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path: root/lib/win32/bindevt/bindevt.vcxproj.in
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="@TOOLS_VERSION@" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|@PLATFORM@">
      <Configuration>Debug</Configuration>
      <Platform>@PLATFORM@</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|@PLATFORM@">
      <Configuration>Release</Configuration>
      <Platform>@PLATFORM@</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{0D745CD9-FC3B-49DC-99BE-1E6DF85593F0}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>bindevt</RootNamespace>
    @WINDOWS_TARGET_PLATFORM_VERSION@
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|@PLATFORM@'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>MultiByte</CharacterSet>
    @PLATFORM_TOOLSET@
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|@PLATFORM@'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>MultiByte</CharacterSet>
    @PLATFORM_TOOLSET@
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|@PLATFORM@'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|@PLATFORM@'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|@PLATFORM@'">
    <LinkIncremental>true</LinkIncremental>
    <OutDir>..\..\..\Build\$(Configuration)\</OutDir>
    <IntDir>.\$(Configuration)\</IntDir>
    <IntDirSharingDetected>None</IntDirSharingDetected>
    <CustomBuildBeforeTargets>ResourceCompile</CustomBuildBeforeTargets>
    <IgnoreImportLibrary>true</IgnoreImportLibrary>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|@PLATFORM@'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>..\..\..\Build\$(Configuration)\</OutDir>
    <IntDir>.\$(Configuration)\</IntDir>
    <IntDirSharingDetected>None</IntDirSharingDetected>
    <CustomBuildBeforeTargets>ResourceCompile</CustomBuildBeforeTargets>
    <IgnoreImportLibrary>true</IgnoreImportLibrary>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|@PLATFORM@'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <TreatWarningAsError>false</TreatWarningAsError>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BINDEVT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\include;..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <PrecompiledHeaderOutputFile>.\$(Configuration)\$(TargetName).pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>.\$(Configuration)\</AssemblerListingLocation>
      <ObjectFileName>.\$(Configuration)\</ObjectFileName>
      <ProgramDataBaseFileName>$(OutDir)$(TargetName).pdb</ProgramDataBaseFileName>
      <BrowseInformation>true</BrowseInformation>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <OutputFile>..\..\..\Build\$(Configuration)\$(TargetName)$(TargetExt)</OutputFile>
      <ImportLibrary>.\$(Configuration)\$(ProjectName).lib</ImportLibrary>
    </Link>
    <CustomBuildStep>
      <Command>mc bindevt.mc</Command>
    </CustomBuildStep>
    <CustomBuildStep>
      <Outputs>$(TargetName).rc</Outputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|@PLATFORM@'">
    <ClCompile>
      <WarningLevel>Level1</WarningLevel>
      <TreatWarningAsError>true</TreatWarningAsError>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>false</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BINDEVT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\include;..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <PrecompiledHeaderOutputFile>.\$(Configuration)\$(TargetName).pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>.\$(Configuration)\</AssemblerListingLocation>
      <ObjectFileName>.\$(Configuration)\</ObjectFileName>
      <ProgramDataBaseFileName>$(OutDir)$(TargetName).pdb</ProgramDataBaseFileName>
      <WholeProgramOptimization>false</WholeProgramOptimization>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>false</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <OutputFile>..\..\..\Build\$(Configuration)\$(TargetName)$(TargetExt)</OutputFile>
      <LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
      <ImportLibrary>.\$(Configuration)\$(ProjectName).lib</ImportLibrary>
    </Link>
    <CustomBuildStep>
      <Command>mc bindevt.mc</Command>
    </CustomBuildStep>
    <CustomBuildStep>
      <Outputs>$(TargetName).rc</Outputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="bindevt.c" />
  </ItemGroup>
  <ItemGroup>
    <None Include="bindevt.mc" />
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="bindevt.rc" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>