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+// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
+// This source code is licensed under both the GPLv2 (found in the
+// COPYING file in the root directory) and Apache 2.0 License
+// (found in the LICENSE.Apache file in the root directory).
+// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file. See the AUTHORS file for names of contributors.
+
+#pragma once
+
+#include <map>
+#include <string>
+
+// #include "db/db_impl.h"
+#include "rocksdb/statistics.h"
+#include "rocksdb/status.h"
+
+namespace rocksdb {
+
+class DBImpl;
+
+class StatsHistoryIterator {
+ public:
+ StatsHistoryIterator() {}
+ virtual ~StatsHistoryIterator() {}
+
+ virtual bool Valid() const = 0;
+
+ // Moves to the next stats history record. After this call, Valid() is
+ // true iff the iterator was not positioned at the last entry in the source.
+ // REQUIRES: Valid()
+ virtual void Next() = 0;
+
+ // Return the time stamp (in microseconds) when stats history is recorded.
+ // REQUIRES: Valid()
+ virtual uint64_t GetStatsTime() const = 0;
+
+ // Return the current stats history as an std::map which specifies the
+ // mapping from stats name to stats value . The underlying storage
+ // for the returned map is valid only until the next modification of
+ // the iterator.
+ // REQUIRES: Valid()
+ virtual const std::map<std::string, uint64_t>& GetStatsMap() const = 0;
+
+ // If an error has occurred, return it. Else return an ok status.
+ virtual Status status() const = 0;
+};
+
+} // namespace rocksdb