summaryrefslogtreecommitdiffstats
path: root/gfx/2d/DrawTargetTiled.cpp
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
commit2aa4a82499d4becd2284cdb482213d541b8804dd (patch)
treeb80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/2d/DrawTargetTiled.cpp
parentInitial commit. (diff)
downloadfirefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz
firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/2d/DrawTargetTiled.cpp')
-rw-r--r--gfx/2d/DrawTargetTiled.cpp434
1 files changed, 434 insertions, 0 deletions
diff --git a/gfx/2d/DrawTargetTiled.cpp b/gfx/2d/DrawTargetTiled.cpp
new file mode 100644
index 0000000000..3e4f904bfe
--- /dev/null
+++ b/gfx/2d/DrawTargetTiled.cpp
@@ -0,0 +1,434 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "DrawTargetTiled.h"
+#include "Logging.h"
+#include "nsRegion.h"
+#include "PathHelpers.h"
+
+namespace mozilla {
+namespace gfx {
+
+DrawTargetTiled::DrawTargetTiled() = default;
+
+bool DrawTargetTiled::Init(const TileSet& aTiles) {
+ if (!aTiles.mTileCount) {
+ return false;
+ }
+
+ mTiles.reserve(aTiles.mTileCount);
+ for (size_t i = 0; i < aTiles.mTileCount; ++i) {
+ mTiles.push_back(TileInternal(aTiles.mTiles[i]));
+ if (!aTiles.mTiles[i].mDrawTarget) {
+ return false;
+ }
+ if (mTiles[0].mDrawTarget->GetFormat() !=
+ mTiles.back().mDrawTarget->GetFormat() ||
+ mTiles[0].mDrawTarget->GetBackendType() !=
+ mTiles.back().mDrawTarget->GetBackendType()) {
+ return false;
+ }
+ uint32_t newXMost =
+ std::max(mRect.XMost(), mTiles[i].mTileOrigin.x +
+ mTiles[i].mDrawTarget->GetSize().width);
+ uint32_t newYMost =
+ std::max(mRect.YMost(), mTiles[i].mTileOrigin.y +
+ mTiles[i].mDrawTarget->GetSize().height);
+ if (i == 0) {
+ mRect.MoveTo(mTiles[0].mTileOrigin.x, mTiles[0].mTileOrigin.y);
+ } else {
+ mRect.MoveTo(std::min(mRect.X(), mTiles[i].mTileOrigin.x),
+ std::min(mRect.Y(), mTiles[i].mTileOrigin.y));
+ }
+ mRect.SetRightEdge(newXMost);
+ mRect.SetBottomEdge(newYMost);
+ mTiles[i].mDrawTarget->SetTransform(Matrix::Translation(
+ -mTiles[i].mTileOrigin.x, -mTiles[i].mTileOrigin.y));
+ }
+ mFormat = mTiles[0].mDrawTarget->GetFormat();
+ SetPermitSubpixelAA(IsOpaque(mFormat));
+ return true;
+}
+
+already_AddRefed<SourceSurface> DrawTargetTiled::Snapshot() {
+ return MakeAndAddRef<SnapshotTiled>(mTiles, mRect);
+}
+
+void DrawTargetTiled::DetachAllSnapshots() {}
+
+// Skip the mClippedOut check since this is only used for Flush() which
+// should happen even if we're clipped.
+#define TILED_COMMAND(command) \
+ void DrawTargetTiled::command() { \
+ for (size_t i = 0; i < mTiles.size(); i++) { \
+ mTiles[i].mDrawTarget->command(); \
+ } \
+ }
+#define TILED_COMMAND1(command, type1) \
+ void DrawTargetTiled::command(type1 arg1) { \
+ for (size_t i = 0; i < mTiles.size(); i++) { \
+ if (!mTiles[i].mClippedOut) mTiles[i].mDrawTarget->command(arg1); \
+ } \
+ }
+#define TILED_COMMAND3(command, type1, type2, type3) \
+ void DrawTargetTiled::command(type1 arg1, type2 arg2, type3 arg3) { \
+ for (size_t i = 0; i < mTiles.size(); i++) { \
+ if (!mTiles[i].mClippedOut) \
+ mTiles[i].mDrawTarget->command(arg1, arg2, arg3); \
+ } \
+ }
+#define TILED_COMMAND4(command, type1, type2, type3, type4) \
+ void DrawTargetTiled::command(type1 arg1, type2 arg2, type3 arg3, \
+ type4 arg4) { \
+ for (size_t i = 0; i < mTiles.size(); i++) { \
+ if (!mTiles[i].mClippedOut) \
+ mTiles[i].mDrawTarget->command(arg1, arg2, arg3, arg4); \
+ } \
+ }
+#define TILED_COMMAND5(command, type1, type2, type3, type4, type5) \
+ void DrawTargetTiled::command(type1 arg1, type2 arg2, type3 arg3, \
+ type4 arg4, type5 arg5) { \
+ for (size_t i = 0; i < mTiles.size(); i++) { \
+ if (!mTiles[i].mClippedOut) \
+ mTiles[i].mDrawTarget->command(arg1, arg2, arg3, arg4, arg5); \
+ } \
+ }
+
+TILED_COMMAND(Flush)
+TILED_COMMAND4(DrawFilter, FilterNode*, const Rect&, const Point&,
+ const DrawOptions&)
+TILED_COMMAND1(ClearRect, const Rect&)
+TILED_COMMAND4(MaskSurface, const Pattern&, SourceSurface*, Point,
+ const DrawOptions&)
+TILED_COMMAND4(FillGlyphs, ScaledFont*, const GlyphBuffer&, const Pattern&,
+ const DrawOptions&)
+TILED_COMMAND3(Mask, const Pattern&, const Pattern&, const DrawOptions&)
+
+void DrawTargetTiled::PushClip(const Path* aPath) {
+ if (!mClippedOutTilesStack.append(std::vector<bool>(mTiles.size()))) {
+ MOZ_CRASH("out of memory");
+ }
+ std::vector<bool>& clippedTiles = mClippedOutTilesStack.back();
+
+ Rect deviceRect = aPath->GetBounds(mTransform);
+
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (!mTiles[i].mClippedOut) {
+ if (deviceRect.Intersects(
+ Rect(mTiles[i].mTileOrigin.x, mTiles[i].mTileOrigin.y,
+ mTiles[i].mDrawTarget->GetSize().width,
+ mTiles[i].mDrawTarget->GetSize().height))) {
+ mTiles[i].mDrawTarget->PushClip(aPath);
+ } else {
+ mTiles[i].mClippedOut = true;
+ clippedTiles[i] = true;
+ }
+ }
+ }
+}
+
+void DrawTargetTiled::PushClipRect(const Rect& aRect) {
+ if (!mClippedOutTilesStack.append(std::vector<bool>(mTiles.size()))) {
+ MOZ_CRASH("out of memory");
+ }
+ std::vector<bool>& clippedTiles = mClippedOutTilesStack.back();
+
+ Rect deviceRect = mTransform.TransformBounds(aRect);
+
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (!mTiles[i].mClippedOut) {
+ if (deviceRect.Intersects(
+ Rect(mTiles[i].mTileOrigin.x, mTiles[i].mTileOrigin.y,
+ mTiles[i].mDrawTarget->GetSize().width,
+ mTiles[i].mDrawTarget->GetSize().height))) {
+ mTiles[i].mDrawTarget->PushClipRect(aRect);
+ } else {
+ mTiles[i].mClippedOut = true;
+ clippedTiles[i] = true;
+ }
+ }
+ }
+}
+
+void DrawTargetTiled::PopClip() {
+ std::vector<bool>& clippedTiles = mClippedOutTilesStack.back();
+ MOZ_ASSERT(clippedTiles.size() == mTiles.size());
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (!mTiles[i].mClippedOut) {
+ mTiles[i].mDrawTarget->PopClip();
+ } else if (clippedTiles[i]) {
+ mTiles[i].mClippedOut = false;
+ }
+ }
+
+ mClippedOutTilesStack.popBack();
+}
+
+void DrawTargetTiled::CopySurface(SourceSurface* aSurface,
+ const IntRect& aSourceRect,
+ const IntPoint& aDestination) {
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ IntPoint tileOrigin = mTiles[i].mTileOrigin;
+ IntSize tileSize = mTiles[i].mDrawTarget->GetSize();
+ if (!IntRect(aDestination, aSourceRect.Size())
+ .Intersects(IntRect(tileOrigin, tileSize))) {
+ continue;
+ }
+ // CopySurface ignores the transform, account for that here.
+ mTiles[i].mDrawTarget->CopySurface(aSurface, aSourceRect,
+ aDestination - tileOrigin);
+ }
+}
+
+void DrawTargetTiled::SetTransform(const Matrix& aTransform) {
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ Matrix mat = aTransform;
+ mat.PostTranslate(Float(-mTiles[i].mTileOrigin.x),
+ Float(-mTiles[i].mTileOrigin.y));
+ mTiles[i].mDrawTarget->SetTransform(mat);
+ }
+ DrawTarget::SetTransform(aTransform);
+}
+
+void DrawTargetTiled::SetPermitSubpixelAA(bool aPermitSubpixelAA) {
+ DrawTarget::SetPermitSubpixelAA(aPermitSubpixelAA);
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ mTiles[i].mDrawTarget->SetPermitSubpixelAA(aPermitSubpixelAA);
+ }
+}
+
+void DrawTargetTiled::DrawSurface(SourceSurface* aSurface, const Rect& aDest,
+ const Rect& aSource,
+ const DrawSurfaceOptions& aSurfaceOptions,
+ const DrawOptions& aDrawOptions) {
+ Rect deviceRect = mTransform.TransformBounds(aDest);
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (!mTiles[i].mClippedOut &&
+ deviceRect.Intersects(Rect(mTiles[i].mTileOrigin.x,
+ mTiles[i].mTileOrigin.y,
+ mTiles[i].mDrawTarget->GetSize().width,
+ mTiles[i].mDrawTarget->GetSize().height))) {
+ mTiles[i].mDrawTarget->DrawSurface(aSurface, aDest, aSource,
+ aSurfaceOptions, aDrawOptions);
+ }
+ }
+}
+
+void DrawTargetTiled::FillRect(const Rect& aRect, const Pattern& aPattern,
+ const DrawOptions& aDrawOptions) {
+ Rect deviceRect = mTransform.TransformBounds(aRect);
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (!mTiles[i].mClippedOut &&
+ deviceRect.Intersects(Rect(mTiles[i].mTileOrigin.x,
+ mTiles[i].mTileOrigin.y,
+ mTiles[i].mDrawTarget->GetSize().width,
+ mTiles[i].mDrawTarget->GetSize().height))) {
+ mTiles[i].mDrawTarget->FillRect(aRect, aPattern, aDrawOptions);
+ }
+ }
+}
+
+void DrawTargetTiled::Stroke(const Path* aPath, const Pattern& aPattern,
+ const StrokeOptions& aStrokeOptions,
+ const DrawOptions& aDrawOptions) {
+ // Approximate the stroke extents, since Path::GetStrokeExtents can be slow
+ Rect deviceRect = aPath->GetBounds(mTransform);
+ deviceRect.Inflate(MaxStrokeExtents(aStrokeOptions, mTransform));
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (!mTiles[i].mClippedOut &&
+ deviceRect.Intersects(Rect(mTiles[i].mTileOrigin.x,
+ mTiles[i].mTileOrigin.y,
+ mTiles[i].mDrawTarget->GetSize().width,
+ mTiles[i].mDrawTarget->GetSize().height))) {
+ mTiles[i].mDrawTarget->Stroke(aPath, aPattern, aStrokeOptions,
+ aDrawOptions);
+ }
+ }
+}
+
+void DrawTargetTiled::StrokeRect(const Rect& aRect, const Pattern& aPattern,
+ const StrokeOptions& aStrokeOptions,
+ const DrawOptions& aDrawOptions) {
+ Rect deviceRect = mTransform.TransformBounds(aRect);
+ Margin strokeMargin = MaxStrokeExtents(aStrokeOptions, mTransform);
+ Rect outerRect = deviceRect;
+ outerRect.Inflate(strokeMargin);
+ Rect innerRect;
+ if (mTransform.IsRectilinear()) {
+ // If rects are mapped to rects, we can compute the inner rect
+ // of the stroked rect.
+ innerRect = deviceRect;
+ innerRect.Deflate(strokeMargin);
+ }
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (mTiles[i].mClippedOut) {
+ continue;
+ }
+ Rect tileRect(mTiles[i].mTileOrigin.x, mTiles[i].mTileOrigin.y,
+ mTiles[i].mDrawTarget->GetSize().width,
+ mTiles[i].mDrawTarget->GetSize().height);
+ if (outerRect.Intersects(tileRect) && !innerRect.Contains(tileRect)) {
+ mTiles[i].mDrawTarget->StrokeRect(aRect, aPattern, aStrokeOptions,
+ aDrawOptions);
+ }
+ }
+}
+
+void DrawTargetTiled::StrokeLine(const Point& aStart, const Point& aEnd,
+ const Pattern& aPattern,
+ const StrokeOptions& aStrokeOptions,
+ const DrawOptions& aDrawOptions) {
+ Rect lineBounds = Rect(aStart, Size()).UnionEdges(Rect(aEnd, Size()));
+ Rect deviceRect = mTransform.TransformBounds(lineBounds);
+ deviceRect.Inflate(MaxStrokeExtents(aStrokeOptions, mTransform));
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (!mTiles[i].mClippedOut &&
+ deviceRect.Intersects(Rect(mTiles[i].mTileOrigin.x,
+ mTiles[i].mTileOrigin.y,
+ mTiles[i].mDrawTarget->GetSize().width,
+ mTiles[i].mDrawTarget->GetSize().height))) {
+ mTiles[i].mDrawTarget->StrokeLine(aStart, aEnd, aPattern, aStrokeOptions,
+ aDrawOptions);
+ }
+ }
+}
+
+void DrawTargetTiled::Fill(const Path* aPath, const Pattern& aPattern,
+ const DrawOptions& aDrawOptions) {
+ Rect deviceRect = aPath->GetBounds(mTransform);
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (!mTiles[i].mClippedOut &&
+ deviceRect.Intersects(Rect(mTiles[i].mTileOrigin.x,
+ mTiles[i].mTileOrigin.y,
+ mTiles[i].mDrawTarget->GetSize().width,
+ mTiles[i].mDrawTarget->GetSize().height))) {
+ mTiles[i].mDrawTarget->Fill(aPath, aPattern, aDrawOptions);
+ }
+ }
+}
+
+void DrawTargetTiled::PushLayer(bool aOpaque, Float aOpacity,
+ SourceSurface* aMask,
+ const Matrix& aMaskTransform,
+ const IntRect& aBounds, bool aCopyBackground) {
+ // XXX - not sure this is what we want or whether we want to continue drawing
+ // to a larger intermediate surface, that would require tweaking the code in
+ // here a little though.
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (!mTiles[i].mClippedOut) {
+ IntRect bounds = aBounds;
+ bounds.MoveBy(-mTiles[i].mTileOrigin);
+ mTiles[i].mDrawTarget->PushLayer(aOpaque, aOpacity, aMask, aMaskTransform,
+ bounds, aCopyBackground);
+ }
+ }
+
+ PushedLayer layer(GetPermitSubpixelAA());
+ mPushedLayers.push_back(layer);
+ SetPermitSubpixelAA(aOpaque);
+}
+
+void DrawTargetTiled::PushLayerWithBlend(bool aOpaque, Float aOpacity,
+ SourceSurface* aMask,
+ const Matrix& aMaskTransform,
+ const IntRect& aBounds,
+ bool aCopyBackground,
+ CompositionOp aOp) {
+ // XXX - not sure this is what we want or whether we want to continue drawing
+ // to a larger intermediate surface, that would require tweaking the code in
+ // here a little though.
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (!mTiles[i].mClippedOut) {
+ IntRect bounds = aBounds;
+ bounds.MoveBy(-mTiles[i].mTileOrigin);
+ mTiles[i].mDrawTarget->PushLayerWithBlend(aOpaque, aOpacity, aMask,
+ aMaskTransform, bounds,
+ aCopyBackground, aOp);
+ }
+ }
+
+ PushedLayer layer(GetPermitSubpixelAA());
+ mPushedLayers.push_back(layer);
+ SetPermitSubpixelAA(aOpaque);
+}
+
+void DrawTargetTiled::PopLayer() {
+ // XXX - not sure this is what we want or whether we want to continue drawing
+ // to a larger intermediate surface, that would require tweaking the code in
+ // here a little though.
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (!mTiles[i].mClippedOut) {
+ mTiles[i].mDrawTarget->PopLayer();
+ }
+ }
+
+ MOZ_ASSERT(mPushedLayers.size());
+ const PushedLayer& layer = mPushedLayers.back();
+ SetPermitSubpixelAA(layer.mOldPermitSubpixelAA);
+ mPushedLayers.pop_back();
+}
+
+RefPtr<DrawTarget> DrawTargetTiled::CreateClippedDrawTarget(
+ const Rect& aBounds, SurfaceFormat aFormat) {
+ Rect deviceRect = mTransform.TransformBounds(aBounds);
+
+ // Build up an approximation of the current clip rect by unioning
+ // the tiles that are not clipped
+ Rect clipRectApproximation;
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (!mTiles[i].mClippedOut) {
+ clipRectApproximation = clipRectApproximation.Union(
+ Rect(mTiles[i].mTileOrigin.x, mTiles[i].mTileOrigin.y,
+ mTiles[i].mDrawTarget->GetSize().width,
+ mTiles[i].mDrawTarget->GetSize().height));
+ }
+ }
+
+ IntRect clipBounds;
+ if (!aBounds.IsEmpty()) {
+ clipBounds = IntRect::RoundOut(deviceRect.Intersect(clipRectApproximation));
+ } else {
+ clipBounds = IntRect::RoundOut(clipRectApproximation);
+ }
+
+ RefPtr<DrawTarget> result;
+ if (!clipBounds.IsEmpty()) {
+ RefPtr<DrawTarget> dt = CreateSimilarDrawTarget(
+ IntSize(clipBounds.width, clipBounds.height), aFormat);
+ result = gfx::Factory::CreateOffsetDrawTarget(
+ dt, IntPoint(clipBounds.x, clipBounds.y));
+ result->SetTransform(mTransform);
+ } else {
+ // Everything is clipped but we still want some kind of surface
+ result = CreateSimilarDrawTarget(IntSize(1, 1), aFormat);
+ }
+ return result;
+}
+
+void DrawTargetTiled::PadEdges(const IntRegion& aRegion) {
+ for (size_t i = 0; i < mTiles.size(); i++) {
+ if (mTiles[i].mClippedOut) {
+ continue;
+ }
+
+ auto tileRect =
+ RoundedOut(Rect(mTiles[i].mTileOrigin.x, mTiles[i].mTileOrigin.y,
+ mTiles[i].mDrawTarget->GetSize().width,
+ mTiles[i].mDrawTarget->GetSize().height));
+
+ // We only need to pad edges on tiles that intersect the edge of the region
+ if (aRegion.Intersects(tileRect) && !aRegion.Contains(tileRect)) {
+ IntRegion padRegion = aRegion;
+ padRegion.MoveBy(-mTiles[i].mTileOrigin);
+ padRegion.AndWith(IntRect(0, 0, mTiles[i].mDrawTarget->GetSize().width,
+ mTiles[i].mDrawTarget->GetSize().height));
+ mTiles[i].mDrawTarget->PadEdges(padRegion);
+ }
+ }
+}
+
+} // namespace gfx
+} // namespace mozilla