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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/gl/SharedSurfaceGL.cpp | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/gl/SharedSurfaceGL.cpp')
-rw-r--r-- | gfx/gl/SharedSurfaceGL.cpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/gfx/gl/SharedSurfaceGL.cpp b/gfx/gl/SharedSurfaceGL.cpp new file mode 100644 index 0000000000..5b33088e2e --- /dev/null +++ b/gfx/gl/SharedSurfaceGL.cpp @@ -0,0 +1,42 @@ +/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 4; -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "SharedSurfaceGL.h" + +#include "GLBlitHelper.h" +#include "GLContext.h" +#include "GLReadTexImageHelper.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/layers/TextureForwarder.h" +#include "ScopedGLHelpers.h" + +namespace mozilla { +namespace gl { + +/*static*/ +UniquePtr<SharedSurface_Basic> SharedSurface_Basic::Create( + const SharedSurfaceDesc& desc) { + auto fb = MozFramebuffer::Create(desc.gl, desc.size, 0, false); + if (!fb) return nullptr; + + return AsUnique(new SharedSurface_Basic(desc, std::move(fb))); +} + +SharedSurface_Basic::SharedSurface_Basic(const SharedSurfaceDesc& desc, + UniquePtr<MozFramebuffer>&& fb) + : SharedSurface(desc, std::move(fb)) {} + +Maybe<layers::SurfaceDescriptor> SharedSurface_Basic::ToSurfaceDescriptor() { + return Nothing(); +} + +//////////////////////////////////////////////////////////////////////// + +SurfaceFactory_Basic::SurfaceFactory_Basic(GLContext& gl) + : SurfaceFactory({&gl, SharedSurfaceType::Basic, + layers::TextureType::Unknown, true}) {} + +} // namespace gl +} // namespace mozilla |