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-rw-r--r--src/boost/libs/asio/test/windows/object_handle.cpp130
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diff --git a/src/boost/libs/asio/test/windows/object_handle.cpp b/src/boost/libs/asio/test/windows/object_handle.cpp
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+//
+// object_handle.cpp
+// ~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+// Disable autolinking for unit tests.
+#if !defined(BOOST_ALL_NO_LIB)
+#define BOOST_ALL_NO_LIB 1
+#endif // !defined(BOOST_ALL_NO_LIB)
+
+// Test that header file is self-contained.
+#include <boost/asio/windows/object_handle.hpp>
+
+#include <boost/asio/io_context.hpp>
+#include "../archetypes/async_result.hpp"
+#include "../unit_test.hpp"
+
+//------------------------------------------------------------------------------
+
+// windows_object_handle_compile test
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// The following test checks that all public member functions on the class
+// windows::object_handle compile and link correctly. Runtime failures are
+// ignored.
+
+namespace windows_object_handle_compile {
+
+void wait_handler(const boost::system::error_code&)
+{
+}
+
+void test()
+{
+#if defined(BOOST_ASIO_HAS_WINDOWS_OBJECT_HANDLE)
+ using namespace boost::asio;
+ namespace win = boost::asio::windows;
+
+ try
+ {
+ io_context ioc;
+ const io_context::executor_type ioc_ex = ioc.get_executor();
+ archetypes::lazy_handler lazy;
+ boost::system::error_code ec;
+
+ // basic_object_handle constructors.
+
+ win::object_handle handle1(ioc);
+ HANDLE native_handle1 = INVALID_HANDLE_VALUE;
+#if defined(BOOST_ASIO_MSVC) && (_MSC_VER < 1910)
+ // Skip this on older MSVC due to mysterious ambiguous overload errors.
+#else
+ win::object_handle handle2(ioc, native_handle1);
+#endif
+
+ win::object_handle handle3(ioc_ex);
+ HANDLE native_handle2 = INVALID_HANDLE_VALUE;
+ win::object_handle handle4(ioc_ex, native_handle2);
+
+#if defined(BOOST_ASIO_HAS_MOVE)
+ win::object_handle handle5(std::move(handle4));
+#endif // defined(BOOST_ASIO_HAS_MOVE)
+
+ // basic_object_handle operators.
+
+#if defined(BOOST_ASIO_HAS_MOVE)
+ handle1 = win::object_handle(ioc);
+ handle1 = std::move(handle3);
+#endif // defined(BOOST_ASIO_HAS_MOVE)
+
+ // basic_io_object functions.
+
+ win::object_handle::executor_type ex = handle1.get_executor();
+ (void)ex;
+
+ // basic_handle functions.
+
+ win::object_handle::lowest_layer_type& lowest_layer
+ = handle1.lowest_layer();
+ (void)lowest_layer;
+
+ const win::object_handle& handle6 = handle1;
+ const win::object_handle::lowest_layer_type& lowest_layer3
+ = handle6.lowest_layer();
+ (void)lowest_layer3;
+
+ HANDLE native_handle4 = INVALID_HANDLE_VALUE;
+ handle1.assign(native_handle4);
+
+ bool is_open = handle1.is_open();
+ (void)is_open;
+
+ handle1.close();
+ handle1.close(ec);
+
+ win::object_handle::native_handle_type native_handle3
+ = handle1.native_handle();
+ (void)native_handle3;
+
+ handle1.cancel();
+ handle1.cancel(ec);
+
+ // basic_object_handle functions.
+
+ handle1.wait();
+ handle1.wait(ec);
+
+ handle1.async_wait(&wait_handler);
+ int i1 = handle1.async_wait(lazy);
+ (void)i1;
+ }
+ catch (std::exception&)
+ {
+ }
+#endif // defined(BOOST_ASIO_HAS_WINDOWS_OBJECT_HANDLE)
+}
+
+} // namespace windows_object_handle_compile
+
+//------------------------------------------------------------------------------
+
+BOOST_ASIO_TEST_SUITE
+(
+ "windows/object_handle",
+ BOOST_ASIO_TEST_CASE(windows_object_handle_compile::test)
+)