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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 18:24:20 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 18:24:20 +0000 |
commit | 483eb2f56657e8e7f419ab1a4fab8dce9ade8609 (patch) | |
tree | e5d88d25d870d5dedacb6bbdbe2a966086a0a5cf /src/rocksdb/table/table_reader.h | |
parent | Initial commit. (diff) | |
download | ceph-upstream.tar.xz ceph-upstream.zip |
Adding upstream version 14.2.21.upstream/14.2.21upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/rocksdb/table/table_reader.h')
-rw-r--r-- | src/rocksdb/table/table_reader.h | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/src/rocksdb/table/table_reader.h b/src/rocksdb/table/table_reader.h new file mode 100644 index 00000000..a5f15e13 --- /dev/null +++ b/src/rocksdb/table/table_reader.h @@ -0,0 +1,115 @@ +// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. +// This source code is licensed under both the GPLv2 (found in the +// COPYING file in the root directory) and Apache 2.0 License +// (found in the LICENSE.Apache file in the root directory). +// +// Copyright (c) 2011 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. + +#pragma once +#include <memory> +#include "db/range_tombstone_fragmenter.h" +#include "rocksdb/slice_transform.h" +#include "table/internal_iterator.h" + +namespace rocksdb { + +class Iterator; +struct ParsedInternalKey; +class Slice; +class Arena; +struct ReadOptions; +struct TableProperties; +class GetContext; + +// A Table is a sorted map from strings to strings. Tables are +// immutable and persistent. A Table may be safely accessed from +// multiple threads without external synchronization. +class TableReader { + public: + virtual ~TableReader() {} + + // Returns a new iterator over the table contents. + // The result of NewIterator() is initially invalid (caller must + // call one of the Seek methods on the iterator before using it). + // arena: If not null, the arena needs to be used to allocate the Iterator. + // When destroying the iterator, the caller will not call "delete" + // but Iterator::~Iterator() directly. The destructor needs to destroy + // all the states but those allocated in arena. + // skip_filters: disables checking the bloom filters even if they exist. This + // option is effective only for block-based table format. + virtual InternalIterator* NewIterator(const ReadOptions&, + const SliceTransform* prefix_extractor, + Arena* arena = nullptr, + bool skip_filters = false, + bool for_compaction = false) = 0; + + virtual FragmentedRangeTombstoneIterator* NewRangeTombstoneIterator( + const ReadOptions& /*read_options*/) { + return nullptr; + } + + // Given a key, return an approximate byte offset in the file where + // the data for that key begins (or would begin if the key were + // present in the file). The returned value is in terms of file + // bytes, and so includes effects like compression of the underlying data. + // E.g., the approximate offset of the last key in the table will + // be close to the file length. + virtual uint64_t ApproximateOffsetOf(const Slice& key) = 0; + + // Set up the table for Compaction. Might change some parameters with + // posix_fadvise + virtual void SetupForCompaction() = 0; + + virtual std::shared_ptr<const TableProperties> GetTableProperties() const = 0; + + // Prepare work that can be done before the real Get() + virtual void Prepare(const Slice& /*target*/) {} + + // Report an approximation of how much memory has been used. + virtual size_t ApproximateMemoryUsage() const = 0; + + // Calls get_context->SaveValue() repeatedly, starting with + // the entry found after a call to Seek(key), until it returns false. + // May not make such a call if filter policy says that key is not present. + // + // get_context->MarkKeyMayExist needs to be called when it is configured to be + // memory only and the key is not found in the block cache. + // + // readOptions is the options for the read + // key is the key to search for + // skip_filters: disables checking the bloom filters even if they exist. This + // option is effective only for block-based table format. + virtual Status Get(const ReadOptions& readOptions, const Slice& key, + GetContext* get_context, + const SliceTransform* prefix_extractor, + bool skip_filters = false) = 0; + + // Prefetch data corresponding to a give range of keys + // Typically this functionality is required for table implementations that + // persists the data on a non volatile storage medium like disk/SSD + virtual Status Prefetch(const Slice* begin = nullptr, + const Slice* end = nullptr) { + (void) begin; + (void) end; + // Default implementation is NOOP. + // The child class should implement functionality when applicable + return Status::OK(); + } + + // convert db file to a human readable form + virtual Status DumpTable(WritableFile* /*out_file*/, + const SliceTransform* /*prefix_extractor*/) { + return Status::NotSupported("DumpTable() not supported"); + } + + // check whether there is corruption in this db file + virtual Status VerifyChecksum() { + return Status::NotSupported("VerifyChecksum() not supported"); + } + + virtual void Close() {} +}; + +} // namespace rocksdb |