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+// Boost.Geometry (aka GGL, Generic Geometry Library)
+
+// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
+// Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
+// Copyright (c) 2009-2012 Mateusz Loskot, London, UK.
+
+// Use, modification and distribution is subject to the Boost Software License,
+// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
+// http://www.boost.org/LICENSE_1_0.txt)
+//
+// Point Example - showing different type of points
+
+#include <iostream>
+
+#include <boost/geometry/geometry.hpp>
+#include <boost/geometry/geometries/point_xy.hpp>
+#include <boost/geometry/geometries/adapted/boost_tuple.hpp>
+#include <boost/geometry/geometries/adapted/c_array.hpp>
+#include <boost/geometry/geometries/adapted/boost_array.hpp>
+#include <boost/geometry/geometries/adapted/boost_polygon/point.hpp>
+
+BOOST_GEOMETRY_REGISTER_C_ARRAY_CS(cs::cartesian)
+BOOST_GEOMETRY_REGISTER_BOOST_ARRAY_CS(cs::cartesian)
+BOOST_GEOMETRY_REGISTER_BOOST_TUPLE_CS(cs::cartesian)
+
+
+int main()
+{
+ using namespace boost::geometry;
+
+ // Boost.Geometry contains several point types:
+ // 1: its own generic type
+ model::point<double, 2, cs::cartesian> pt1;
+
+ // 2: its own type targetted to Cartesian (x,y) coordinates
+ model::d2::point_xy<double> pt2;
+
+ // 3: it supports Boost tuple's
+ boost::tuple<double, double> pt3;
+
+ // 4: it supports normal arrays
+ double pt4[2];
+
+ // 5: it supports arrays-as-points from Boost.Array
+ boost::array<double, 2> pt5;
+
+ // 6: it supports points from Boost.Polygon
+ boost::polygon::point_data<double> pt6;
+
+ // 7: in the past there was a typedef point_2d
+ // But users are now supposted to do that themselves:
+ typedef model::d2::point_xy<double> point_2d;
+ point_2d pt7;
+
+
+ // 7: there are more variants, and you can create your own.
+ // (see therefore the custom_point example)
+
+ // All these types are handled the same way. We show here
+ // assigning them and calculating distances.
+ assign_values(pt1, 1, 1);
+ assign_values(pt2, 2, 2);
+ assign_values(pt3, 3, 3);
+ assign_values(pt4, 4, 4);
+ assign_values(pt5, 5, 5);
+ assign_values(pt6, 6, 6);
+ assign_values(pt7, 7, 7);
+
+
+ double d1 = distance(pt1, pt2);
+ double d2 = distance(pt3, pt4);
+ double d3 = distance(pt5, pt6);
+ std::cout << "Distances: "
+ << d1 << " and " << d2 << " and " << d3 << std::endl;
+
+ // (in case you didn't note, distances can be calculated
+ // from points with different point-types)
+
+
+ // Several ways of construction and setting point values
+ // 1: default, empty constructor, causing no initialization at all
+ model::d2::point_xy<double> p1;
+
+ // 2: as shown above, assign_values
+ model::d2::point_xy<double> p2;
+ assign_values(p2, 1, 1);
+
+ // 3: using "set" function
+ // set uses the concepts behind, such that it can be applied for
+ // every point-type (like assign_values)
+ model::d2::point_xy<double> p3;
+ set<0>(p3, 1);
+ set<1>(p3, 1);
+ // set<2>(p3, 1); //will result in compile-error
+
+
+ // 3: for any point type, and other geometry objects:
+ // there is the "make" object generator
+ // (this one requires to specify the point-type).
+ model::d2::point_xy<double> p4 = make<model::d2::point_xy<double> >(1,1);
+
+
+ // 5: for the d2::point_xy<...> type only: constructor with two values
+ model::d2::point_xy<double> p5(1,1);
+
+ // 6: for boost tuples you can of course use make_tuple
+
+
+ // Some ways of getting point values
+
+ // 1: using the "get" function following the concepts behind
+ std::cout << get<0>(p2) << "," << get<1>(p2) << std::endl;
+
+ // 2: for point_xy only
+ std::cout << p2.x() << "," << p2.y() << std::endl;
+
+ // 3: using boost-tuples you of course can boost-tuple-methods
+ std::cout << pt3.get<0>() << "," << pt3.get<1>() << std::endl;
+
+ // 4: Boost.Geometry supports various output formats, e.g. DSV
+ // (delimiter separated values)
+ std::cout << dsv(pt3) << std::endl;
+
+ // 5. or wkt
+ std::cout << wkt(p4) << (equals(p4, p5) ? " equals " : " don't equals ") << wkt(p5) << std::endl;
+
+ // There are 3-dimensional points too
+ model::point<double, 3, cs::cartesian> d3a, d3b;
+ assign_values(d3a, 1, 2, 3);
+ assign_values(d3b, 4, 5, 6);
+ d3 = distance(d3a, d3b);
+
+
+
+ // Other examples show other types of points, geometries and more algorithms
+
+ return 0;
+}