diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 18:24:20 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 18:24:20 +0000 |
commit | 483eb2f56657e8e7f419ab1a4fab8dce9ade8609 (patch) | |
tree | e5d88d25d870d5dedacb6bbdbe2a966086a0a5cf /src/osd/OSD.h | |
parent | Initial commit. (diff) | |
download | ceph-483eb2f56657e8e7f419ab1a4fab8dce9ade8609.tar.xz ceph-483eb2f56657e8e7f419ab1a4fab8dce9ade8609.zip |
Adding upstream version 14.2.21.upstream/14.2.21upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/osd/OSD.h')
-rw-r--r-- | src/osd/OSD.h | 2395 |
1 files changed, 2395 insertions, 0 deletions
diff --git a/src/osd/OSD.h b/src/osd/OSD.h new file mode 100644 index 00000000..8c87823d --- /dev/null +++ b/src/osd/OSD.h @@ -0,0 +1,2395 @@ +// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- +// vim: ts=8 sw=2 smarttab +/* + * Ceph - scalable distributed file system + * + * Copyright (C) 2004-2006 Sage Weil <sage@newdream.net> + * + * This is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software + * Foundation. See file COPYING. + * + */ + +#ifndef CEPH_OSD_H +#define CEPH_OSD_H + +#include "PG.h" + +#include "msg/Dispatcher.h" + +#include "common/Mutex.h" +#include "common/RWLock.h" +#include "common/Timer.h" +#include "common/WorkQueue.h" +#include "common/AsyncReserver.h" +#include "common/ceph_context.h" +#include "common/config_cacher.h" +#include "common/zipkin_trace.h" + +#include "mgr/MgrClient.h" + +#include "os/ObjectStore.h" +#include "OSDCap.h" + +#include "auth/KeyRing.h" + +#include "osd/ClassHandler.h" + +#include "include/CompatSet.h" + +#include "OpRequest.h" +#include "Session.h" + +#include "osd/OpQueueItem.h" + +#include <atomic> +#include <map> +#include <memory> +#include <string> + +#include "include/unordered_map.h" + +#include "common/shared_cache.hpp" +#include "common/simple_cache.hpp" +#include "common/sharedptr_registry.hpp" +#include "common/WeightedPriorityQueue.h" +#include "common/PrioritizedQueue.h" +#include "osd/mClockOpClassQueue.h" +#include "osd/mClockClientQueue.h" +#include "messages/MOSDOp.h" +#include "common/EventTrace.h" + +#define CEPH_OSD_PROTOCOL 10 /* cluster internal */ + +/* + + lock ordering for pg map + + PG::lock + ShardData::lock + OSD::pg_map_lock + + */ + +enum { + l_osd_first = 10000, + l_osd_op_wip, + l_osd_op, + l_osd_op_inb, + l_osd_op_outb, + l_osd_op_lat, + l_osd_op_process_lat, + l_osd_op_prepare_lat, + l_osd_op_r, + l_osd_op_r_outb, + l_osd_op_r_lat, + l_osd_op_r_lat_outb_hist, + l_osd_op_r_process_lat, + l_osd_op_r_prepare_lat, + l_osd_op_w, + l_osd_op_w_inb, + l_osd_op_w_lat, + l_osd_op_w_lat_inb_hist, + l_osd_op_w_process_lat, + l_osd_op_w_prepare_lat, + l_osd_op_rw, + l_osd_op_rw_inb, + l_osd_op_rw_outb, + l_osd_op_rw_lat, + l_osd_op_rw_lat_inb_hist, + l_osd_op_rw_lat_outb_hist, + l_osd_op_rw_process_lat, + l_osd_op_rw_prepare_lat, + + l_osd_op_before_queue_op_lat, + l_osd_op_before_dequeue_op_lat, + + l_osd_sop, + l_osd_sop_inb, + l_osd_sop_lat, + l_osd_sop_w, + l_osd_sop_w_inb, + l_osd_sop_w_lat, + l_osd_sop_pull, + l_osd_sop_pull_lat, + l_osd_sop_push, + l_osd_sop_push_inb, + l_osd_sop_push_lat, + + l_osd_pull, + l_osd_push, + l_osd_push_outb, + + l_osd_rop, + l_osd_rbytes, + + l_osd_loadavg, + l_osd_cached_crc, + l_osd_cached_crc_adjusted, + l_osd_missed_crc, + + l_osd_pg, + l_osd_pg_primary, + l_osd_pg_replica, + l_osd_pg_stray, + l_osd_pg_removing, + l_osd_hb_to, + l_osd_map, + l_osd_mape, + l_osd_mape_dup, + + l_osd_waiting_for_map, + + l_osd_map_cache_hit, + l_osd_map_cache_miss, + l_osd_map_cache_miss_low, + l_osd_map_cache_miss_low_avg, + l_osd_map_bl_cache_hit, + l_osd_map_bl_cache_miss, + + l_osd_stat_bytes, + l_osd_stat_bytes_used, + l_osd_stat_bytes_avail, + + l_osd_copyfrom, + + l_osd_tier_promote, + l_osd_tier_flush, + l_osd_tier_flush_fail, + l_osd_tier_try_flush, + l_osd_tier_try_flush_fail, + l_osd_tier_evict, + l_osd_tier_whiteout, + l_osd_tier_dirty, + l_osd_tier_clean, + l_osd_tier_delay, + l_osd_tier_proxy_read, + l_osd_tier_proxy_write, + + l_osd_agent_wake, + l_osd_agent_skip, + l_osd_agent_flush, + l_osd_agent_evict, + + l_osd_object_ctx_cache_hit, + l_osd_object_ctx_cache_total, + + l_osd_op_cache_hit, + l_osd_tier_flush_lat, + l_osd_tier_promote_lat, + l_osd_tier_r_lat, + + l_osd_pg_info, + l_osd_pg_fastinfo, + l_osd_pg_biginfo, + + l_osd_last, +}; + +// RecoveryState perf counters +enum { + rs_first = 20000, + rs_initial_latency, + rs_started_latency, + rs_reset_latency, + rs_start_latency, + rs_primary_latency, + rs_peering_latency, + rs_backfilling_latency, + rs_waitremotebackfillreserved_latency, + rs_waitlocalbackfillreserved_latency, + rs_notbackfilling_latency, + rs_repnotrecovering_latency, + rs_repwaitrecoveryreserved_latency, + rs_repwaitbackfillreserved_latency, + rs_reprecovering_latency, + rs_activating_latency, + rs_waitlocalrecoveryreserved_latency, + rs_waitremoterecoveryreserved_latency, + rs_recovering_latency, + rs_recovered_latency, + rs_clean_latency, + rs_active_latency, + rs_replicaactive_latency, + rs_stray_latency, + rs_getinfo_latency, + rs_getlog_latency, + rs_waitactingchange_latency, + rs_incomplete_latency, + rs_down_latency, + rs_getmissing_latency, + rs_waitupthru_latency, + rs_notrecovering_latency, + rs_last, +}; + +class Messenger; +class Message; +class MonClient; +class PerfCounters; +class ObjectStore; +class FuseStore; +class OSDMap; +class MLog; +class Objecter; +class KeyStore; + +class Watch; +class PrimaryLogPG; + +class TestOpsSocketHook; +struct C_FinishSplits; +struct C_OpenPGs; +class LogChannel; +class CephContext; +class MOSDOp; + +class MOSDPGCreate2; +class MOSDPGQuery; +class MOSDPGNotify; +class MOSDPGInfo; +class MOSDPGRemove; +class MOSDForceRecovery; + +class OSD; + +class OSDService { +public: + OSD *osd; + CephContext *cct; + ObjectStore::CollectionHandle meta_ch; + const int whoami; + ObjectStore *&store; + LogClient &log_client; + LogChannelRef clog; + PGRecoveryStats &pg_recovery_stats; +private: + Messenger *&cluster_messenger; + Messenger *&client_messenger; +public: + PerfCounters *&logger; + PerfCounters *&recoverystate_perf; + MonClient *&monc; + ClassHandler *&class_handler; + + md_config_cacher_t<Option::size_t> osd_max_object_size; + md_config_cacher_t<bool> osd_skip_data_digest; + + void enqueue_back(OpQueueItem&& qi); + void enqueue_front(OpQueueItem&& qi); + + void maybe_inject_dispatch_delay() { + if (g_conf()->osd_debug_inject_dispatch_delay_probability > 0) { + if (rand() % 10000 < + g_conf()->osd_debug_inject_dispatch_delay_probability * 10000) { + utime_t t; + t.set_from_double(g_conf()->osd_debug_inject_dispatch_delay_duration); + t.sleep(); + } + } + } + +private: + // -- superblock -- + ceph::mutex publish_lock, pre_publish_lock; // pre-publish orders before publish + OSDSuperblock superblock; + +public: + OSDSuperblock get_superblock() { + std::lock_guard l(publish_lock); + return superblock; + } + void publish_superblock(const OSDSuperblock &block) { + std::lock_guard l(publish_lock); + superblock = block; + } + + int get_nodeid() const { return whoami; } + + std::atomic<epoch_t> max_oldest_map; +private: + OSDMapRef osdmap; + +public: + OSDMapRef get_osdmap() { + std::lock_guard l(publish_lock); + return osdmap; + } + epoch_t get_osdmap_epoch() { + std::lock_guard l(publish_lock); + return osdmap ? osdmap->get_epoch() : 0; + } + void publish_map(OSDMapRef map) { + std::lock_guard l(publish_lock); + osdmap = map; + } + + /* + * osdmap - current published map + * next_osdmap - pre_published map that is about to be published. + * + * We use the next_osdmap to send messages and initiate connections, + * but only if the target is the same instance as the one in the map + * epoch the current user is working from (i.e., the result is + * equivalent to what is in next_osdmap). + * + * This allows the helpers to start ignoring osds that are about to + * go down, and let OSD::handle_osd_map()/note_down_osd() mark them + * down, without worrying about reopening connections from threads + * working from old maps. + */ +private: + OSDMapRef next_osdmap; + ceph::condition_variable pre_publish_cond; + +public: + void pre_publish_map(OSDMapRef map) { + std::lock_guard l(pre_publish_lock); + next_osdmap = std::move(map); + } + + void activate_map(); + /// map epochs reserved below + map<epoch_t, unsigned> map_reservations; + + /// gets ref to next_osdmap and registers the epoch as reserved + OSDMapRef get_nextmap_reserved() { + std::lock_guard l(pre_publish_lock); + if (!next_osdmap) + return OSDMapRef(); + epoch_t e = next_osdmap->get_epoch(); + map<epoch_t, unsigned>::iterator i = + map_reservations.insert(make_pair(e, 0)).first; + i->second++; + return next_osdmap; + } + /// releases reservation on map + void release_map(OSDMapRef osdmap) { + std::lock_guard l(pre_publish_lock); + map<epoch_t, unsigned>::iterator i = + map_reservations.find(osdmap->get_epoch()); + ceph_assert(i != map_reservations.end()); + ceph_assert(i->second > 0); + if (--(i->second) == 0) { + map_reservations.erase(i); + } + pre_publish_cond.notify_all(); + } + /// blocks until there are no reserved maps prior to next_osdmap + void await_reserved_maps() { + std::unique_lock l{pre_publish_lock}; + ceph_assert(next_osdmap); + pre_publish_cond.wait(l, [this] { + auto i = map_reservations.cbegin(); + return (i == map_reservations.cend() || + i->first >= next_osdmap->get_epoch()); + }); + } + OSDMapRef get_next_osdmap() { + std::lock_guard l(pre_publish_lock); + if (!next_osdmap) + return OSDMapRef(); + return next_osdmap; + } + +private: + Mutex peer_map_epoch_lock; + map<int, epoch_t> peer_map_epoch; +public: + epoch_t get_peer_epoch(int p); + epoch_t note_peer_epoch(int p, epoch_t e); + void forget_peer_epoch(int p, epoch_t e); + + void send_map(class MOSDMap *m, Connection *con); + void send_incremental_map(epoch_t since, Connection *con, const OSDMapRef& osdmap); + MOSDMap *build_incremental_map_msg(epoch_t from, epoch_t to, + OSDSuperblock& superblock); + bool should_share_map(entity_name_t name, Connection *con, epoch_t epoch, + const OSDMapRef& osdmap, const epoch_t *sent_epoch_p); + void share_map(entity_name_t name, Connection *con, epoch_t epoch, + OSDMapRef& osdmap, epoch_t *sent_epoch_p); + void share_map_peer(int peer, Connection *con, + OSDMapRef map = OSDMapRef()); + + ConnectionRef get_con_osd_cluster(int peer, epoch_t from_epoch); + pair<ConnectionRef,ConnectionRef> get_con_osd_hb(int peer, epoch_t from_epoch); // (back, front) + void send_message_osd_cluster(int peer, Message *m, epoch_t from_epoch); + void send_message_osd_cluster(Message *m, Connection *con) { + con->send_message(m); + } + void send_message_osd_cluster(Message *m, const ConnectionRef& con) { + con->send_message(m); + } + void send_message_osd_client(Message *m, Connection *con) { + con->send_message(m); + } + void send_message_osd_client(Message *m, const ConnectionRef& con) { + con->send_message(m); + } + entity_name_t get_cluster_msgr_name() const; + +private: + // -- scrub scheduling -- + Mutex sched_scrub_lock; + int scrubs_local; + int scrubs_remote; + +public: + struct ScrubJob { + CephContext* cct; + /// pg to be scrubbed + spg_t pgid; + /// a time scheduled for scrub. but the scrub could be delayed if system + /// load is too high or it fails to fall in the scrub hours + utime_t sched_time; + /// the hard upper bound of scrub time + utime_t deadline; + ScrubJob() : cct(nullptr) {} + explicit ScrubJob(CephContext* cct, const spg_t& pg, + const utime_t& timestamp, + double pool_scrub_min_interval = 0, + double pool_scrub_max_interval = 0, bool must = true); + /// order the jobs by sched_time + bool operator<(const ScrubJob& rhs) const; + }; + set<ScrubJob> sched_scrub_pg; + + /// @returns the scrub_reg_stamp used for unregister the scrub job + utime_t reg_pg_scrub(spg_t pgid, utime_t t, double pool_scrub_min_interval, + double pool_scrub_max_interval, bool must) { + ScrubJob scrub(cct, pgid, t, pool_scrub_min_interval, pool_scrub_max_interval, + must); + std::lock_guard l(sched_scrub_lock); + sched_scrub_pg.insert(scrub); + return scrub.sched_time; + } + void unreg_pg_scrub(spg_t pgid, utime_t t) { + std::lock_guard l(sched_scrub_lock); + size_t removed = sched_scrub_pg.erase(ScrubJob(cct, pgid, t)); + ceph_assert(removed); + } + bool first_scrub_stamp(ScrubJob *out) { + std::lock_guard l(sched_scrub_lock); + if (sched_scrub_pg.empty()) + return false; + set<ScrubJob>::iterator iter = sched_scrub_pg.begin(); + *out = *iter; + return true; + } + bool next_scrub_stamp(const ScrubJob& next, + ScrubJob *out) { + std::lock_guard l(sched_scrub_lock); + if (sched_scrub_pg.empty()) + return false; + set<ScrubJob>::const_iterator iter = sched_scrub_pg.lower_bound(next); + if (iter == sched_scrub_pg.cend()) + return false; + ++iter; + if (iter == sched_scrub_pg.cend()) + return false; + *out = *iter; + return true; + } + + void dumps_scrub(Formatter *f) { + ceph_assert(f != nullptr); + std::lock_guard l(sched_scrub_lock); + + f->open_array_section("scrubs"); + for (const auto &i: sched_scrub_pg) { + f->open_object_section("scrub"); + f->dump_stream("pgid") << i.pgid; + f->dump_stream("sched_time") << i.sched_time; + f->dump_stream("deadline") << i.deadline; + f->dump_bool("forced", i.sched_time == PG::Scrubber::scrub_must_stamp()); + f->close_section(); + } + f->close_section(); + } + + bool can_inc_scrubs(); + bool inc_scrubs_local(); + void dec_scrubs_local(); + bool inc_scrubs_remote(); + void dec_scrubs_remote(); + void dump_scrub_reservations(Formatter *f); + + void reply_op_error(OpRequestRef op, int err); + void reply_op_error(OpRequestRef op, int err, eversion_t v, version_t uv); + void handle_misdirected_op(PG *pg, OpRequestRef op); + + +private: + // -- agent shared state -- + Mutex agent_lock; + Cond agent_cond; + map<uint64_t, set<PGRef> > agent_queue; + set<PGRef>::iterator agent_queue_pos; + bool agent_valid_iterator; + int agent_ops; + int flush_mode_high_count; //once have one pg with FLUSH_MODE_HIGH then flush objects with high speed + set<hobject_t> agent_oids; + bool agent_active; + struct AgentThread : public Thread { + OSDService *osd; + explicit AgentThread(OSDService *o) : osd(o) {} + void *entry() override { + osd->agent_entry(); + return NULL; + } + } agent_thread; + bool agent_stop_flag; + Mutex agent_timer_lock; + SafeTimer agent_timer; + +public: + void agent_entry(); + void agent_stop(); + + void _enqueue(PG *pg, uint64_t priority) { + if (!agent_queue.empty() && + agent_queue.rbegin()->first < priority) + agent_valid_iterator = false; // inserting higher-priority queue + set<PGRef>& nq = agent_queue[priority]; + if (nq.empty()) + agent_cond.Signal(); + nq.insert(pg); + } + + void _dequeue(PG *pg, uint64_t old_priority) { + set<PGRef>& oq = agent_queue[old_priority]; + set<PGRef>::iterator p = oq.find(pg); + ceph_assert(p != oq.end()); + if (p == agent_queue_pos) + ++agent_queue_pos; + oq.erase(p); + if (oq.empty()) { + if (agent_queue.rbegin()->first == old_priority) + agent_valid_iterator = false; + agent_queue.erase(old_priority); + } + } + + /// enable agent for a pg + void agent_enable_pg(PG *pg, uint64_t priority) { + std::lock_guard l(agent_lock); + _enqueue(pg, priority); + } + + /// adjust priority for an enagled pg + void agent_adjust_pg(PG *pg, uint64_t old_priority, uint64_t new_priority) { + std::lock_guard l(agent_lock); + ceph_assert(new_priority != old_priority); + _enqueue(pg, new_priority); + _dequeue(pg, old_priority); + } + + /// disable agent for a pg + void agent_disable_pg(PG *pg, uint64_t old_priority) { + std::lock_guard l(agent_lock); + _dequeue(pg, old_priority); + } + + /// note start of an async (evict) op + void agent_start_evict_op() { + std::lock_guard l(agent_lock); + ++agent_ops; + } + + /// note finish or cancellation of an async (evict) op + void agent_finish_evict_op() { + std::lock_guard l(agent_lock); + ceph_assert(agent_ops > 0); + --agent_ops; + agent_cond.Signal(); + } + + /// note start of an async (flush) op + void agent_start_op(const hobject_t& oid) { + std::lock_guard l(agent_lock); + ++agent_ops; + ceph_assert(agent_oids.count(oid) == 0); + agent_oids.insert(oid); + } + + /// note finish or cancellation of an async (flush) op + void agent_finish_op(const hobject_t& oid) { + std::lock_guard l(agent_lock); + ceph_assert(agent_ops > 0); + --agent_ops; + ceph_assert(agent_oids.count(oid) == 1); + agent_oids.erase(oid); + agent_cond.Signal(); + } + + /// check if we are operating on an object + bool agent_is_active_oid(const hobject_t& oid) { + std::lock_guard l(agent_lock); + return agent_oids.count(oid); + } + + /// get count of active agent ops + int agent_get_num_ops() { + std::lock_guard l(agent_lock); + return agent_ops; + } + + void agent_inc_high_count() { + std::lock_guard l(agent_lock); + flush_mode_high_count ++; + } + + void agent_dec_high_count() { + std::lock_guard l(agent_lock); + flush_mode_high_count --; + } + +private: + /// throttle promotion attempts + std::atomic<unsigned int> promote_probability_millis{1000}; ///< probability thousands. one word. + PromoteCounter promote_counter; + utime_t last_recalibrate; + unsigned long promote_max_objects, promote_max_bytes; + +public: + bool promote_throttle() { + // NOTE: lockless! we rely on the probability being a single word. + promote_counter.attempt(); + if ((unsigned)rand() % 1000 > promote_probability_millis) + return true; // yes throttle (no promote) + if (promote_max_objects && + promote_counter.objects > promote_max_objects) + return true; // yes throttle + if (promote_max_bytes && + promote_counter.bytes > promote_max_bytes) + return true; // yes throttle + return false; // no throttle (promote) + } + void promote_finish(uint64_t bytes) { + promote_counter.finish(bytes); + } + void promote_throttle_recalibrate(); + + // -- Objecter, for tiering reads/writes from/to other OSDs -- + Objecter *objecter; + int m_objecter_finishers; + vector<Finisher*> objecter_finishers; + + // -- Watch -- + Mutex watch_lock; + SafeTimer watch_timer; + uint64_t next_notif_id; + uint64_t get_next_id(epoch_t cur_epoch) { + std::lock_guard l(watch_lock); + return (((uint64_t)cur_epoch) << 32) | ((uint64_t)(next_notif_id++)); + } + + // -- Recovery/Backfill Request Scheduling -- + Mutex recovery_request_lock; + SafeTimer recovery_request_timer; + + // For async recovery sleep + bool recovery_needs_sleep = true; + utime_t recovery_schedule_time = utime_t(); + + // For recovery & scrub & snap + Mutex sleep_lock; + SafeTimer sleep_timer; + + // -- tids -- + // for ops i issue + std::atomic<unsigned int> last_tid{0}; + ceph_tid_t get_tid() { + return (ceph_tid_t)last_tid++; + } + + // -- backfill_reservation -- + Finisher reserver_finisher; + AsyncReserver<spg_t> local_reserver; + AsyncReserver<spg_t> remote_reserver; + + // -- pg merge -- + Mutex merge_lock = {"OSD::merge_lock"}; + map<pg_t,eversion_t> ready_to_merge_source; // pg -> version + map<pg_t,std::tuple<eversion_t,epoch_t,epoch_t>> ready_to_merge_target; // pg -> (version,les,lec) + set<pg_t> not_ready_to_merge_source; + map<pg_t,pg_t> not_ready_to_merge_target; + set<pg_t> sent_ready_to_merge_source; + + void set_ready_to_merge_source(PG *pg, + eversion_t version); + void set_ready_to_merge_target(PG *pg, + eversion_t version, + epoch_t last_epoch_started, + epoch_t last_epoch_clean); + void set_not_ready_to_merge_source(pg_t source); + void set_not_ready_to_merge_target(pg_t target, pg_t source); + void clear_ready_to_merge(PG *pg); + void send_ready_to_merge(); + void _send_ready_to_merge(); + void clear_sent_ready_to_merge(); + void prune_sent_ready_to_merge(const OSDMapRef& osdmap); + + // -- pg_temp -- +private: + Mutex pg_temp_lock; + struct pg_temp_t { + vector<int> acting; + bool forced = false; + }; + map<pg_t, pg_temp_t> pg_temp_wanted; + map<pg_t, pg_temp_t> pg_temp_pending; + void _sent_pg_temp(); + friend std::ostream& operator<<(std::ostream&, const pg_temp_t&); +public: + void queue_want_pg_temp(pg_t pgid, const vector<int>& want, + bool forced = false); + void remove_want_pg_temp(pg_t pgid); + void requeue_pg_temp(); + void send_pg_temp(); + + ceph::mutex pg_created_lock = ceph::make_mutex("OSDService::pg_created_lock"); + set<pg_t> pg_created; + void send_pg_created(pg_t pgid); + void prune_pg_created(); + void send_pg_created(); + + AsyncReserver<spg_t> snap_reserver; + void queue_recovery_context(PG *pg, GenContext<ThreadPool::TPHandle&> *c); + void queue_for_snap_trim(PG *pg); + void queue_for_scrub(PG *pg, bool with_high_priority); + void queue_for_pg_delete(spg_t pgid, epoch_t e); + bool try_finish_pg_delete(PG *pg, unsigned old_pg_num); + +private: + // -- pg recovery and associated throttling -- + Mutex recovery_lock; + list<pair<epoch_t, PGRef> > awaiting_throttle; + + utime_t defer_recovery_until; + uint64_t recovery_ops_active; + uint64_t recovery_ops_reserved; + bool recovery_paused; +#ifdef DEBUG_RECOVERY_OIDS + map<spg_t, set<hobject_t> > recovery_oids; +#endif + bool _recover_now(uint64_t *available_pushes); + void _maybe_queue_recovery(); + void _queue_for_recovery( + pair<epoch_t, PGRef> p, uint64_t reserved_pushes); +public: + void start_recovery_op(PG *pg, const hobject_t& soid); + void finish_recovery_op(PG *pg, const hobject_t& soid, bool dequeue); + bool is_recovery_active(); + void release_reserved_pushes(uint64_t pushes); + void defer_recovery(float defer_for) { + defer_recovery_until = ceph_clock_now(); + defer_recovery_until += defer_for; + } + void pause_recovery() { + std::lock_guard l(recovery_lock); + recovery_paused = true; + } + bool recovery_is_paused() { + std::lock_guard l(recovery_lock); + return recovery_paused; + } + void unpause_recovery() { + std::lock_guard l(recovery_lock); + recovery_paused = false; + _maybe_queue_recovery(); + } + void kick_recovery_queue() { + std::lock_guard l(recovery_lock); + _maybe_queue_recovery(); + } + void clear_queued_recovery(PG *pg) { + std::lock_guard l(recovery_lock); + awaiting_throttle.remove_if( + [pg](decltype(awaiting_throttle)::const_reference awaiting ) { + return awaiting.second.get() == pg; + }); + } + // delayed pg activation + void queue_for_recovery(PG *pg) { + std::lock_guard l(recovery_lock); + + if (pg->is_forced_recovery_or_backfill()) { + awaiting_throttle.push_front(make_pair(pg->get_osdmap()->get_epoch(), pg)); + } else { + awaiting_throttle.push_back(make_pair(pg->get_osdmap()->get_epoch(), pg)); + } + _maybe_queue_recovery(); + } + void queue_recovery_after_sleep(PG *pg, epoch_t queued, uint64_t reserved_pushes) { + std::lock_guard l(recovery_lock); + _queue_for_recovery(make_pair(queued, pg), reserved_pushes); + } + + // osd map cache (past osd maps) + Mutex map_cache_lock; + SharedLRU<epoch_t, const OSDMap> map_cache; + SimpleLRU<epoch_t, bufferlist> map_bl_cache; + SimpleLRU<epoch_t, bufferlist> map_bl_inc_cache; + + /// final pg_num values for recently deleted pools + map<int64_t,int> deleted_pool_pg_nums; + + OSDMapRef try_get_map(epoch_t e); + OSDMapRef get_map(epoch_t e) { + OSDMapRef ret(try_get_map(e)); + ceph_assert(ret); + return ret; + } + OSDMapRef add_map(OSDMap *o) { + std::lock_guard l(map_cache_lock); + return _add_map(o); + } + OSDMapRef _add_map(OSDMap *o); + + void add_map_bl(epoch_t e, bufferlist& bl) { + std::lock_guard l(map_cache_lock); + return _add_map_bl(e, bl); + } + void _add_map_bl(epoch_t e, bufferlist& bl); + bool get_map_bl(epoch_t e, bufferlist& bl) { + std::lock_guard l(map_cache_lock); + return _get_map_bl(e, bl); + } + bool _get_map_bl(epoch_t e, bufferlist& bl); + + void add_map_inc_bl(epoch_t e, bufferlist& bl) { + std::lock_guard l(map_cache_lock); + return _add_map_inc_bl(e, bl); + } + void _add_map_inc_bl(epoch_t e, bufferlist& bl); + bool get_inc_map_bl(epoch_t e, bufferlist& bl); + + /// get last pg_num before a pool was deleted (if any) + int get_deleted_pool_pg_num(int64_t pool); + + void store_deleted_pool_pg_num(int64_t pool, int pg_num) { + std::lock_guard l(map_cache_lock); + deleted_pool_pg_nums[pool] = pg_num; + } + + /// get pgnum from newmap or, if pool was deleted, last map pool existed in + int get_possibly_deleted_pool_pg_num(OSDMapRef newmap, + int64_t pool) { + if (newmap->have_pg_pool(pool)) { + return newmap->get_pg_num(pool); + } + return get_deleted_pool_pg_num(pool); + } + + /// identify split child pgids over a osdmap interval + void identify_splits_and_merges( + OSDMapRef old_map, + OSDMapRef new_map, + spg_t pgid, + set<pair<spg_t,epoch_t>> *new_children, + set<pair<spg_t,epoch_t>> *merge_pgs); + + void need_heartbeat_peer_update(); + + void init(); + void final_init(); + void start_shutdown(); + void shutdown_reserver(); + void shutdown(); + + // -- stats -- + Mutex stat_lock; + osd_stat_t osd_stat; + uint32_t seq = 0; + + void set_statfs(const struct store_statfs_t &stbuf, + osd_alert_list_t& alerts); + osd_stat_t set_osd_stat(vector<int>& hb_peers, int num_pgs); + void inc_osd_stat_repaired(void); + void set_osd_stat_repaired(int64_t); + float compute_adjusted_ratio(osd_stat_t new_stat, float *pratio, uint64_t adjust_used = 0); + osd_stat_t get_osd_stat() { + std::lock_guard l(stat_lock); + ++seq; + osd_stat.up_from = up_epoch; + osd_stat.seq = ((uint64_t)osd_stat.up_from << 32) + seq; + return osd_stat; + } + uint64_t get_osd_stat_seq() { + std::lock_guard l(stat_lock); + return osd_stat.seq; + } + void get_hb_pingtime(map<int, osd_stat_t::Interfaces> *pp) + { + std::lock_guard l(stat_lock); + *pp = osd_stat.hb_pingtime; + return; + } + + // -- OSD Full Status -- +private: + friend TestOpsSocketHook; + mutable Mutex full_status_lock; + enum s_names { INVALID = -1, NONE, NEARFULL, BACKFILLFULL, FULL, FAILSAFE } cur_state; // ascending + const char *get_full_state_name(s_names s) const { + switch (s) { + case NONE: return "none"; + case NEARFULL: return "nearfull"; + case BACKFILLFULL: return "backfillfull"; + case FULL: return "full"; + case FAILSAFE: return "failsafe"; + default: return "???"; + } + } + s_names get_full_state(string type) const { + if (type == "none") + return NONE; + else if (type == "failsafe") + return FAILSAFE; + else if (type == "full") + return FULL; + else if (type == "backfillfull") + return BACKFILLFULL; + else if (type == "nearfull") + return NEARFULL; + else + return INVALID; + } + double cur_ratio, physical_ratio; ///< current utilization + mutable int64_t injectfull = 0; + s_names injectfull_state = NONE; + float get_failsafe_full_ratio(); + bool _check_inject_full(DoutPrefixProvider *dpp, s_names type) const; + bool _check_full(DoutPrefixProvider *dpp, s_names type) const; +public: + void check_full_status(float ratio, float pratio); + s_names recalc_full_state(float ratio, float pratio, string &inject); + bool _tentative_full(DoutPrefixProvider *dpp, s_names type, uint64_t adjust_used, osd_stat_t); + bool check_failsafe_full(DoutPrefixProvider *dpp) const; + bool check_full(DoutPrefixProvider *dpp) const; + bool tentative_backfill_full(DoutPrefixProvider *dpp, uint64_t adjust_used, osd_stat_t); + bool check_backfill_full(DoutPrefixProvider *dpp) const; + bool check_nearfull(DoutPrefixProvider *dpp) const; + bool is_failsafe_full() const; + bool is_full() const; + bool is_backfillfull() const; + bool is_nearfull() const; + bool need_fullness_update(); ///< osdmap state needs update + void set_injectfull(s_names type, int64_t count); + bool check_osdmap_full(const set<pg_shard_t> &missing_on); + + + // -- epochs -- +private: + mutable Mutex epoch_lock; // protects access to boot_epoch, up_epoch, bind_epoch + epoch_t boot_epoch; // _first_ epoch we were marked up (after this process started) + epoch_t up_epoch; // _most_recent_ epoch we were marked up + epoch_t bind_epoch; // epoch we last did a bind to new ip:ports +public: + /** + * Retrieve the boot_, up_, and bind_ epochs the OSD has set. The params + * can be NULL if you don't care about them. + */ + void retrieve_epochs(epoch_t *_boot_epoch, epoch_t *_up_epoch, + epoch_t *_bind_epoch) const; + /** + * Set the boot, up, and bind epochs. Any NULL params will not be set. + */ + void set_epochs(const epoch_t *_boot_epoch, const epoch_t *_up_epoch, + const epoch_t *_bind_epoch); + epoch_t get_boot_epoch() const { + epoch_t ret; + retrieve_epochs(&ret, NULL, NULL); + return ret; + } + epoch_t get_up_epoch() const { + epoch_t ret; + retrieve_epochs(NULL, &ret, NULL); + return ret; + } + epoch_t get_bind_epoch() const { + epoch_t ret; + retrieve_epochs(NULL, NULL, &ret); + return ret; + } + + void request_osdmap_update(epoch_t e); + + // -- stopping -- + Mutex is_stopping_lock; + Cond is_stopping_cond; + enum { + NOT_STOPPING, + PREPARING_TO_STOP, + STOPPING }; + std::atomic<int> state{NOT_STOPPING}; + int get_state() const { + return state; + } + void set_state(int s) { + state = s; + } + bool is_stopping() const { + return state == STOPPING; + } + bool is_preparing_to_stop() const { + return state == PREPARING_TO_STOP; + } + bool prepare_to_stop(); + void got_stop_ack(); + + +#ifdef PG_DEBUG_REFS + Mutex pgid_lock; + map<spg_t, int> pgid_tracker; + map<spg_t, PG*> live_pgs; + void add_pgid(spg_t pgid, PG *pg); + void remove_pgid(spg_t pgid, PG *pg); + void dump_live_pgids(); +#endif + + explicit OSDService(OSD *osd); + ~OSDService(); +}; + + +enum class io_queue { + prioritized, + weightedpriority, + mclock_opclass, + mclock_client, +}; + + +/* + + Each PG slot includes queues for events that are processing and/or waiting + for a PG to be materialized in the slot. + + These are the constraints: + + - client ops must remained ordered by client, regardless of map epoch + - peering messages/events from peers must remain ordered by peer + - peering messages and client ops need not be ordered relative to each other + + - some peering events can create a pg (e.g., notify) + - the query peering event can proceed when a PG doesn't exist + + Implementation notes: + + - everybody waits for split. If the OSD has the parent PG it will instantiate + the PGSlot early and mark it waiting_for_split. Everything will wait until + the parent is able to commit the split operation and the child PG's are + materialized in the child slots. + + - every event has an epoch property and will wait for the OSDShard to catch + up to that epoch. For example, if we get a peering event from a future + epoch, the event will wait in the slot until the local OSD has caught up. + (We should be judicious in specifying the required epoch [by, e.g., setting + it to the same_interval_since epoch] so that we don't wait for epochs that + don't affect the given PG.) + + - we maintain two separate wait lists, *waiting* and *waiting_peering*. The + OpQueueItem has an is_peering() bool to determine which we use. Waiting + peering events are queued up by epoch required. + + - when we wake a PG slot (e.g., we finished split, or got a newer osdmap, or + materialized the PG), we wake *all* waiting items. (This could be optimized, + probably, but we don't bother.) We always requeue peering items ahead of + client ops. + + - some peering events are marked !peering_requires_pg (PGQuery). if we do + not have a PG these are processed immediately (under the shard lock). + + - we do not have a PG present, we check if the slot maps to the current host. + if so, we either queue the item and wait for the PG to materialize, or + (if the event is a pg creating event like PGNotify), we materialize the PG. + + - when we advance the osdmap on the OSDShard, we scan pg slots and + discard any slots with no pg (and not waiting_for_split) that no + longer map to the current host. + + */ + +struct OSDShardPGSlot { + PGRef pg; ///< pg reference + deque<OpQueueItem> to_process; ///< order items for this slot + int num_running = 0; ///< _process threads doing pg lookup/lock + + deque<OpQueueItem> waiting; ///< waiting for pg (or map + pg) + + /// waiting for map (peering evt) + map<epoch_t,deque<OpQueueItem>> waiting_peering; + + /// incremented by wake_pg_waiters; indicates racing _process threads + /// should bail out (their op has been requeued) + uint64_t requeue_seq = 0; + + /// waiting for split child to materialize in these epoch(s) + set<epoch_t> waiting_for_split; + + epoch_t epoch = 0; + boost::intrusive::set_member_hook<> pg_epoch_item; + + /// waiting for a merge (source or target) by this epoch + epoch_t waiting_for_merge_epoch = 0; +}; + +struct OSDShard { + const unsigned shard_id; + CephContext *cct; + OSD *osd; + + string shard_name; + + string sdata_wait_lock_name; + ceph::mutex sdata_wait_lock; + ceph::condition_variable sdata_cond; + + string osdmap_lock_name; + ceph::mutex osdmap_lock; ///< protect shard_osdmap updates vs users w/o shard_lock + OSDMapRef shard_osdmap; + + OSDMapRef get_osdmap() { + std::lock_guard l(osdmap_lock); + return shard_osdmap; + } + + string shard_lock_name; + ceph::mutex shard_lock; ///< protects remaining members below + + /// map of slots for each spg_t. maintains ordering of items dequeued + /// from pqueue while _process thread drops shard lock to acquire the + /// pg lock. stale slots are removed by consume_map. + unordered_map<spg_t,unique_ptr<OSDShardPGSlot>> pg_slots; + + struct pg_slot_compare_by_epoch { + bool operator()(const OSDShardPGSlot& l, const OSDShardPGSlot& r) const { + return l.epoch < r.epoch; + } + }; + + /// maintain an ordering of pg slots by pg epoch + boost::intrusive::multiset< + OSDShardPGSlot, + boost::intrusive::member_hook< + OSDShardPGSlot, + boost::intrusive::set_member_hook<>, + &OSDShardPGSlot::pg_epoch_item>, + boost::intrusive::compare<pg_slot_compare_by_epoch>> pg_slots_by_epoch; + int waiting_for_min_pg_epoch = 0; + ceph::condition_variable min_pg_epoch_cond; + + /// priority queue + std::unique_ptr<OpQueue<OpQueueItem, uint64_t>> pqueue; + + bool stop_waiting = false; + + ContextQueue context_queue; + + void _enqueue_front(OpQueueItem&& item, unsigned cutoff) { + unsigned priority = item.get_priority(); + unsigned cost = item.get_cost(); + if (priority >= cutoff) + pqueue->enqueue_strict_front( + item.get_owner(), + priority, std::move(item)); + else + pqueue->enqueue_front( + item.get_owner(), + priority, cost, std::move(item)); + } + + void _attach_pg(OSDShardPGSlot *slot, PG *pg); + void _detach_pg(OSDShardPGSlot *slot); + + void update_pg_epoch(OSDShardPGSlot *slot, epoch_t epoch); + epoch_t get_min_pg_epoch(); + void wait_min_pg_epoch(epoch_t need); + + /// return newest epoch we are waiting for + epoch_t get_max_waiting_epoch(); + + /// push osdmap into shard + void consume_map( + const OSDMapRef& osdmap, + unsigned *pushes_to_free); + + void _wake_pg_slot(spg_t pgid, OSDShardPGSlot *slot); + + void identify_splits_and_merges( + const OSDMapRef& as_of_osdmap, + set<pair<spg_t,epoch_t>> *split_children, + set<pair<spg_t,epoch_t>> *merge_pgs); + void _prime_splits(set<pair<spg_t,epoch_t>> *pgids); + void prime_splits(const OSDMapRef& as_of_osdmap, + set<pair<spg_t,epoch_t>> *pgids); + void prime_merges(const OSDMapRef& as_of_osdmap, + set<pair<spg_t,epoch_t>> *merge_pgs); + void register_and_wake_split_child(PG *pg); + void unprime_split_children(spg_t parent, unsigned old_pg_num); + + OSDShard( + int id, + CephContext *cct, + OSD *osd, + uint64_t max_tok_per_prio, uint64_t min_cost, + io_queue opqueue) + : shard_id(id), + cct(cct), + osd(osd), + shard_name(string("OSDShard.") + stringify(id)), + sdata_wait_lock_name(shard_name + "::sdata_wait_lock"), + sdata_wait_lock{make_mutex(sdata_wait_lock_name)}, + osdmap_lock_name(shard_name + "::osdmap_lock"), + osdmap_lock{make_mutex(osdmap_lock_name)}, + shard_lock_name(shard_name + "::shard_lock"), + shard_lock{make_mutex(shard_lock_name)}, + context_queue(sdata_wait_lock, sdata_cond) { + if (opqueue == io_queue::weightedpriority) { + pqueue = std::make_unique< + WeightedPriorityQueue<OpQueueItem,uint64_t>>( + max_tok_per_prio, min_cost); + } else if (opqueue == io_queue::prioritized) { + pqueue = std::make_unique< + PrioritizedQueue<OpQueueItem,uint64_t>>( + max_tok_per_prio, min_cost); + } else if (opqueue == io_queue::mclock_opclass) { + pqueue = std::make_unique<ceph::mClockOpClassQueue>(cct); + } else if (opqueue == io_queue::mclock_client) { + pqueue = std::make_unique<ceph::mClockClientQueue>(cct); + } + } +}; + +class OSD : public Dispatcher, + public md_config_obs_t { + /** OSD **/ + Mutex osd_lock; // global lock + SafeTimer tick_timer; // safe timer (osd_lock) + + // Tick timer for those stuff that do not need osd_lock + Mutex tick_timer_lock; + SafeTimer tick_timer_without_osd_lock; + std::string gss_ktfile_client{}; + +public: + // config observer bits + const char** get_tracked_conf_keys() const override; + void handle_conf_change(const ConfigProxy& conf, + const std::set <std::string> &changed) override; + void update_log_config(); + void check_config(); + +protected: + + const double OSD_TICK_INTERVAL = { 1.0 }; + double get_tick_interval() const; + + Messenger *cluster_messenger; + Messenger *client_messenger; + Messenger *objecter_messenger; + MonClient *monc; // check the "monc helpers" list before accessing directly + MgrClient mgrc; + PerfCounters *logger; + PerfCounters *recoverystate_perf; + ObjectStore *store; +#ifdef HAVE_LIBFUSE + FuseStore *fuse_store = nullptr; +#endif + LogClient log_client; + LogChannelRef clog; + + int whoami; + std::string dev_path, journal_path; + + int last_require_osd_release = 0; + + int numa_node = -1; + size_t numa_cpu_set_size = 0; + cpu_set_t numa_cpu_set; + + bool store_is_rotational = true; + bool journal_is_rotational = true; + + ZTracer::Endpoint trace_endpoint; + void create_logger(); + void create_recoverystate_perf(); + void tick(); + void tick_without_osd_lock(); + void _dispatch(Message *m); + void dispatch_op(OpRequestRef op); + + void check_osdmap_features(); + + // asok + friend class OSDSocketHook; + class OSDSocketHook *asok_hook; + bool asok_command(std::string_view admin_command, const cmdmap_t& cmdmap, + std::string_view format, std::ostream& ss); + +public: + ClassHandler *class_handler = nullptr; + int get_nodeid() { return whoami; } + + static ghobject_t get_osdmap_pobject_name(epoch_t epoch) { + char foo[20]; + snprintf(foo, sizeof(foo), "osdmap.%d", epoch); + return ghobject_t(hobject_t(sobject_t(object_t(foo), 0))); + } + static ghobject_t get_inc_osdmap_pobject_name(epoch_t epoch) { + char foo[22]; + snprintf(foo, sizeof(foo), "inc_osdmap.%d", epoch); + return ghobject_t(hobject_t(sobject_t(object_t(foo), 0))); + } + + static ghobject_t make_snapmapper_oid() { + return ghobject_t(hobject_t( + sobject_t( + object_t("snapmapper"), + 0))); + } + + static ghobject_t make_pg_log_oid(spg_t pg) { + stringstream ss; + ss << "pglog_" << pg; + string s; + getline(ss, s); + return ghobject_t(hobject_t(sobject_t(object_t(s.c_str()), 0))); + } + + static ghobject_t make_pg_biginfo_oid(spg_t pg) { + stringstream ss; + ss << "pginfo_" << pg; + string s; + getline(ss, s); + return ghobject_t(hobject_t(sobject_t(object_t(s.c_str()), 0))); + } + static ghobject_t make_infos_oid() { + hobject_t oid(sobject_t("infos", CEPH_NOSNAP)); + return ghobject_t(oid); + } + + static ghobject_t make_final_pool_info_oid(int64_t pool) { + return ghobject_t( + hobject_t( + sobject_t( + object_t(string("final_pool_") + stringify(pool)), + CEPH_NOSNAP))); + } + + static ghobject_t make_pg_num_history_oid() { + return ghobject_t(hobject_t(sobject_t("pg_num_history", CEPH_NOSNAP))); + } + + static void recursive_remove_collection(CephContext* cct, + ObjectStore *store, + spg_t pgid, + coll_t tmp); + + /** + * get_osd_initial_compat_set() + * + * Get the initial feature set for this OSD. Features + * here are automatically upgraded. + * + * Return value: Initial osd CompatSet + */ + static CompatSet get_osd_initial_compat_set(); + + /** + * get_osd_compat_set() + * + * Get all features supported by this OSD + * + * Return value: CompatSet of all supported features + */ + static CompatSet get_osd_compat_set(); + + +private: + class C_Tick; + class C_Tick_WithoutOSDLock; + + // -- config settings -- + float m_osd_pg_epoch_max_lag_factor; + + // -- superblock -- + OSDSuperblock superblock; + + void write_superblock(); + void write_superblock(ObjectStore::Transaction& t); + int read_superblock(); + + void clear_temp_objects(); + + CompatSet osd_compat; + + // -- state -- +public: + typedef enum { + STATE_INITIALIZING = 1, + STATE_PREBOOT, + STATE_BOOTING, + STATE_ACTIVE, + STATE_STOPPING, + STATE_WAITING_FOR_HEALTHY + } osd_state_t; + + static const char *get_state_name(int s) { + switch (s) { + case STATE_INITIALIZING: return "initializing"; + case STATE_PREBOOT: return "preboot"; + case STATE_BOOTING: return "booting"; + case STATE_ACTIVE: return "active"; + case STATE_STOPPING: return "stopping"; + case STATE_WAITING_FOR_HEALTHY: return "waiting_for_healthy"; + default: return "???"; + } + } + +private: + std::atomic<int> state{STATE_INITIALIZING}; + +public: + int get_state() const { + return state; + } + void set_state(int s) { + state = s; + } + bool is_initializing() const { + return state == STATE_INITIALIZING; + } + bool is_preboot() const { + return state == STATE_PREBOOT; + } + bool is_booting() const { + return state == STATE_BOOTING; + } + bool is_active() const { + return state == STATE_ACTIVE; + } + bool is_stopping() const { + return state == STATE_STOPPING; + } + bool is_waiting_for_healthy() const { + return state == STATE_WAITING_FOR_HEALTHY; + } + +private: + + ShardedThreadPool osd_op_tp; + ThreadPool command_tp; + + void get_latest_osdmap(); + + // -- sessions -- +private: + void dispatch_session_waiting(SessionRef session, OSDMapRef osdmap); + void maybe_share_map(Session *session, OpRequestRef op, OSDMapRef osdmap); + + Mutex session_waiting_lock; + set<SessionRef> session_waiting_for_map; + + /// Caller assumes refs for included Sessions + void get_sessions_waiting_for_map(set<SessionRef> *out) { + std::lock_guard l(session_waiting_lock); + out->swap(session_waiting_for_map); + } + void register_session_waiting_on_map(SessionRef session) { + std::lock_guard l(session_waiting_lock); + session_waiting_for_map.insert(session); + } + void clear_session_waiting_on_map(SessionRef session) { + std::lock_guard l(session_waiting_lock); + session_waiting_for_map.erase(session); + } + void dispatch_sessions_waiting_on_map() { + set<SessionRef> sessions_to_check; + get_sessions_waiting_for_map(&sessions_to_check); + for (auto i = sessions_to_check.begin(); + i != sessions_to_check.end(); + sessions_to_check.erase(i++)) { + std::lock_guard l{(*i)->session_dispatch_lock}; + dispatch_session_waiting(*i, get_osdmap()); + } + } + void session_handle_reset(SessionRef session) { + std::lock_guard l(session->session_dispatch_lock); + clear_session_waiting_on_map(session); + + session->clear_backoffs(); + + /* Messages have connection refs, we need to clear the + * connection->session->message->connection + * cycles which result. + * Bug #12338 + */ + session->waiting_on_map.clear_and_dispose(TrackedOp::Putter()); + } + +private: + /** + * @defgroup monc helpers + * @{ + * Right now we only have the one + */ + + /** + * Ask the Monitors for a sequence of OSDMaps. + * + * @param epoch The epoch to start with when replying + * @param force_request True if this request forces a new subscription to + * the monitors; false if an outstanding request that encompasses it is + * sufficient. + */ + void osdmap_subscribe(version_t epoch, bool force_request); + /** @} monc helpers */ + + Mutex osdmap_subscribe_lock; + epoch_t latest_subscribed_epoch{0}; + + // -- heartbeat -- + /// information about a heartbeat peer + struct HeartbeatInfo { + int peer; ///< peer + ConnectionRef con_front; ///< peer connection (front) + ConnectionRef con_back; ///< peer connection (back) + utime_t first_tx; ///< time we sent our first ping request + utime_t last_tx; ///< last time we sent a ping request + utime_t last_rx_front; ///< last time we got a ping reply on the front side + utime_t last_rx_back; ///< last time we got a ping reply on the back side + epoch_t epoch; ///< most recent epoch we wanted this peer + /// number of connections we send and receive heartbeat pings/replies + static constexpr int HEARTBEAT_MAX_CONN = 2; + /// history of inflight pings, arranging by timestamp we sent + /// send time -> deadline -> remaining replies + map<utime_t, pair<utime_t, int>> ping_history; + + utime_t hb_interval_start; + uint32_t hb_average_count = 0; + uint32_t hb_index = 0; + + uint32_t hb_total_back = 0; + uint32_t hb_min_back = UINT_MAX; + uint32_t hb_max_back = 0; + vector<uint32_t> hb_back_pingtime; + vector<uint32_t> hb_back_min; + vector<uint32_t> hb_back_max; + + uint32_t hb_total_front = 0; + uint32_t hb_min_front = UINT_MAX; + uint32_t hb_max_front = 0; + vector<uint32_t> hb_front_pingtime; + vector<uint32_t> hb_front_min; + vector<uint32_t> hb_front_max; + + bool is_stale(utime_t stale) { + if (ping_history.empty()) { + return false; + } + utime_t oldest_deadline = ping_history.begin()->second.first; + return oldest_deadline <= stale; + } + + bool is_unhealthy(utime_t now) { + if (ping_history.empty()) { + /// we haven't sent a ping yet or we have got all replies, + /// in either way we are safe and healthy for now + return false; + } + + utime_t oldest_deadline = ping_history.begin()->second.first; + return now > oldest_deadline; + } + + bool is_healthy(utime_t now) { + if (last_rx_front == utime_t() || last_rx_back == utime_t()) { + // only declare to be healthy until we have received the first + // replies from both front/back connections + return false; + } + return !is_unhealthy(now); + } + }; + /// state attached to outgoing heartbeat connections + struct HeartbeatSession : public RefCountedObject { + int peer; + explicit HeartbeatSession(int p) : peer(p) {} + }; + Mutex heartbeat_lock; + map<int, int> debug_heartbeat_drops_remaining; + Cond heartbeat_cond; + bool heartbeat_stop; + std::atomic<bool> heartbeat_need_update; + map<int,HeartbeatInfo> heartbeat_peers; ///< map of osd id to HeartbeatInfo + utime_t last_mon_heartbeat; + Messenger *hb_front_client_messenger; + Messenger *hb_back_client_messenger; + Messenger *hb_front_server_messenger; + Messenger *hb_back_server_messenger; + utime_t last_heartbeat_resample; ///< last time we chose random peers in waiting-for-healthy state + double daily_loadavg; + + // Track ping repsonse times using vector as a circular buffer + // MUST BE A POWER OF 2 + const uint32_t hb_vector_size = 16; + + void _add_heartbeat_peer(int p); + void _remove_heartbeat_peer(int p); + bool heartbeat_reset(Connection *con); + void maybe_update_heartbeat_peers(); + void reset_heartbeat_peers(bool all); + bool heartbeat_peers_need_update() { + return heartbeat_need_update.load(); + } + void heartbeat_set_peers_need_update() { + heartbeat_need_update.store(true); + } + void heartbeat_clear_peers_need_update() { + heartbeat_need_update.store(false); + } + void heartbeat(); + void heartbeat_check(); + void heartbeat_entry(); + void need_heartbeat_peer_update(); + + void heartbeat_kick() { + std::lock_guard l(heartbeat_lock); + heartbeat_cond.Signal(); + } + + struct T_Heartbeat : public Thread { + OSD *osd; + explicit T_Heartbeat(OSD *o) : osd(o) {} + void *entry() override { + osd->heartbeat_entry(); + return 0; + } + } heartbeat_thread; + +public: + bool heartbeat_dispatch(Message *m); + + struct HeartbeatDispatcher : public Dispatcher { + OSD *osd; + explicit HeartbeatDispatcher(OSD *o) : Dispatcher(o->cct), osd(o) {} + + bool ms_can_fast_dispatch_any() const override { return true; } + bool ms_can_fast_dispatch(const Message *m) const override { + switch (m->get_type()) { + case CEPH_MSG_PING: + case MSG_OSD_PING: + return true; + default: + return false; + } + } + void ms_fast_dispatch(Message *m) override { + osd->heartbeat_dispatch(m); + } + bool ms_dispatch(Message *m) override { + return osd->heartbeat_dispatch(m); + } + bool ms_handle_reset(Connection *con) override { + return osd->heartbeat_reset(con); + } + void ms_handle_remote_reset(Connection *con) override {} + bool ms_handle_refused(Connection *con) override { + return osd->ms_handle_refused(con); + } + int ms_handle_authentication(Connection *con) override { + return true; + } + bool ms_get_authorizer(int dest_type, AuthAuthorizer **authorizer) override { + // some pre-nautilus OSDs get confused if you include an + // authorizer but they are not expecting it. do not try to authorize + // heartbeat connections until all OSDs are nautilus. + if (osd->get_osdmap()->require_osd_release >= CEPH_RELEASE_NAUTILUS) { + return osd->ms_get_authorizer(dest_type, authorizer); + } + return false; + } + KeyStore *ms_get_auth1_authorizer_keystore() override { + return osd->ms_get_auth1_authorizer_keystore(); + } + } heartbeat_dispatcher; + +private: + // -- waiters -- + list<OpRequestRef> finished; + + void take_waiters(list<OpRequestRef>& ls) { + ceph_assert(osd_lock.is_locked()); + finished.splice(finished.end(), ls); + } + void do_waiters(); + + // -- op tracking -- + OpTracker op_tracker; + void test_ops(std::string command, std::string args, ostream& ss); + friend class TestOpsSocketHook; + TestOpsSocketHook *test_ops_hook; + friend struct C_FinishSplits; + friend struct C_OpenPGs; + + // -- op queue -- + friend std::ostream& operator<<(std::ostream& out, const io_queue& q); + + const io_queue op_queue; +public: + const unsigned int op_prio_cutoff; +protected: + + /* + * The ordered op delivery chain is: + * + * fast dispatch -> pqueue back + * pqueue front <-> to_process back + * to_process front -> RunVis(item) + * <- queue_front() + * + * The pqueue is per-shard, and to_process is per pg_slot. Items can be + * pushed back up into to_process and/or pqueue while order is preserved. + * + * Multiple worker threads can operate on each shard. + * + * Under normal circumstances, num_running == to_process.size(). There are + * two times when that is not true: (1) when waiting_for_pg == true and + * to_process is accumulating requests that are waiting for the pg to be + * instantiated; in that case they will all get requeued together by + * wake_pg_waiters, and (2) when wake_pg_waiters just ran, waiting_for_pg + * and already requeued the items. + */ + friend class PGOpItem; + friend class PGPeeringItem; + friend class PGRecovery; + friend class PGDelete; + + class ShardedOpWQ + : public ShardedThreadPool::ShardedWQ<OpQueueItem> + { + OSD *osd; + + public: + ShardedOpWQ(OSD *o, + time_t ti, + time_t si, + ShardedThreadPool* tp) + : ShardedThreadPool::ShardedWQ<OpQueueItem>(ti, si, tp), + osd(o) { + } + + void _add_slot_waiter( + spg_t token, + OSDShardPGSlot *slot, + OpQueueItem&& qi); + + /// try to do some work + void _process(uint32_t thread_index, heartbeat_handle_d *hb) override; + + /// enqueue a new item + void _enqueue(OpQueueItem&& item) override; + + /// requeue an old item (at the front of the line) + void _enqueue_front(OpQueueItem&& item) override; + + void return_waiting_threads() override { + for(uint32_t i = 0; i < osd->num_shards; i++) { + OSDShard* sdata = osd->shards[i]; + assert (NULL != sdata); + std::scoped_lock l{sdata->sdata_wait_lock}; + sdata->stop_waiting = true; + sdata->sdata_cond.notify_all(); + } + } + + void stop_return_waiting_threads() override { + for(uint32_t i = 0; i < osd->num_shards; i++) { + OSDShard* sdata = osd->shards[i]; + assert (NULL != sdata); + std::scoped_lock l{sdata->sdata_wait_lock}; + sdata->stop_waiting = false; + } + } + + void dump(Formatter *f) { + for(uint32_t i = 0; i < osd->num_shards; i++) { + auto &&sdata = osd->shards[i]; + + char queue_name[32] = {0}; + snprintf(queue_name, sizeof(queue_name), "%s%" PRIu32, "OSD:ShardedOpWQ:", i); + ceph_assert(NULL != sdata); + + std::scoped_lock l{sdata->shard_lock}; + f->open_object_section(queue_name); + sdata->pqueue->dump(f); + f->close_section(); + } + } + + bool is_shard_empty(uint32_t thread_index) override { + uint32_t shard_index = thread_index % osd->num_shards; + auto &&sdata = osd->shards[shard_index]; + ceph_assert(sdata); + std::lock_guard l(sdata->shard_lock); + if (thread_index < osd->num_shards) { + return sdata->pqueue->empty() && sdata->context_queue.empty(); + } else { + return sdata->pqueue->empty(); + } + } + + void handle_oncommits(list<Context*>& oncommits) { + for (auto p : oncommits) { + p->complete(0); + } + } + } op_shardedwq; + + + void enqueue_op(spg_t pg, OpRequestRef&& op, epoch_t epoch); + void dequeue_op( + PGRef pg, OpRequestRef op, + ThreadPool::TPHandle &handle); + + void enqueue_peering_evt( + spg_t pgid, + PGPeeringEventRef ref); + void enqueue_peering_evt_front( + spg_t pgid, + PGPeeringEventRef ref); + void dequeue_peering_evt( + OSDShard *sdata, + PG *pg, + PGPeeringEventRef ref, + ThreadPool::TPHandle& handle); + + void dequeue_delete( + OSDShard *sdata, + PG *pg, + epoch_t epoch, + ThreadPool::TPHandle& handle); + + friend class PG; + friend class OSDShard; + friend class PrimaryLogPG; + + + protected: + + // -- osd map -- + // TODO: switch to std::atomic<OSDMapRef> when C++20 will be available. + OSDMapRef _osdmap; + void set_osdmap(OSDMapRef osdmap) { + std::atomic_store(&_osdmap, osdmap); + } + OSDMapRef get_osdmap() const { + return std::atomic_load(&_osdmap); + } + epoch_t get_osdmap_epoch() const { + // XXX: performance? + auto osdmap = get_osdmap(); + return osdmap ? osdmap->get_epoch() : 0; + } + + pool_pg_num_history_t pg_num_history; + + utime_t had_map_since; + RWLock map_lock; + list<OpRequestRef> waiting_for_osdmap; + deque<utime_t> osd_markdown_log; + + friend struct send_map_on_destruct; + + void wait_for_new_map(OpRequestRef op); + void handle_osd_map(class MOSDMap *m); + void _committed_osd_maps(epoch_t first, epoch_t last, class MOSDMap *m); + void trim_maps(epoch_t oldest, int nreceived, bool skip_maps); + void note_down_osd(int osd); + void note_up_osd(int osd); + friend class C_OnMapCommit; + + bool advance_pg( + epoch_t advance_to, + PG *pg, + ThreadPool::TPHandle &handle, + PG::RecoveryCtx *rctx); + void consume_map(); + void activate_map(); + + // osd map cache (past osd maps) + OSDMapRef get_map(epoch_t e) { + return service.get_map(e); + } + OSDMapRef add_map(OSDMap *o) { + return service.add_map(o); + } + void add_map_bl(epoch_t e, bufferlist& bl) { + return service.add_map_bl(e, bl); + } + bool get_map_bl(epoch_t e, bufferlist& bl) { + return service.get_map_bl(e, bl); + } + void add_map_inc_bl(epoch_t e, bufferlist& bl) { + return service.add_map_inc_bl(e, bl); + } + +public: + // -- shards -- + vector<OSDShard*> shards; + uint32_t num_shards = 0; + + void inc_num_pgs() { + ++num_pgs; + } + void dec_num_pgs() { + --num_pgs; + } + int get_num_pgs() const { + return num_pgs; + } + +protected: + Mutex merge_lock = {"OSD::merge_lock"}; + /// merge epoch -> target pgid -> source pgid -> pg + map<epoch_t,map<spg_t,map<spg_t,PGRef>>> merge_waiters; + + bool add_merge_waiter(OSDMapRef nextmap, spg_t target, PGRef source, + unsigned need); + + // -- placement groups -- + std::atomic<size_t> num_pgs = {0}; + + std::mutex pending_creates_lock; + using create_from_osd_t = std::pair<pg_t, bool /* is primary*/>; + std::set<create_from_osd_t> pending_creates_from_osd; + unsigned pending_creates_from_mon = 0; + + PGRecoveryStats pg_recovery_stats; + + PGRef _lookup_pg(spg_t pgid); + PGRef _lookup_lock_pg(spg_t pgid); + void register_pg(PGRef pg); + bool try_finish_pg_delete(PG *pg, unsigned old_pg_num); + + void _get_pgs(vector<PGRef> *v, bool clear_too=false); + void _get_pgids(vector<spg_t> *v); + +public: + PGRef lookup_lock_pg(spg_t pgid); + + std::set<int64_t> get_mapped_pools(); + +protected: + PG* _make_pg(OSDMapRef createmap, spg_t pgid); + + bool maybe_wait_for_max_pg(const OSDMapRef& osdmap, + spg_t pgid, bool is_mon_create); + void resume_creating_pg(); + + void load_pgs(); + + /// build initial pg history and intervals on create + void build_initial_pg_history( + spg_t pgid, + epoch_t created, + utime_t created_stamp, + pg_history_t *h, + PastIntervals *pi); + + epoch_t last_pg_create_epoch; + + void handle_pg_create(OpRequestRef op); + + void split_pgs( + PG *parent, + const set<spg_t> &childpgids, set<PGRef> *out_pgs, + OSDMapRef curmap, + OSDMapRef nextmap, + PG::RecoveryCtx *rctx); + void _finish_splits(set<PGRef>& pgs); + + // == monitor interaction == + Mutex mon_report_lock; + utime_t last_mon_report; + Finisher boot_finisher; + + // -- boot -- + void start_boot(); + void _got_mon_epochs(epoch_t oldest, epoch_t newest); + void _preboot(epoch_t oldest, epoch_t newest); + void _send_boot(); + void _collect_metadata(map<string,string> *pmeta); + + void start_waiting_for_healthy(); + bool _is_healthy(); + + void send_full_update(); + + friend struct C_OSD_GetVersion; + + // -- alive -- + epoch_t up_thru_wanted; + + void queue_want_up_thru(epoch_t want); + void send_alive(); + + // -- full map requests -- + epoch_t requested_full_first, requested_full_last; + + void request_full_map(epoch_t first, epoch_t last); + void rerequest_full_maps() { + epoch_t first = requested_full_first; + epoch_t last = requested_full_last; + requested_full_first = 0; + requested_full_last = 0; + request_full_map(first, last); + } + void got_full_map(epoch_t e); + + // -- failures -- + map<int,utime_t> failure_queue; + map<int,pair<utime_t,entity_addrvec_t> > failure_pending; + + void requeue_failures(); + void send_failures(); + void send_still_alive(epoch_t epoch, int osd, const entity_addrvec_t &addrs); + void cancel_pending_failures(); + + ceph::coarse_mono_clock::time_point last_sent_beacon; + Mutex min_last_epoch_clean_lock{"OSD::min_last_epoch_clean_lock"}; + epoch_t min_last_epoch_clean = 0; + // which pgs were scanned for min_lec + std::vector<pg_t> min_last_epoch_clean_pgs; + void send_beacon(const ceph::coarse_mono_clock::time_point& now); + + ceph_tid_t get_tid() { + return service.get_tid(); + } + + // -- generic pg peering -- + PG::RecoveryCtx create_context(); + void dispatch_context(PG::RecoveryCtx &ctx, PG *pg, OSDMapRef curmap, + ThreadPool::TPHandle *handle = NULL); + void dispatch_context_transaction(PG::RecoveryCtx &ctx, PG *pg, + ThreadPool::TPHandle *handle = NULL); + void discard_context(PG::RecoveryCtx &ctx); + void do_notifies(map<int, + vector<pair<pg_notify_t, PastIntervals> > >& + notify_list, + OSDMapRef map); + void do_queries(map<int, map<spg_t,pg_query_t> >& query_map, + OSDMapRef map); + void do_infos(map<int, + vector<pair<pg_notify_t, PastIntervals> > >& info_map, + OSDMapRef map); + + bool require_mon_peer(const Message *m); + bool require_mon_or_mgr_peer(const Message *m); + bool require_osd_peer(const Message *m); + /*** + * Verifies that we were alive in the given epoch, and that + * still are. + */ + bool require_self_aliveness(const Message *m, epoch_t alive_since); + /** + * Verifies that the OSD who sent the given op has the same + * address as in the given map. + * @pre op was sent by an OSD using the cluster messenger + */ + bool require_same_peer_instance(const Message *m, const OSDMapRef& map, + bool is_fast_dispatch); + + bool require_same_or_newer_map(OpRequestRef& op, epoch_t e, + bool is_fast_dispatch); + + void handle_fast_pg_create(MOSDPGCreate2 *m); + void handle_fast_pg_query(MOSDPGQuery *m); + void handle_pg_query_nopg(const MQuery& q); + void handle_fast_pg_notify(MOSDPGNotify *m); + void handle_pg_notify_nopg(const MNotifyRec& q); + void handle_fast_pg_info(MOSDPGInfo *m); + void handle_fast_pg_remove(MOSDPGRemove *m); + +public: + // used by OSDShard + PGRef handle_pg_create_info(const OSDMapRef& osdmap, const PGCreateInfo *info); +protected: + + void handle_fast_force_recovery(MOSDForceRecovery *m); + + // -- commands -- + struct Command { + vector<string> cmd; + ceph_tid_t tid; + bufferlist indata; + ConnectionRef con; + + Command(vector<string>& c, ceph_tid_t t, bufferlist& bl, Connection *co) + : cmd(c), tid(t), indata(bl), con(co) {} + }; + list<Command*> command_queue; + struct CommandWQ : public ThreadPool::WorkQueue<Command> { + OSD *osd; + CommandWQ(OSD *o, time_t ti, time_t si, ThreadPool *tp) + : ThreadPool::WorkQueue<Command>("OSD::CommandWQ", ti, si, tp), osd(o) {} + + bool _empty() override { + return osd->command_queue.empty(); + } + bool _enqueue(Command *c) override { + osd->command_queue.push_back(c); + return true; + } + void _dequeue(Command *pg) override { + ceph_abort(); + } + Command *_dequeue() override { + if (osd->command_queue.empty()) + return NULL; + Command *c = osd->command_queue.front(); + osd->command_queue.pop_front(); + return c; + } + void _process(Command *c, ThreadPool::TPHandle &) override { + osd->osd_lock.lock(); + if (osd->is_stopping()) { + osd->osd_lock.unlock(); + delete c; + return; + } + osd->do_command(c->con.get(), c->tid, c->cmd, c->indata); + osd->osd_lock.unlock(); + delete c; + } + void _clear() override { + while (!osd->command_queue.empty()) { + Command *c = osd->command_queue.front(); + osd->command_queue.pop_front(); + delete c; + } + } + } command_wq; + + void handle_command(class MMonCommand *m); + void handle_command(class MCommand *m); + void do_command(Connection *con, ceph_tid_t tid, vector<string>& cmd, bufferlist& data); + int _do_command( + Connection *con, cmdmap_t& cmdmap, ceph_tid_t tid, bufferlist& data, + bufferlist& odata, stringstream& ss, stringstream& ds); + + + // -- pg recovery -- + void do_recovery(PG *pg, epoch_t epoch_queued, uint64_t pushes_reserved, + ThreadPool::TPHandle &handle); + + + // -- scrubbing -- + void sched_scrub(); + void resched_all_scrubs(); + bool scrub_random_backoff(); + bool scrub_load_below_threshold(); + bool scrub_time_permit(utime_t now); + + // -- status reporting -- + MPGStats *collect_pg_stats(); + std::vector<DaemonHealthMetric> get_health_metrics(); + + +private: + bool ms_can_fast_dispatch_any() const override { return true; } + bool ms_can_fast_dispatch(const Message *m) const override { + switch (m->get_type()) { + case CEPH_MSG_PING: + case CEPH_MSG_OSD_OP: + case CEPH_MSG_OSD_BACKOFF: + case MSG_OSD_SCRUB2: + case MSG_OSD_FORCE_RECOVERY: + case MSG_MON_COMMAND: + case MSG_OSD_PG_CREATE2: + case MSG_OSD_PG_QUERY: + case MSG_OSD_PG_INFO: + case MSG_OSD_PG_NOTIFY: + case MSG_OSD_PG_LOG: + case MSG_OSD_PG_TRIM: + case MSG_OSD_PG_REMOVE: + case MSG_OSD_BACKFILL_RESERVE: + case MSG_OSD_RECOVERY_RESERVE: + case MSG_OSD_REPOP: + case MSG_OSD_REPOPREPLY: + case MSG_OSD_PG_PUSH: + case MSG_OSD_PG_PULL: + case MSG_OSD_PG_PUSH_REPLY: + case MSG_OSD_PG_SCAN: + case MSG_OSD_PG_BACKFILL: + case MSG_OSD_PG_BACKFILL_REMOVE: + case MSG_OSD_EC_WRITE: + case MSG_OSD_EC_WRITE_REPLY: + case MSG_OSD_EC_READ: + case MSG_OSD_EC_READ_REPLY: + case MSG_OSD_SCRUB_RESERVE: + case MSG_OSD_REP_SCRUB: + case MSG_OSD_REP_SCRUBMAP: + case MSG_OSD_PG_UPDATE_LOG_MISSING: + case MSG_OSD_PG_UPDATE_LOG_MISSING_REPLY: + case MSG_OSD_PG_RECOVERY_DELETE: + case MSG_OSD_PG_RECOVERY_DELETE_REPLY: + return true; + default: + return false; + } + } + void ms_fast_dispatch(Message *m) override; + bool ms_dispatch(Message *m) override; + bool ms_get_authorizer(int dest_type, AuthAuthorizer **authorizer) override; + void ms_handle_connect(Connection *con) override; + void ms_handle_fast_connect(Connection *con) override; + void ms_handle_fast_accept(Connection *con) override; + int ms_handle_authentication(Connection *con) override; + KeyStore *ms_get_auth1_authorizer_keystore() override; + bool ms_handle_reset(Connection *con) override; + void ms_handle_remote_reset(Connection *con) override {} + bool ms_handle_refused(Connection *con) override; + + io_queue get_io_queue() const { + if (cct->_conf->osd_op_queue == "debug_random") { + static io_queue index_lookup[] = { io_queue::prioritized, + io_queue::weightedpriority, + io_queue::mclock_opclass, + io_queue::mclock_client }; + srand(time(NULL)); + unsigned which = rand() % (sizeof(index_lookup) / sizeof(index_lookup[0])); + return index_lookup[which]; + } else if (cct->_conf->osd_op_queue == "prioritized") { + return io_queue::prioritized; + } else if (cct->_conf->osd_op_queue == "mclock_opclass") { + return io_queue::mclock_opclass; + } else if (cct->_conf->osd_op_queue == "mclock_client") { + return io_queue::mclock_client; + } else { + // default / catch-all is 'wpq' + return io_queue::weightedpriority; + } + } + + unsigned int get_io_prio_cut() const { + if (cct->_conf->osd_op_queue_cut_off == "debug_random") { + srand(time(NULL)); + return (rand() % 2 < 1) ? CEPH_MSG_PRIO_HIGH : CEPH_MSG_PRIO_LOW; + } else if (cct->_conf->osd_op_queue_cut_off == "high") { + return CEPH_MSG_PRIO_HIGH; + } else { + // default / catch-all is 'low' + return CEPH_MSG_PRIO_LOW; + } + } + + public: + /* internal and external can point to the same messenger, they will still + * be cleaned up properly*/ + OSD(CephContext *cct_, + ObjectStore *store_, + int id, + Messenger *internal, + Messenger *external, + Messenger *hb_front_client, + Messenger *hb_back_client, + Messenger *hb_front_server, + Messenger *hb_back_server, + Messenger *osdc_messenger, + MonClient *mc, const std::string &dev, const std::string &jdev); + ~OSD() override; + + // static bits + static int mkfs(CephContext *cct, ObjectStore *store, uuid_d fsid, int whoami); + + /* remove any non-user xattrs from a map of them */ + void filter_xattrs(map<string, bufferptr>& attrs) { + for (map<string, bufferptr>::iterator iter = attrs.begin(); + iter != attrs.end(); + ) { + if (('_' != iter->first.at(0)) || (iter->first.size() == 1)) + attrs.erase(iter++); + else ++iter; + } + } + +private: + int mon_cmd_maybe_osd_create(string &cmd); + int update_crush_device_class(); + int update_crush_location(); + + static int write_meta(CephContext *cct, + ObjectStore *store, + uuid_d& cluster_fsid, uuid_d& osd_fsid, int whoami); + + void handle_scrub(struct MOSDScrub *m); + void handle_fast_scrub(struct MOSDScrub2 *m); + void handle_osd_ping(class MOSDPing *m); + + int init_op_flags(OpRequestRef& op); + + int get_num_op_shards(); + int get_num_op_threads(); + + float get_osd_recovery_sleep(); + float get_osd_delete_sleep(); + float get_osd_snap_trim_sleep(); + + void probe_smart(const string& devid, ostream& ss); + +public: + static int peek_meta(ObjectStore *store, + string *magic, + uuid_d *cluster_fsid, + uuid_d *osd_fsid, + int *whoami, + int *min_osd_release); + + + // startup/shutdown + int pre_init(); + int init(); + void final_init(); + + int enable_disable_fuse(bool stop); + int set_numa_affinity(); + + void suicide(int exitcode); + int shutdown(); + + void handle_signal(int signum); + + /// check if we can throw out op from a disconnected client + static bool op_is_discardable(const MOSDOp *m); + +public: + OSDService service; + friend class OSDService; + +private: + void set_perf_queries( + const std::map<OSDPerfMetricQuery, OSDPerfMetricLimits> &queries); + void get_perf_reports( + std::map<OSDPerfMetricQuery, OSDPerfMetricReport> *reports); + + Mutex m_perf_queries_lock = {"OSD::m_perf_queries_lock"}; + std::list<OSDPerfMetricQuery> m_perf_queries; + std::map<OSDPerfMetricQuery, OSDPerfMetricLimits> m_perf_limits; +}; + + +std::ostream& operator<<(std::ostream& out, const io_queue& q); + + +//compatibility of the executable +extern const CompatSet::Feature ceph_osd_feature_compat[]; +extern const CompatSet::Feature ceph_osd_feature_ro_compat[]; +extern const CompatSet::Feature ceph_osd_feature_incompat[]; + +#endif // CEPH_OSD_H |