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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 18:24:20 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 18:24:20 +0000
commit483eb2f56657e8e7f419ab1a4fab8dce9ade8609 (patch)
treee5d88d25d870d5dedacb6bbdbe2a966086a0a5cf /src/rocksdb/table/table_reader.h
parentInitial commit. (diff)
downloadceph-upstream.tar.xz
ceph-upstream.zip
Adding upstream version 14.2.21.upstream/14.2.21upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
+// This source code is licensed under both the GPLv2 (found in the
+// COPYING file in the root directory) and Apache 2.0 License
+// (found in the LICENSE.Apache file in the root directory).
+//
+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+#pragma once
+#include <memory>
+#include "db/range_tombstone_fragmenter.h"
+#include "rocksdb/slice_transform.h"
+#include "table/internal_iterator.h"
+
+namespace rocksdb {
+
+class Iterator;
+struct ParsedInternalKey;
+class Slice;
+class Arena;
+struct ReadOptions;
+struct TableProperties;
+class GetContext;
+
+// A Table is a sorted map from strings to strings. Tables are
+// immutable and persistent. A Table may be safely accessed from
+// multiple threads without external synchronization.
+class TableReader {
+ public:
+ virtual ~TableReader() {}
+
+ // Returns a new iterator over the table contents.
+ // The result of NewIterator() is initially invalid (caller must
+ // call one of the Seek methods on the iterator before using it).
+ // arena: If not null, the arena needs to be used to allocate the Iterator.
+ // When destroying the iterator, the caller will not call "delete"
+ // but Iterator::~Iterator() directly. The destructor needs to destroy
+ // all the states but those allocated in arena.
+ // skip_filters: disables checking the bloom filters even if they exist. This
+ // option is effective only for block-based table format.
+ virtual InternalIterator* NewIterator(const ReadOptions&,
+ const SliceTransform* prefix_extractor,
+ Arena* arena = nullptr,
+ bool skip_filters = false,
+ bool for_compaction = false) = 0;
+
+ virtual FragmentedRangeTombstoneIterator* NewRangeTombstoneIterator(
+ const ReadOptions& /*read_options*/) {
+ return nullptr;
+ }
+
+ // Given a key, return an approximate byte offset in the file where
+ // the data for that key begins (or would begin if the key were
+ // present in the file). The returned value is in terms of file
+ // bytes, and so includes effects like compression of the underlying data.
+ // E.g., the approximate offset of the last key in the table will
+ // be close to the file length.
+ virtual uint64_t ApproximateOffsetOf(const Slice& key) = 0;
+
+ // Set up the table for Compaction. Might change some parameters with
+ // posix_fadvise
+ virtual void SetupForCompaction() = 0;
+
+ virtual std::shared_ptr<const TableProperties> GetTableProperties() const = 0;
+
+ // Prepare work that can be done before the real Get()
+ virtual void Prepare(const Slice& /*target*/) {}
+
+ // Report an approximation of how much memory has been used.
+ virtual size_t ApproximateMemoryUsage() const = 0;
+
+ // Calls get_context->SaveValue() repeatedly, starting with
+ // the entry found after a call to Seek(key), until it returns false.
+ // May not make such a call if filter policy says that key is not present.
+ //
+ // get_context->MarkKeyMayExist needs to be called when it is configured to be
+ // memory only and the key is not found in the block cache.
+ //
+ // readOptions is the options for the read
+ // key is the key to search for
+ // skip_filters: disables checking the bloom filters even if they exist. This
+ // option is effective only for block-based table format.
+ virtual Status Get(const ReadOptions& readOptions, const Slice& key,
+ GetContext* get_context,
+ const SliceTransform* prefix_extractor,
+ bool skip_filters = false) = 0;
+
+ // Prefetch data corresponding to a give range of keys
+ // Typically this functionality is required for table implementations that
+ // persists the data on a non volatile storage medium like disk/SSD
+ virtual Status Prefetch(const Slice* begin = nullptr,
+ const Slice* end = nullptr) {
+ (void) begin;
+ (void) end;
+ // Default implementation is NOOP.
+ // The child class should implement functionality when applicable
+ return Status::OK();
+ }
+
+ // convert db file to a human readable form
+ virtual Status DumpTable(WritableFile* /*out_file*/,
+ const SliceTransform* /*prefix_extractor*/) {
+ return Status::NotSupported("DumpTable() not supported");
+ }
+
+ // check whether there is corruption in this db file
+ virtual Status VerifyChecksum() {
+ return Status::NotSupported("VerifyChecksum() not supported");
+ }
+
+ virtual void Close() {}
+};
+
+} // namespace rocksdb