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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/angle/checkout/src/libANGLE/validationGL11_autogen.h | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/validationGL11_autogen.h')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/validationGL11_autogen.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/validationGL11_autogen.h b/gfx/angle/checkout/src/libANGLE/validationGL11_autogen.h new file mode 100644 index 0000000000..5d5309f528 --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/validationGL11_autogen.h @@ -0,0 +1,64 @@ +// GENERATED FILE - DO NOT EDIT. +// Generated by generate_entry_points.py using data from gl.xml and wgl.xml. +// +// Copyright 2019 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// validationGL11_autogen.h: +// Validation functions for the OpenGL 1.1 entry points. + +#ifndef LIBANGLE_VALIDATION_GL11_AUTOGEN_H_ +#define LIBANGLE_VALIDATION_GL11_AUTOGEN_H_ + +#include "common/PackedEnums.h" + +namespace gl +{ +class Context; + +bool ValidateAreTexturesResident(Context *context, + GLsizei n, + const GLuint *textures, + GLboolean *residences); +bool ValidateArrayElement(Context *context, GLint i); +bool ValidateCopyTexImage1D(Context *context, + GLenum target, + GLint level, + GLenum internalformat, + GLint x, + GLint y, + GLsizei width, + GLint border); +bool ValidateCopyTexSubImage1D(Context *context, + GLenum target, + GLint level, + GLint xoffset, + GLint x, + GLint y, + GLsizei width); +bool ValidateEdgeFlagPointer(Context *context, GLsizei stride, const void *pointer); +bool ValidateIndexPointer(Context *context, GLenum type, GLsizei stride, const void *pointer); +bool ValidateIndexub(Context *context, GLubyte c); +bool ValidateIndexubv(Context *context, const GLubyte *c); +bool ValidateInterleavedArrays(Context *context, + GLenum format, + GLsizei stride, + const void *pointer); +bool ValidatePopClientAttrib(Context *context); +bool ValidatePrioritizeTextures(Context *context, + GLsizei n, + const GLuint *textures, + const GLfloat *priorities); +bool ValidatePushClientAttrib(Context *context, GLbitfield mask); +bool ValidateTexSubImage1D(Context *context, + GLenum target, + GLint level, + GLint xoffset, + GLsizei width, + GLenum format, + GLenum type, + const void *pixels); +} // namespace gl + +#endif // LIBANGLE_VALIDATION_GL11_AUTOGEN_H_ |