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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 18:24:20 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 18:24:20 +0000 |
commit | 483eb2f56657e8e7f419ab1a4fab8dce9ade8609 (patch) | |
tree | e5d88d25d870d5dedacb6bbdbe2a966086a0a5cf /src/msg/DispatchQueue.cc | |
parent | Initial commit. (diff) | |
download | ceph-483eb2f56657e8e7f419ab1a4fab8dce9ade8609.tar.xz ceph-483eb2f56657e8e7f419ab1a4fab8dce9ade8609.zip |
Adding upstream version 14.2.21.upstream/14.2.21upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/msg/DispatchQueue.cc')
-rw-r--r-- | src/msg/DispatchQueue.cc | 259 |
1 files changed, 259 insertions, 0 deletions
diff --git a/src/msg/DispatchQueue.cc b/src/msg/DispatchQueue.cc new file mode 100644 index 00000000..587a2dbe --- /dev/null +++ b/src/msg/DispatchQueue.cc @@ -0,0 +1,259 @@ +// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- +// vim: ts=8 sw=2 smarttab +/* + * Ceph - scalable distributed file system + * + * Copyright (C) 2004-2006 Sage Weil <sage@newdream.net> + * + * This is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software + * Foundation. See file COPYING. + * + */ + +#include "msg/Message.h" +#include "DispatchQueue.h" +#include "Messenger.h" +#include "common/ceph_context.h" + +#define dout_subsys ceph_subsys_ms +#include "common/debug.h" + + +/******************* + * DispatchQueue + */ + +#undef dout_prefix +#define dout_prefix *_dout << "-- " << msgr->get_myaddrs() << " " + +double DispatchQueue::get_max_age(utime_t now) const { + Mutex::Locker l(lock); + if (marrival.empty()) + return 0; + else + return (now - marrival.begin()->first); +} + +uint64_t DispatchQueue::pre_dispatch(const Message::ref& m) +{ + ldout(cct,1) << "<== " << m->get_source_inst() + << " " << m->get_seq() + << " ==== " << *m + << " ==== " << m->get_payload().length() + << "+" << m->get_middle().length() + << "+" << m->get_data().length() + << " (" << ceph_con_mode_name(m->get_connection()->get_con_mode()) + << " " << m->get_footer().front_crc << " " + << m->get_footer().middle_crc + << " " << m->get_footer().data_crc << ")" + << " " << m << " con " << m->get_connection() + << dendl; + uint64_t msize = m->get_dispatch_throttle_size(); + m->set_dispatch_throttle_size(0); // clear it out, in case we requeue this message. + return msize; +} + +void DispatchQueue::post_dispatch(const Message::ref& m, uint64_t msize) +{ + dispatch_throttle_release(msize); + ldout(cct,20) << "done calling dispatch on " << m << dendl; +} + +bool DispatchQueue::can_fast_dispatch(const Message::const_ref &m) const +{ + return msgr->ms_can_fast_dispatch(m); +} + +void DispatchQueue::fast_dispatch(const Message::ref& m) +{ + uint64_t msize = pre_dispatch(m); + msgr->ms_fast_dispatch(m); + post_dispatch(m, msize); +} + +void DispatchQueue::fast_preprocess(const Message::ref& m) +{ + msgr->ms_fast_preprocess(m); +} + +void DispatchQueue::enqueue(const Message::ref& m, int priority, uint64_t id) +{ + Mutex::Locker l(lock); + if (stop) { + return; + } + ldout(cct,20) << "queue " << m << " prio " << priority << dendl; + add_arrival(m); + if (priority >= CEPH_MSG_PRIO_LOW) { + mqueue.enqueue_strict(id, priority, QueueItem(m)); + } else { + mqueue.enqueue(id, priority, m->get_cost(), QueueItem(m)); + } + cond.Signal(); +} + +void DispatchQueue::local_delivery(const Message::ref& m, int priority) +{ + m->set_recv_stamp(ceph_clock_now()); + Mutex::Locker l(local_delivery_lock); + if (local_messages.empty()) + local_delivery_cond.Signal(); + local_messages.emplace(m, priority); + return; +} + +void DispatchQueue::run_local_delivery() +{ + local_delivery_lock.Lock(); + while (true) { + if (stop_local_delivery) + break; + if (local_messages.empty()) { + local_delivery_cond.Wait(local_delivery_lock); + continue; + } + auto p = std::move(local_messages.front()); + local_messages.pop(); + local_delivery_lock.Unlock(); + const Message::ref& m = p.first; + int priority = p.second; + fast_preprocess(m); + if (can_fast_dispatch(m)) { + fast_dispatch(m); + } else { + enqueue(m, priority, 0); + } + local_delivery_lock.Lock(); + } + local_delivery_lock.Unlock(); +} + +void DispatchQueue::dispatch_throttle_release(uint64_t msize) +{ + if (msize) { + ldout(cct,10) << __func__ << " " << msize << " to dispatch throttler " + << dispatch_throttler.get_current() << "/" + << dispatch_throttler.get_max() << dendl; + dispatch_throttler.put(msize); + } +} + +/* + * This function delivers incoming messages to the Messenger. + * Connections with messages are kept in queues; when beginning a message + * delivery the highest-priority queue is selected, the connection from the + * front of the queue is removed, and its message read. If the connection + * has remaining messages at that priority level, it is re-placed on to the + * end of the queue. If the queue is empty; it's removed. + * The message is then delivered and the process starts again. + */ +void DispatchQueue::entry() +{ + lock.Lock(); + while (true) { + while (!mqueue.empty()) { + QueueItem qitem = mqueue.dequeue(); + if (!qitem.is_code()) + remove_arrival(qitem.get_message()); + lock.Unlock(); + + if (qitem.is_code()) { + if (cct->_conf->ms_inject_internal_delays && + cct->_conf->ms_inject_delay_probability && + (rand() % 10000)/10000.0 < cct->_conf->ms_inject_delay_probability) { + utime_t t; + t.set_from_double(cct->_conf->ms_inject_internal_delays); + ldout(cct, 1) << "DispatchQueue::entry inject delay of " << t + << dendl; + t.sleep(); + } + switch (qitem.get_code()) { + case D_BAD_REMOTE_RESET: + msgr->ms_deliver_handle_remote_reset(qitem.get_connection()); + break; + case D_CONNECT: + msgr->ms_deliver_handle_connect(qitem.get_connection()); + break; + case D_ACCEPT: + msgr->ms_deliver_handle_accept(qitem.get_connection()); + break; + case D_BAD_RESET: + msgr->ms_deliver_handle_reset(qitem.get_connection()); + break; + case D_CONN_REFUSED: + msgr->ms_deliver_handle_refused(qitem.get_connection()); + break; + default: + ceph_abort(); + } + } else { + const Message::ref& m = qitem.get_message(); + if (stop) { + ldout(cct,10) << " stop flag set, discarding " << m << " " << *m << dendl; + } else { + uint64_t msize = pre_dispatch(m); + msgr->ms_deliver_dispatch(m); + post_dispatch(m, msize); + } + } + + lock.Lock(); + } + if (stop) + break; + + // wait for something to be put on queue + cond.Wait(lock); + } + lock.Unlock(); +} + +void DispatchQueue::discard_queue(uint64_t id) { + Mutex::Locker l(lock); + list<QueueItem> removed; + mqueue.remove_by_class(id, &removed); + for (list<QueueItem>::iterator i = removed.begin(); + i != removed.end(); + ++i) { + ceph_assert(!(i->is_code())); // We don't discard id 0, ever! + const Message::ref& m = i->get_message(); + remove_arrival(m); + dispatch_throttle_release(m->get_dispatch_throttle_size()); + } +} + +void DispatchQueue::start() +{ + ceph_assert(!stop); + ceph_assert(!dispatch_thread.is_started()); + dispatch_thread.create("ms_dispatch"); + local_delivery_thread.create("ms_local"); +} + +void DispatchQueue::wait() +{ + local_delivery_thread.join(); + dispatch_thread.join(); +} + +void DispatchQueue::discard_local() +{ + decltype(local_messages)().swap(local_messages); +} + +void DispatchQueue::shutdown() +{ + // stop my local delivery thread + local_delivery_lock.Lock(); + stop_local_delivery = true; + local_delivery_cond.Signal(); + local_delivery_lock.Unlock(); + + // stop my dispatch thread + lock.Lock(); + stop = true; + cond.Signal(); + lock.Unlock(); +} |