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Diffstat (limited to 'src/rocksdb/memtable/skiplistrep.cc')
-rw-r--r-- | src/rocksdb/memtable/skiplistrep.cc | 271 |
1 files changed, 271 insertions, 0 deletions
diff --git a/src/rocksdb/memtable/skiplistrep.cc b/src/rocksdb/memtable/skiplistrep.cc new file mode 100644 index 00000000..32870b12 --- /dev/null +++ b/src/rocksdb/memtable/skiplistrep.cc @@ -0,0 +1,271 @@ +// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. +// This source code is licensed under both the GPLv2 (found in the +// COPYING file in the root directory) and Apache 2.0 License +// (found in the LICENSE.Apache file in the root directory). +// +#include "memtable/inlineskiplist.h" +#include "db/memtable.h" +#include "rocksdb/memtablerep.h" +#include "util/arena.h" + +namespace rocksdb { +namespace { +class SkipListRep : public MemTableRep { + InlineSkipList<const MemTableRep::KeyComparator&> skip_list_; + const MemTableRep::KeyComparator& cmp_; + const SliceTransform* transform_; + const size_t lookahead_; + + friend class LookaheadIterator; +public: + explicit SkipListRep(const MemTableRep::KeyComparator& compare, + Allocator* allocator, const SliceTransform* transform, + const size_t lookahead) + : MemTableRep(allocator), + skip_list_(compare, allocator), + cmp_(compare), + transform_(transform), + lookahead_(lookahead) {} + + KeyHandle Allocate(const size_t len, char** buf) override { + *buf = skip_list_.AllocateKey(len); + return static_cast<KeyHandle>(*buf); + } + + // Insert key into the list. + // REQUIRES: nothing that compares equal to key is currently in the list. + void Insert(KeyHandle handle) override { + skip_list_.Insert(static_cast<char*>(handle)); + } + + bool InsertKey(KeyHandle handle) override { + return skip_list_.Insert(static_cast<char*>(handle)); + } + + void InsertWithHint(KeyHandle handle, void** hint) override { + skip_list_.InsertWithHint(static_cast<char*>(handle), hint); + } + + bool InsertKeyWithHint(KeyHandle handle, void** hint) override { + return skip_list_.InsertWithHint(static_cast<char*>(handle), hint); + } + + void InsertConcurrently(KeyHandle handle) override { + skip_list_.InsertConcurrently(static_cast<char*>(handle)); + } + + bool InsertKeyConcurrently(KeyHandle handle) override { + return skip_list_.InsertConcurrently(static_cast<char*>(handle)); + } + + // Returns true iff an entry that compares equal to key is in the list. + bool Contains(const char* key) const override { + return skip_list_.Contains(key); + } + + size_t ApproximateMemoryUsage() override { + // All memory is allocated through allocator; nothing to report here + return 0; + } + + void Get(const LookupKey& k, void* callback_args, + bool (*callback_func)(void* arg, const char* entry)) override { + SkipListRep::Iterator iter(&skip_list_); + Slice dummy_slice; + for (iter.Seek(dummy_slice, k.memtable_key().data()); + iter.Valid() && callback_func(callback_args, iter.key()); iter.Next()) { + } + } + + uint64_t ApproximateNumEntries(const Slice& start_ikey, + const Slice& end_ikey) override { + std::string tmp; + uint64_t start_count = + skip_list_.EstimateCount(EncodeKey(&tmp, start_ikey)); + uint64_t end_count = skip_list_.EstimateCount(EncodeKey(&tmp, end_ikey)); + return (end_count >= start_count) ? (end_count - start_count) : 0; + } + + ~SkipListRep() override {} + + // Iteration over the contents of a skip list + class Iterator : public MemTableRep::Iterator { + InlineSkipList<const MemTableRep::KeyComparator&>::Iterator iter_; + + public: + // Initialize an iterator over the specified list. + // The returned iterator is not valid. + explicit Iterator( + const InlineSkipList<const MemTableRep::KeyComparator&>* list) + : iter_(list) {} + + ~Iterator() override {} + + // Returns true iff the iterator is positioned at a valid node. + bool Valid() const override { return iter_.Valid(); } + + // Returns the key at the current position. + // REQUIRES: Valid() + const char* key() const override { return iter_.key(); } + + // Advances to the next position. + // REQUIRES: Valid() + void Next() override { iter_.Next(); } + + // Advances to the previous position. + // REQUIRES: Valid() + void Prev() override { iter_.Prev(); } + + // Advance to the first entry with a key >= target + void Seek(const Slice& user_key, const char* memtable_key) override { + if (memtable_key != nullptr) { + iter_.Seek(memtable_key); + } else { + iter_.Seek(EncodeKey(&tmp_, user_key)); + } + } + + // Retreat to the last entry with a key <= target + void SeekForPrev(const Slice& user_key, const char* memtable_key) override { + if (memtable_key != nullptr) { + iter_.SeekForPrev(memtable_key); + } else { + iter_.SeekForPrev(EncodeKey(&tmp_, user_key)); + } + } + + // Position at the first entry in list. + // Final state of iterator is Valid() iff list is not empty. + void SeekToFirst() override { iter_.SeekToFirst(); } + + // Position at the last entry in list. + // Final state of iterator is Valid() iff list is not empty. + void SeekToLast() override { iter_.SeekToLast(); } + + protected: + std::string tmp_; // For passing to EncodeKey + }; + + // Iterator over the contents of a skip list which also keeps track of the + // previously visited node. In Seek(), it examines a few nodes after it + // first, falling back to O(log n) search from the head of the list only if + // the target key hasn't been found. + class LookaheadIterator : public MemTableRep::Iterator { + public: + explicit LookaheadIterator(const SkipListRep& rep) : + rep_(rep), iter_(&rep_.skip_list_), prev_(iter_) {} + + ~LookaheadIterator() override {} + + bool Valid() const override { return iter_.Valid(); } + + const char* key() const override { + assert(Valid()); + return iter_.key(); + } + + void Next() override { + assert(Valid()); + + bool advance_prev = true; + if (prev_.Valid()) { + auto k1 = rep_.UserKey(prev_.key()); + auto k2 = rep_.UserKey(iter_.key()); + + if (k1.compare(k2) == 0) { + // same user key, don't move prev_ + advance_prev = false; + } else if (rep_.transform_) { + // only advance prev_ if it has the same prefix as iter_ + auto t1 = rep_.transform_->Transform(k1); + auto t2 = rep_.transform_->Transform(k2); + advance_prev = t1.compare(t2) == 0; + } + } + + if (advance_prev) { + prev_ = iter_; + } + iter_.Next(); + } + + void Prev() override { + assert(Valid()); + iter_.Prev(); + prev_ = iter_; + } + + void Seek(const Slice& internal_key, const char* memtable_key) override { + const char *encoded_key = + (memtable_key != nullptr) ? + memtable_key : EncodeKey(&tmp_, internal_key); + + if (prev_.Valid() && rep_.cmp_(encoded_key, prev_.key()) >= 0) { + // prev_.key() is smaller or equal to our target key; do a quick + // linear search (at most lookahead_ steps) starting from prev_ + iter_ = prev_; + + size_t cur = 0; + while (cur++ <= rep_.lookahead_ && iter_.Valid()) { + if (rep_.cmp_(encoded_key, iter_.key()) <= 0) { + return; + } + Next(); + } + } + + iter_.Seek(encoded_key); + prev_ = iter_; + } + + void SeekForPrev(const Slice& internal_key, + const char* memtable_key) override { + const char* encoded_key = (memtable_key != nullptr) + ? memtable_key + : EncodeKey(&tmp_, internal_key); + iter_.SeekForPrev(encoded_key); + prev_ = iter_; + } + + void SeekToFirst() override { + iter_.SeekToFirst(); + prev_ = iter_; + } + + void SeekToLast() override { + iter_.SeekToLast(); + prev_ = iter_; + } + + protected: + std::string tmp_; // For passing to EncodeKey + + private: + const SkipListRep& rep_; + InlineSkipList<const MemTableRep::KeyComparator&>::Iterator iter_; + InlineSkipList<const MemTableRep::KeyComparator&>::Iterator prev_; + }; + + MemTableRep::Iterator* GetIterator(Arena* arena = nullptr) override { + if (lookahead_ > 0) { + void *mem = + arena ? arena->AllocateAligned(sizeof(SkipListRep::LookaheadIterator)) + : operator new(sizeof(SkipListRep::LookaheadIterator)); + return new (mem) SkipListRep::LookaheadIterator(*this); + } else { + void *mem = + arena ? arena->AllocateAligned(sizeof(SkipListRep::Iterator)) + : operator new(sizeof(SkipListRep::Iterator)); + return new (mem) SkipListRep::Iterator(&skip_list_); + } + } +}; +} + +MemTableRep* SkipListFactory::CreateMemTableRep( + const MemTableRep::KeyComparator& compare, Allocator* allocator, + const SliceTransform* transform, Logger* /*logger*/) { + return new SkipListRep(compare, allocator, transform, lookahead_); +} + +} // namespace rocksdb |