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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include <atomic>
#include "monitoring/thread_status_updater.h"
#include "monitoring/thread_status_util.h"
#include "rocksdb/env.h"
namespace rocksdb {
#ifndef NDEBUG
// the delay for debugging purpose.
static std::atomic<int> states_delay[ThreadStatus::NUM_STATE_TYPES];
void ThreadStatusUtil::TEST_SetStateDelay(
const ThreadStatus::StateType state, int micro) {
states_delay[state].store(micro, std::memory_order_relaxed);
}
void ThreadStatusUtil::TEST_StateDelay(const ThreadStatus::StateType state) {
auto delay = states_delay[state].load(std::memory_order_relaxed);
if (delay > 0) {
Env::Default()->SleepForMicroseconds(delay);
}
}
#endif // !NDEBUG
} // namespace rocksdb
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