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// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
// vim: ts=8 sw=2 smarttab
/*
* Ceph - scalable distributed file system
*
* Copyright (C) 2016 Red Hat
*
* This is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software
* Foundation. See file COPYING.
*
*/
#ifndef PGTRANSACTION_H
#define PGTRANSACTION_H
#include <map>
#include <memory>
#include <boost/optional.hpp>
#include "common/hobject.h"
#include "osd/osd_types.h"
#include "osd/osd_internal_types.h"
#include "common/interval_map.h"
#include "common/inline_variant.h"
/**
* This class represents transactions which can be submitted to
* a PGBackend. For expediency, there are some constraints on
* the operations submitted:
* 1) Rename sources may only be referenced prior to the rename
* operation to the destination.
* 2) The graph formed by edges of source->destination for clones
* (Create) and Renames must be acyclic.
* 3) clone_range sources must not be modified by the same
* transaction
*/
class PGTransaction {
public:
map<hobject_t, ObjectContextRef> obc_map;
class ObjectOperation {
public:
struct Init
{
struct None {};
struct Create {};
struct Clone {
hobject_t source;
};
struct Rename {
hobject_t source; // must be temp object
};
};
using InitType = boost::variant<
Init::None,
Init::Create,
Init::Clone,
Init::Rename>;
InitType init_type = Init::None();
bool delete_first = false;
/**
* is_none() && is_delete() indicates that we are deleting an
* object which already exists and not recreating it. delete_first means
* that the transaction logically removes the object.
* There are really 4 cases:
* 1) We are modifying an existing object (is_none() &&
* !is_delete())
* a) If it's an append, we just write into the log entry the old size
* b) If it's an actual overwrite, we save the old versions of the
* extents being overwritten and write those offsets into the log
* entry
* 2) We are removing and then recreating an object (!is_none() && is_delete())
* -- stash
* 3) We are removing an object (is_none() && is_delete()) -- stash
* 4) We are creating an object (!is_none() && !is_delete()) -- create (no
* stash)
*
* Create, Clone, Rename are the three ways we can recreate it.
* ECBackend transaction planning needs this context
* to figure out how to perform the transaction.
*/
bool deletes_first() const {
return delete_first;
}
bool is_delete() const {
return boost::get<Init::None>(&init_type) != nullptr && delete_first;
}
bool is_none() const {
return boost::get<Init::None>(&init_type) != nullptr && !delete_first;
}
bool is_fresh_object() const {
return boost::get<Init::None>(&init_type) == nullptr;
}
bool is_rename() const {
return boost::get<Init::Rename>(&init_type) != nullptr;
}
bool has_source(hobject_t *source = nullptr) const {
return match(
init_type,
[&](const Init::Clone &op) -> bool {
if (source)
*source = op.source;
return true;
},
[&](const Init::Rename &op) -> bool {
if (source)
*source = op.source;
return true;
},
[&](const Init::None &) -> bool { return false; },
[&](const Init::Create &) -> bool { return false; });
}
bool clear_omap = false;
/**
* truncate
* <lowest, last> ?
*
* truncate is represented as a pair because in the event of
* multiple truncates within a single transaction we need to
* remember the lowest truncate and the final object size
* (the last truncate). We also adjust the buffers map
* to account for truncates overriding previous writes */
boost::optional<pair<uint64_t, uint64_t> > truncate = boost::none;
std::map<string, boost::optional<bufferlist> > attr_updates;
enum class OmapUpdateType {Remove, Insert};
std::vector<std::pair<OmapUpdateType, bufferlist> > omap_updates;
boost::optional<bufferlist> omap_header;
/// (old, new) -- only valid with no truncate or buffer updates
boost::optional<pair<set<snapid_t>, set<snapid_t> > > updated_snaps;
struct alloc_hint_t {
uint64_t expected_object_size;
uint64_t expected_write_size;
uint32_t flags;
};
boost::optional<alloc_hint_t> alloc_hint;
struct BufferUpdate {
struct Write {
bufferlist buffer;
uint32_t fadvise_flags;
};
struct Zero {
uint64_t len;
};
struct CloneRange {
hobject_t from;
uint64_t offset;
uint64_t len;
};
};
using BufferUpdateType = boost::variant<
BufferUpdate::Write,
BufferUpdate::Zero,
BufferUpdate::CloneRange>;
private:
struct SplitMerger {
BufferUpdateType split(
uint64_t offset,
uint64_t len,
const BufferUpdateType &bu) const {
return match(
bu,
[&](const BufferUpdate::Write &w) -> BufferUpdateType {
bufferlist bl;
bl.substr_of(w.buffer, offset, len);
return BufferUpdate::Write{bl, w.fadvise_flags};
},
[&](const BufferUpdate::Zero &) -> BufferUpdateType {
return BufferUpdate::Zero{len};
},
[&](const BufferUpdate::CloneRange &c) -> BufferUpdateType {
return BufferUpdate::CloneRange{c.from, c.offset + offset, len};
});
}
uint64_t length(
const BufferUpdateType &left) const {
return match(
left,
[&](const BufferUpdate::Write &w) -> uint64_t {
return w.buffer.length();
},
[&](const BufferUpdate::Zero &z) -> uint64_t {
return z.len;
},
[&](const BufferUpdate::CloneRange &c) -> uint64_t {
return c.len;
});
}
bool can_merge(
const BufferUpdateType &left,
const BufferUpdateType &right) const {
return match(
left,
[&](const BufferUpdate::Write &w) -> bool {
auto r = boost::get<BufferUpdate::Write>(&right);
return r != nullptr && (w.fadvise_flags == r->fadvise_flags);
},
[&](const BufferUpdate::Zero &) -> bool {
auto r = boost::get<BufferUpdate::Zero>(&right);
return r != nullptr;
},
[&](const BufferUpdate::CloneRange &c) -> bool {
return false;
});
}
BufferUpdateType merge(
BufferUpdateType &&left,
BufferUpdateType &&right) const {
return match(
left,
[&](const BufferUpdate::Write &w) -> BufferUpdateType {
auto r = boost::get<BufferUpdate::Write>(&right);
ceph_assert(r && w.fadvise_flags == r->fadvise_flags);
bufferlist bl = w.buffer;
bl.append(r->buffer);
return BufferUpdate::Write{bl, w.fadvise_flags};
},
[&](const BufferUpdate::Zero &z) -> BufferUpdateType {
auto r = boost::get<BufferUpdate::Zero>(&right);
ceph_assert(r);
return BufferUpdate::Zero{z.len + r->len};
},
[&](const BufferUpdate::CloneRange &c) -> BufferUpdateType {
ceph_abort_msg("violates can_merge condition");
return left;
});
}
};
public:
using buffer_update_type = interval_map<
uint64_t, BufferUpdateType, SplitMerger>;
buffer_update_type buffer_updates;
friend class PGTransaction;
};
map<hobject_t, ObjectOperation> op_map;
private:
ObjectOperation &get_object_op_for_modify(const hobject_t &hoid) {
auto &op = op_map[hoid];
ceph_assert(!op.is_delete());
return op;
}
ObjectOperation &get_object_op(const hobject_t &hoid) {
return op_map[hoid];
}
public:
void add_obc(
ObjectContextRef obc) {
ceph_assert(obc);
obc_map[obc->obs.oi.soid] = obc;
}
/// Sets up state for new object
void create(
const hobject_t &hoid
) {
auto &op = op_map[hoid];
ceph_assert(op.is_none() || op.is_delete());
op.init_type = ObjectOperation::Init::Create();
}
/// Sets up state for target cloned from source
void clone(
const hobject_t &target, ///< [in] obj to clone to
const hobject_t &source ///< [in] obj to clone from
) {
auto &op = op_map[target];
ceph_assert(op.is_none() || op.is_delete());
op.init_type = ObjectOperation::Init::Clone{source};
}
/// Sets up state for target renamed from source
void rename(
const hobject_t &target, ///< [in] to, must not exist, be non-temp
const hobject_t &source ///< [in] source (must be a temp object)
) {
ceph_assert(source.is_temp());
ceph_assert(!target.is_temp());
auto &op = op_map[target];
ceph_assert(op.is_none() || op.is_delete());
bool del_first = op.is_delete();
auto iter = op_map.find(source);
if (iter != op_map.end()) {
op = iter->second;
op_map.erase(iter);
op.delete_first = del_first;
}
op.init_type = ObjectOperation::Init::Rename{source};
}
/// Remove -- must not be called on rename target
void remove(
const hobject_t &hoid ///< [in] obj to remove
) {
auto &op = get_object_op_for_modify(hoid);
if (!op.is_fresh_object()) {
ceph_assert(!op.updated_snaps);
op = ObjectOperation();
op.delete_first = true;
} else {
ceph_assert(!op.is_rename());
op_map.erase(hoid); // make it a noop if it's a fresh object
}
}
void update_snaps(
const hobject_t &hoid, ///< [in] object for snaps
const set<snapid_t> &old_snaps,///< [in] old snaps value
const set<snapid_t> &new_snaps ///< [in] new snaps value
) {
auto &op = get_object_op(hoid);
ceph_assert(!op.updated_snaps);
ceph_assert(op.buffer_updates.empty());
ceph_assert(!op.truncate);
op.updated_snaps = make_pair(
old_snaps,
new_snaps);
}
/// Clears, truncates
void omap_clear(
const hobject_t &hoid ///< [in] object to clear omap
) {
auto &op = get_object_op_for_modify(hoid);
op.clear_omap = true;
op.omap_updates.clear();
op.omap_header = boost::none;
}
void truncate(
const hobject_t &hoid, ///< [in] object
uint64_t off ///< [in] offset to truncate to
) {
auto &op = get_object_op_for_modify(hoid);
ceph_assert(!op.updated_snaps);
op.buffer_updates.erase(
off,
std::numeric_limits<uint64_t>::max() - off);
if (!op.truncate || off < op.truncate->first) {
op.truncate = std::pair<uint64_t, uint64_t>(off, off);
} else {
op.truncate->second = off;
}
}
/// Attr ops
void setattrs(
const hobject_t &hoid, ///< [in] object to write
map<string, bufferlist> &attrs ///< [in] attrs, may be cleared
) {
auto &op = get_object_op_for_modify(hoid);
for (auto &&i: attrs) {
auto& d = op.attr_updates[i.first];
d = i.second;
d->rebuild();
}
}
void setattr(
const hobject_t &hoid, ///< [in] object to write
const string &attrname, ///< [in] attr to write
bufferlist &bl ///< [in] val to write, may be claimed
) {
auto &op = get_object_op_for_modify(hoid);
auto& d = op.attr_updates[attrname];
d = bl;
d->rebuild();
}
void rmattr(
const hobject_t &hoid, ///< [in] object to write
const string &attrname ///< [in] attr to remove
) {
auto &op = get_object_op_for_modify(hoid);
op.attr_updates[attrname] = boost::none;
}
/// set alloc hint
void set_alloc_hint(
const hobject_t &hoid, ///< [in] object (must exist)
uint64_t expected_object_size, ///< [in]
uint64_t expected_write_size,
uint32_t flags
) {
auto &op = get_object_op_for_modify(hoid);
op.alloc_hint = ObjectOperation::alloc_hint_t{
expected_object_size, expected_write_size, flags};
}
/// Buffer updates
void write(
const hobject_t &hoid, ///< [in] object to write
uint64_t off, ///< [in] off at which to write
uint64_t len, ///< [in] len to write from bl
bufferlist &bl, ///< [in] bl to write will be claimed to len
uint32_t fadvise_flags = 0 ///< [in] fadvise hint
) {
auto &op = get_object_op_for_modify(hoid);
ceph_assert(!op.updated_snaps);
ceph_assert(len > 0);
ceph_assert(len == bl.length());
op.buffer_updates.insert(
off,
len,
ObjectOperation::BufferUpdate::Write{bl, fadvise_flags});
}
void clone_range(
const hobject_t &from, ///< [in] from
const hobject_t &to, ///< [in] to
uint64_t fromoff, ///< [in] offset
uint64_t len, ///< [in] len
uint64_t tooff ///< [in] offset
) {
auto &op = get_object_op_for_modify(to);
ceph_assert(!op.updated_snaps);
op.buffer_updates.insert(
tooff,
len,
ObjectOperation::BufferUpdate::CloneRange{from, fromoff, len});
}
void zero(
const hobject_t &hoid, ///< [in] object
uint64_t off, ///< [in] offset to start zeroing at
uint64_t len ///< [in] amount to zero
) {
auto &op = get_object_op_for_modify(hoid);
ceph_assert(!op.updated_snaps);
op.buffer_updates.insert(
off,
len,
ObjectOperation::BufferUpdate::Zero{len});
}
/// Omap updates
void omap_setkeys(
const hobject_t &hoid, ///< [in] object to write
bufferlist &keys_bl ///< [in] encoded map<string, bufferlist>
) {
auto &op = get_object_op_for_modify(hoid);
op.omap_updates.emplace_back(
make_pair(
ObjectOperation::OmapUpdateType::Insert,
keys_bl));
}
void omap_setkeys(
const hobject_t &hoid, ///< [in] object to write
map<string, bufferlist> &keys ///< [in] omap keys, may be cleared
) {
bufferlist bl;
encode(keys, bl);
omap_setkeys(hoid, bl);
}
void omap_rmkeys(
const hobject_t &hoid, ///< [in] object to write
bufferlist &keys_bl ///< [in] encode set<string>
) {
auto &op = get_object_op_for_modify(hoid);
op.omap_updates.emplace_back(
make_pair(
ObjectOperation::OmapUpdateType::Remove,
keys_bl));
}
void omap_rmkeys(
const hobject_t &hoid, ///< [in] object to write
set<string> &keys ///< [in] omap keys, may be cleared
) {
bufferlist bl;
encode(keys, bl);
omap_rmkeys(hoid, bl);
}
void omap_setheader(
const hobject_t &hoid, ///< [in] object to write
bufferlist &header ///< [in] header
) {
auto &op = get_object_op_for_modify(hoid);
op.omap_header = header;
}
bool empty() const {
return op_map.empty();
}
uint64_t get_bytes_written() const {
uint64_t ret = 0;
for (auto &&i: op_map) {
for (auto &&j: i.second.buffer_updates) {
ret += j.get_len();
}
}
return ret;
}
void nop(
const hobject_t &hoid ///< [in] obj to which we are doing nothing
) {
get_object_op_for_modify(hoid);
}
/* Calls t() on all pair<hobject_t, ObjectOperation> & such that clone/rename
* sinks are always called before clone sources
*
* TODO: add a fast path for the single object case and possibly the single
* object clone from source case (make_writeable made a clone).
*
* This structure only requires that the source->sink graph be acyclic.
* This is much more general than is actually required by PrimaryLogPG.
* Only 4 flavors of multi-object transactions actually happen:
* 1) rename temp -> object for copyfrom
* 2) clone head -> clone, modify head for make_writeable on normal head write
* 3) clone clone -> head for rollback
* 4) 2 + 3
*
* We can bypass the below logic for single object transactions trivially
* (including case 1 above since temp doesn't show up again).
* For 2-3, we could add something ad-hoc to ensure that they happen in the
* right order, but it actually seems easier to just do the graph construction.
*/
template <typename T>
void safe_create_traverse(T &&t) {
map<hobject_t, list<hobject_t>> dgraph;
list<hobject_t> stack;
// Populate stack with roots, dgraph with edges
for (auto &&opair: op_map) {
hobject_t source;
if (opair.second.has_source(&source)) {
auto &l = dgraph[source];
if (l.empty() && !op_map.count(source)) {
/* Source oids not in op_map need to be added as roots
* (but only once!) */
stack.push_back(source);
}
l.push_back(opair.first);
} else {
stack.push_back(opair.first);
}
}
/* Why don't we need to worry about accessing the same node
* twice? dgraph nodes always have in-degree at most 1 because
* the inverse graph nodes (source->dest) can have out-degree
* at most 1 (only one possible source). We do a post-order
* depth-first traversal here to ensure we call f on children
* before parents.
*/
while (!stack.empty()) {
hobject_t &cur = stack.front();
auto diter = dgraph.find(cur);
if (diter == dgraph.end()) {
/* Leaf: pop and call t() */
auto opiter = op_map.find(cur);
if (opiter != op_map.end())
t(*opiter);
stack.pop_front();
} else {
/* Internal node: push children onto stack, remove edge,
* recurse. When this node is encountered again, it'll
* be a leaf */
ceph_assert(!diter->second.empty());
stack.splice(stack.begin(), diter->second);
dgraph.erase(diter);
}
}
}
};
using PGTransactionUPtr = std::unique_ptr<PGTransaction>;
#endif
|