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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#ifndef INCLUDED_VCL_INC_OPENGL_FRAMEBUFFER_H
#define INCLUDED_VCL_INC_OPENGL_FRAMEBUFFER_H
#include <vcl/dllapi.h>
#include <opengl/texture.hxx>
class OpenGLFramebuffer final
{
private:
GLuint mnId;
int mnWidth;
int mnHeight;
GLuint mnAttachedTexture;
public:
OpenGLFramebuffer();
~OpenGLFramebuffer();
int GetWidth() const { return mnWidth; };
int GetHeight() const { return mnHeight; };
void Bind(GLenum eTarget = GL_FRAMEBUFFER);
static void Unbind(GLenum eTarget = GL_FRAMEBUFFER);
VCL_DLLPUBLIC bool IsFree() const;
bool IsAttached( GLuint nTexture ) const;
bool IsAttached( const OpenGLTexture& rTexture ) const;
void AttachTexture( const OpenGLTexture& rTexture );
void DetachTexture();
public:
OpenGLFramebuffer* mpPrevFramebuffer;
};
#endif // INCLUDED_VCL_INC_OPENGL_FRAMEBUFFER_H
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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