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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/tests/gtest/TestTextures.cpp | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/tests/gtest/TestTextures.cpp')
-rw-r--r-- | gfx/tests/gtest/TestTextures.cpp | 307 |
1 files changed, 307 insertions, 0 deletions
diff --git a/gfx/tests/gtest/TestTextures.cpp b/gfx/tests/gtest/TestTextures.cpp new file mode 100644 index 0000000000..4d01ed4c9e --- /dev/null +++ b/gfx/tests/gtest/TestTextures.cpp @@ -0,0 +1,307 @@ +/* vim:set ts=2 sw=2 sts=2 et: */ +/* Any copyright is dedicated to the Public Domain. + * http://creativecommons.org/publicdomain/zero/1.0/ + */ + +#include "gtest/gtest.h" +#include "gmock/gmock.h" +#include "TestLayers.h" + +#include "mozilla/gfx/2D.h" +#include "mozilla/gfx/Tools.h" +#include "mozilla/layers/BufferTexture.h" +#include "mozilla/layers/ImageBridgeChild.h" // for ImageBridgeChild +#include "mozilla/layers/TextureClient.h" +#include "mozilla/layers/TextureHost.h" +#include "mozilla/RefPtr.h" +#include "gfx2DGlue.h" +#include "gfxImageSurface.h" +#include "gfxTypes.h" +#include "ImageContainer.h" +#include "mozilla/layers/ImageDataSerializer.h" + +using namespace mozilla; +using namespace mozilla::gfx; +using namespace mozilla::layers; + +/* + * This test performs the following actions: + * - creates a surface + * - initialize a texture client with it + * - serilaizes the texture client + * - deserializes the data into a texture host + * - reads the surface from the texture host. + * + * The surface in the end should be equal to the inital one. + * This test is run for different combinations of texture types and + * image formats. + */ + +namespace mozilla { +namespace layers { + +// fills the surface with values betwee 0 and 100. +static void SetupSurface(gfxImageSurface* surface) { + int bpp = gfxASurface::BytePerPixelFromFormat(surface->Format()); + int stride = surface->Stride(); + uint8_t val = 0; + uint8_t* data = surface->Data(); + for (int y = 0; y < surface->Height(); ++y) { + for (int x = 0; x < surface->Height(); ++x) { + for (int b = 0; b < bpp; ++b) { + data[y * stride + x * bpp + b] = val; + if (val == 100) { + val = 0; + } else { + ++val; + } + } + } + } +} + +// return true if two surfaces contain the same data +static void AssertSurfacesEqual(gfxImageSurface* surface1, + gfxImageSurface* surface2) { + ASSERT_EQ(surface1->GetSize(), surface2->GetSize()); + ASSERT_EQ(surface1->Format(), surface2->Format()); + + uint8_t* data1 = surface1->Data(); + uint8_t* data2 = surface2->Data(); + int stride1 = surface1->Stride(); + int stride2 = surface2->Stride(); + int bpp = gfxASurface::BytePerPixelFromFormat(surface1->Format()); + + for (int y = 0; y < surface1->Height(); ++y) { + for (int x = 0; x < surface1->Width(); ++x) { + for (int b = 0; b < bpp; ++b) { + ASSERT_EQ(data1[y * stride1 + x * bpp + b], + data2[y * stride2 + x * bpp + b]); + } + } + } +} + +static void AssertSurfacesEqual(SourceSurface* surface1, + SourceSurface* surface2) { + ASSERT_EQ(surface1->GetSize(), surface2->GetSize()); + ASSERT_EQ(surface1->GetFormat(), surface2->GetFormat()); + + RefPtr<DataSourceSurface> dataSurface1 = surface1->GetDataSurface(); + RefPtr<DataSourceSurface> dataSurface2 = surface2->GetDataSurface(); + DataSourceSurface::MappedSurface map1; + DataSourceSurface::MappedSurface map2; + if (!dataSurface1->Map(DataSourceSurface::READ, &map1)) { + return; + } + if (!dataSurface2->Map(DataSourceSurface::READ, &map2)) { + dataSurface1->Unmap(); + return; + } + uint8_t* data1 = map1.mData; + uint8_t* data2 = map2.mData; + int stride1 = map1.mStride; + int stride2 = map2.mStride; + int bpp = BytesPerPixel(surface1->GetFormat()); + int width = surface1->GetSize().width; + int height = surface1->GetSize().height; + + for (int y = 0; y < height; ++y) { + for (int x = 0; x < width; ++x) { + for (int b = 0; b < bpp; ++b) { + ASSERT_EQ(data1[y * stride1 + x * bpp + b], + data2[y * stride2 + x * bpp + b]); + } + } + } + + dataSurface1->Unmap(); + dataSurface2->Unmap(); +} + +// Run the test for a texture client and a surface +void TestTextureClientSurface(TextureClient* texture, + gfxImageSurface* surface) { + // client allocation + ASSERT_TRUE(texture->CanExposeDrawTarget()); + + ASSERT_TRUE(texture->Lock(OpenMode::OPEN_READ_WRITE)); + // client painting + RefPtr<DrawTarget> dt = texture->BorrowDrawTarget(); + RefPtr<SourceSurface> source = + gfxPlatform::GetPlatform()->GetSourceSurfaceForSurface(dt, surface); + dt->CopySurface(source, IntRect(IntPoint(), source->GetSize()), IntPoint()); + + RefPtr<SourceSurface> snapshot = dt->Snapshot(); + + AssertSurfacesEqual(snapshot, source); + + dt = nullptr; // drop reference before calling Unlock() + texture->Unlock(); + + // client serialization + SurfaceDescriptor descriptor; + ASSERT_TRUE(texture->ToSurfaceDescriptor(descriptor)); + + ASSERT_NE(descriptor.type(), SurfaceDescriptor::Tnull_t); + + // host deserialization + RefPtr<TestSurfaceAllocator> deallocator = new TestSurfaceAllocator(); + RefPtr<TextureHost> host = CreateBackendIndependentTextureHost( + descriptor, deallocator, LayersBackend::LAYERS_NONE, texture->GetFlags()); + + ASSERT_TRUE(host.get() != nullptr); + ASSERT_EQ(host->GetFlags(), texture->GetFlags()); + + // host read + + // XXX - this can fail because lock tries to upload the texture but it needs a + // Compositor to do that. We could add a DummyComposior for testing but I am + // not sure it'll be worth it. Maybe always test against a BasicCompositor, + // but the latter needs a widget... + if (host->Lock()) { + RefPtr<mozilla::gfx::DataSourceSurface> hostDataSurface = + host->GetAsSurface(); + + DataSourceSurface::ScopedMap map(hostDataSurface, DataSourceSurface::READ); + RefPtr<gfxImageSurface> hostSurface = new gfxImageSurface( + map.GetData(), hostDataSurface->GetSize(), map.GetStride(), + SurfaceFormatToImageFormat(hostDataSurface->GetFormat())); + AssertSurfacesEqual(surface, hostSurface.get()); + host->Unlock(); + } +} + +// Same as above, for YCbCr surfaces +void TestTextureClientYCbCr(TextureClient* client, PlanarYCbCrData& ycbcrData) { + client->Lock(OpenMode::OPEN_READ_WRITE); + UpdateYCbCrTextureClient(client, ycbcrData); + client->Unlock(); + + // client serialization + SurfaceDescriptor descriptor; + ASSERT_TRUE(client->ToSurfaceDescriptor(descriptor)); + + ASSERT_EQ(descriptor.type(), SurfaceDescriptor::TSurfaceDescriptorBuffer); + auto bufferDesc = descriptor.get_SurfaceDescriptorBuffer(); + ASSERT_EQ(bufferDesc.desc().type(), BufferDescriptor::TYCbCrDescriptor); + auto ycbcrDesc = bufferDesc.desc().get_YCbCrDescriptor(); + ASSERT_EQ(ycbcrDesc.ySize(), ycbcrData.mYSize); + ASSERT_EQ(ycbcrDesc.cbCrSize(), ycbcrData.mCbCrSize); + ASSERT_EQ(ycbcrDesc.stereoMode(), ycbcrData.mStereoMode); + + // host deserialization + RefPtr<TestSurfaceAllocator> deallocator = new TestSurfaceAllocator(); + RefPtr<TextureHost> textureHost = CreateBackendIndependentTextureHost( + descriptor, deallocator, LayersBackend::LAYERS_NONE, client->GetFlags()); + + RefPtr<BufferTextureHost> host = + static_cast<BufferTextureHost*>(textureHost.get()); + + ASSERT_TRUE(host.get() != nullptr); + ASSERT_EQ(host->GetFlags(), client->GetFlags()); + + // host read + + if (host->Lock()) { + // This will work iff the compositor is not BasicCompositor + ASSERT_EQ(host->GetFormat(), mozilla::gfx::SurfaceFormat::YUV); + host->Unlock(); + } +} + +} // namespace layers +} // namespace mozilla + +TEST(Layers, TextureSerialization) +{ + // the test is run on all the following image formats + gfxImageFormat formats[3] = { + SurfaceFormat::A8R8G8B8_UINT32, + SurfaceFormat::X8R8G8B8_UINT32, + SurfaceFormat::A8, + }; + + for (int f = 0; f < 3; ++f) { + RefPtr<gfxImageSurface> surface = + new gfxImageSurface(IntSize(400, 300), formats[f]); + SetupSurface(surface.get()); + AssertSurfacesEqual(surface, surface); + + auto texData = BufferTextureData::Create( + surface->GetSize(), gfx::ImageFormatToSurfaceFormat(surface->Format()), + gfx::BackendType::CAIRO, LayersBackend::LAYERS_NONE, + TextureFlags::DEALLOCATE_CLIENT, ALLOC_DEFAULT, nullptr); + ASSERT_TRUE(!!texData); + + RefPtr<TextureClient> client = + new TextureClient(texData, TextureFlags::DEALLOCATE_CLIENT, nullptr); + + TestTextureClientSurface(client, surface); + + // XXX - Test more texture client types. + } +} + +TEST(Layers, TextureYCbCrSerialization) +{ + RefPtr<gfxImageSurface> ySurface = + new gfxImageSurface(IntSize(400, 300), SurfaceFormat::A8); + RefPtr<gfxImageSurface> cbSurface = + new gfxImageSurface(IntSize(200, 150), SurfaceFormat::A8); + RefPtr<gfxImageSurface> crSurface = + new gfxImageSurface(IntSize(200, 150), SurfaceFormat::A8); + SetupSurface(ySurface.get()); + SetupSurface(cbSurface.get()); + SetupSurface(crSurface.get()); + + PlanarYCbCrData clientData; + clientData.mYChannel = ySurface->Data(); + clientData.mCbChannel = cbSurface->Data(); + clientData.mCrChannel = crSurface->Data(); + clientData.mYSize = ySurface->GetSize(); + clientData.mPicSize = ySurface->GetSize(); + clientData.mCbCrSize = cbSurface->GetSize(); + clientData.mYStride = ySurface->Stride(); + clientData.mCbCrStride = cbSurface->Stride(); + clientData.mStereoMode = StereoMode::MONO; + clientData.mYUVColorSpace = YUVColorSpace::BT601; + clientData.mColorDepth = ColorDepth::COLOR_8; + clientData.mYSkip = 0; + clientData.mCbSkip = 0; + clientData.mCrSkip = 0; + clientData.mCrSkip = 0; + clientData.mPicX = 0; + clientData.mPicX = 0; + + uint32_t namespaceId = 1; + ImageBridgeChild::InitSameProcess(namespaceId); + + RefPtr<ImageBridgeChild> imageBridge = ImageBridgeChild::GetSingleton(); + static int retry = 5; + while (!imageBridge->IPCOpen() && retry) { + // IPDL connection takes time especially in slow testing environment, like + // VM machines. Here we added retry mechanism to wait for IPDL connnection. +#ifdef XP_WIN + Sleep(1); +#else + sleep(1); +#endif + retry--; + } + + // Skip this testing if IPDL connection is not ready + if (!retry && !imageBridge->IPCOpen()) { + return; + } + + RefPtr<TextureClient> client = TextureClient::CreateForYCbCr( + imageBridge, clientData.GetPictureRect(), clientData.mYSize, + clientData.mYStride, clientData.mCbCrSize, clientData.mCbCrStride, + StereoMode::MONO, ColorDepth::COLOR_8, YUVColorSpace::BT601, + ColorRange::LIMITED, TextureFlags::DEALLOCATE_CLIENT); + + TestTextureClientYCbCr(client, clientData); + + // XXX - Test more texture client types. +} |