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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 10:05:51 +0000 |
commit | 5d1646d90e1f2cceb9f0828f4b28318cd0ec7744 (patch) | |
tree | a94efe259b9009378be6d90eb30d2b019d95c194 /arch/arm/nwfpe/ARM-gcc.h | |
parent | Initial commit. (diff) | |
download | linux-5d1646d90e1f2cceb9f0828f4b28318cd0ec7744.tar.xz linux-5d1646d90e1f2cceb9f0828f4b28318cd0ec7744.zip |
Adding upstream version 5.10.209.upstream/5.10.209
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'arch/arm/nwfpe/ARM-gcc.h')
-rw-r--r-- | arch/arm/nwfpe/ARM-gcc.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/arch/arm/nwfpe/ARM-gcc.h b/arch/arm/nwfpe/ARM-gcc.h new file mode 100644 index 000000000..74389f5b0 --- /dev/null +++ b/arch/arm/nwfpe/ARM-gcc.h @@ -0,0 +1,121 @@ +/* SPDX-License-Identifier: GPL-2.0 */ +/* +------------------------------------------------------------------------------- +The macro `BITS64' can be defined to indicate that 64-bit integer types are +supported by the compiler. +------------------------------------------------------------------------------- +*/ +#define BITS64 + +/* +------------------------------------------------------------------------------- +Each of the following `typedef's defines the most convenient type that holds +integers of at least as many bits as specified. For example, `uint8' should +be the most convenient type that can hold unsigned integers of as many as +8 bits. The `flag' type must be able to hold either a 0 or 1. For most +implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed +to the same as `int'. +------------------------------------------------------------------------------- +*/ +typedef char flag; +typedef unsigned char uint8; +typedef signed char int8; +typedef int uint16; +typedef int int16; +typedef unsigned int uint32; +typedef signed int int32; +#ifdef BITS64 +typedef unsigned long long int bits64; +typedef signed long long int sbits64; +#endif + +/* +------------------------------------------------------------------------------- +Each of the following `typedef's defines a type that holds integers +of _exactly_ the number of bits specified. For instance, for most +implementation of C, `bits16' and `sbits16' should be `typedef'ed to +`unsigned short int' and `signed short int' (or `short int'), respectively. +------------------------------------------------------------------------------- +*/ +typedef unsigned char bits8; +typedef signed char sbits8; +typedef unsigned short int bits16; +typedef signed short int sbits16; +typedef unsigned int bits32; +typedef signed int sbits32; +#ifdef BITS64 +typedef unsigned long long int uint64; +typedef signed long long int int64; +#endif + +#ifdef BITS64 +/* +------------------------------------------------------------------------------- +The `LIT64' macro takes as its argument a textual integer literal and if +necessary ``marks'' the literal as having a 64-bit integer type. For +example, the Gnu C Compiler (`gcc') requires that 64-bit literals be +appended with the letters `LL' standing for `long long', which is `gcc's +name for the 64-bit integer type. Some compilers may allow `LIT64' to be +defined as the identity macro: `#define LIT64( a ) a'. +------------------------------------------------------------------------------- +*/ +#define LIT64( a ) a##LL +#endif + +/* +------------------------------------------------------------------------------- +The macro `INLINE' can be used before functions that should be inlined. If +a compiler does not support explicit inlining, this macro should be defined +to be `static'. +------------------------------------------------------------------------------- +*/ +#define INLINE static inline + + +/* For use as a GCC soft-float library we need some special function names. */ + +#ifdef __LIBFLOAT__ + +/* Some 32-bit ops can be mapped straight across by just changing the name. */ +#define float32_add __addsf3 +#define float32_sub __subsf3 +#define float32_mul __mulsf3 +#define float32_div __divsf3 +#define int32_to_float32 __floatsisf +#define float32_to_int32_round_to_zero __fixsfsi +#define float32_to_uint32_round_to_zero __fixunssfsi + +/* These ones go through the glue code. To avoid namespace pollution + we rename the internal functions too. */ +#define float32_eq ___float32_eq +#define float32_le ___float32_le +#define float32_lt ___float32_lt + +/* All the 64-bit ops have to go through the glue, so we pull the same + trick. */ +#define float64_add ___float64_add +#define float64_sub ___float64_sub +#define float64_mul ___float64_mul +#define float64_div ___float64_div +#define int32_to_float64 ___int32_to_float64 +#define float64_to_int32_round_to_zero ___float64_to_int32_round_to_zero +#define float64_to_uint32_round_to_zero ___float64_to_uint32_round_to_zero +#define float64_to_float32 ___float64_to_float32 +#define float32_to_float64 ___float32_to_float64 +#define float64_eq ___float64_eq +#define float64_le ___float64_le +#define float64_lt ___float64_lt + +#if 0 +#define float64_add __adddf3 +#define float64_sub __subdf3 +#define float64_mul __muldf3 +#define float64_div __divdf3 +#define int32_to_float64 __floatsidf +#define float64_to_int32_round_to_zero __fixdfsi +#define float64_to_uint32_round_to_zero __fixunsdfsi +#define float64_to_float32 __truncdfsf2 +#define float32_to_float64 __extendsfdf2 +#endif + +#endif |