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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 17:39:29 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 17:39:29 +0000
commit8ffec2a3aba6f114784e11f89ef1d57a096ae540 (patch)
treeccebcbad06203e8241a8e7249f8e6c478a3682ea /lib/windows-thread.h
parentInitial commit. (diff)
downloadcoreutils-8ffec2a3aba6f114784e11f89ef1d57a096ae540.tar.xz
coreutils-8ffec2a3aba6f114784e11f89ef1d57a096ae540.zip
Adding upstream version 8.32.upstream/8.32upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'lib/windows-thread.h')
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1 files changed, 55 insertions, 0 deletions
diff --git a/lib/windows-thread.h b/lib/windows-thread.h
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+/* Creating and controlling threads (native Windows implementation).
+ Copyright (C) 2005-2020 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, see <https://www.gnu.org/licenses/>. */
+
+/* Written by Bruno Haible <bruno@clisp.org>, 2005.
+ Based on GCC's gthr-win32.h. */
+
+#ifndef _WINDOWS_THREAD_H
+#define _WINDOWS_THREAD_H
+
+#define WIN32_LEAN_AND_MEAN /* avoid including junk */
+#include <windows.h>
+
+/* The glwthread_thread_t is a pointer to a structure in memory.
+ Why not the thread handle? If it were the thread handle, it would be hard
+ to implement glwthread_thread_self() (since GetCurrentThread () returns a
+ pseudo-handle, DuplicateHandle (GetCurrentThread ()) returns a handle that
+ must be closed afterwards, and there is no function for quickly retrieving
+ a thread handle from its id).
+ Why not the thread id? I tried it. It did not work: Sometimes ids appeared
+ that did not belong to running threads, and glthread_join failed with ESRCH.
+ */
+typedef struct glwthread_thread_struct *glwthread_thread_t;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* attr is a bit mask, consisting of the following bits: */
+#define GLWTHREAD_ATTR_DETACHED 1
+extern int glwthread_thread_create (glwthread_thread_t *threadp,
+ unsigned int attr,
+ void * (*func) (void *), void *arg);
+extern int glwthread_thread_join (glwthread_thread_t thread, void **retvalp);
+extern int glwthread_thread_detach (glwthread_thread_t thread);
+extern glwthread_thread_t glwthread_thread_self (void);
+extern int glwthread_thread_exit (void *retval);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _WINDOWS_THREAD_H */