summaryrefslogtreecommitdiffstats
path: root/src/basic/escape.c
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 13:00:47 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 13:00:47 +0000
commit2cb7e0aaedad73b076ea18c6900b0e86c5760d79 (patch)
treeda68ca54bb79f4080079bf0828acda937593a4e1 /src/basic/escape.c
parentInitial commit. (diff)
downloadsystemd-2cb7e0aaedad73b076ea18c6900b0e86c5760d79.tar.xz
systemd-2cb7e0aaedad73b076ea18c6900b0e86c5760d79.zip
Adding upstream version 247.3.upstream/247.3upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/basic/escape.c')
-rw-r--r--src/basic/escape.c549
1 files changed, 549 insertions, 0 deletions
diff --git a/src/basic/escape.c b/src/basic/escape.c
new file mode 100644
index 0000000..31f3cda
--- /dev/null
+++ b/src/basic/escape.c
@@ -0,0 +1,549 @@
+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+
+#include <errno.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "alloc-util.h"
+#include "escape.h"
+#include "hexdecoct.h"
+#include "macro.h"
+#include "utf8.h"
+
+int cescape_char(char c, char *buf) {
+ char *buf_old = buf;
+
+ /* Needs space for 4 characters in the buffer */
+
+ switch (c) {
+
+ case '\a':
+ *(buf++) = '\\';
+ *(buf++) = 'a';
+ break;
+ case '\b':
+ *(buf++) = '\\';
+ *(buf++) = 'b';
+ break;
+ case '\f':
+ *(buf++) = '\\';
+ *(buf++) = 'f';
+ break;
+ case '\n':
+ *(buf++) = '\\';
+ *(buf++) = 'n';
+ break;
+ case '\r':
+ *(buf++) = '\\';
+ *(buf++) = 'r';
+ break;
+ case '\t':
+ *(buf++) = '\\';
+ *(buf++) = 't';
+ break;
+ case '\v':
+ *(buf++) = '\\';
+ *(buf++) = 'v';
+ break;
+ case '\\':
+ *(buf++) = '\\';
+ *(buf++) = '\\';
+ break;
+ case '"':
+ *(buf++) = '\\';
+ *(buf++) = '"';
+ break;
+ case '\'':
+ *(buf++) = '\\';
+ *(buf++) = '\'';
+ break;
+
+ default:
+ /* For special chars we prefer octal over
+ * hexadecimal encoding, simply because glib's
+ * g_strescape() does the same */
+ if ((c < ' ') || (c >= 127)) {
+ *(buf++) = '\\';
+ *(buf++) = octchar((unsigned char) c >> 6);
+ *(buf++) = octchar((unsigned char) c >> 3);
+ *(buf++) = octchar((unsigned char) c);
+ } else
+ *(buf++) = c;
+ break;
+ }
+
+ return buf - buf_old;
+}
+
+char* cescape_length(const char *s, size_t n) {
+ const char *f;
+ char *r, *t;
+
+ assert(s || n == 0);
+
+ /* Does C style string escaping. May be reversed with
+ * cunescape(). */
+
+ r = new(char, n*4 + 1);
+ if (!r)
+ return NULL;
+
+ for (f = s, t = r; f < s + n; f++)
+ t += cescape_char(*f, t);
+
+ *t = 0;
+
+ return r;
+}
+
+char* cescape(const char *s) {
+ assert(s);
+
+ return cescape_length(s, strlen(s));
+}
+
+int cunescape_one(const char *p, size_t length, char32_t *ret, bool *eight_bit, bool accept_nul) {
+ int r = 1;
+
+ assert(p);
+ assert(ret);
+
+ /* Unescapes C style. Returns the unescaped character in ret.
+ * Sets *eight_bit to true if the escaped sequence either fits in
+ * one byte in UTF-8 or is a non-unicode literal byte and should
+ * instead be copied directly.
+ */
+
+ if (length != (size_t) -1 && length < 1)
+ return -EINVAL;
+
+ switch (p[0]) {
+
+ case 'a':
+ *ret = '\a';
+ break;
+ case 'b':
+ *ret = '\b';
+ break;
+ case 'f':
+ *ret = '\f';
+ break;
+ case 'n':
+ *ret = '\n';
+ break;
+ case 'r':
+ *ret = '\r';
+ break;
+ case 't':
+ *ret = '\t';
+ break;
+ case 'v':
+ *ret = '\v';
+ break;
+ case '\\':
+ *ret = '\\';
+ break;
+ case '"':
+ *ret = '"';
+ break;
+ case '\'':
+ *ret = '\'';
+ break;
+
+ case 's':
+ /* This is an extension of the XDG syntax files */
+ *ret = ' ';
+ break;
+
+ case 'x': {
+ /* hexadecimal encoding */
+ int a, b;
+
+ if (length != (size_t) -1 && length < 3)
+ return -EINVAL;
+
+ a = unhexchar(p[1]);
+ if (a < 0)
+ return -EINVAL;
+
+ b = unhexchar(p[2]);
+ if (b < 0)
+ return -EINVAL;
+
+ /* Don't allow NUL bytes */
+ if (a == 0 && b == 0 && !accept_nul)
+ return -EINVAL;
+
+ *ret = (a << 4U) | b;
+ *eight_bit = true;
+ r = 3;
+ break;
+ }
+
+ case 'u': {
+ /* C++11 style 16bit unicode */
+
+ int a[4];
+ size_t i;
+ uint32_t c;
+
+ if (length != (size_t) -1 && length < 5)
+ return -EINVAL;
+
+ for (i = 0; i < 4; i++) {
+ a[i] = unhexchar(p[1 + i]);
+ if (a[i] < 0)
+ return a[i];
+ }
+
+ c = ((uint32_t) a[0] << 12U) | ((uint32_t) a[1] << 8U) | ((uint32_t) a[2] << 4U) | (uint32_t) a[3];
+
+ /* Don't allow 0 chars */
+ if (c == 0 && !accept_nul)
+ return -EINVAL;
+
+ *ret = c;
+ r = 5;
+ break;
+ }
+
+ case 'U': {
+ /* C++11 style 32bit unicode */
+
+ int a[8];
+ size_t i;
+ char32_t c;
+
+ if (length != (size_t) -1 && length < 9)
+ return -EINVAL;
+
+ for (i = 0; i < 8; i++) {
+ a[i] = unhexchar(p[1 + i]);
+ if (a[i] < 0)
+ return a[i];
+ }
+
+ c = ((uint32_t) a[0] << 28U) | ((uint32_t) a[1] << 24U) | ((uint32_t) a[2] << 20U) | ((uint32_t) a[3] << 16U) |
+ ((uint32_t) a[4] << 12U) | ((uint32_t) a[5] << 8U) | ((uint32_t) a[6] << 4U) | (uint32_t) a[7];
+
+ /* Don't allow 0 chars */
+ if (c == 0 && !accept_nul)
+ return -EINVAL;
+
+ /* Don't allow invalid code points */
+ if (!unichar_is_valid(c))
+ return -EINVAL;
+
+ *ret = c;
+ r = 9;
+ break;
+ }
+
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7': {
+ /* octal encoding */
+ int a, b, c;
+ char32_t m;
+
+ if (length != (size_t) -1 && length < 3)
+ return -EINVAL;
+
+ a = unoctchar(p[0]);
+ if (a < 0)
+ return -EINVAL;
+
+ b = unoctchar(p[1]);
+ if (b < 0)
+ return -EINVAL;
+
+ c = unoctchar(p[2]);
+ if (c < 0)
+ return -EINVAL;
+
+ /* don't allow NUL bytes */
+ if (a == 0 && b == 0 && c == 0 && !accept_nul)
+ return -EINVAL;
+
+ /* Don't allow bytes above 255 */
+ m = ((uint32_t) a << 6U) | ((uint32_t) b << 3U) | (uint32_t) c;
+ if (m > 255)
+ return -EINVAL;
+
+ *ret = m;
+ *eight_bit = true;
+ r = 3;
+ break;
+ }
+
+ default:
+ return -EINVAL;
+ }
+
+ return r;
+}
+
+int cunescape_length_with_prefix(const char *s, size_t length, const char *prefix, UnescapeFlags flags, char **ret) {
+ char *r, *t;
+ const char *f;
+ size_t pl;
+
+ assert(s);
+ assert(ret);
+
+ /* Undoes C style string escaping, and optionally prefixes it. */
+
+ pl = strlen_ptr(prefix);
+
+ r = new(char, pl+length+1);
+ if (!r)
+ return -ENOMEM;
+
+ if (prefix)
+ memcpy(r, prefix, pl);
+
+ for (f = s, t = r + pl; f < s + length; f++) {
+ size_t remaining;
+ bool eight_bit = false;
+ char32_t u;
+ int k;
+
+ remaining = s + length - f;
+ assert(remaining > 0);
+
+ if (*f != '\\') {
+ /* A literal, copy verbatim */
+ *(t++) = *f;
+ continue;
+ }
+
+ if (remaining == 1) {
+ if (flags & UNESCAPE_RELAX) {
+ /* A trailing backslash, copy verbatim */
+ *(t++) = *f;
+ continue;
+ }
+
+ free(r);
+ return -EINVAL;
+ }
+
+ k = cunescape_one(f + 1, remaining - 1, &u, &eight_bit, flags & UNESCAPE_ACCEPT_NUL);
+ if (k < 0) {
+ if (flags & UNESCAPE_RELAX) {
+ /* Invalid escape code, let's take it literal then */
+ *(t++) = '\\';
+ continue;
+ }
+
+ free(r);
+ return k;
+ }
+
+ f += k;
+ if (eight_bit)
+ /* One byte? Set directly as specified */
+ *(t++) = u;
+ else
+ /* Otherwise encode as multi-byte UTF-8 */
+ t += utf8_encode_unichar(t, u);
+ }
+
+ *t = 0;
+
+ *ret = r;
+ return t - r;
+}
+
+char* xescape_full(const char *s, const char *bad, size_t console_width, bool eight_bits) {
+ char *ans, *t, *prev, *prev2;
+ const char *f;
+
+ /* Escapes all chars in bad, in addition to \ and all special chars, in \xFF style escaping. May be
+ * reversed with cunescape(). If eight_bits is true, characters >= 127 are let through unchanged.
+ * This corresponds to non-ASCII printable characters in pre-unicode encodings.
+ *
+ * If console_width is reached, output is truncated and "..." is appended. */
+
+ if (console_width == 0)
+ return strdup("");
+
+ ans = new(char, MIN(strlen(s), console_width) * 4 + 1);
+ if (!ans)
+ return NULL;
+
+ memset(ans, '_', MIN(strlen(s), console_width) * 4);
+ ans[MIN(strlen(s), console_width) * 4] = 0;
+
+ for (f = s, t = prev = prev2 = ans; ; f++) {
+ char *tmp_t = t;
+
+ if (!*f) {
+ *t = 0;
+ return ans;
+ }
+
+ if ((unsigned char) *f < ' ' || (!eight_bits && (unsigned char) *f >= 127) ||
+ *f == '\\' || strchr(bad, *f)) {
+ if ((size_t) (t - ans) + 4 > console_width)
+ break;
+
+ *(t++) = '\\';
+ *(t++) = 'x';
+ *(t++) = hexchar(*f >> 4);
+ *(t++) = hexchar(*f);
+ } else {
+ if ((size_t) (t - ans) + 1 > console_width)
+ break;
+
+ *(t++) = *f;
+ }
+
+ /* We might need to go back two cycles to fit three dots, so remember two positions */
+ prev2 = prev;
+ prev = tmp_t;
+ }
+
+ /* We can just write where we want, since chars are one-byte */
+ size_t c = MIN(console_width, 3u); /* If the console is too narrow, write fewer dots */
+ size_t off;
+ if (console_width - c >= (size_t) (t - ans))
+ off = (size_t) (t - ans);
+ else if (console_width - c >= (size_t) (prev - ans))
+ off = (size_t) (prev - ans);
+ else if (console_width - c >= (size_t) (prev2 - ans))
+ off = (size_t) (prev2 - ans);
+ else
+ off = console_width - c;
+ assert(off <= (size_t) (t - ans));
+
+ memcpy(ans + off, "...", c);
+ ans[off + c] = '\0';
+ return ans;
+}
+
+char* escape_non_printable_full(const char *str, size_t console_width, bool eight_bit) {
+ if (eight_bit)
+ return xescape_full(str, "", console_width, true);
+ else
+ return utf8_escape_non_printable_full(str, console_width);
+}
+
+char* octescape(const char *s, size_t len) {
+ char *r, *t;
+ const char *f;
+
+ /* Escapes all chars in bad, in addition to \ and " chars,
+ * in \nnn style escaping. */
+
+ r = new(char, len * 4 + 1);
+ if (!r)
+ return NULL;
+
+ for (f = s, t = r; f < s + len; f++) {
+
+ if (*f < ' ' || *f >= 127 || IN_SET(*f, '\\', '"')) {
+ *(t++) = '\\';
+ *(t++) = '0' + (*f >> 6);
+ *(t++) = '0' + ((*f >> 3) & 8);
+ *(t++) = '0' + (*f & 8);
+ } else
+ *(t++) = *f;
+ }
+
+ *t = 0;
+
+ return r;
+
+}
+
+static char* strcpy_backslash_escaped(char *t, const char *s, const char *bad, bool escape_tab_nl) {
+ assert(bad);
+
+ for (; *s; s++) {
+ if (escape_tab_nl && IN_SET(*s, '\n', '\t')) {
+ *(t++) = '\\';
+ *(t++) = *s == '\n' ? 'n' : 't';
+ continue;
+ }
+
+ if (*s == '\\' || strchr(bad, *s))
+ *(t++) = '\\';
+
+ *(t++) = *s;
+ }
+
+ return t;
+}
+
+char* shell_escape(const char *s, const char *bad) {
+ char *r, *t;
+
+ r = new(char, strlen(s)*2+1);
+ if (!r)
+ return NULL;
+
+ t = strcpy_backslash_escaped(r, s, bad, false);
+ *t = 0;
+
+ return r;
+}
+
+char* shell_maybe_quote(const char *s, EscapeStyle style) {
+ const char *p;
+ char *r, *t;
+
+ assert(s);
+
+ /* Encloses a string in quotes if necessary to make it OK as a shell
+ * string. Note that we treat benign UTF-8 characters as needing
+ * escaping too, but that should be OK. */
+
+ for (p = s; *p; p++)
+ if (*p <= ' ' ||
+ *p >= 127 ||
+ strchr(SHELL_NEED_QUOTES, *p))
+ break;
+
+ if (!*p)
+ return strdup(s);
+
+ r = new(char, (style == ESCAPE_POSIX) + 1 + strlen(s)*2 + 1 + 1);
+ if (!r)
+ return NULL;
+
+ t = r;
+ switch (style) {
+ case ESCAPE_BACKSLASH:
+ case ESCAPE_BACKSLASH_ONELINE:
+ *(t++) = '"';
+ break;
+ case ESCAPE_POSIX:
+ *(t++) = '$';
+ *(t++) = '\'';
+ break;
+ default:
+ assert_not_reached("Bad EscapeStyle");
+ }
+
+ t = mempcpy(t, s, p - s);
+
+ if (IN_SET(style, ESCAPE_BACKSLASH, ESCAPE_BACKSLASH_ONELINE))
+ t = strcpy_backslash_escaped(t, p, SHELL_NEED_ESCAPE,
+ style == ESCAPE_BACKSLASH_ONELINE);
+ else
+ t = strcpy_backslash_escaped(t, p, SHELL_NEED_ESCAPE_POSIX, true);
+
+ if (IN_SET(style, ESCAPE_BACKSLASH, ESCAPE_BACKSLASH_ONELINE))
+ *(t++) = '"';
+ else
+ *(t++) = '\'';
+ *t = 0;
+
+ return r;
+}