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Diffstat (limited to 'src/boost/libs/asio/test/windows/object_handle.cpp')
-rw-r--r-- | src/boost/libs/asio/test/windows/object_handle.cpp | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/src/boost/libs/asio/test/windows/object_handle.cpp b/src/boost/libs/asio/test/windows/object_handle.cpp new file mode 100644 index 00000000..ec8c237e --- /dev/null +++ b/src/boost/libs/asio/test/windows/object_handle.cpp @@ -0,0 +1,130 @@ +// +// object_handle.cpp +// ~~~~~~~~~~~~~~~~~ +// +// Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com) +// +// Distributed under the Boost Software License, Version 1.0. (See accompanying +// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) +// + +// Disable autolinking for unit tests. +#if !defined(BOOST_ALL_NO_LIB) +#define BOOST_ALL_NO_LIB 1 +#endif // !defined(BOOST_ALL_NO_LIB) + +// Test that header file is self-contained. +#include <boost/asio/windows/object_handle.hpp> + +#include <boost/asio/io_context.hpp> +#include "../archetypes/async_result.hpp" +#include "../unit_test.hpp" + +//------------------------------------------------------------------------------ + +// windows_object_handle_compile test +// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// The following test checks that all public member functions on the class +// windows::object_handle compile and link correctly. Runtime failures are +// ignored. + +namespace windows_object_handle_compile { + +void wait_handler(const boost::system::error_code&) +{ +} + +void test() +{ +#if defined(BOOST_ASIO_HAS_WINDOWS_OBJECT_HANDLE) + using namespace boost::asio; + namespace win = boost::asio::windows; + + try + { + io_context ioc; + const io_context::executor_type ioc_ex = ioc.get_executor(); + archetypes::lazy_handler lazy; + boost::system::error_code ec; + + // basic_object_handle constructors. + + win::object_handle handle1(ioc); + HANDLE native_handle1 = INVALID_HANDLE_VALUE; +#if defined(BOOST_ASIO_MSVC) && (_MSC_VER < 1910) + // Skip this on older MSVC due to mysterious ambiguous overload errors. +#else + win::object_handle handle2(ioc, native_handle1); +#endif + + win::object_handle handle3(ioc_ex); + HANDLE native_handle2 = INVALID_HANDLE_VALUE; + win::object_handle handle4(ioc_ex, native_handle2); + +#if defined(BOOST_ASIO_HAS_MOVE) + win::object_handle handle5(std::move(handle4)); +#endif // defined(BOOST_ASIO_HAS_MOVE) + + // basic_object_handle operators. + +#if defined(BOOST_ASIO_HAS_MOVE) + handle1 = win::object_handle(ioc); + handle1 = std::move(handle3); +#endif // defined(BOOST_ASIO_HAS_MOVE) + + // basic_io_object functions. + + win::object_handle::executor_type ex = handle1.get_executor(); + (void)ex; + + // basic_handle functions. + + win::object_handle::lowest_layer_type& lowest_layer + = handle1.lowest_layer(); + (void)lowest_layer; + + const win::object_handle& handle6 = handle1; + const win::object_handle::lowest_layer_type& lowest_layer3 + = handle6.lowest_layer(); + (void)lowest_layer3; + + HANDLE native_handle4 = INVALID_HANDLE_VALUE; + handle1.assign(native_handle4); + + bool is_open = handle1.is_open(); + (void)is_open; + + handle1.close(); + handle1.close(ec); + + win::object_handle::native_handle_type native_handle3 + = handle1.native_handle(); + (void)native_handle3; + + handle1.cancel(); + handle1.cancel(ec); + + // basic_object_handle functions. + + handle1.wait(); + handle1.wait(ec); + + handle1.async_wait(&wait_handler); + int i1 = handle1.async_wait(lazy); + (void)i1; + } + catch (std::exception&) + { + } +#endif // defined(BOOST_ASIO_HAS_WINDOWS_OBJECT_HANDLE) +} + +} // namespace windows_object_handle_compile + +//------------------------------------------------------------------------------ + +BOOST_ASIO_TEST_SUITE +( + "windows/object_handle", + BOOST_ASIO_TEST_CASE(windows_object_handle_compile::test) +) |