline( nY ); + + for( long nX = 0; nX < nW; nX++ ) + { + *pScan = cMapB[ *pScan ]; pScan++; + *pScan = cMapG[ *pScan ]; pScan++; + *pScan = cMapR[ *pScan ]; pScan++; + } + } + } + else if( pAcc->GetScanlineFormat() == ScanlineFormat::N24BitTcRgb ) + { + for( long nY = 0; nY < nH; nY++ ) + { + Scanline pScan = pAcc->GetScanline( nY ); + + for( long nX = 0; nX < nW; nX++ ) + { + *pScan = cMapR[ *pScan ]; pScan++; + *pScan = cMapG[ *pScan ]; pScan++; + *pScan = cMapB[ *pScan ]; pScan++; + } + } + } + else + { + for( long nY = 0; nY < nH; nY++ ) + { + Scanline pScanline = pAcc->GetScanline(nY); + for( long nX = 0; nX < nW; nX++ ) + { + aCol = pAcc->GetPixelFromData( pScanline, nX ); + aCol.SetRed( cMapR[ aCol.GetRed() ] ); + aCol.SetGreen( cMapG[ aCol.GetGreen() ] ); + aCol.SetBlue( cMapB[ aCol.GetBlue() ] ); + pAcc->SetPixelOnData( pScanline, nX, aCol ); + } + } + } + + pAcc.reset(); + bRet = true; + } + } + + return bRet; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |