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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/layers/basic/TextureHostBasic.h | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/layers/basic/TextureHostBasic.h')
-rw-r--r-- | gfx/layers/basic/TextureHostBasic.h | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/gfx/layers/basic/TextureHostBasic.h b/gfx/layers/basic/TextureHostBasic.h new file mode 100644 index 0000000000..f48bc89c97 --- /dev/null +++ b/gfx/layers/basic/TextureHostBasic.h @@ -0,0 +1,38 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_TEXTUREHOSTBASIC_H_ +#define MOZILLA_GFX_TEXTUREHOSTBASIC_H_ + +#include "CompositableHost.h" +#include "mozilla/layers/LayersSurfaces.h" +#include "mozilla/layers/TextureHost.h" +#include "mozilla/gfx/2D.h" + +namespace mozilla { +namespace layers { + +already_AddRefed<TextureHost> CreateTextureHostBasic( + const SurfaceDescriptor& aDesc, ISurfaceAllocator* aDeallocator, + LayersBackend aBackend, TextureFlags aFlags); + +/** + * A texture source interface that can be used by the software Compositor. + */ +class TextureSourceBasic { + public: + TextureSourceBasic() : mFromYCBCR(false) {} + virtual ~TextureSourceBasic() = default; + virtual gfx::SourceSurface* GetSurface(gfx::DrawTarget* aTarget) = 0; + virtual void SetBufferTextureHost(BufferTextureHost* aTexture) {} + bool mFromYCBCR; // we to track sources from YCBCR so we can use a less + // accurate fast path for video +}; + +} // namespace layers +} // namespace mozilla + +#endif // MOZILLA_GFX_TEXTUREHOSTBASIC_H_ |