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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
commit2aa4a82499d4becd2284cdb482213d541b8804dd (patch)
treeb80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/layers/basic/BasicImplData.h
parentInitial commit. (diff)
downloadfirefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz
firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GFX_BASICIMPLDATA_H
+#define GFX_BASICIMPLDATA_H
+
+#include "mozilla/AlreadyAddRefed.h" // for already_AddRefed
+#include "mozilla/gfx/Point.h" // for Point
+#include "mozilla/gfx/Types.h" // for CompositionOp, CompositionOp::OP_OVER, CompositionOp::OP_SOURCE
+#include "mozilla/layers/LayerManager.h" // for LayerManager, LayerManager::DrawPaintedLayerCallback
+#include "nsDebug.h" // for NS_ASSERTION
+#include "nsISupports.h" // for MOZ_COUNTED_DTOR_VIRTUAL, MOZ_COUNT_CTOR
+
+class gfxContext;
+
+namespace mozilla {
+namespace gfx {
+class DrawTarget;
+class SourceSurface;
+} // namespace gfx
+
+namespace layers {
+
+class Layer;
+class ReadbackProcessor;
+
+/**
+ * This is the ImplData for all Basic layers. It also exposes methods
+ * private to the Basic implementation that are common to all Basic layer types.
+ * In particular, there is an internal Paint() method that we can use
+ * to paint the contents of non-PaintedLayers.
+ *
+ * The class hierarchy for Basic layers is like this:
+ * BasicImplData
+ * Layer | | |
+ * | | | |
+ * +-> ContainerLayer | | |
+ * | | | | |
+ * | +-> BasicContainerLayer <--+ | |
+ * | | |
+ * +-> PaintedLayer | |
+ * | | | |
+ * | +-> BasicPaintedLayer <---------+ |
+ * | |
+ * +-> ImageLayer |
+ * | |
+ * +-> BasicImageLayer <--------------+
+ */
+class BasicImplData {
+ public:
+ BasicImplData()
+ : mHidden(false),
+ mClipToVisibleRegion(false),
+ mDrawAtomically(false),
+ mOperator(gfx::CompositionOp::OP_OVER) {
+ MOZ_COUNT_CTOR(BasicImplData);
+ }
+ MOZ_COUNTED_DTOR_VIRTUAL(BasicImplData)
+
+ /**
+ * Layers that paint themselves, such as ImageLayers, should paint
+ * in response to this method call. aContext will already have been
+ * set up to account for all the properties of the layer (transform,
+ * opacity, etc).
+ */
+ virtual void Paint(gfx::DrawTarget* aDT, const gfx::Point& aDeviceOffset,
+ Layer* aMaskLayer) {}
+
+ /**
+ * Like Paint() but called for PaintedLayers with the additional parameters
+ * they need.
+ * If mClipToVisibleRegion is set, then the layer must clip to its
+ * effective visible region (snapped or unsnapped, it doesn't matter).
+ */
+ virtual void PaintThebes(gfxContext* aContext, Layer* aMasklayer,
+ LayerManager::DrawPaintedLayerCallback aCallback,
+ void* aCallbackData) {}
+
+ virtual void Validate(LayerManager::DrawPaintedLayerCallback aCallback,
+ void* aCallbackData, ReadbackProcessor* aReadback) {}
+
+ /**
+ * Layers will get this call when their layer manager is destroyed, this
+ * indicates they should clear resources they don't really need after their
+ * LayerManager ceases to exist.
+ */
+ virtual void ClearCachedResources() {}
+
+ /**
+ * This variable is set by MarkLayersHidden() before painting. It indicates
+ * that the layer should not be composited during this transaction.
+ */
+ void SetHidden(bool aCovered) { mHidden = aCovered; }
+ bool IsHidden() const { return false; }
+ /**
+ * This variable is set by MarkLayersHidden() before painting. This is
+ * the operator to be used when compositing the layer in this transaction. It
+ * must be OVER or SOURCE.
+ */
+ void SetOperator(gfx::CompositionOp aOperator) {
+ NS_ASSERTION(aOperator == gfx::CompositionOp::OP_OVER ||
+ aOperator == gfx::CompositionOp::OP_SOURCE,
+ "Bad composition operator");
+ mOperator = aOperator;
+ }
+
+ gfx::CompositionOp GetOperator() const { return mOperator; }
+
+ /**
+ * Return a surface for this layer. Will use an existing surface, if
+ * possible, or may create a temporary surface. Implement this
+ * method for any layers that might be used as a mask. Should only
+ * return false if a surface cannot be created. If true is
+ * returned, only one of |aSurface| or |aDescriptor| is valid.
+ */
+ virtual already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() {
+ return nullptr;
+ }
+
+ bool GetClipToVisibleRegion() { return mClipToVisibleRegion; }
+ void SetClipToVisibleRegion(bool aClip) { mClipToVisibleRegion = aClip; }
+
+ void SetDrawAtomically(bool aDrawAtomically) {
+ mDrawAtomically = aDrawAtomically;
+ }
+
+ protected:
+ bool mHidden;
+ bool mClipToVisibleRegion;
+ bool mDrawAtomically;
+ gfx::CompositionOp mOperator;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif