summaryrefslogtreecommitdiffstats
path: root/vcl/inc/salframe.hxx
blob: b83138e29d409a427cacbed52976009610e1f3c5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_VCL_INC_SALFRAME_HXX
#define INCLUDED_VCL_INC_SALFRAME_HXX

#include "impdel.hxx"
#include "salwtype.hxx"
#include "salgeom.hxx"

#include <vcl/help.hxx>
#include <o3tl/typed_flags_set.hxx>

#include <vcl/window.hxx>
    // complete vcl::Window for SalFrame::CallCallback under -fsanitize=function

class AllSettings;
class SalGraphics;
class SalBitmap;
class SalMenu;

struct SalFrameState;
struct SalInputContext;
struct SystemEnvData;

// SalFrame types
enum class SalFrameToTop {
    NONE             = 0x00,
    RestoreWhenMin   = 0x01,
    ForegroundTask   = 0x02,
    GrabFocus        = 0x04,
    GrabFocusOnly    = 0x08
};
namespace o3tl {
    template<> struct typed_flags<SalFrameToTop> : is_typed_flags<SalFrameToTop, 0x0f> {};
};

namespace vcl { class KeyCode; }

namespace weld
{
    class Window;
}

enum class FloatWinPopupFlags;

// SalFrame styles
enum class SalFrameStyleFlags
{
    NONE                = 0x00000000,
    DEFAULT             = 0x00000001,
    MOVEABLE            = 0x00000002,
    SIZEABLE            = 0x00000004,
    CLOSEABLE           = 0x00000008,
    // no shadow effect on Windows XP
    NOSHADOW            = 0x00000010,
    // indicate tooltip windows, so they can always be topmost
    TOOLTIP             = 0x00000020,
    // windows without windowmanager decoration, this typically only applies to floating windows
    OWNERDRAWDECORATION = 0x00000040,
    // dialogs
    DIALOG              = 0x00000080,
    // the window containing the intro bitmap, aka splashscreen
    INTRO               = 0x00000100,
    // partial fullscreen: fullscreen on one monitor of a multimonitor display
    PARTIAL_FULLSCREEN  = 0x00800000,
    // system child window inside another SalFrame
    SYSTEMCHILD         = 0x08000000,
    // plugged system child window
    PLUG                = 0x10000000,
    // floating window
    FLOAT               = 0x20000000,
    // toolwindows should be painted with a smaller decoration
    TOOLWINDOW          = 0x40000000,
};

namespace o3tl {
    template<> struct typed_flags<SalFrameStyleFlags> : is_typed_flags<SalFrameStyleFlags, 0x788001ff> {};
};

// Extended frame style (sal equivalent to extended WinBits)
typedef sal_uInt64 SalExtStyle;
#define SAL_FRAME_EXT_STYLE_DOCUMENT        SalExtStyle(0x00000001)
#define SAL_FRAME_EXT_STYLE_DOCMODIFIED     SalExtStyle(0x00000002)

// Flags for SetPosSize
#define SAL_FRAME_POSSIZE_X                 (sal_uInt16(0x0001))
#define SAL_FRAME_POSSIZE_Y                 (sal_uInt16(0x0002))
#define SAL_FRAME_POSSIZE_WIDTH             (sal_uInt16(0x0004))
#define SAL_FRAME_POSSIZE_HEIGHT            (sal_uInt16(0x0008))

struct SystemParentData;
struct ImplSVEvent;

/// A SalFrame is a system window (e.g. an X11 window).
class VCL_PLUGIN_PUBLIC SalFrame
    : public vcl::DeletionNotifier
    , public SalGeometryProvider
{
private:
    // the VCL window corresponding to this frame
    VclPtr<vcl::Window>     m_pWindow;
    SALFRAMEPROC            m_pProc;
    Link<bool, void>        m_aModalHierarchyHdl;
protected:
    mutable std::unique_ptr<weld::Window> m_xFrameWeld;
public:
                            SalFrame();
    virtual                 ~SalFrame() override;

    SalFrameGeometry        maGeometry = {}; ///< absolute, unmirrored values

    // SalGeometryProvider
    virtual long GetWidth() const override { return maGeometry.nWidth; }
    virtual long GetHeight() const override { return maGeometry.nHeight; }
    virtual bool IsOffScreen() const override { return false; }

    // SalGraphics or NULL, but two Graphics for all SalFrames
    // must be returned
    virtual SalGraphics*    AcquireGraphics() = 0;
    virtual void            ReleaseGraphics( SalGraphics* pGraphics ) = 0;

    // Event must be destroyed, when Frame is destroyed
    // When Event is called, SalInstance::Yield() must be returned
    virtual bool            PostEvent(std::unique_ptr<ImplSVEvent> pData) = 0;

    virtual void            SetTitle( const OUString& rTitle ) = 0;
    virtual void            SetIcon( sal_uInt16 nIcon ) = 0;
    virtual void            SetRepresentedURL( const OUString& );
    virtual void            SetMenu( SalMenu *pSalMenu ) = 0;
    virtual void            DrawMenuBar() = 0;

    virtual void            SetExtendedFrameStyle( SalExtStyle nExtStyle ) = 0;

    // Before the window is visible, a resize event
    // must be sent with the correct size
    virtual void            Show( bool bVisible, bool bNoActivate = false ) = 0;

    // Set ClientSize and Center the Window to the desktop
    // and send/post a resize message
    virtual void            SetMinClientSize( long nWidth, long nHeight ) = 0;
    virtual void            SetMaxClientSize( long nWidth, long nHeight ) = 0;
    virtual void            SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags ) = 0;
    virtual void            GetClientSize( long& rWidth, long& rHeight ) = 0;
    virtual void            GetWorkArea( tools::Rectangle& rRect ) = 0;
    virtual SalFrame*       GetParent() const = 0;
    // Note: x will be mirrored at parent if UI mirroring is active
    SalFrameGeometry        GetGeometry() const;
    const SalFrameGeometry& GetUnmirroredGeometry() const { return maGeometry; }

    virtual void            SetWindowState( const SalFrameState* pState ) = 0;
    // return the absolute, unmirrored system frame state
    // if this returns false the structure is uninitialised
    [[nodiscard]]
    virtual bool            GetWindowState( SalFrameState* pState ) = 0;
    virtual void            ShowFullScreen( bool bFullScreen, sal_Int32 nDisplay ) = 0;
    virtual void            PositionByToolkit( const tools::Rectangle&, FloatWinPopupFlags ) {};

    // Enable/Disable ScreenSaver, SystemAgents, ...
    virtual void            StartPresentation( bool bStart ) = 0;
    // Show Window over all other Windows
    virtual void            SetAlwaysOnTop( bool bOnTop ) = 0;

    // Window to top and grab focus
    virtual void            ToTop( SalFrameToTop nFlags ) = 0;

    // grab focus to the main widget, can be no-op if the vclplug only uses one widget
    virtual void            GrabFocus() {}

    // this function can call with the same
    // pointer style
    virtual void            SetPointer( PointerStyle ePointerStyle ) = 0;
    virtual void            CaptureMouse( bool bMouse ) = 0;
    virtual void            SetPointerPos( long nX, long nY ) = 0;

    // flush output buffer
    virtual void            Flush() = 0;
    virtual void            Flush( const tools::Rectangle& );

    virtual void            SetInputContext( SalInputContext* pContext ) = 0;
    virtual void            EndExtTextInput( EndExtTextInputFlags nFlags ) = 0;

    virtual OUString        GetKeyName( sal_uInt16 nKeyCode ) = 0;

    // returns in 'rKeyCode' the single keycode that translates to the given unicode when using a keyboard layout of language 'aLangType'
    // returns false if no mapping exists or function not supported
    // this is required for advanced menu support
    virtual bool            MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, vcl::KeyCode& rKeyCode ) = 0;

    // returns the input language used for the last key stroke
    // may be LANGUAGE_DONTKNOW if not supported by the OS
    virtual LanguageType    GetInputLanguage() = 0;

    virtual void            UpdateSettings( AllSettings& rSettings ) = 0;

    virtual void            Beep() = 0;

    // returns system data (most prominent: window handle)
    virtual const SystemEnvData*
                            GetSystemData() const = 0;

    // get current modifier, button mask and mouse position
    struct SalPointerState
    {
        sal_uLong   mnState;
        Point   maPos;      // in frame coordinates
    };

    virtual SalPointerState GetPointerState() = 0;

    virtual KeyIndicatorState GetIndicatorState() = 0;

    virtual void            SimulateKeyPress( sal_uInt16 nKeyCode ) = 0;

    // set new parent window
    virtual void            SetParent( SalFrame* pNewParent ) = 0;
    // reparent window to act as a plugin; implementation
    // may choose to use a new system window internally
    // return false to indicate failure
    virtual bool            SetPluginParent( SystemParentData* pNewParent ) = 0;

    // move the frame to a new screen
    virtual void            SetScreenNumber( unsigned int nScreen ) = 0;

    virtual void            SetApplicationID( const OUString &rApplicationID) = 0;

    // shaped system windows
    // set clip region to none (-> rectangular windows, normal state)
    virtual void            ResetClipRegion() = 0;
    // start setting the clipregion consisting of nRects rectangles
    virtual void            BeginSetClipRegion( sal_uInt32 nRects ) = 0;
    // add a rectangle to the clip region
    virtual void            UnionClipRegion( long nX, long nY, long nWidth, long nHeight ) = 0;
    // done setting up the clipregion
    virtual void            EndSetClipRegion() = 0;

    virtual void            SetModal(bool /*bModal*/)
    {
    }

    virtual bool            GetModal() const
    {
        return false;
    }

    // return true to indicate tooltips are shown natively, false otherwise
    virtual bool            ShowTooltip(const OUString& /*rHelpText*/, const tools::Rectangle& /*rHelpArea*/)
    {
        return false;
    }

    // return !0 to indicate popovers are shown natively, 0 otherwise
    virtual void*           ShowPopover(const OUString& /*rHelpText*/, vcl::Window* /*pParent*/, const tools::Rectangle& /*rHelpArea*/, QuickHelpFlags /*nFlags*/)
    {
        return nullptr;
    }

    // return true to indicate popovers are shown natively, false otherwise
    virtual bool            UpdatePopover(void* /*nId*/, const OUString& /*rHelpText*/, vcl::Window* /*pParent*/, const tools::Rectangle& /*rHelpArea*/)
    {
        return false;
    }

    // return true to indicate popovers are shown natively, false otherwise
    virtual bool            HidePopover(void* /*nId*/)
    {
        return false;
    }

    virtual weld::Window*   GetFrameWeld() const;

    // Callbacks (independent part in vcl/source/window/winproc.cxx)
    // for default message handling return 0
    void                    SetCallback( vcl::Window* pWindow, SALFRAMEPROC pProc );

    // returns the instance set
    vcl::Window*            GetWindow() const { return m_pWindow; }

    void SetModalHierarchyHdl(const Link<bool, void>& rLink) { m_aModalHierarchyHdl = rLink; }
    void NotifyModalHierarchy(bool bModal) { m_aModalHierarchyHdl.Call(bModal); }

    // Call the callback set; this sometimes necessary for implementation classes
    // that should not know more than necessary about the SalFrame implementation
    // (e.g. input methods, printer update handlers).
    bool                    CallCallback( SalEvent nEvent, const void* pEvent ) const
        { return m_pProc && m_pProc( m_pWindow, nEvent, pEvent ); }
};

#ifdef _WIN32
bool HasAtHook();
#endif

#endif // INCLUDED_VCL_INC_SALFRAME_HXX

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */