1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_INC_SALBMP_HXX
#define INCLUDED_VCL_INC_SALBMP_HXX
#include <tools/gen.hxx>
#include <tools/solar.h>
#include <vcl/checksum.hxx>
#include <vcl/BitmapAccessMode.hxx>
#include <vcl/BitmapBuffer.hxx>
#include <com/sun/star/rendering/XBitmapCanvas.hpp>
struct BitmapBuffer;
class Color;
class SalGraphics;
class BitmapPalette;
struct BitmapSystemData;
enum class BmpScaleFlag;
extern const sal_uLong nVCLRLut[ 6 ];
extern const sal_uLong nVCLGLut[ 6 ];
extern const sal_uLong nVCLBLut[ 6 ];
extern const sal_uLong nVCLDitherLut[ 256 ];
extern const sal_uLong nVCLLut[ 256 ];
class VCL_PLUGIN_PUBLIC SalBitmap
{
public:
SalBitmap()
: mnChecksum(0)
, mbChecksumValid(false)
{
}
virtual ~SalBitmap();
virtual bool Create( const Size& rSize,
sal_uInt16 nBitCount,
const BitmapPalette& rPal ) = 0;
virtual bool Create( const SalBitmap& rSalBmp ) = 0;
virtual bool Create( const SalBitmap& rSalBmp,
SalGraphics* pGraphics ) = 0;
virtual bool Create( const SalBitmap& rSalBmp,
sal_uInt16 nNewBitCount ) = 0;
virtual bool Create( const css::uno::Reference< css::rendering::XBitmapCanvas >& rBitmapCanvas,
Size& rSize,
bool bMask = false ) = 0;
virtual void Destroy() = 0;
virtual Size GetSize() const = 0;
virtual sal_uInt16 GetBitCount() const = 0;
virtual BitmapBuffer* AcquireBuffer( BitmapAccessMode nMode ) = 0;
virtual void ReleaseBuffer( BitmapBuffer* pBuffer, BitmapAccessMode nMode ) = 0;
virtual bool GetSystemData( BitmapSystemData& rData ) = 0;
virtual bool ScalingSupported() const = 0;
virtual bool Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag ) = 0;
void DropScaledCache();
virtual bool Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uInt8 nTol ) = 0;
virtual bool ConvertToGreyscale()
{
return false;
}
virtual bool InterpretAs8Bit()
{
return false;
}
void GetChecksum(BitmapChecksum& rChecksum) const
{
updateChecksum();
if (!mbChecksumValid)
rChecksum = 0; // back-compat
else
rChecksum = mnChecksum;
}
void InvalidateChecksum()
{
mbChecksumValid = false;
}
protected:
BitmapChecksum mnChecksum;
bool mbChecksumValid;
protected:
virtual void updateChecksum() const;
// helper function to convert data in 1,2,4 bpp formats to a 8/24/32bpp format
enum class BitConvert
{
A8,
RGB,
BGR,
RGBA,
BGRA
};
static std::unique_ptr< sal_uInt8[] > convertDataBitCount( const sal_uInt8* src,
int width, int height, int bitCount, int bytesPerRow, const BitmapPalette& palette,
BitConvert type );
};
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|