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|
// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab
/*
* Ceph - scalable distributed file system
*
* Copyright (C) 2014 Red Hat
*
* This is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software
* Foundation. See file COPYING.
*
*/
#include <iostream>
#include "ScrubStack.h"
#include "common/Finisher.h"
#include "mds/MDSRank.h"
#include "mds/MDCache.h"
#include "mds/MDSContinuation.h"
#define dout_context g_ceph_context
#define dout_subsys ceph_subsys_mds
#undef dout_prefix
#define dout_prefix _prefix(_dout, scrubstack->mdcache->mds)
static ostream& _prefix(std::ostream *_dout, MDSRank *mds) {
return *_dout << "mds." << mds->get_nodeid() << ".scrubstack ";
}
std::ostream &operator<<(std::ostream &os, const ScrubStack::State &state) {
switch(state) {
case ScrubStack::STATE_RUNNING:
os << "RUNNING";
break;
case ScrubStack::STATE_IDLE:
os << "IDLE";
break;
case ScrubStack::STATE_PAUSING:
os << "PAUSING";
break;
case ScrubStack::STATE_PAUSED:
os << "PAUSED";
break;
default:
ceph_abort();
}
return os;
}
void ScrubStack::push_inode(CInode *in)
{
dout(20) << "pushing " << *in << " on top of ScrubStack" << dendl;
if (!in->item_scrub.is_on_list()) {
in->get(CInode::PIN_SCRUBQUEUE);
stack_size++;
}
inode_stack.push_front(&in->item_scrub);
}
void ScrubStack::push_inode_bottom(CInode *in)
{
dout(20) << "pushing " << *in << " on bottom of ScrubStack" << dendl;
if (!in->item_scrub.is_on_list()) {
in->get(CInode::PIN_SCRUBQUEUE);
stack_size++;
}
inode_stack.push_back(&in->item_scrub);
}
void ScrubStack::pop_inode(CInode *in)
{
dout(20) << "popping " << *in
<< " off of ScrubStack" << dendl;
ceph_assert(in->item_scrub.is_on_list());
in->put(CInode::PIN_SCRUBQUEUE);
in->item_scrub.remove_myself();
stack_size--;
}
void ScrubStack::_enqueue_inode(CInode *in, CDentry *parent,
ScrubHeaderRef& header,
MDSContext *on_finish, bool top)
{
dout(10) << __func__ << " with {" << *in << "}"
<< ", on_finish=" << on_finish << ", top=" << top << dendl;
ceph_assert(mdcache->mds->mds_lock.is_locked_by_me());
in->scrub_initialize(parent, header, on_finish);
if (top)
push_inode(in);
else
push_inode_bottom(in);
}
void ScrubStack::enqueue_inode(CInode *in, ScrubHeaderRef& header,
MDSContext *on_finish, bool top)
{
// abort in progress
if (clear_inode_stack) {
on_finish->complete(-EAGAIN);
return;
}
_enqueue_inode(in, NULL, header, on_finish, top);
kick_off_scrubs();
}
void ScrubStack::kick_off_scrubs()
{
ceph_assert(mdcache->mds->mds_lock.is_locked());
dout(20) << __func__ << ": state=" << state << dendl;
if (clear_inode_stack || state == STATE_PAUSING || state == STATE_PAUSED) {
if (scrubs_in_progress == 0) {
dout(10) << __func__ << ": in progress scrub operations finished, "
<< stack_size << " in the stack" << dendl;
State final_state = state;
if (clear_inode_stack) {
abort_pending_scrubs();
final_state = STATE_IDLE;
}
if (state == STATE_PAUSING) {
final_state = STATE_PAUSED;
}
set_state(final_state);
complete_control_contexts(0);
}
return;
}
dout(20) << __func__ << " entering with " << scrubs_in_progress << " in "
"progress and " << stack_size << " in the stack" << dendl;
bool can_continue = true;
elist<CInode*>::iterator i = inode_stack.begin();
while (g_conf()->mds_max_scrub_ops_in_progress > scrubs_in_progress &&
can_continue) {
if (i.end()) {
if (scrubs_in_progress == 0) {
set_state(STATE_IDLE);
}
return;
}
assert(state == STATE_RUNNING || state == STATE_IDLE);
set_state(STATE_RUNNING);
CInode *curi = *i;
++i; // we have our reference, push iterator forward
dout(20) << __func__ << " examining " << *curi << dendl;
if (!curi->is_dir()) {
// it's a regular file, symlink, or hard link
pop_inode(curi); // we only touch it this once, so remove from stack
if (!curi->scrub_info()->on_finish) {
scrubs_in_progress++;
curi->scrub_set_finisher(&scrub_kick);
}
scrub_file_inode(curi);
can_continue = true;
} else {
bool completed; // it's done, so pop it off the stack
bool terminal; // not done, but we can start ops on other directories
bool progress; // it added new dentries to the top of the stack
scrub_dir_inode(curi, &progress, &terminal, &completed);
if (completed) {
dout(20) << __func__ << " dir completed" << dendl;
pop_inode(curi);
} else if (progress) {
dout(20) << __func__ << " dir progressed" << dendl;
// we added new stuff to top of stack, so reset ourselves there
i = inode_stack.begin();
} else {
dout(20) << __func__ << " dir no-op" << dendl;
}
can_continue = progress || terminal || completed;
}
}
}
void ScrubStack::scrub_dir_inode(CInode *in,
bool *added_children,
bool *terminal,
bool *done)
{
dout(10) << __func__ << " " << *in << dendl;
*added_children = false;
bool all_frags_terminal = true;
bool all_frags_done = true;
ScrubHeaderRef header = in->get_scrub_header();
ceph_assert(header != nullptr);
if (header->get_recursive()) {
frag_vec_t scrubbing_frags;
list<CDir*> scrubbing_cdirs;
in->scrub_dirfrags_scrubbing(&scrubbing_frags);
dout(20) << __func__ << " iterating over " << scrubbing_frags.size()
<< " scrubbing frags" << dendl;
for (const auto& fg : scrubbing_frags) {
// turn frags into CDir *
CDir *dir = in->get_dirfrag(fg);
if (dir) {
scrubbing_cdirs.push_back(dir);
dout(25) << __func__ << " got CDir " << *dir << " presently scrubbing" << dendl;
} else {
in->scrub_dirfrag_finished(fg);
dout(25) << __func__ << " missing dirfrag " << fg << " skip scrubbing" << dendl;
}
}
dout(20) << __func__ << " consuming from " << scrubbing_cdirs.size()
<< " scrubbing cdirs" << dendl;
list<CDir*>::iterator i = scrubbing_cdirs.begin();
while (g_conf()->mds_max_scrub_ops_in_progress > scrubs_in_progress) {
// select next CDir
CDir *cur_dir = NULL;
if (i != scrubbing_cdirs.end()) {
cur_dir = *i;
++i;
dout(20) << __func__ << " got cur_dir = " << *cur_dir << dendl;
} else {
bool ready = get_next_cdir(in, &cur_dir);
dout(20) << __func__ << " get_next_cdir ready=" << ready << dendl;
if (ready && cur_dir) {
scrubbing_cdirs.push_back(cur_dir);
} else if (!ready) {
// We are waiting for load of a frag
all_frags_done = false;
all_frags_terminal = false;
break;
} else {
// Finished with all frags
break;
}
}
// scrub that CDir
bool frag_added_children = false;
bool frag_terminal = true;
bool frag_done = false;
scrub_dirfrag(cur_dir, header,
&frag_added_children, &frag_terminal, &frag_done);
if (frag_done) {
cur_dir->inode->scrub_dirfrag_finished(cur_dir->frag);
}
*added_children |= frag_added_children;
all_frags_terminal = all_frags_terminal && frag_terminal;
all_frags_done = all_frags_done && frag_done;
}
dout(20) << "finished looping; all_frags_terminal=" << all_frags_terminal
<< ", all_frags_done=" << all_frags_done << dendl;
} else {
dout(20) << "!scrub_recursive" << dendl;
}
if (all_frags_done) {
assert (!*added_children); // can't do this if children are still pending
// OK, so now I can... fire off a validate on the dir inode, and
// when it completes, come through here again, noticing that we've
// set a flag to indicate the validate happened, and
scrub_dir_inode_final(in);
}
*terminal = all_frags_terminal;
*done = all_frags_done;
dout(10) << __func__ << " is exiting " << *terminal << " " << *done << dendl;
return;
}
bool ScrubStack::get_next_cdir(CInode *in, CDir **new_dir)
{
dout(20) << __func__ << " on " << *in << dendl;
frag_t next_frag;
int r = in->scrub_dirfrag_next(&next_frag);
assert (r >= 0);
if (r == 0) {
// we got a frag to scrub, otherwise it would be ENOENT
dout(25) << "looking up new frag " << next_frag << dendl;
CDir *next_dir = in->get_or_open_dirfrag(mdcache, next_frag);
if (!next_dir->is_complete()) {
scrubs_in_progress++;
next_dir->fetch(&scrub_kick);
dout(25) << "fetching frag from RADOS" << dendl;
return false;
}
*new_dir = next_dir;
dout(25) << "returning dir " << *new_dir << dendl;
return true;
}
ceph_assert(r == ENOENT);
// there are no dirfrags left
*new_dir = NULL;
return true;
}
class C_InodeValidated : public MDSInternalContext
{
public:
ScrubStack *stack;
CInode::validated_data result;
CInode *target;
C_InodeValidated(MDSRank *mds, ScrubStack *stack_, CInode *target_)
: MDSInternalContext(mds), stack(stack_), target(target_)
{}
void finish(int r) override
{
stack->_validate_inode_done(target, r, result);
}
};
void ScrubStack::scrub_dir_inode_final(CInode *in)
{
dout(20) << __func__ << " " << *in << dendl;
// Two passes through this function. First one triggers inode validation,
// second one sets finally_done
// FIXME: kind of overloading scrub_in_progress here, using it while
// dentry is still on stack to indicate that we have finished
// doing our validate_disk_state on the inode
// FIXME: the magic-constructing scrub_info() is going to leave
// an unneeded scrub_infop lying around here
if (!in->scrub_info()->children_scrubbed) {
if (!in->scrub_info()->on_finish) {
scrubs_in_progress++;
in->scrub_set_finisher(&scrub_kick);
}
in->scrub_children_finished();
C_InodeValidated *fin = new C_InodeValidated(mdcache->mds, this, in);
in->validate_disk_state(&fin->result, fin);
}
return;
}
void ScrubStack::scrub_dirfrag(CDir *dir,
ScrubHeaderRef& header,
bool *added_children, bool *is_terminal,
bool *done)
{
ceph_assert(dir != NULL);
dout(20) << __func__ << " on " << *dir << dendl;
*added_children = false;
*is_terminal = false;
*done = false;
if (!dir->scrub_info()->directory_scrubbing) {
// Get the frag complete before calling
// scrub initialize, so that it can populate its lists
// of dentries.
if (!dir->is_complete()) {
scrubs_in_progress++;
dir->fetch(&scrub_kick);
return;
}
dir->scrub_initialize(header);
}
int r = 0;
while(r == 0) {
CDentry *dn = NULL;
scrubs_in_progress++;
r = dir->scrub_dentry_next(&scrub_kick, &dn);
if (r != EAGAIN) {
scrubs_in_progress--;
}
if (r == EAGAIN) {
// Drop out, CDir fetcher will call back our kicker context
dout(20) << __func__ << " waiting for fetch on " << *dir << dendl;
return;
}
if (r == ENOENT) {
// Nothing left to scrub, are we done?
std::list<CDentry*> scrubbing;
dir->scrub_dentries_scrubbing(&scrubbing);
if (scrubbing.empty()) {
dout(20) << __func__ << " dirfrag done: " << *dir << dendl;
// FIXME: greg: What's the diff meant to be between done and terminal
dir->scrub_finished();
*done = true;
*is_terminal = true;
} else {
dout(20) << __func__ << " " << scrubbing.size() << " dentries still "
"scrubbing in " << *dir << dendl;
}
return;
}
// scrub_dentry_next defined to only give EAGAIN, ENOENT, 0 -- we should
// never get random IO errors here.
ceph_assert(r == 0);
_enqueue_inode(dn->get_projected_inode(), dn, header, NULL, true);
*added_children = true;
}
}
void ScrubStack::scrub_file_inode(CInode *in)
{
C_InodeValidated *fin = new C_InodeValidated(mdcache->mds, this, in);
// At this stage the DN is already past scrub_initialize, so
// it's in the cache, it has PIN_SCRUBQUEUE and it is authpinned
in->validate_disk_state(&fin->result, fin);
}
void ScrubStack::_validate_inode_done(CInode *in, int r,
const CInode::validated_data &result)
{
LogChannelRef clog = mdcache->mds->clog;
const ScrubHeaderRefConst header = in->scrub_info()->header;
std::string path;
if (!result.passed_validation) {
// Build path string for use in messages
in->make_path_string(path, true);
}
if (result.backtrace.checked && !result.backtrace.passed &&
!result.backtrace.repaired)
{
// Record backtrace fails as remote linkage damage, as
// we may not be able to resolve hard links to this inode
mdcache->mds->damage_table.notify_remote_damaged(in->inode.ino, path);
} else if (result.inode.checked && !result.inode.passed &&
!result.inode.repaired) {
// Record damaged inode structures as damaged dentries as
// that is where they are stored
auto parent = in->get_projected_parent_dn();
if (parent) {
auto dir = parent->get_dir();
mdcache->mds->damage_table.notify_dentry(
dir->inode->ino(), dir->frag, parent->last, parent->get_name(), path);
}
}
// Inform the cluster log if we found an error
if (!result.passed_validation) {
if (result.all_damage_repaired()) {
clog->info() << "Scrub repaired inode " << in->ino()
<< " (" << path << ")";
} else {
clog->warn() << "Scrub error on inode " << in->ino()
<< " (" << path << ") see " << g_conf()->name
<< " log and `damage ls` output for details";
}
// Put the verbose JSON output into the MDS log for later inspection
JSONFormatter f;
result.dump(&f);
std::ostringstream out;
f.flush(out);
derr << __func__ << " scrub error on inode " << *in << ": " << out.str()
<< dendl;
} else {
dout(10) << __func__ << " scrub passed on inode " << *in << dendl;
}
MDSContext *c = NULL;
in->scrub_finished(&c);
if (in == header->get_origin()) {
scrub_origins.erase(in);
clog_scrub_summary(in);
if (!header->get_recursive()) {
if (r >= 0) { // we got into the scrubbing dump it
result.dump(&(header->get_formatter()));
} else { // we failed the lookup or something; dump ourselves
header->get_formatter().open_object_section("results");
header->get_formatter().dump_int("return_code", r);
header->get_formatter().close_section(); // results
}
}
}
if (c) {
finisher->queue(new MDSIOContextWrapper(mdcache->mds, c), 0);
}
}
ScrubStack::C_KickOffScrubs::C_KickOffScrubs(MDCache *mdcache, ScrubStack *s)
: MDSInternalContext(mdcache->mds), stack(s) { }
void ScrubStack::complete_control_contexts(int r) {
ceph_assert(mdcache->mds->mds_lock.is_locked_by_me());
for (auto &ctx : control_ctxs) {
ctx->complete(r);
}
control_ctxs.clear();
}
void ScrubStack::set_state(State next_state) {
if (state != next_state) {
dout(20) << __func__ << ", from state=" << state << ", to state="
<< next_state << dendl;
state = next_state;
clog_scrub_summary();
}
}
bool ScrubStack::scrub_in_transition_state() {
ceph_assert(mdcache->mds->mds_lock.is_locked_by_me());
dout(20) << __func__ << ": state=" << state << dendl;
// STATE_RUNNING is considered as a transition state so as to
// "delay" the scrub control operation.
if (state == STATE_RUNNING || state == STATE_PAUSING) {
return true;
}
return false;
}
std::string_view ScrubStack::scrub_summary() {
ceph_assert(ceph_mutex_is_locked_by_me(mdcache->mds->mds_lock));
bool have_more = false;
CachedStackStringStream cs;
if (state == STATE_IDLE) {
return "idle";
}
if (state == STATE_RUNNING) {
if (clear_inode_stack) {
*cs << "aborting";
} else {
*cs << "active";
}
} else {
if (state == STATE_PAUSING) {
have_more = true;
*cs << "pausing";
} else if (state == STATE_PAUSED) {
have_more = true;
*cs << "paused";
}
if (clear_inode_stack) {
if (have_more) {
*cs << "+";
}
*cs << "aborting";
}
}
if (!scrub_origins.empty()) {
*cs << " [paths:";
for (auto inode = scrub_origins.begin(); inode != scrub_origins.end(); ++inode) {
if (inode != scrub_origins.begin()) {
*cs << ",";
}
*cs << scrub_inode_path(*inode);
}
*cs << "]";
}
return cs->strv();
}
void ScrubStack::scrub_status(Formatter *f) {
ceph_assert(mdcache->mds->mds_lock.is_locked_by_me());
f->open_object_section("result");
std::stringstream ss;
bool have_more = false;
if (state == STATE_IDLE) {
ss << "no active scrubs running";
} else if (state == STATE_RUNNING) {
if (clear_inode_stack) {
ss << "ABORTING";
} else {
ss << "scrub active";
}
ss << " (" << stack_size << " inodes in the stack)";
} else {
if (state == STATE_PAUSING || state == STATE_PAUSED) {
have_more = true;
ss << state;
}
if (clear_inode_stack) {
if (have_more) {
ss << "+";
}
ss << "ABORTING";
}
ss << " (" << stack_size << " inodes in the stack)";
}
f->dump_string("status", ss.str());
f->open_object_section("scrubs");
for (auto &inode : scrub_origins) {
have_more = false;
ScrubHeaderRefConst header = inode->get_scrub_header();
std::string tag(header->get_tag());
f->open_object_section(tag.c_str()); // scrub id
f->dump_string("path", scrub_inode_path(inode));
std::stringstream optss;
if (header->get_recursive()) {
optss << "recursive";
have_more = true;
}
if (header->get_repair()) {
if (have_more) {
optss << ",";
}
optss << "repair";
have_more = true;
}
if (header->get_force()) {
if (have_more) {
optss << ",";
}
optss << "force";
}
f->dump_string("options", optss.str());
f->close_section(); // scrub id
}
f->close_section(); // scrubs
f->close_section(); // result
}
void ScrubStack::abort_pending_scrubs() {
ceph_assert(mdcache->mds->mds_lock.is_locked_by_me());
ceph_assert(clear_inode_stack);
for (auto inode = inode_stack.begin(); !inode.end(); ++inode) {
CInode *in = *inode;
if (in == in->scrub_info()->header->get_origin()) {
scrub_origins.erase(in);
clog_scrub_summary(in);
}
MDSContext *ctx = nullptr;
in->scrub_aborted(&ctx);
if (ctx != nullptr) {
ctx->complete(-ECANCELED);
}
}
stack_size = 0;
inode_stack.clear();
clear_inode_stack = false;
}
void ScrubStack::scrub_abort(Context *on_finish) {
ceph_assert(mdcache->mds->mds_lock.is_locked_by_me());
ceph_assert(on_finish != nullptr);
dout(10) << __func__ << ": aborting with " << scrubs_in_progress
<< " scrubs in progress and " << stack_size << " in the"
<< " stack" << dendl;
clear_inode_stack = true;
if (scrub_in_transition_state()) {
control_ctxs.push_back(on_finish);
return;
}
abort_pending_scrubs();
if (state != STATE_PAUSED) {
set_state(STATE_IDLE);
}
on_finish->complete(0);
}
void ScrubStack::scrub_pause(Context *on_finish) {
ceph_assert(mdcache->mds->mds_lock.is_locked_by_me());
ceph_assert(on_finish != nullptr);
dout(10) << __func__ << ": pausing with " << scrubs_in_progress
<< " scrubs in progress and " << stack_size << " in the"
<< " stack" << dendl;
// abort is in progress
if (clear_inode_stack) {
on_finish->complete(-EINVAL);
return;
}
bool done = scrub_in_transition_state();
if (done) {
set_state(STATE_PAUSING);
control_ctxs.push_back(on_finish);
return;
}
set_state(STATE_PAUSED);
on_finish->complete(0);
}
bool ScrubStack::scrub_resume() {
ceph_assert(mdcache->mds->mds_lock.is_locked_by_me());
dout(20) << __func__ << ": state=" << state << dendl;
int r = 0;
if (clear_inode_stack) {
r = -EINVAL;
} else if (state == STATE_PAUSING) {
set_state(STATE_RUNNING);
complete_control_contexts(-ECANCELED);
} else if (state == STATE_PAUSED) {
set_state(STATE_RUNNING);
kick_off_scrubs();
}
return r;
}
// send current scrub summary to cluster log
void ScrubStack::clog_scrub_summary(CInode *in) {
if (in) {
std::string what;
if (clear_inode_stack) {
what = "aborted";
} else if (scrub_origins.count(in)) {
what = "queued";
} else {
what = "completed";
}
clog->info() << "scrub " << what << " for path: " << scrub_inode_path(in);
}
clog->info() << "scrub summary: " << scrub_summary();
}
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