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diff --git a/src/civetweb/src/third_party/duktape-1.5.2/debugger/duk_debug.js b/src/civetweb/src/third_party/duktape-1.5.2/debugger/duk_debug.js
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+/*
+ * Minimal debug web console for Duktape command line tool
+ *
+ * See debugger/README.rst.
+ *
+ * The web UI socket.io communication can easily become a bottleneck and
+ * it's important to ensure that the web UI remains responsive. Basic rate
+ * limiting mechanisms (token buckets, suppressing identical messages, etc)
+ * are used here now. Ideally the web UI would pull data on its own terms
+ * which would provide natural rate limiting.
+ *
+ * Promises are used to structure callback chains.
+ *
+ * https://github.com/petkaantonov/bluebird
+ * https://github.com/petkaantonov/bluebird/blob/master/API.md
+ * https://github.com/petkaantonov/bluebird/wiki/Promise-anti-patterns
+ */
+
+var Promise = require('bluebird');
+var events = require('events');
+var stream = require('stream');
+var path = require('path');
+var fs = require('fs');
+var net = require('net');
+var byline = require('byline');
+var util = require('util');
+var readline = require('readline');
+var sprintf = require('sprintf').sprintf;
+var utf8 = require('utf8');
+var wrench = require('wrench'); // https://github.com/ryanmcgrath/wrench-js
+var yaml = require('yamljs');
+
+// Command line options (defaults here, overwritten if necessary)
+var optTargetHost = '127.0.0.1';
+var optTargetPort = 9091;
+var optHttpPort = 9092;
+var optJsonProxyPort = 9093;
+var optJsonProxy = false;
+var optSourceSearchDirs = [ '../tests/ecmascript' ];
+var optDumpDebugRead = null;
+var optDumpDebugWrite = null;
+var optDumpDebugPretty = null;
+var optLogMessages = false;
+
+// Constants
+var UI_MESSAGE_CLIPLEN = 128;
+var LOCALS_CLIPLEN = 64;
+var EVAL_CLIPLEN = 4096;
+var GETVAR_CLIPLEN = 4096;
+
+// Commands initiated by Duktape
+var CMD_STATUS = 0x01;
+var CMD_PRINT = 0x02;
+var CMD_ALERT = 0x03;
+var CMD_LOG = 0x04;
+var CMD_THROW = 0x05;
+var CMD_DETACHING = 0x06;
+
+// Commands initiated by the debug client (= us)
+var CMD_BASICINFO = 0x10;
+var CMD_TRIGGERSTATUS = 0x11;
+var CMD_PAUSE = 0x12;
+var CMD_RESUME = 0x13;
+var CMD_STEPINTO = 0x14;
+var CMD_STEPOVER = 0x15;
+var CMD_STEPOUT = 0x16;
+var CMD_LISTBREAK = 0x17;
+var CMD_ADDBREAK = 0x18;
+var CMD_DELBREAK = 0x19;
+var CMD_GETVAR = 0x1a;
+var CMD_PUTVAR = 0x1b;
+var CMD_GETCALLSTACK = 0x1c;
+var CMD_GETLOCALS = 0x1d;
+var CMD_EVAL = 0x1e;
+var CMD_DETACH = 0x1f;
+var CMD_DUMPHEAP = 0x20;
+var CMD_GETBYTECODE = 0x21;
+
+// Errors
+var ERR_UNKNOWN = 0x00;
+var ERR_UNSUPPORTED = 0x01;
+var ERR_TOOMANY = 0x02;
+var ERR_NOTFOUND = 0x03;
+
+// Marker objects for special protocol values
+var DVAL_EOM = { type: 'eom' };
+var DVAL_REQ = { type: 'req' };
+var DVAL_REP = { type: 'rep' };
+var DVAL_ERR = { type: 'err' };
+var DVAL_NFY = { type: 'nfy' };
+
+// String map for commands (debug dumping). A single map works (instead of
+// separate maps for each direction) because command numbers don't currently
+// overlap. So merge the YAML metadata.
+var debugCommandMeta = yaml.load('duk_debugcommands.yaml');
+var debugCommandNames = []; // list of command names, merged client/target
+debugCommandMeta.target_commands.forEach(function (k, i) {
+ debugCommandNames[i] = k;
+});
+debugCommandMeta.client_commands.forEach(function (k, i) { // override
+ debugCommandNames[i] = k;
+});
+var debugCommandNumbers = {}; // map from (merged) command name to number
+debugCommandNames.forEach(function (k, i) {
+ debugCommandNumbers[k] = i;
+});
+
+// Duktape heaphdr type constants, must match C headers
+var DUK_HTYPE_STRING = 1;
+var DUK_HTYPE_OBJECT = 2;
+var DUK_HTYPE_BUFFER = 3;
+
+// Duktape internal class numbers, must match C headers
+var dukClassNameMeta = yaml.load('duk_classnames.yaml');
+var dukClassNames = dukClassNameMeta.class_names;
+
+// Bytecode opcode/extraop metadata
+var dukOpcodes = yaml.load('duk_opcodes.yaml');
+if (dukOpcodes.opcodes.length != 64) {
+ throw new Error('opcode metadata length incorrect');
+}
+if (dukOpcodes.extra.length != 256) {
+ throw new Error('extraop metadata length incorrect');
+}
+
+/*
+ * Miscellaneous helpers
+ */
+
+var nybbles = '0123456789abcdef';
+
+/* Convert a buffer into a string using Unicode codepoints U+0000...U+00FF.
+ * This is the NodeJS 'binary' encoding, but since it's being deprecated,
+ * reimplement it here. We need to avoid parsing strings as e.g. UTF-8:
+ * although Duktape strings are usually UTF-8/CESU-8 that's not always the
+ * case, e.g. for internal strings. Buffer values are also represented as
+ * strings in the debug protocol, so we must deal accurately with arbitrary
+ * byte arrays.
+ */
+function bufferToDebugString(buf) {
+ var cp = [];
+ var i, n;
+
+/*
+ // This fails with "RangeError: Maximum call stack size exceeded" for some
+ // reason, so use a much slower variant.
+
+ for (i = 0, n = buf.length; i < n; i++) {
+ cp[i] = buf[i];
+ }
+
+ return String.fromCharCode.apply(String, cp);
+*/
+
+ for (i = 0, n = buf.length; i < n; i++) {
+ cp[i] = String.fromCharCode(buf[i]);
+ }
+
+ return cp.join('');
+}
+
+/* Write a string into a buffer interpreting codepoints U+0000...U+00FF
+ * as bytes. Drop higher bits.
+ */
+function writeDebugStringToBuffer(str, buf, off) {
+ var i, n;
+
+ for (i = 0, n = str.length; i < n; i++) {
+ buf[off + i] = str.charCodeAt(i) & 0xff; // truncate higher bits
+ }
+}
+
+/* Encode an ordinary Unicode string into a dvalue compatible format, i.e.
+ * into a byte array represented as codepoints U+0000...U+00FF. Concretely,
+ * encode with UTF-8 and then represent the bytes with U+0000...U+00FF.
+ */
+function stringToDebugString(str) {
+ return utf8.encode(str);
+}
+
+/* Pretty print a dvalue. Useful for dumping etc. */
+function prettyDebugValue(x) {
+ if (typeof x === 'object' && x !== null) {
+ if (x.type === 'eom') {
+ return 'EOM';
+ } else if (x.type === 'req') {
+ return 'REQ';
+ } else if (x.type === 'rep') {
+ return 'REP';
+ } else if (x.type === 'err') {
+ return 'ERR';
+ } else if (x.type === 'nfy') {
+ return 'NFY';
+ }
+ }
+ return JSON.stringify(x);
+}
+
+/* Pretty print a number for UI usage. Types and values should be easy to
+ * read and typing should be obvious. For numbers, support Infinity, NaN,
+ * and signed zeroes properly.
+ */
+function prettyUiNumber(x) {
+ if (x === 1 / 0) { return 'Infinity'; }
+ if (x === -1 / 0) { return '-Infinity'; }
+ if (Number.isNaN(x)) { return 'NaN'; }
+ if (x === 0 && 1 / x > 0) { return '0'; }
+ if (x === 0 && 1 / x < 0) { return '-0'; }
+ return x.toString();
+}
+
+/* Pretty print a dvalue string (bytes represented as U+0000...U+00FF)
+ * for UI usage. Try UTF-8 decoding to get a nice Unicode string (JSON
+ * encoded) but if that fails, ensure that bytes are encoded transparently.
+ * The result is a quoted string with a special quote marker for a "raw"
+ * string when UTF-8 decoding fails. Very long strings are optionally
+ * clipped.
+ */
+function prettyUiString(x, cliplen) {
+ var ret;
+
+ if (typeof x !== 'string') {
+ throw new Error('invalid input to prettyUiString: ' + typeof x);
+ }
+ try {
+ // Here utf8.decode() is better than decoding using NodeJS buffer
+ // operations because we want strict UTF-8 interpretation.
+ ret = JSON.stringify(utf8.decode(x));
+ } catch (e) {
+ // When we fall back to representing bytes, indicate that the string
+ // is "raw" with a 'r"' prefix (a somewhat arbitrary convention).
+ // U+0022 = ", U+0027 = '
+ ret = 'r"' + x.replace(/[\u0022\u0027\u0000-\u001f\u0080-\uffff]/g, function (match) {
+ var cp = match.charCodeAt(0);
+ return '\\x' + nybbles[(cp >> 4) & 0x0f] + nybbles[cp & 0x0f];
+ }) + '"';
+ }
+
+ if (cliplen && ret.length > cliplen) {
+ ret = ret.substring(0, cliplen) + '...'; // trailing '"' intentionally missing
+ }
+ return ret;
+}
+
+/* Pretty print a dvalue string (bytes represented as U+0000...U+00FF)
+ * for UI usage without quotes.
+ */
+function prettyUiStringUnquoted(x, cliplen) {
+ var ret;
+
+ if (typeof x !== 'string') {
+ throw new Error('invalid input to prettyUiStringUnquoted: ' + typeof x);
+ }
+
+ try {
+ // Here utf8.decode() is better than decoding using NodeJS buffer
+ // operations because we want strict UTF-8 interpretation.
+
+ // XXX: unprintable characters etc? In some UI cases we'd want to
+ // e.g. escape newlines and in others not.
+ ret = utf8.decode(x);
+ } catch (e) {
+ // For the unquoted version we don't need to escape single or double
+ // quotes.
+ ret = x.replace(/[\u0000-\u001f\u0080-\uffff]/g, function (match) {
+ var cp = match.charCodeAt(0);
+ return '\\x' + nybbles[(cp >> 4) & 0x0f] + nybbles[cp & 0x0f];
+ });
+ }
+
+ if (cliplen && ret.length > cliplen) {
+ ret = ret.substring(0, cliplen) + '...';
+ }
+ return ret;
+}
+
+/* Pretty print a dvalue for UI usage. Everything comes out as a ready-to-use
+ * string.
+ *
+ * XXX: Currently the debug client formats all values for UI use. A better
+ * solution would be to pass values in typed form and let the UI format them,
+ * so that styling etc. could take typing into account.
+ */
+function prettyUiDebugValue(x, cliplen) {
+ if (typeof x === 'object' && x !== null) {
+ // Note: typeof null === 'object', so null special case explicitly
+ if (x.type === 'eom') {
+ return 'EOM';
+ } else if (x.type === 'req') {
+ return 'REQ';
+ } else if (x.type === 'rep') {
+ return 'REP';
+ } else if (x.type === 'err') {
+ return 'ERR';
+ } else if (x.type === 'nfy') {
+ return 'NFY';
+ } else if (x.type === 'unused') {
+ return 'unused';
+ } else if (x.type === 'undefined') {
+ return 'undefined';
+ } else if (x.type === 'buffer') {
+ return '|' + x.data + '|';
+ } else if (x.type === 'object') {
+ return '[object ' + (dukClassNames[x.class] || ('class ' + x.class)) + ' ' + x.pointer + ']';
+ } else if (x.type === 'pointer') {
+ return '<pointer ' + x.pointer + '>';
+ } else if (x.type === 'lightfunc') {
+ return '<lightfunc 0x' + x.flags.toString(16) + ' ' + x.pointer + '>';
+ } else if (x.type === 'number') {
+ // duk_tval number, any IEEE double
+ var tmp = new Buffer(x.data, 'hex'); // decode into hex
+ var val = tmp.readDoubleBE(0); // big endian ieee double
+ return prettyUiNumber(val);
+ }
+ } else if (x === null) {
+ return 'null';
+ } else if (typeof x === 'boolean') {
+ return x ? 'true' : 'false';
+ } else if (typeof x === 'string') {
+ return prettyUiString(x, cliplen);
+ } else if (typeof x === 'number') {
+ // Debug protocol integer
+ return prettyUiNumber(x);
+ }
+
+ // We shouldn't come here, but if we do, JSON is a reasonable default.
+ return JSON.stringify(x);
+}
+
+/* Pretty print a debugger message given as an array of parsed dvalues.
+ * Result should be a pure ASCII one-liner.
+ */
+function prettyDebugMessage(msg) {
+ return msg.map(prettyDebugValue).join(' ');
+}
+
+/* Pretty print a debugger command. */
+function prettyDebugCommand(cmd) {
+ return debugCommandNames[cmd] || String(cmd);
+}
+
+/* Decode and normalize source file contents: UTF-8, tabs to 8,
+ * CR LF to LF.
+ */
+function decodeAndNormalizeSource(data) {
+ var tmp;
+ var lines, line, repl;
+ var i, n;
+ var j, m;
+
+ try {
+ tmp = data.toString('utf8');
+ } catch (e) {
+ console.log('Failed to UTF-8 decode source file, ignoring: ' + e);
+ tmp = String(data);
+ }
+
+ lines = tmp.split(/\r?\n/);
+ for (i = 0, n = lines.length; i < n; i++) {
+ line = lines[i];
+ if (/\t/.test(line)) {
+ repl = '';
+ for (j = 0, m = line.length; j < m; j++) {
+ if (line.charAt(j) === '\t') {
+ repl += ' ';
+ while ((repl.length % 8) != 0) {
+ repl += ' ';
+ }
+ } else {
+ repl += line.charAt(j);
+ }
+ }
+ lines[i] = repl;
+ }
+ }
+
+ // XXX: normalize last newline (i.e. force a newline if contents don't
+ // end with a newline)?
+
+ return lines.join('\n');
+}
+
+/* Token bucket rate limiter for a given callback. Calling code calls
+ * trigger() to request 'cb' to be called, and the rate limiter ensures
+ * that 'cb' is not called too often.
+ */
+function RateLimited(tokens, rate, cb) {
+ var _this = this;
+ this.maxTokens = tokens;
+ this.tokens = this.maxTokens;
+ this.rate = rate;
+ this.cb = cb;
+ this.delayedCb = false;
+
+ // Right now the implementation is setInterval-based, but could also be
+ // made timerless. There are so few rate limited resources that this
+ // doesn't matter in practice.
+
+ this.tokenAdder = setInterval(function () {
+ if (_this.tokens < _this.maxTokens) {
+ _this.tokens++;
+ }
+ if (_this.delayedCb) {
+ _this.delayedCb = false;
+ _this.tokens--;
+ _this.cb();
+ }
+ }, this.rate);
+}
+RateLimited.prototype.trigger = function () {
+ if (this.tokens > 0) {
+ this.tokens--;
+ this.cb();
+ } else {
+ this.delayedCb = true;
+ }
+};
+
+/*
+ * Source file manager
+ *
+ * Scan the list of search directories for Ecmascript source files and
+ * build an index of them. Provides a mechanism to find a source file
+ * based on a raw 'fileName' property provided by the debug target, and
+ * to provide a file list for the web UI.
+ *
+ * NOTE: it's tempting to do loose matching for filenames, but this does
+ * not work in practice. Filenames must match 1:1 with the debug target
+ * so that e.g. breakpoints assigned based on filenames found from the
+ * search paths will match 1:1 on the debug target. If this is not the
+ * case, breakpoints won't work as expected.
+ */
+
+function SourceFileManager(directories) {
+ this.directories = directories;
+ this.extensions = { '.js': true, '.jsm': true };
+ this.files;
+}
+
+SourceFileManager.prototype.scan = function () {
+ var _this = this;
+ var fileMap = {}; // absFn -> true
+ var files;
+
+ this.directories.forEach(function (dir) {
+ console.log('Scanning source files: ' + dir);
+ try {
+ wrench.readdirSyncRecursive(dir).forEach(function (fn) {
+ var absFn = path.normalize(path.join(dir, fn)); // './foo/bar.js' -> 'foo/bar.js'
+ var ent;
+
+ if (fs.existsSync(absFn) &&
+ fs.lstatSync(absFn).isFile() &&
+ _this.extensions[path.extname(fn)]) {
+ // We want the fileMap to contain the filename relative to
+ // the search dir root.
+ fileMap[fn] = true;
+ }
+ });
+ } catch (e) {
+ console.log('Failed to scan ' + dir + ': ' + e);
+ }
+ });
+
+ files = Object.keys(fileMap);
+ files.sort();
+ this.files = files;
+
+ console.log('Found ' + files.length + ' source files in ' + this.directories.length + ' search directories');
+};
+
+SourceFileManager.prototype.getFiles = function () {
+ return this.files;
+};
+
+SourceFileManager.prototype.search = function (fileName) {
+ var _this = this;
+
+ // Loose matching is tempting but counterproductive: filenames must
+ // match 1:1 between the debug client and the debug target for e.g.
+ // breakpoints to work as expected. Note that a breakpoint may be
+ // assigned by selecting a file from a dropdown populated by scanning
+ // the filesystem for available sources and there's no way of knowing
+ // if the debug target uses the exact same name.
+
+ function tryLookup() {
+ var i, fn, data;
+
+ for (i = 0; i < _this.directories.length; i++) {
+ fn = path.join(_this.directories[i], fileName);
+ if (fs.existsSync(fn) && fs.lstatSync(fn).isFile()) {
+ data = fs.readFileSync(fn); // Raw bytes
+ return decodeAndNormalizeSource(data); // Unicode string
+ }
+ }
+ return null;
+ }
+
+ return tryLookup(fileName);
+};
+
+/*
+ * Debug protocol parser
+ *
+ * The debug protocol parser is an EventEmitter which parses debug messages
+ * from an input stream and emits 'debug-message' events for completed
+ * messages ending in an EOM. The parser also provides debug dumping, stream
+ * logging functionality, and statistics gathering functionality.
+ *
+ * This parser is used to parse both incoming and outgoing messages. For
+ * outgoing messages the only function is to validate and debug dump the
+ * messages we're about to send. The downside of dumping at this low level
+ * is that we can't match request and reply/error messages here.
+ *
+ * http://www.sitepoint.com/nodejs-events-and-eventemitter/
+ */
+
+function DebugProtocolParser(inputStream,
+ protocolVersion,
+ rawDumpFileName,
+ textDumpFileName,
+ textDumpFilePrefix,
+ hexDumpConsolePrefix,
+ textDumpConsolePrefix) {
+ var _this = this;
+ this.inputStream = inputStream;
+ this.closed = false; // stream is closed/broken, don't parse anymore
+ this.bytes = 0;
+ this.dvalues = 0;
+ this.messages = 0;
+ this.requests = 0;
+ this.prevBytes = 0;
+ this.bytesPerSec = 0;
+ this.statsTimer = null;
+ this.readableNumberValue = true;
+
+ events.EventEmitter.call(this);
+
+ var buf = new Buffer(0); // accumulate data
+ var msg = []; // accumulated message until EOM
+ var versionIdentification;
+
+ var statsInterval = 2000;
+ var statsIntervalSec = statsInterval / 1000;
+ this.statsTimer = setInterval(function () {
+ _this.bytesPerSec = (_this.bytes - _this.prevBytes) / statsIntervalSec;
+ _this.prevBytes = _this.bytes;
+ _this.emit('stats-update');
+ }, statsInterval);
+
+ function consume(n) {
+ var tmp = new Buffer(buf.length - n);
+ buf.copy(tmp, 0, n);
+ buf = tmp;
+ }
+
+ inputStream.on('data', function (data) {
+ var i, n, x, v, gotValue, len, t, tmpbuf, verstr;
+ var prettyMsg;
+
+ if (_this.closed || !_this.inputStream) {
+ console.log('Ignoring incoming data from closed input stream, len ' + data.length);
+ return;
+ }
+
+ _this.bytes += data.length;
+ if (rawDumpFileName) {
+ fs.appendFileSync(rawDumpFileName, data);
+ }
+ if (hexDumpConsolePrefix) {
+ console.log(hexDumpConsolePrefix + data.toString('hex'));
+ }
+
+ buf = Buffer.concat([ buf, data ]);
+
+ // Protocol version handling. When dumping an output stream, the
+ // caller gives a non-null protocolVersion so we don't read one here.
+ if (protocolVersion == null) {
+ if (buf.length > 1024) {
+ _this.emit('transport-error', 'Parse error (version identification too long), dropping connection');
+ _this.close();
+ return;
+ }
+
+ for (i = 0, n = buf.length; i < n; i++) {
+ if (buf[i] == 0x0a) {
+ tmpbuf = new Buffer(i);
+ buf.copy(tmpbuf, 0, 0, i);
+ consume(i + 1);
+ verstr = tmpbuf.toString('utf-8');
+ t = verstr.split(' ');
+ protocolVersion = Number(t[0]);
+ versionIdentification = verstr;
+
+ _this.emit('protocol-version', {
+ protocolVersion: protocolVersion,
+ versionIdentification: versionIdentification
+ });
+ break;
+ }
+ }
+
+ if (protocolVersion == null) {
+ // Still waiting for version identification to complete.
+ return;
+ }
+ }
+
+ // Parse complete dvalues (quite inefficient now) by trial parsing.
+ // Consume a value only when it's fully present in 'buf'.
+ // See doc/debugger.rst for format description.
+
+ while (buf.length > 0) {
+ x = buf[0];
+ v = undefined;
+ gotValue = false; // used to flag special values like undefined
+
+ if (x >= 0xc0) {
+ // 0xc0...0xff: integers 0-16383
+ if (buf.length >= 2) {
+ v = ((x - 0xc0) << 8) + buf[1];
+ consume(2);
+ }
+ } else if (x >= 0x80) {
+ // 0x80...0xbf: integers 0-63
+ v = x - 0x80;
+ consume(1);
+ } else if (x >= 0x60) {
+ // 0x60...0x7f: strings with length 0-31
+ len = x - 0x60;
+ if (buf.length >= 1 + len) {
+ v = new Buffer(len);
+ buf.copy(v, 0, 1, 1 + len);
+ v = bufferToDebugString(v);
+ consume(1 + len);
+ }
+ } else {
+ switch (x) {
+ case 0x00: v = DVAL_EOM; consume(1); break;
+ case 0x01: v = DVAL_REQ; consume(1); break;
+ case 0x02: v = DVAL_REP; consume(1); break;
+ case 0x03: v = DVAL_ERR; consume(1); break;
+ case 0x04: v = DVAL_NFY; consume(1); break;
+ case 0x10: // 4-byte signed integer
+ if (buf.length >= 5) {
+ v = buf.readInt32BE(1);
+ consume(5);
+ }
+ break;
+ case 0x11: // 4-byte string
+ if (buf.length >= 5) {
+ len = buf.readUInt32BE(1);
+ if (buf.length >= 5 + len) {
+ v = new Buffer(len);
+ buf.copy(v, 0, 5, 5 + len);
+ v = bufferToDebugString(v);
+ consume(5 + len);
+ }
+ }
+ break;
+ case 0x12: // 2-byte string
+ if (buf.length >= 3) {
+ len = buf.readUInt16BE(1);
+ if (buf.length >= 3 + len) {
+ v = new Buffer(len);
+ buf.copy(v, 0, 3, 3 + len);
+ v = bufferToDebugString(v);
+ consume(3 + len);
+ }
+ }
+ break;
+ case 0x13: // 4-byte buffer
+ if (buf.length >= 5) {
+ len = buf.readUInt32BE(1);
+ if (buf.length >= 5 + len) {
+ v = new Buffer(len);
+ buf.copy(v, 0, 5, 5 + len);
+ v = { type: 'buffer', data: v.toString('hex') };
+ consume(5 + len);
+ // Value could be a Node.js buffer directly, but
+ // we prefer all dvalues to be JSON compatible
+ }
+ }
+ break;
+ case 0x14: // 2-byte buffer
+ if (buf.length >= 3) {
+ len = buf.readUInt16BE(1);
+ if (buf.length >= 3 + len) {
+ v = new Buffer(len);
+ buf.copy(v, 0, 3, 3 + len);
+ v = { type: 'buffer', data: v.toString('hex') };
+ consume(3 + len);
+ // Value could be a Node.js buffer directly, but
+ // we prefer all dvalues to be JSON compatible
+ }
+ }
+ break;
+ case 0x15: // unused/none
+ v = { type: 'unused' };
+ consume(1);
+ break;
+ case 0x16: // undefined
+ v = { type: 'undefined' };
+ gotValue = true; // indicate 'v' is actually set
+ consume(1);
+ break;
+ case 0x17: // null
+ v = null;
+ gotValue = true; // indicate 'v' is actually set
+ consume(1);
+ break;
+ case 0x18: // true
+ v = true;
+ consume(1);
+ break;
+ case 0x19: // false
+ v = false;
+ consume(1);
+ break;
+ case 0x1a: // number (IEEE double), big endian
+ if (buf.length >= 9) {
+ v = new Buffer(8);
+ buf.copy(v, 0, 1, 9);
+ v = { type: 'number', data: v.toString('hex') };
+
+ if (_this.readableNumberValue) {
+ // The value key should not be used programmatically,
+ // it is just there to make the dumps more readable.
+ v.value = buf.readDoubleBE(1);
+ }
+ consume(9);
+ }
+ break;
+ case 0x1b: // object
+ if (buf.length >= 3) {
+ len = buf[2];
+ if (buf.length >= 3 + len) {
+ v = new Buffer(len);
+ buf.copy(v, 0, 3, 3 + len);
+ v = { type: 'object', 'class': buf[1], pointer: v.toString('hex') };
+ consume(3 + len);
+ }
+ }
+ break;
+ case 0x1c: // pointer
+ if (buf.length >= 2) {
+ len = buf[1];
+ if (buf.length >= 2 + len) {
+ v = new Buffer(len);
+ buf.copy(v, 0, 2, 2 + len);
+ v = { type: 'pointer', pointer: v.toString('hex') };
+ consume(2 + len);
+ }
+ }
+ break;
+ case 0x1d: // lightfunc
+ if (buf.length >= 4) {
+ len = buf[3];
+ if (buf.length >= 4 + len) {
+ v = new Buffer(len);
+ buf.copy(v, 0, 4, 4 + len);
+ v = { type: 'lightfunc', flags: buf.readUInt16BE(1), pointer: v.toString('hex') };
+ consume(4 + len);
+ }
+ }
+ break;
+ case 0x1e: // heapptr
+ if (buf.length >= 2) {
+ len = buf[1];
+ if (buf.length >= 2 + len) {
+ v = new Buffer(len);
+ buf.copy(v, 0, 2, 2 + len);
+ v = { type: 'heapptr', pointer: v.toString('hex') };
+ consume(2 + len);
+ }
+ }
+ break;
+ default:
+ _this.emit('transport-error', 'Parse error, dropping connection');
+ _this.close();
+ }
+ }
+
+ if (typeof v === 'undefined' && !gotValue) {
+ break;
+ }
+ msg.push(v);
+ _this.dvalues++;
+
+ // Could emit a 'debug-value' event here, but that's not necessary
+ // because the receiver will just collect statistics which can also
+ // be done using the finished message.
+
+ if (v === DVAL_EOM) {
+ _this.messages++;
+
+ if (textDumpFileName || textDumpConsolePrefix) {
+ prettyMsg = prettyDebugMessage(msg);
+ if (textDumpFileName) {
+ fs.appendFileSync(textDumpFileName, (textDumpFilePrefix || '') + prettyMsg + '\n');
+ }
+ if (textDumpConsolePrefix) {
+ console.log(textDumpConsolePrefix + prettyMsg);
+ }
+ }
+
+ _this.emit('debug-message', msg);
+ msg = []; // new object, old may be in circulation for a while
+ }
+ }
+ });
+
+ // Not all streams will emit this.
+ inputStream.on('error', function (err) {
+ _this.emit('transport-error', err);
+ _this.close();
+ });
+
+ // Not all streams will emit this.
+ inputStream.on('close', function () {
+ _this.close();
+ });
+}
+DebugProtocolParser.prototype = Object.create(events.EventEmitter.prototype);
+
+DebugProtocolParser.prototype.close = function () {
+ // Although the underlying transport may not have a close() or destroy()
+ // method or even a 'close' event, this method is always available and
+ // will generate a 'transport-close'.
+ //
+ // The caller is responsible for closing the underlying stream if that
+ // is necessary.
+
+ if (this.closed) { return; }
+
+ this.closed = true;
+ if (this.statsTimer) {
+ clearInterval(this.statsTimer);
+ this.statsTimer = null;
+ }
+ this.emit('transport-close');
+};
+
+/*
+ * Debugger output formatting
+ */
+
+function formatDebugValue(v) {
+ var buf, dec, len;
+
+ // See doc/debugger.rst for format description.
+
+ if (typeof v === 'object' && v !== null) {
+ // Note: typeof null === 'object', so null special case explicitly
+ if (v.type === 'eom') {
+ return new Buffer([ 0x00 ]);
+ } else if (v.type === 'req') {
+ return new Buffer([ 0x01 ]);
+ } else if (v.type === 'rep') {
+ return new Buffer([ 0x02 ]);
+ } else if (v.type === 'err') {
+ return new Buffer([ 0x03 ]);
+ } else if (v.type === 'nfy') {
+ return new Buffer([ 0x04 ]);
+ } else if (v.type === 'unused') {
+ return new Buffer([ 0x15 ]);
+ } else if (v.type === 'undefined') {
+ return new Buffer([ 0x16 ]);
+ } else if (v.type === 'number') {
+ dec = new Buffer(v.data, 'hex');
+ len = dec.length;
+ if (len !== 8) {
+ throw new TypeError('value cannot be converted to dvalue: ' + JSON.stringify(v));
+ }
+ buf = new Buffer(1 + len);
+ buf[0] = 0x1a;
+ dec.copy(buf, 1);
+ return buf;
+ } else if (v.type === 'buffer') {
+ dec = new Buffer(v.data, 'hex');
+ len = dec.length;
+ if (len <= 0xffff) {
+ buf = new Buffer(3 + len);
+ buf[0] = 0x14;
+ buf[1] = (len >> 8) & 0xff;
+ buf[2] = (len >> 0) & 0xff;
+ dec.copy(buf, 3);
+ return buf;
+ } else {
+ buf = new Buffer(5 + len);
+ buf[0] = 0x13;
+ buf[1] = (len >> 24) & 0xff;
+ buf[2] = (len >> 16) & 0xff;
+ buf[3] = (len >> 8) & 0xff;
+ buf[4] = (len >> 0) & 0xff;
+ dec.copy(buf, 5);
+ return buf;
+ }
+ } else if (v.type === 'object') {
+ dec = new Buffer(v.pointer, 'hex');
+ len = dec.length;
+ buf = new Buffer(3 + len);
+ buf[0] = 0x1b;
+ buf[1] = v.class;
+ buf[2] = len;
+ dec.copy(buf, 3);
+ return buf;
+ } else if (v.type === 'pointer') {
+ dec = new Buffer(v.pointer, 'hex');
+ len = dec.length;
+ buf = new Buffer(2 + len);
+ buf[0] = 0x1c;
+ buf[1] = len;
+ dec.copy(buf, 2);
+ return buf;
+ } else if (v.type === 'lightfunc') {
+ dec = new Buffer(v.pointer, 'hex');
+ len = dec.length;
+ buf = new Buffer(4 + len);
+ buf[0] = 0x1d;
+ buf[1] = (v.flags >> 8) & 0xff;
+ buf[2] = v.flags & 0xff;
+ buf[3] = len;
+ dec.copy(buf, 4);
+ return buf;
+ } else if (v.type === 'heapptr') {
+ dec = new Buffer(v.pointer, 'hex');
+ len = dec.length;
+ buf = new Buffer(2 + len);
+ buf[0] = 0x1e;
+ buf[1] = len;
+ dec.copy(buf, 2);
+ return buf;
+ }
+ } else if (v === null) {
+ return new Buffer([ 0x17 ]);
+ } else if (typeof v === 'boolean') {
+ return new Buffer([ v ? 0x18 : 0x19 ]);
+ } else if (typeof v === 'number') {
+ if (Math.floor(v) === v && /* whole */
+ (v !== 0 || 1 / v > 0) && /* not negative zero */
+ v >= -0x80000000 && v <= 0x7fffffff) {
+ // Represented signed 32-bit integers as plain integers.
+ // Debugger code expects this for all fields that are not
+ // duk_tval representations (e.g. command numbers and such).
+ if (v >= 0x00 && v <= 0x3f) {
+ return new Buffer([ 0x80 + v ]);
+ } else if (v >= 0x0000 && v <= 0x3fff) {
+ return new Buffer([ 0xc0 + (v >> 8), v & 0xff ]);
+ } else if (v >= -0x80000000 && v <= 0x7fffffff) {
+ return new Buffer([ 0x10,
+ (v >> 24) & 0xff,
+ (v >> 16) & 0xff,
+ (v >> 8) & 0xff,
+ (v >> 0) & 0xff ]);
+ } else {
+ throw new Error('internal error when encoding integer to dvalue: ' + v);
+ }
+ } else {
+ // Represent non-integers as IEEE double dvalues
+ buf = new Buffer(1 + 8);
+ buf[0] = 0x1a;
+ buf.writeDoubleBE(v, 1);
+ return buf;
+ }
+ } else if (typeof v === 'string') {
+ if (v.length < 0 || v.length > 0xffffffff) {
+ // Not possible in practice.
+ throw new TypeError('cannot convert to dvalue, invalid string length: ' + v.length);
+ }
+ if (v.length <= 0x1f) {
+ buf = new Buffer(1 + v.length);
+ buf[0] = 0x60 + v.length;
+ writeDebugStringToBuffer(v, buf, 1);
+ return buf;
+ } else if (v.length <= 0xffff) {
+ buf = new Buffer(3 + v.length);
+ buf[0] = 0x12;
+ buf[1] = (v.length >> 8) & 0xff;
+ buf[2] = (v.length >> 0) & 0xff;
+ writeDebugStringToBuffer(v, buf, 3);
+ return buf;
+ } else {
+ buf = new Buffer(5 + v.length);
+ buf[0] = 0x11;
+ buf[1] = (v.length >> 24) & 0xff;
+ buf[2] = (v.length >> 16) & 0xff;
+ buf[3] = (v.length >> 8) & 0xff;
+ buf[4] = (v.length >> 0) & 0xff;
+ writeDebugStringToBuffer(v, buf, 5);
+ return buf;
+ }
+ }
+
+ // Shouldn't come here.
+ throw new TypeError('value cannot be converted to dvalue: ' + JSON.stringify(v));
+}
+
+/*
+ * Debugger implementation
+ *
+ * A debugger instance communicates with the debug target and maintains
+ * persistent debug state so that the current state can be resent to the
+ * socket.io client (web UI) if it reconnects. Whenever the debugger state
+ * is changed an event is generated. The socket.io handler will listen to
+ * state change events and push the necessary updates to the web UI, often
+ * in a rate limited fashion or using a client pull to ensure the web UI
+ * is not overloaded.
+ *
+ * The debugger instance assumes that if the debug protocol connection is
+ * re-established, it is always to the same target. There is no separate
+ * abstraction for a debugger session.
+ */
+
+function Debugger() {
+ events.EventEmitter.call(this);
+
+ this.web = null; // web UI singleton
+ this.targetStream = null; // transport connection to target
+ this.outputPassThroughStream = null; // dummy passthrough for message dumping
+ this.inputParser = null; // parser for incoming debug messages
+ this.outputParser = null; // parser for outgoing debug messages (stats, dumping)
+ this.protocolVersion = null;
+ this.dukVersion = null;
+ this.dukGitDescribe = null;
+ this.targetInfo = null;
+ this.attached = false;
+ this.handshook = false;
+ this.reqQueue = null;
+ this.stats = { // stats for current debug connection
+ rxBytes: 0, rxDvalues: 0, rxMessages: 0, rxBytesPerSec: 0,
+ txBytes: 0, txDvalues: 0, txMessages: 0, txBytesPerSec: 0
+ };
+ this.execStatus = {
+ attached: false,
+ state: 'detached',
+ fileName: '',
+ funcName: '',
+ line: 0,
+ pc: 0
+ };
+ this.breakpoints = [];
+ this.callstack = [];
+ this.locals = [];
+ this.messageLines = [];
+ this.messageScrollBack = 100;
+}
+Debugger.prototype = events.EventEmitter.prototype;
+
+Debugger.prototype.decodeBytecodeFromBuffer = function (buf, consts, funcs) {
+ var i, j, n, m, ins, pc;
+ var res = [];
+ var op, str, args, comments;
+
+ // XXX: add constants inline to preformatted output (e.g. for strings,
+ // add a short escaped snippet as a comment on the line after the
+ // compact argument list).
+
+ for (i = 0, n = buf.length; i < n; i += 4) {
+ pc = i / 4;
+
+ // shift forces unsigned
+ if (this.endianness === 'little') {
+ ins = buf.readInt32LE(i) >>> 0;
+ } else {
+ ins = buf.readInt32BE(i) >>> 0;
+ }
+
+ op = dukOpcodes.opcodes[ins & 0x3f];
+ if (op.extra) {
+ op = dukOpcodes.extra[(ins >> 6) & 0xff];
+ }
+
+ args = [];
+ comments = [];
+ if (op.args) {
+ for (j = 0, m = op.args.length; j < m; j++) {
+ switch (op.args[j]) {
+ case 'A_R': args.push('r' + ((ins >>> 6) & 0xff)); break;
+ case 'A_RI': args.push('r' + ((ins >>> 6) & 0xff) + '(indirect)'); break;
+ case 'A_C': args.push('c' + ((ins >>> 6) & 0xff)); break;
+ case 'A_H': args.push('0x' + ((ins >>> 6) & 0xff).toString(16)); break;
+ case 'A_I': args.push(((ins >>> 6) & 0xff).toString(10)); break;
+ case 'A_B': args.push(((ins >>> 6) & 0xff) ? 'true' : 'false'); break;
+ case 'B_RC': args.push((ins & (1 << 22) ? 'c' : 'r') + ((ins >>> 14) & 0x0ff)); break;
+ case 'B_R': args.push('r' + ((ins >>> 14) & 0x1ff)); break;
+ case 'B_RI': args.push('r' + ((ins >>> 14) & 0x1ff) + '(indirect)'); break;
+ case 'B_C': args.push('c' + ((ins >>> 14) & 0x1ff)); break;
+ case 'B_H': args.push('0x' + ((ins >>> 14) & 0x1ff).toString(16)); break;
+ case 'B_I': args.push(((ins >>> 14) & 0x1ff).toString(10)); break;
+ case 'C_RC': args.push((ins & (1 << 31) ? 'c' : 'r') + ((ins >>> 23) & 0x0ff)); break;
+ case 'C_R': args.push('r' + ((ins >>> 23) & 0x1ff)); break;
+ case 'C_RI': args.push('r' + ((ins >>> 23) & 0x1ff) + '(indirect)'); break;
+ case 'C_C': args.push('c' + ((ins >>> 23) & 0x1ff)); break;
+ case 'C_H': args.push('0x' + ((ins >>> 23) & 0x1ff).toString(16)); break;
+ case 'C_I': args.push(((ins >>> 23) & 0x1ff).toString(10)); break;
+ case 'BC_R': args.push('r' + ((ins >>> 14) & 0x3ffff)); break;
+ case 'BC_C': args.push('c' + ((ins >>> 14) & 0x3ffff)); break;
+ case 'BC_H': args.push('0x' + ((ins >>> 14) & 0x3ffff).toString(16)); break;
+ case 'BC_I': args.push(((ins >>> 14) & 0x3ffff).toString(10)); break;
+ case 'ABC_H': args.push(((ins >>> 6) & 0x03ffffff).toString(16)); break;
+ case 'ABC_I': args.push(((ins >>> 6) & 0x03ffffff).toString(10)); break;
+ case 'BC_LDINT': args.push(((ins >>> 14) & 0x3ffff) - (1 << 17)); break;
+ case 'BC_LDINTX': args.push(((ins >>> 14) & 0x3ffff) - 0); break; // no bias in LDINTX
+ case 'ABC_JUMP': {
+ var pc_add = ((ins >>> 6) & 0x03ffffff) - (1 << 25) + 1; // pc is preincremented before adding
+ var pc_dst = pc + pc_add;
+ args.push(pc_dst + ' (' + (pc_add >= 0 ? '+' : '') + pc_add + ')');
+ break;
+ }
+ default: args.push('?'); break;
+ }
+ }
+ }
+ if (op.flags) {
+ for (j = 0, m = op.flags.length; j < m; j++) {
+ if (ins & op.flags[j].mask) {
+ comments.push(op.flags[j].name);
+ }
+ }
+ }
+
+ if (args.length > 0) {
+ str = sprintf('%05d %08x %-10s %s', pc, ins, op.name, args.join(', '));
+ } else {
+ str = sprintf('%05d %08x %-10s', pc, ins, op.name);
+ }
+ if (comments.length > 0) {
+ str = sprintf('%-44s ; %s', str, comments.join(', '));
+ }
+
+ res.push({
+ str: str,
+ ins: ins
+ });
+ }
+
+ return res;
+};
+
+Debugger.prototype.uiMessage = function (type, val) {
+ var msg;
+ if (typeof type === 'object') {
+ msg = type;
+ } else if (typeof type === 'string') {
+ msg = { type: type, message: val };
+ } else {
+ throw new TypeError('invalid ui message: ' + type);
+ }
+ this.messageLines.push(msg);
+ while (this.messageLines.length > this.messageScrollBack) {
+ this.messageLines.shift();
+ }
+ this.emit('ui-message-update'); // just trigger a sync, gets rate limited
+};
+
+Debugger.prototype.sendRequest = function (msg) {
+ var _this = this;
+ return new Promise(function (resolve, reject) {
+ var dvals = [];
+ var dval;
+ var data;
+ var i;
+
+ if (!_this.attached || !_this.handshook || !_this.reqQueue || !_this.targetStream) {
+ throw new Error('invalid state for sendRequest');
+ }
+
+ for (i = 0; i < msg.length; i++) {
+ try {
+ dval = formatDebugValue(msg[i]);
+ } catch (e) {
+ console.log('Failed to format dvalue, dropping connection: ' + e);
+ console.log(e.stack || e);
+ _this.targetStream.destroy();
+ throw new Error('failed to format dvalue');
+ }
+ dvals.push(dval);
+ }
+
+ data = Buffer.concat(dvals);
+
+ _this.targetStream.write(data);
+ _this.outputPassThroughStream.write(data); // stats and dumping
+
+ if (optLogMessages) {
+ console.log('Request ' + prettyDebugCommand(msg[1]) + ': ' + prettyDebugMessage(msg));
+ }
+
+ if (!_this.reqQueue) {
+ throw new Error('no reqQueue');
+ }
+
+ _this.reqQueue.push({
+ reqMsg: msg,
+ reqCmd: msg[1],
+ resolveCb: resolve,
+ rejectCb: reject
+ });
+ });
+};
+
+Debugger.prototype.sendBasicInfoRequest = function () {
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_BASICINFO, DVAL_EOM ]).then(function (msg) {
+ _this.dukVersion = msg[1];
+ _this.dukGitDescribe = msg[2];
+ _this.targetInfo = msg[3];
+ _this.endianness = { 1: 'little', 2: 'mixed', 3: 'big' }[msg[4]] || 'unknown';
+ _this.emit('basic-info-update');
+ return msg;
+ });
+};
+
+Debugger.prototype.sendGetVarRequest = function (varname, level) {
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_GETVAR, varname, (typeof level === 'number' ? level : -1), DVAL_EOM ]).then(function (msg) {
+ return { found: msg[1] === 1, value: msg[2] };
+ });
+};
+
+Debugger.prototype.sendPutVarRequest = function (varname, varvalue, level) {
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_PUTVAR, varname, varvalue, (typeof level === 'number' ? level : -1), DVAL_EOM ]);
+};
+
+Debugger.prototype.sendInvalidCommandTestRequest = function () {
+ // Intentional invalid command
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, 0xdeadbeef, DVAL_EOM ]);
+};
+
+Debugger.prototype.sendStatusRequest = function () {
+ // Send a status request to trigger a status notify, result is ignored:
+ // target sends a status notify instead of a meaningful reply
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_TRIGGERSTATUS, DVAL_EOM ]);
+};
+
+Debugger.prototype.sendBreakpointListRequest = function () {
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_LISTBREAK, DVAL_EOM ]).then(function (msg) {
+ var i, n;
+ var breakpts = [];
+
+ for (i = 1, n = msg.length - 1; i < n; i += 2) {
+ breakpts.push({ fileName: msg[i], lineNumber: msg[i + 1] });
+ }
+
+ _this.breakpoints = breakpts;
+ _this.emit('breakpoints-update');
+ return msg;
+ });
+};
+
+Debugger.prototype.sendGetLocalsRequest = function (level) {
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_GETLOCALS, (typeof level === 'number' ? level : -1), DVAL_EOM ]).then(function (msg) {
+ var i;
+ var locals = [];
+
+ for (i = 1; i <= msg.length - 2; i += 2) {
+ // XXX: do pretty printing in debug client for now
+ locals.push({ key: msg[i], value: prettyUiDebugValue(msg[i + 1], LOCALS_CLIPLEN) });
+ }
+
+ _this.locals = locals;
+ _this.emit('locals-update');
+ return msg;
+ });
+};
+
+Debugger.prototype.sendGetCallStackRequest = function () {
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_GETCALLSTACK, DVAL_EOM ]).then(function (msg) {
+ var i;
+ var stack = [];
+
+ for (i = 1; i + 3 <= msg.length - 1; i += 4) {
+ stack.push({
+ fileName: msg[i],
+ funcName: msg[i + 1],
+ lineNumber: msg[i + 2],
+ pc: msg[i + 3]
+ });
+ }
+
+ _this.callstack = stack;
+ _this.emit('callstack-update');
+ return msg;
+ });
+};
+
+Debugger.prototype.sendStepIntoRequest = function () {
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_STEPINTO, DVAL_EOM ]);
+};
+
+Debugger.prototype.sendStepOverRequest = function () {
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_STEPOVER, DVAL_EOM ]);
+};
+
+Debugger.prototype.sendStepOutRequest = function () {
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_STEPOUT, DVAL_EOM ]);
+};
+
+Debugger.prototype.sendPauseRequest = function () {
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_PAUSE, DVAL_EOM ]);
+};
+
+Debugger.prototype.sendResumeRequest = function () {
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_RESUME, DVAL_EOM ]);
+};
+
+Debugger.prototype.sendEvalRequest = function (evalInput, level) {
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_EVAL, evalInput, (typeof level === 'number' ? level : -1), DVAL_EOM ]).then(function (msg) {
+ return { error: msg[1] === 1 /*error*/, value: msg[2] };
+ });
+};
+
+Debugger.prototype.sendDetachRequest = function () {
+ var _this = this;
+ return this.sendRequest([ DVAL_REQ, CMD_DETACH, DVAL_EOM ]);
+};
+
+Debugger.prototype.sendDumpHeapRequest = function () {
+ var _this = this;
+
+ return this.sendRequest([ DVAL_REQ, CMD_DUMPHEAP, DVAL_EOM ]).then(function (msg) {
+ var res = {};
+ var objs = [];
+ var i, j, n, m, o, prop;
+
+ res.type = 'heapDump';
+ res.heapObjects = objs;
+
+ for (i = 1, n = msg.length - 1; i < n; /*nop*/) {
+ o = {};
+ o.ptr = msg[i++];
+ o.type = msg[i++];
+ o.flags = msg[i++] >>> 0; /* unsigned */
+ o.refc = msg[i++];
+
+ if (o.type === DUK_HTYPE_STRING) {
+ o.blen = msg[i++];
+ o.clen = msg[i++];
+ o.hash = msg[i++] >>> 0; /* unsigned */
+ o.data = msg[i++];
+ } else if (o.type === DUK_HTYPE_BUFFER) {
+ o.len = msg[i++];
+ o.data = msg[i++];
+ } else if (o.type === DUK_HTYPE_OBJECT) {
+ o['class'] = msg[i++];
+ o.proto = msg[i++];
+ o.esize = msg[i++];
+ o.enext = msg[i++];
+ o.asize = msg[i++];
+ o.hsize = msg[i++];
+ o.props = [];
+ for (j = 0, m = o.enext; j < m; j++) {
+ prop = {};
+ prop.flags = msg[i++];
+ prop.key = msg[i++];
+ prop.accessor = (msg[i++] == 1);
+ if (prop.accessor) {
+ prop.getter = msg[i++];
+ prop.setter = msg[i++];
+ } else {
+ prop.value = msg[i++];
+ }
+ o.props.push(prop);
+ }
+ o.array = [];
+ for (j = 0, m = o.asize; j < m; j++) {
+ prop = {};
+ prop.value = msg[i++];
+ o.array.push(prop);
+ }
+ } else {
+ console.log('invalid htype: ' + o.type + ', disconnect');
+ _this.disconnectDebugger();
+ throw new Error('invalid htype');
+ return;
+ }
+
+ objs.push(o);
+ }
+
+ return res;
+ });
+};
+
+Debugger.prototype.sendGetBytecodeRequest = function () {
+ var _this = this;
+
+ return this.sendRequest([ DVAL_REQ, CMD_GETBYTECODE, DVAL_EOM ]).then(function (msg) {
+ var idx = 1;
+ var nconst;
+ var nfunc;
+ var val;
+ var buf;
+ var i, n;
+ var consts = [];
+ var funcs = [];
+ var bcode;
+ var preformatted;
+ var ret;
+ var idxPreformattedInstructions;
+
+ //console.log(JSON.stringify(msg));
+
+ nconst = msg[idx++];
+ for (i = 0; i < nconst; i++) {
+ val = msg[idx++];
+ consts.push(val);
+ }
+
+ nfunc = msg[idx++];
+ for (i = 0; i < nfunc; i++) {
+ val = msg[idx++];
+ funcs.push(val);
+ }
+ val = msg[idx++];
+
+ // Right now bytecode is a string containing a direct dump of the
+ // bytecode in target endianness. Decode here so that the web UI
+ // doesn't need to.
+
+ buf = new Buffer(val.length);
+ writeDebugStringToBuffer(val, buf, 0);
+ bcode = _this.decodeBytecodeFromBuffer(buf, consts, funcs);
+
+ preformatted = [];
+ consts.forEach(function (v, i) {
+ preformatted.push('; c' + i + ' ' + JSON.stringify(v));
+ });
+ preformatted.push('');
+ idxPreformattedInstructions = preformatted.length;
+ bcode.forEach(function (v) {
+ preformatted.push(v.str);
+ });
+ preformatted = preformatted.join('\n') + '\n';
+
+ ret = {
+ constants: consts,
+ functions: funcs,
+ bytecode: bcode,
+ preformatted: preformatted,
+ idxPreformattedInstructions: idxPreformattedInstructions
+ };
+
+ return ret;
+ });
+};
+
+Debugger.prototype.changeBreakpoint = function (fileName, lineNumber, mode) {
+ var _this = this;
+
+ return this.sendRequest([ DVAL_REQ, CMD_LISTBREAK, DVAL_EOM ]).then(function (msg) {
+ var i, n;
+ var breakpts = [];
+ var deleted = false;
+
+ // Up-to-date list of breakpoints on target
+ for (i = 1, n = msg.length - 1; i < n; i += 2) {
+ breakpts.push({ fileName: msg[i], lineNumber: msg[i + 1] });
+ }
+
+ // Delete matching breakpoints in reverse order so that indices
+ // remain valid. We do this for all operations so that duplicates
+ // are eliminated if present.
+ for (i = breakpts.length - 1; i >= 0; i--) {
+ var bp = breakpts[i];
+ if (mode === 'deleteall' || (bp.fileName === fileName && bp.lineNumber === lineNumber)) {
+ deleted = true;
+ _this.sendRequest([ DVAL_REQ, CMD_DELBREAK, i, DVAL_EOM ], function (msg) {
+ // nop
+ }, function (err) {
+ // nop
+ });
+ }
+ }
+
+ // Technically we should wait for each delbreak reply but because
+ // target processes the requests in order, it doesn't matter.
+ if ((mode === 'add') || (mode === 'toggle' && !deleted)) {
+ _this.sendRequest([ DVAL_REQ, CMD_ADDBREAK, fileName, lineNumber, DVAL_EOM ], function (msg) {
+ // nop
+ }, function (err) {
+ _this.uiMessage('debugger-info', 'Failed to add breakpoint: ' + err);
+ });
+ }
+
+ // Read final, effective breakpoints from the target
+ _this.sendBreakpointListRequest();
+ });
+};
+
+Debugger.prototype.disconnectDebugger = function () {
+ if (this.targetStream) {
+ // We require a destroy() method from the actual target stream
+ this.targetStream.destroy();
+ this.targetStream = null;
+ }
+ if (this.inputParser) {
+ this.inputParser.close();
+ this.inputParser = null;
+ }
+ if (this.outputPassThroughStream) {
+ // There is no close() or destroy() for a passthrough stream, so just
+ // close the outputParser which will cancel timers etc.
+ }
+ if (this.outputParser) {
+ this.outputParser.close();
+ this.outputParser = null;
+ }
+
+ this.attached = false;
+ this.handshook = false;
+ this.reqQueue = null;
+ this.execStatus = {
+ attached: false,
+ state: 'detached',
+ fileName: '',
+ funcName: '',
+ line: 0,
+ pc: 0
+ };
+};
+
+Debugger.prototype.connectDebugger = function () {
+ var _this = this;
+
+ this.disconnectDebugger(); // close previous target connection
+
+ // CUSTOMTRANSPORT: to use a custom transport, change this.targetStream to
+ // use your custom transport.
+
+ console.log('Connecting to ' + optTargetHost + ':' + optTargetPort + '...');
+ this.targetStream = new net.Socket();
+ this.targetStream.connect(optTargetPort, optTargetHost, function () {
+ console.log('Debug transport connected');
+ _this.attached = true;
+ _this.reqQueue = [];
+ _this.uiMessage('debugger-info', 'Debug transport connected');
+ });
+
+ this.inputParser = new DebugProtocolParser(
+ this.targetStream,
+ null,
+ optDumpDebugRead,
+ optDumpDebugPretty,
+ optDumpDebugPretty ? 'Recv: ' : null,
+ null,
+ null // console logging is done at a higher level to match request/response
+ );
+
+ // Use a PassThrough stream to debug dump and get stats for output messages.
+ // Simply write outgoing data to both the targetStream and this passthrough
+ // separately.
+ this.outputPassThroughStream = stream.PassThrough();
+ this.outputParser = new DebugProtocolParser(
+ this.outputPassThroughStream,
+ 1,
+ optDumpDebugWrite,
+ optDumpDebugPretty,
+ optDumpDebugPretty ? 'Send: ' : null,
+ null,
+ null // console logging is done at a higher level to match request/response
+ );
+
+ this.inputParser.on('transport-close', function () {
+ _this.uiMessage('debugger-info', 'Debug transport closed');
+ _this.disconnectDebugger();
+ _this.emit('exec-status-update');
+ _this.emit('detached');
+ });
+
+ this.inputParser.on('transport-error', function (err) {
+ _this.uiMessage('debugger-info', 'Debug transport error: ' + err);
+ _this.disconnectDebugger();
+ });
+
+ this.inputParser.on('protocol-version', function (msg) {
+ var ver = msg.protocolVersion;
+ console.log('Debug version identification:', msg.versionIdentification);
+ _this.protocolVersion = ver;
+ _this.uiMessage('debugger-info', 'Debug version identification: ' + msg.versionIdentification);
+ if (ver !== 1) {
+ _this.uiMessage('debugger-info', 'Protocol version ' + ver + ' unsupported, dropping connection');
+ _this.targetStream.destroy();
+ } else {
+ _this.uiMessage('debugger-info', 'Debug protocol version: ' + ver);
+ _this.handshook = true;
+ _this.execStatus = {
+ attached: true,
+ state: 'attached',
+ fileName: '',
+ funcName: '',
+ line: 0,
+ pc: 0
+ };
+ _this.emit('exec-status-update');
+ _this.emit('attached'); // inform web UI
+
+ // Fetch basic info right away
+ _this.sendBasicInfoRequest();
+ }
+ });
+
+ this.inputParser.on('debug-message', function (msg) {
+ _this.processDebugMessage(msg);
+ });
+
+ this.inputParser.on('stats-update', function () {
+ _this.stats.rxBytes = this.bytes;
+ _this.stats.rxDvalues = this.dvalues;
+ _this.stats.rxMessages = this.messages;
+ _this.stats.rxBytesPerSec = this.bytesPerSec;
+ _this.emit('debug-stats-update');
+ });
+
+ this.outputParser.on('stats-update', function () {
+ _this.stats.txBytes = this.bytes;
+ _this.stats.txDvalues = this.dvalues;
+ _this.stats.txMessages = this.messages;
+ _this.stats.txBytesPerSec = this.bytesPerSec;
+ _this.emit('debug-stats-update');
+ });
+};
+
+Debugger.prototype.processDebugMessage = function (msg) {
+ var req;
+ var prevState, newState;
+ var err;
+
+ if (msg[0] === DVAL_REQ) {
+ // No actual requests sent by the target right now (just notifys).
+ console.log('Unsolicited reply message, dropping connection: ' + prettyDebugMessage(msg));
+ } else if (msg[0] === DVAL_REP) {
+ if (this.reqQueue.length <= 0) {
+ console.log('Unsolicited reply message, dropping connection: ' + prettyDebugMessage(msg));
+ this.targetStream.destroy();
+ }
+ req = this.reqQueue.shift();
+
+ if (optLogMessages) {
+ console.log('Reply for ' + prettyDebugCommand(req.reqCmd) + ': ' + prettyDebugMessage(msg));
+ }
+
+ if (req.resolveCb) {
+ req.resolveCb(msg);
+ } else {
+ // nop: no callback
+ }
+ } else if (msg[0] === DVAL_ERR) {
+ if (this.reqQueue.length <= 0) {
+ console.log('Unsolicited error message, dropping connection: ' + prettyDebugMessage(msg));
+ this.targetStream.destroy();
+ }
+ err = new Error(String(msg[2]) + ' (code ' + String(msg[1]) + ')');
+ err.errorCode = msg[1] || 0;
+ req = this.reqQueue.shift();
+
+ if (optLogMessages) {
+ console.log('Error for ' + prettyDebugCommand(req.reqCmd) + ': ' + prettyDebugMessage(msg));
+ }
+
+ if (req.rejectCb) {
+ req.rejectCb(err);
+ } else {
+ // nop: no callback
+ }
+ } else if (msg[0] === DVAL_NFY) {
+ if (optLogMessages) {
+ console.log('Notify ' + prettyDebugCommand(msg[1]) + ': ' + prettyDebugMessage(msg));
+ }
+
+ if (msg[1] === CMD_STATUS) {
+ prevState = this.execStatus.state;
+ newState = msg[2] === 0 ? 'running' : 'paused';
+ this.execStatus = {
+ attached: true,
+ state: newState,
+ fileName: msg[3],
+ funcName: msg[4],
+ line: msg[5],
+ pc: msg[6]
+ };
+
+ if (prevState !== newState && newState === 'paused') {
+ // update run state now that we're paused
+ this.sendBreakpointListRequest();
+ this.sendGetLocalsRequest();
+ this.sendGetCallStackRequest();
+ }
+
+ this.emit('exec-status-update');
+ } else if (msg[1] === CMD_PRINT) {
+ this.uiMessage('print', prettyUiStringUnquoted(msg[2], UI_MESSAGE_CLIPLEN));
+ } else if (msg[1] === CMD_ALERT) {
+ this.uiMessage('alert', prettyUiStringUnquoted(msg[2], UI_MESSAGE_CLIPLEN));
+ } else if (msg[1] === CMD_LOG) {
+ this.uiMessage({ type: 'log', level: msg[2], message: prettyUiStringUnquoted(msg[3], UI_MESSAGE_CLIPLEN) });
+ } else if (msg[1] === CMD_THROW) {
+ this.uiMessage({ type: 'throw', fatal: msg[2], message: (msg[2] ? 'UNCAUGHT: ' : 'THROW: ') + prettyUiStringUnquoted(msg[3], UI_MESSAGE_CLIPLEN), fileName: msg[4], lineNumber: msg[5] });
+ } else if (msg[1] === CMD_DETACHING) {
+ this.uiMessage({ type: 'detaching', reason: msg[2], message: 'DETACH: ' + (msg.length >= 5 ? prettyUiStringUnquoted(msg[3]) : 'detaching') });
+ } else {
+ // Ignore unknown notify messages
+ console.log('Unknown notify, ignoring: ' + prettyDebugMessage(msg));
+
+ //this.targetStream.destroy();
+ }
+ } else {
+ console.log('Invalid initial dvalue, dropping connection: ' + prettyDebugMessage(msg));
+ this.targetStream.destroy();
+ }
+};
+
+Debugger.prototype.run = function () {
+ var _this = this;
+
+ // Initial debugger connection
+
+ this.connectDebugger();
+
+ // Poll various state items when running
+
+ var sendRound = 0;
+ var statusPending = false;
+ var bplistPending = false;
+ var localsPending = false;
+ var callStackPending = false;
+
+ setInterval(function () {
+ if (_this.execStatus.state !== 'running') {
+ return;
+ }
+
+ // Could also check for an empty request queue, but that's probably
+ // too strict?
+
+ // Pending flags are used to avoid requesting the same thing twice
+ // while a previous request is pending. The flag-based approach is
+ // quite awkward. Rework to use promises.
+
+ switch (sendRound) {
+ case 0:
+ if (!statusPending) {
+ statusPending = true;
+ _this.sendStatusRequest().finally(function () { statusPending = false; });
+ }
+ break;
+ case 1:
+ if (!bplistPending) {
+ bplistPending = true;
+ _this.sendBreakpointListRequest().finally(function () { bplistPending = false; });
+ }
+ break;
+ case 2:
+ if (!localsPending) {
+ localsPending = true;
+ _this.sendGetLocalsRequest().finally(function () { localsPending = false; });
+ }
+ break;
+ case 3:
+ if (!callStackPending) {
+ callStackPending = true;
+ _this.sendGetCallStackRequest().finally(function () { callStackPending = false; });
+ }
+ break;
+ }
+ sendRound = (sendRound + 1) % 4;
+ }, 500);
+};
+
+/*
+ * Express setup and socket.io
+ */
+
+function DebugWebServer() {
+ this.dbg = null; // debugger singleton
+ this.socket = null; // current socket (or null)
+ this.keepaliveTimer = null;
+ this.uiMessageLimiter = null;
+ this.cachedJson = {}; // cache to avoid resending identical data
+ this.sourceFileManager = new SourceFileManager(optSourceSearchDirs);
+ this.sourceFileManager.scan();
+}
+
+DebugWebServer.prototype.handleSourcePost = function (req, res) {
+ var fileName = req.body && req.body.fileName;
+ var fileData;
+
+ console.log('Source request: ' + fileName);
+
+ if (typeof fileName !== 'string') {
+ res.status(500).send('invalid request');
+ return;
+ }
+ fileData = this.sourceFileManager.search(fileName, optSourceSearchDirs);
+ if (typeof fileData !== 'string') {
+ res.status(404).send('not found');
+ return;
+ }
+ res.status(200).send(fileData); // UTF-8
+};
+
+DebugWebServer.prototype.handleSourceListPost = function (req, res) {
+ console.log('Source list request');
+
+ var files = this.sourceFileManager.getFiles();
+ res.header('Content-Type', 'application/json');
+ res.status(200).json(files);
+};
+
+DebugWebServer.prototype.handleHeapDumpGet = function (req, res) {
+ console.log('Heap dump get');
+
+ this.dbg.sendDumpHeapRequest().then(function (val) {
+ res.header('Content-Type', 'application/json');
+ //res.status(200).json(val);
+ res.status(200).send(JSON.stringify(val, null, 4));
+ }).catch(function (err) {
+ res.status(500).send('Failed to get heap dump: ' + (err.stack || err));
+ });
+};
+
+DebugWebServer.prototype.run = function () {
+ var _this = this;
+
+ var express = require('express');
+ var bodyParser = require('body-parser');
+ var app = express();
+ var http = require('http').Server(app);
+ var io = require('socket.io')(http);
+
+ app.use(bodyParser.json());
+ app.post('/source', this.handleSourcePost.bind(this));
+ app.post('/sourceList', this.handleSourceListPost.bind(this));
+ app.get('/heapDump.json', this.handleHeapDumpGet.bind(this));
+ app.use('/', express.static(__dirname + '/static'));
+
+ http.listen(optHttpPort, function () {
+ console.log('Listening on *:' + optHttpPort);
+ });
+
+ io.on('connection', this.handleNewSocketIoConnection.bind(this));
+
+ this.dbg.on('attached', function () {
+ console.log('Debugger attached');
+ });
+
+ this.dbg.on('detached', function () {
+ console.log('Debugger detached');
+ });
+
+ this.dbg.on('debug-stats-update', function () {
+ _this.debugStatsLimiter.trigger();
+ });
+
+ this.dbg.on('ui-message-update', function () {
+ // Explicit rate limiter because this is a source of a lot of traffic.
+ _this.uiMessageLimiter.trigger();
+ });
+
+ this.dbg.on('basic-info-update', function () {
+ _this.emitBasicInfo();
+ });
+
+ this.dbg.on('breakpoints-update', function () {
+ _this.emitBreakpoints();
+ });
+
+ this.dbg.on('exec-status-update', function () {
+ // Explicit rate limiter because this is a source of a lot of traffic.
+ _this.execStatusLimiter.trigger();
+ });
+
+ this.dbg.on('locals-update', function () {
+ _this.emitLocals();
+ });
+
+ this.dbg.on('callstack-update', function () {
+ _this.emitCallStack();
+ });
+
+ this.uiMessageLimiter = new RateLimited(10, 1000, this.uiMessageLimiterCallback.bind(this));
+ this.execStatusLimiter = new RateLimited(50, 500, this.execStatusLimiterCallback.bind(this));
+ this.debugStatsLimiter = new RateLimited(1, 2000, this.debugStatsLimiterCallback.bind(this));
+
+ this.keepaliveTimer = setInterval(this.emitKeepalive.bind(this), 30000);
+};
+
+DebugWebServer.prototype.handleNewSocketIoConnection = function (socket) {
+ var _this = this;
+
+ console.log('Socket.io connected');
+ if (this.socket) {
+ console.log('Closing previous socket.io socket');
+ this.socket.emit('replaced');
+ }
+ this.socket = socket;
+
+ this.emitKeepalive();
+
+ socket.on('disconnect', function () {
+ console.log('Socket.io disconnected');
+ if (_this.socket === socket) {
+ _this.socket = null;
+ }
+ });
+
+ socket.on('keepalive', function (msg) {
+ // nop
+ });
+
+ socket.on('attach', function (msg) {
+ if (_this.dbg.targetStream) {
+ console.log('Attach request when debugger already has a connection, ignoring');
+ } else {
+ _this.dbg.connectDebugger();
+ }
+ });
+
+ socket.on('detach', function (msg) {
+ // Try to detach cleanly, timeout if no response
+ Promise.any([
+ _this.dbg.sendDetachRequest(),
+ Promise.delay(3000)
+ ]).finally(function () {
+ _this.dbg.disconnectDebugger();
+ });
+ });
+
+ socket.on('stepinto', function (msg) {
+ _this.dbg.sendStepIntoRequest();
+ });
+
+ socket.on('stepover', function (msg) {
+ _this.dbg.sendStepOverRequest();
+ });
+
+ socket.on('stepout', function (msg) {
+ _this.dbg.sendStepOutRequest();
+ });
+
+ socket.on('pause', function (msg) {
+ _this.dbg.sendPauseRequest();
+ });
+
+ socket.on('resume', function (msg) {
+ _this.dbg.sendResumeRequest();
+ });
+
+ socket.on('eval', function (msg) {
+ // msg.input is a proper Unicode strings here, and needs to be
+ // converted into a protocol string (U+0000...U+00FF).
+ var input = stringToDebugString(msg.input);
+ _this.dbg.sendEvalRequest(input, msg.level).then(function (v) {
+ socket.emit('eval-result', { error: v.error, result: prettyUiDebugValue(v.value, EVAL_CLIPLEN) });
+ });
+
+ // An eval call quite possibly changes the local variables so always
+ // re-read locals afterwards. We don't need to wait for Eval to
+ // complete here; the requests will pipeline automatically and be
+ // executed in order.
+
+ // XXX: move this to the web UI so that the UI can control what
+ // locals are listed (or perhaps show locals for all levels with
+ // an expandable tree view).
+ _this.dbg.sendGetLocalsRequest();
+ });
+
+ socket.on('getvar', function (msg) {
+ // msg.varname is a proper Unicode strings here, and needs to be
+ // converted into a protocol string (U+0000...U+00FF).
+ var varname = stringToDebugString(msg.varname);
+ _this.dbg.sendGetVarRequest(varname, msg.level)
+ .then(function (v) {
+ socket.emit('getvar-result', { found: v.found, result: prettyUiDebugValue(v.value, GETVAR_CLIPLEN) });
+ });
+ });
+
+ socket.on('putvar', function (msg) {
+ // msg.varname and msg.varvalue are proper Unicode strings here, they
+ // need to be converted into protocol strings (U+0000...U+00FF).
+ var varname = stringToDebugString(msg.varname);
+ var varvalue = msg.varvalue;
+
+ // varvalue is JSON parsed by the web UI for now, need special string
+ // encoding here.
+ if (typeof varvalue === 'string') {
+ varvalue = stringToDebugString(msg.varvalue);
+ }
+
+ _this.dbg.sendPutVarRequest(varname, varvalue, msg.level)
+ .then(function (v) {
+ console.log('putvar done'); // XXX: signal success to UI?
+ });
+
+ // A PutVar call quite possibly changes the local variables so always
+ // re-read locals afterwards. We don't need to wait for PutVar to
+ // complete here; the requests will pipeline automatically and be
+ // executed in order.
+
+ // XXX: make the client do this?
+ _this.dbg.sendGetLocalsRequest();
+ });
+
+ socket.on('add-breakpoint', function (msg) {
+ _this.dbg.changeBreakpoint(msg.fileName, msg.lineNumber, 'add');
+ });
+
+ socket.on('delete-breakpoint', function (msg) {
+ _this.dbg.changeBreakpoint(msg.fileName, msg.lineNumber, 'delete');
+ });
+
+ socket.on('toggle-breakpoint', function (msg) {
+ _this.dbg.changeBreakpoint(msg.fileName, msg.lineNumber, 'toggle');
+ });
+
+ socket.on('delete-all-breakpoints', function (msg) {
+ _this.dbg.changeBreakpoint(null, null, 'deleteall');
+ });
+
+ socket.on('get-bytecode', function (msg) {
+ _this.dbg.sendGetBytecodeRequest().then(function (res) {
+ socket.emit('bytecode', res);
+ });
+ });
+
+ // Resend all debugger state for new client
+ this.cachedJson = {}; // clear client state cache
+ this.emitBasicInfo();
+ this.emitStats();
+ this.emitExecStatus();
+ this.emitUiMessages();
+ this.emitBreakpoints();
+ this.emitCallStack();
+ this.emitLocals();
+};
+
+// Check if 'msg' would encode to the same JSON which was previously sent
+// to the web client. The caller then avoid resending unnecessary stuff.
+DebugWebServer.prototype.cachedJsonCheck = function (cacheKey, msg) {
+ var newJson = JSON.stringify(msg);
+ if (this.cachedJson[cacheKey] === newJson) {
+ return true; // cached
+ }
+ this.cachedJson[cacheKey] = newJson;
+ return false; // not cached, send (cache already updated)
+};
+
+DebugWebServer.prototype.uiMessageLimiterCallback = function () {
+ this.emitUiMessages();
+};
+
+DebugWebServer.prototype.execStatusLimiterCallback = function () {
+ this.emitExecStatus();
+};
+
+DebugWebServer.prototype.debugStatsLimiterCallback = function () {
+ this.emitStats();
+};
+
+DebugWebServer.prototype.emitKeepalive = function () {
+ if (!this.socket) { return; }
+
+ this.socket.emit('keepalive', { nodeVersion: process.version });
+};
+
+DebugWebServer.prototype.emitBasicInfo = function () {
+ if (!this.socket) { return; }
+
+ var newMsg = {
+ duk_version: this.dbg.dukVersion,
+ duk_git_describe: this.dbg.dukGitDescribe,
+ target_info: this.dbg.targetInfo,
+ endianness: this.dbg.endianness
+ };
+ if (this.cachedJsonCheck('basic-info', newMsg)) {
+ return;
+ }
+ this.socket.emit('basic-info', newMsg);
+};
+
+DebugWebServer.prototype.emitStats = function () {
+ if (!this.socket) { return; }
+
+ this.socket.emit('debug-stats', this.dbg.stats);
+};
+
+DebugWebServer.prototype.emitExecStatus = function () {
+ if (!this.socket) { return; }
+
+ var newMsg = this.dbg.execStatus;
+ if (this.cachedJsonCheck('exec-status', newMsg)) {
+ return;
+ }
+ this.socket.emit('exec-status', newMsg);
+};
+
+DebugWebServer.prototype.emitUiMessages = function () {
+ if (!this.socket) { return; }
+
+ var newMsg = this.dbg.messageLines;
+ if (this.cachedJsonCheck('output-lines', newMsg)) {
+ return;
+ }
+ this.socket.emit('output-lines', newMsg);
+};
+
+DebugWebServer.prototype.emitBreakpoints = function () {
+ if (!this.socket) { return; }
+
+ var newMsg = { breakpoints: this.dbg.breakpoints };
+ if (this.cachedJsonCheck('breakpoints', newMsg)) {
+ return;
+ }
+ this.socket.emit('breakpoints', newMsg);
+};
+
+DebugWebServer.prototype.emitCallStack = function () {
+ if (!this.socket) { return; }
+
+ var newMsg = { callstack: this.dbg.callstack };
+ if (this.cachedJsonCheck('callstack', newMsg)) {
+ return;
+ }
+ this.socket.emit('callstack', newMsg);
+};
+
+DebugWebServer.prototype.emitLocals = function () {
+ if (!this.socket) { return; }
+
+ var newMsg = { locals: this.dbg.locals };
+ if (this.cachedJsonCheck('locals', newMsg)) {
+ return;
+ }
+ this.socket.emit('locals', newMsg);
+};
+
+/*
+ * JSON debug proxy
+ */
+
+function DebugProxy(serverPort) {
+ this.serverPort = serverPort;
+ this.server = null;
+ this.socket = null;
+ this.targetStream = null;
+ this.inputParser = null;
+
+ // preformatted dvalues
+ this.dval_eom = formatDebugValue(DVAL_EOM);
+ this.dval_req = formatDebugValue(DVAL_REQ);
+ this.dval_rep = formatDebugValue(DVAL_REP);
+ this.dval_nfy = formatDebugValue(DVAL_NFY);
+ this.dval_err = formatDebugValue(DVAL_ERR);
+}
+
+DebugProxy.prototype.determineCommandNumber = function (cmdName, cmdNumber) {
+ var ret;
+ if (typeof cmdName === 'string') {
+ ret = debugCommandNumbers[cmdName];
+ } else if (typeof cmdName === 'number') {
+ ret = cmdName;
+ }
+ ret = ret || cmdNumber;
+ if (typeof ret !== 'number') {
+ throw Error('cannot figure out command number for "' + cmdName + '" (' + cmdNumber + ')');
+ }
+ return ret;
+};
+
+DebugProxy.prototype.commandNumberToString = function (id) {
+ return debugCommandNames[id] || String(id);
+};
+
+DebugProxy.prototype.formatDvalues = function (args) {
+ if (!args) {
+ return [];
+ }
+ return args.map(function (v) {
+ return formatDebugValue(v);
+ });
+};
+
+DebugProxy.prototype.writeJson = function (val) {
+ this.socket.write(JSON.stringify(val) + '\n');
+};
+
+DebugProxy.prototype.writeJsonSafe = function (val) {
+ try {
+ this.writeJson(val);
+ } catch (e) {
+ console.log('Failed to write JSON in writeJsonSafe, ignoring: ' + e);
+ }
+};
+
+DebugProxy.prototype.disconnectJsonClient = function () {
+ if (this.socket) {
+ this.socket.destroy();
+ this.socket = null;
+ }
+};
+
+DebugProxy.prototype.disconnectTarget = function () {
+ if (this.inputParser) {
+ this.inputParser.close();
+ this.inputParser = null;
+ }
+ if (this.targetStream) {
+ this.targetStream.destroy();
+ this.targetStream = null;
+ }
+};
+
+DebugProxy.prototype.run = function () {
+ var _this = this;
+
+ console.log('Waiting for client connections on port ' + this.serverPort);
+ this.server = net.createServer(function (socket) {
+ console.log('JSON proxy client connected');
+
+ _this.disconnectJsonClient();
+ _this.disconnectTarget();
+
+ // A byline-parser is simple and good enough for now (assume
+ // compact JSON with no newlines).
+ var socketByline = byline(socket);
+ _this.socket = socket;
+
+ socketByline.on('data', function (line) {
+ try {
+ // console.log('Received json proxy input line: ' + line.toString('utf8'));
+ var msg = JSON.parse(line.toString('utf8'));
+ var first_dval;
+ var args_dvalues = _this.formatDvalues(msg.args);
+ var last_dval = _this.dval_eom;
+ var cmd;
+
+ if (msg.request) {
+ // "request" can be a string or "true"
+ first_dval = _this.dval_req;
+ cmd = _this.determineCommandNumber(msg.request, msg.command);
+ } else if (msg.reply) {
+ first_dval = _this.dval_rep;
+ } else if (msg.notify) {
+ // "notify" can be a string or "true"
+ first_dval = _this.dval_nfy;
+ cmd = _this.determineCommandNumber(msg.notify, msg.command);
+ } else if (msg.error) {
+ first_dval = _this.dval_err;
+ } else {
+ throw new Error('Invalid input JSON message: ' + JSON.stringify(msg));
+ }
+
+ _this.targetStream.write(first_dval);
+ if (cmd) {
+ _this.targetStream.write(formatDebugValue(cmd));
+ }
+ args_dvalues.forEach(function (v) {
+ _this.targetStream.write(v);
+ });
+ _this.targetStream.write(last_dval);
+ } catch (e) {
+ console.log(e);
+
+ _this.writeJsonSafe({
+ notify: '_Error',
+ args: [ 'Failed to handle input json message: ' + e ]
+ });
+
+ _this.disconnectJsonClient();
+ _this.disconnectTarget();
+ }
+ });
+
+ _this.connectToTarget();
+ }).listen(this.serverPort);
+};
+
+DebugProxy.prototype.connectToTarget = function () {
+ var _this = this;
+
+ console.log('Connecting to ' + optTargetHost + ':' + optTargetPort + '...');
+ this.targetStream = new net.Socket();
+ this.targetStream.connect(optTargetPort, optTargetHost, function () {
+ console.log('Debug transport connected');
+ });
+
+ this.inputParser = new DebugProtocolParser(
+ this.targetStream,
+ null,
+ optDumpDebugRead,
+ optDumpDebugPretty,
+ optDumpDebugPretty ? 'Recv: ' : null,
+ null,
+ null // console logging is done at a higher level to match request/response
+ );
+
+ // Don't add a 'value' key to numbers.
+ this.inputParser.readableNumberValue = false;
+
+ this.inputParser.on('transport-close', function () {
+ console.log('Debug transport closed');
+
+ _this.writeJsonSafe({
+ notify: '_Disconnecting'
+ });
+
+ _this.disconnectJsonClient();
+ _this.disconnectTarget();
+ });
+
+ this.inputParser.on('transport-error', function (err) {
+ console.log('Debug transport error', err);
+
+ _this.writeJsonSafe({
+ notify: '_Error',
+ args: [ String(err) ]
+ });
+ });
+
+ this.inputParser.on('protocol-version', function (msg) {
+ var ver = msg.protocolVersion;
+ console.log('Debug version identification:', msg.versionIdentification);
+
+ _this.writeJson({
+ notify: '_TargetConnected',
+ args: [ msg.versionIdentification ] // raw identification string
+ });
+
+ if (ver !== 1) {
+ console.log('Protocol version ' + ver + ' unsupported, dropping connection');
+ }
+ });
+
+ this.inputParser.on('debug-message', function (msg) {
+ var t;
+
+ //console.log(msg);
+
+ if (typeof msg[0] !== 'object' || msg[0] === null) {
+ throw new Error('unexpected initial dvalue: ' + msg[0]);
+ } else if (msg[0].type === 'eom') {
+ throw new Error('unexpected initial dvalue: ' + msg[0]);
+ } else if (msg[0].type === 'req') {
+ if (typeof msg[1] !== 'number') {
+ throw new Error('unexpected request command number: ' + msg[1]);
+ }
+ t = {
+ request: _this.commandNumberToString(msg[1]),
+ command: msg[1],
+ args: msg.slice(2, msg.length - 1)
+ };
+ _this.writeJson(t);
+ } else if (msg[0].type === 'rep') {
+ t = {
+ reply: true,
+ args: msg.slice(1, msg.length - 1)
+ };
+ _this.writeJson(t);
+ } else if (msg[0].type === 'err') {
+ t = {
+ error: true,
+ args: msg.slice(1, msg.length - 1)
+ };
+ _this.writeJson(t);
+ } else if (msg[0].type === 'nfy') {
+ if (typeof msg[1] !== 'number') {
+ throw new Error('unexpected notify command number: ' + msg[1]);
+ }
+ t = {
+ notify: _this.commandNumberToString(msg[1]),
+ command: msg[1],
+ args: msg.slice(2, msg.length - 1)
+ };
+ _this.writeJson(t);
+ } else {
+ throw new Error('unexpected initial dvalue: ' + msg[0]);
+ }
+ });
+
+ this.inputParser.on('stats-update', function () {
+ });
+};
+
+/*
+ * Command line parsing and initialization
+ */
+
+function main() {
+ console.log('((o) Duktape debugger');
+
+ // Parse arguments.
+
+ var argv = require('minimist')(process.argv.slice(2));
+ //console.dir(argv);
+ if (argv['target-host']) {
+ optTargetHost = argv['target-host'];
+ }
+ if (argv['target-port']) {
+ optTargetPort = argv['target-port'];
+ }
+ if (argv['http-port']) {
+ optHttpPort = argv['http-port'];
+ }
+ if (argv['json-proxy-port']) {
+ optJsonProxyPort = argv['json-proxy-port'];
+ }
+ if (argv['json-proxy']) {
+ optJsonProxy = argv['json-proxy'];
+ }
+ if (argv['source-dirs']) {
+ optSourceSearchDirs = argv['source-dirs'].split(path.delimiter);
+ }
+ if (argv['dump-debug-read']) {
+ optDumpDebugRead = argv['dump-debug-read'];
+ }
+ if (argv['dump-debug-write']) {
+ optDumpDebugWrite = argv['dump-debug-write'];
+ }
+ if (argv['dump-debug-pretty']) {
+ optDumpDebugPretty = argv['dump-debug-pretty'];
+ }
+ if (argv['log-messages']) {
+ optLogMessages = true;
+ }
+
+ // Dump effective options. Also provides a list of option names.
+
+ console.log('');
+ console.log('Effective options:');
+ console.log(' --target-host: ' + optTargetHost);
+ console.log(' --target-port: ' + optTargetPort);
+ console.log(' --http-port: ' + optHttpPort);
+ console.log(' --json-proxy-port: ' + optJsonProxyPort);
+ console.log(' --json-proxy: ' + optJsonProxy);
+ console.log(' --source-dirs: ' + optSourceSearchDirs.join(' '));
+ console.log(' --dump-debug-read: ' + optDumpDebugRead);
+ console.log(' --dump-debug-write: ' + optDumpDebugWrite);
+ console.log(' --dump-debug-pretty: ' + optDumpDebugPretty);
+ console.log(' --log-messages: ' + optLogMessages);
+ console.log('');
+
+ // Create debugger and web UI singletons, tie them together and
+ // start them.
+
+ if (optJsonProxy) {
+ console.log('Starting in JSON proxy mode, JSON port: ' + optJsonProxyPort);
+
+ var prx = new DebugProxy(optJsonProxyPort);
+ prx.run();
+ } else {
+ var dbg = new Debugger();
+ var web = new DebugWebServer();
+ dbg.web = web;
+ web.dbg = dbg;
+ dbg.run();
+ web.run();
+ }
+}
+
+main();