diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /devtools/client/webconsole/test/browser/browser_webconsole_scroll.js | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'devtools/client/webconsole/test/browser/browser_webconsole_scroll.js')
-rw-r--r-- | devtools/client/webconsole/test/browser/browser_webconsole_scroll.js | 307 |
1 files changed, 307 insertions, 0 deletions
diff --git a/devtools/client/webconsole/test/browser/browser_webconsole_scroll.js b/devtools/client/webconsole/test/browser/browser_webconsole_scroll.js new file mode 100644 index 0000000000..e3072a2f11 --- /dev/null +++ b/devtools/client/webconsole/test/browser/browser_webconsole_scroll.js @@ -0,0 +1,307 @@ +/* Any copyright is dedicated to the Public Domain. + * http://creativecommons.org/publicdomain/zero/1.0/ */ + +"use strict"; + +const TEST_URI = `data:text/html;charset=utf-8,<p>Web Console test for scroll.</p> + <script> + var a = () => b(); + var b = () => c(); + var c = () => console.trace("trace in C"); + + for (let i = 0; i < 100; i++) { + if (i % 10 === 0) { + c(); + } + console.log("init-" + i); + } + </script> +`; +add_task(async function() { + const hud = await openNewTabAndConsole(TEST_URI); + const { ui } = hud; + const outputContainer = ui.outputNode.querySelector(".webconsole-output"); + + info("Console should be scrolled to bottom on initial load from page logs"); + await waitFor(() => findMessage(hud, "init-99")); + ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow"); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + info("Wait until all stacktraces are rendered"); + await waitFor( + () => outputContainer.querySelectorAll(".frames").length === 10 + ); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + await refreshTab(); + + info("Console should be scrolled to bottom after refresh from page logs"); + await waitFor(() => findMessage(hud, "init-99")); + ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow"); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + info("Wait until all stacktraces are rendered"); + await waitFor( + () => outputContainer.querySelectorAll(".frames").length === 10 + ); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + info("Scroll up"); + outputContainer.scrollTop = 0; + + info("Add a console.trace message to check that the scroll isn't impacted"); + let onMessage = waitForMessage(hud, "trace in C"); + SpecialPowers.spawn(gBrowser.selectedBrowser, [], function() { + content.wrappedJSObject.c(); + }); + let message = await onMessage; + ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow"); + is(outputContainer.scrollTop, 0, "The console stayed scrolled to the top"); + + info("Wait until the stacktrace is rendered"); + await waitFor(() => message.node.querySelector(".frame")); + is(outputContainer.scrollTop, 0, "The console stayed scrolled to the top"); + + info("Evaluate a command to check that the console scrolls to the bottom"); + await executeAndWaitForMessage(hud, "21 + 21", "42", ".result"); + ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow"); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + info( + "Add a message to check that the console do scroll since we're at the bottom" + ); + onMessage = waitForMessage(hud, "scroll"); + SpecialPowers.spawn(gBrowser.selectedBrowser, [], function() { + content.wrappedJSObject.console.log("scroll"); + }); + await onMessage; + ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow"); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + info( + "Evaluate an Error object to check that the console scrolls to the bottom" + ); + message = await executeAndWaitForMessage( + hud, + ` + x = new Error("myErrorObject"); + x.stack = "a@b/c.js:1:2\\nd@e/f.js:3:4"; + x;`, + "myErrorObject", + ".result" + ); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + info( + "Wait until the stacktrace is rendered and check the console is scrolled" + ); + await waitFor(() => + message.node.querySelector(".objectBox-stackTrace .frame") + ); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + info( + "Throw an Error object in a direct evaluation to check that the console scrolls to the bottom" + ); + message = await executeAndWaitForMessage( + hud, + ` + x = new Error("myEvaluatedThrownErrorObject"); + x.stack = "a@b/c.js:1:2\\nd@e/f.js:3:4"; + throw x; + `, + "Uncaught Error: myEvaluatedThrownErrorObject", + ".error" + ); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + info( + "Wait until the stacktrace is rendered and check the console is scrolled" + ); + await waitFor(() => + message.node.querySelector(".objectBox-stackTrace .frame") + ); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + info("Throw an Error object to check that the console scrolls to the bottom"); + message = await executeAndWaitForMessage( + hud, + ` + setTimeout(() => { + x = new Error("myThrownErrorObject"); + x.stack = "a@b/c.js:1:2\\nd@e/f.js:3:4"; + throw x + }, 10)`, + "Uncaught Error: myThrownErrorObject", + ".error" + ); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + info( + "Wait until the stacktrace is rendered and check the console is scrolled" + ); + await waitFor(() => + message.node.querySelector(".objectBox-stackTrace .frame") + ); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + info( + "Add a console.trace message to check that the console stays scrolled to bottom" + ); + onMessage = waitForMessage(hud, "trace in C"); + SpecialPowers.spawn(gBrowser.selectedBrowser, [], function() { + content.wrappedJSObject.c(); + }); + message = await onMessage; + ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow"); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + info("Wait until the stacktrace is rendered"); + await waitFor(() => message.node.querySelector(".frame")); + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom" + ); + + info("Check that repeated messages don't prevent scroll to bottom"); + // We log a first message. + onMessage = waitForMessage(hud, "repeat"); + SpecialPowers.spawn(gBrowser.selectedBrowser, [], function() { + content.wrappedJSObject.console.log("repeat"); + }); + message = await onMessage; + + // And a second one. We can't log them at the same time since we batch redux actions, + // and the message would already appear with the repeat badge, and the bug is + // only triggered when the badge is rendered after the initial message rendering. + SpecialPowers.spawn(gBrowser.selectedBrowser, [], function() { + content.wrappedJSObject.console.log("repeat"); + }); + await waitFor(() => message.node.querySelector(".message-repeats")); + ok( + isScrolledToBottom(outputContainer), + "The console is still scrolled to the bottom when the repeat badge is added" + ); + + info( + "Check that adding a message after a repeated message scrolls to bottom" + ); + onMessage = waitForMessage(hud, "after repeat"); + SpecialPowers.spawn(gBrowser.selectedBrowser, [], function() { + content.wrappedJSObject.console.log("after repeat"); + }); + message = await onMessage; + ok( + isScrolledToBottom(outputContainer), + "The console is scrolled to the bottom after a repeated message" + ); + + info( + "Check that switching between editor and inline mode keep the output scrolled to bottom" + ); + await toggleLayout(hud); + // Wait until the output is scrolled to the bottom. + await waitFor( + () => isScrolledToBottom(outputContainer), + "Output does not scroll to the bottom after switching to editor mode" + ); + ok( + true, + "The console is scrolled to the bottom after switching to editor mode" + ); + + // Switching back to inline mode + await toggleLayout(hud); + // Wait until the output is scrolled to the bottom. + await waitFor( + () => isScrolledToBottom(outputContainer), + "Output does not scroll to the bottom after switching back to inline mode" + ); + ok( + true, + "The console is scrolled to the bottom after switching back to inline mode" + ); + + info( + "Check that expanding a large object does not scroll the output to the bottom" + ); + // Clear the output so we only have the object + await clearOutput(hud); + // Evaluate an object with a hundred properties + const result = await executeAndWaitForMessage( + hud, + `Array.from({length: 100}, (_, i) => i) + .reduce( + (acc, item) => {acc["item-" + item] = item; return acc;}, + {} + )`, + "Object", + ".message.result" + ); + // Expand the object + result.node.querySelector(".arrow").click(); + // Wait until we have 102 nodes (the root node, 100 properties + <prototype>) + await waitFor(() => result.node.querySelectorAll(".node").length === 102); + // wait for a bit to give time to the resize observer callback to be triggered + await wait(500); + ok(hasVerticalOverflow(outputContainer), "The output does overflow"); + is( + isScrolledToBottom(outputContainer), + false, + "The output was not scrolled to the bottom" + ); +}); + +function hasVerticalOverflow(container) { + return container.scrollHeight > container.clientHeight; +} + +function isScrolledToBottom(container) { + if (!container.lastChild) { + return true; + } + const lastNodeHeight = container.lastChild.clientHeight; + return ( + container.scrollTop + container.clientHeight >= + container.scrollHeight - lastNodeHeight / 2 + ); +} |