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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <svx/deflt3d.hxx>
// Class to manage the 3D default attributes
E3dDefaultAttributes::E3dDefaultAttributes()
{
Reset();
}
void E3dDefaultAttributes::Reset()
{
// Cube object
aDefaultCubePos = basegfx::B3DPoint(-500.0, -500.0, -500.0);
aDefaultCubeSize = basegfx::B3DVector(1000.0, 1000.0, 1000.0);
bDefaultCubePosIsCenter = false;
// Sphere object
aDefaultSphereCenter = basegfx::B3DPoint(0.0, 0.0, 0.0);
aDefaultSphereSize = basegfx::B3DPoint(1000.0, 1000.0, 1000.0);
// Lathe object
bDefaultLatheSmoothed = true;
bDefaultLatheSmoothFrontBack = false;
bDefaultLatheCharacterMode = false;
bDefaultLatheCloseFront = true;
bDefaultLatheCloseBack = true;
// Extrude object
bDefaultExtrudeSmoothed = true;
bDefaultExtrudeSmoothFrontBack = false;
bDefaultExtrudeCharacterMode = false;
bDefaultExtrudeCloseFront = true;
bDefaultExtrudeCloseBack = true;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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