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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/thebes/gfxSVGGlyphs.h | |
parent | Initial commit. (diff) | |
download | firefox-upstream.tar.xz firefox-upstream.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/thebes/gfxSVGGlyphs.h')
-rw-r--r-- | gfx/thebes/gfxSVGGlyphs.h | 239 |
1 files changed, 239 insertions, 0 deletions
diff --git a/gfx/thebes/gfxSVGGlyphs.h b/gfx/thebes/gfxSVGGlyphs.h new file mode 100644 index 0000000000..8ce2e5aa6c --- /dev/null +++ b/gfx/thebes/gfxSVGGlyphs.h @@ -0,0 +1,239 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_SVG_GLYPHS_WRAPPER_H +#define GFX_SVG_GLYPHS_WRAPPER_H + +#include "gfxFontUtils.h" +#include "mozilla/gfx/2D.h" +#include "nsString.h" +#include "nsClassHashtable.h" +#include "nsBaseHashtable.h" +#include "nsHashKeys.h" +#include "gfxPattern.h" +#include "mozilla/gfx/UserData.h" +#include "mozilla/SVGContextPaint.h" +#include "nsRefreshObservers.h" + +class nsIContentViewer; +class gfxSVGGlyphs; + +namespace mozilla { +class PresShell; +class SVGContextPaint; +namespace dom { +class Document; +class Element; +} // namespace dom +} // namespace mozilla + +/** + * Wraps an SVG document contained in the SVG table of an OpenType font. + * There may be multiple SVG documents in an SVG table which we lazily parse + * so we have an instance of this class for every document in the SVG table + * which contains a glyph ID which has been used + * Finds and looks up elements contained in the SVG document which have glyph + * mappings to be drawn by gfxSVGGlyphs + */ +class gfxSVGGlyphsDocument final : public nsAPostRefreshObserver { + typedef mozilla::dom::Element Element; + + public: + gfxSVGGlyphsDocument(const uint8_t* aBuffer, uint32_t aBufLen, + gfxSVGGlyphs* aSVGGlyphs); + + Element* GetGlyphElement(uint32_t aGlyphId); + + ~gfxSVGGlyphsDocument(); + + void DidRefresh() override; + + size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const; + + private: + nsresult ParseDocument(const uint8_t* aBuffer, uint32_t aBufLen); + + nsresult SetupPresentation(); + + void FindGlyphElements(Element* aElement); + + void InsertGlyphId(Element* aGlyphElement); + + // Weak so as not to create a cycle. mOwner owns us so this can't dangle. + gfxSVGGlyphs* mOwner; + RefPtr<mozilla::dom::Document> mDocument; + nsCOMPtr<nsIContentViewer> mViewer; + RefPtr<mozilla::PresShell> mPresShell; + + nsBaseHashtable<nsUint32HashKey, Element*, Element*> mGlyphIdMap; + + nsCString mSVGGlyphsDocumentURI; +}; + +/** + * Used by |gfxFontEntry| to represent the SVG table of an OpenType font. + * Handles lazy parsing of the SVG documents in the table, looking up SVG glyphs + * and rendering SVG glyphs. + * Each |gfxFontEntry| owns at most one |gfxSVGGlyphs| instance. + */ +class gfxSVGGlyphs { + private: + typedef mozilla::dom::Element Element; + + public: + /** + * @param aSVGTable The SVG table from the OpenType font + * + * The gfxSVGGlyphs object takes over ownership of the blob references + * that are passed in, and will hb_blob_destroy() them when finished; + * the caller should -not- destroy these references. + */ + gfxSVGGlyphs(hb_blob_t* aSVGTable, gfxFontEntry* aFontEntry); + + /** + * Releases our references to the SVG table and cleans up everything else. + */ + ~gfxSVGGlyphs(); + + /** + * This is called when the refresh driver has ticked. + */ + void DidRefresh(); + + /** + * Find the |gfxSVGGlyphsDocument| containing an SVG glyph for |aGlyphId|. + * If |aGlyphId| does not map to an SVG document, return null. + * If a |gfxSVGGlyphsDocument| has not been created for the document, create + * one. + */ + gfxSVGGlyphsDocument* FindOrCreateGlyphsDocument(uint32_t aGlyphId); + + /** + * Return true iff there is an SVG glyph for |aGlyphId| + */ + bool HasSVGGlyph(uint32_t aGlyphId); + + /** + * Render the SVG glyph for |aGlyphId| + * @param aContextPaint Information on text context paints. + * See |SVGContextPaint|. + */ + void RenderGlyph(gfxContext* aContext, uint32_t aGlyphId, + mozilla::SVGContextPaint* aContextPaint); + + /** + * Get the extents for the SVG glyph associated with |aGlyphId| + * @param aSVGToAppSpace The matrix mapping the SVG glyph space to the + * target context space + */ + bool GetGlyphExtents(uint32_t aGlyphId, const gfxMatrix& aSVGToAppSpace, + gfxRect* aResult); + + size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const; + + private: + Element* GetGlyphElement(uint32_t aGlyphId); + + nsClassHashtable<nsUint32HashKey, gfxSVGGlyphsDocument> mGlyphDocs; + nsBaseHashtable<nsUint32HashKey, Element*, Element*> mGlyphIdMap; + + hb_blob_t* mSVGData; + + // pointer to the font entry that owns this gfxSVGGlyphs object + gfxFontEntry* MOZ_NON_OWNING_REF mFontEntry; + + const struct Header { + mozilla::AutoSwap_PRUint16 mVersion; + mozilla::AutoSwap_PRUint32 mDocIndexOffset; + mozilla::AutoSwap_PRUint32 mColorPalettesOffset; + } * mHeader; + + struct IndexEntry { + mozilla::AutoSwap_PRUint16 mStartGlyph; + mozilla::AutoSwap_PRUint16 mEndGlyph; + mozilla::AutoSwap_PRUint32 mDocOffset; + mozilla::AutoSwap_PRUint32 mDocLength; + }; + + const struct DocIndex { + mozilla::AutoSwap_PRUint16 mNumEntries; + IndexEntry mEntries[1]; /* actual length = mNumEntries */ + } * mDocIndex; + + static int CompareIndexEntries(const void* _a, const void* _b); +}; + +/** + * XXX This is a complete hack and should die (see bug 1291494). + * + * This class is used when code fails to pass through an SVGContextPaint from + * the context in which we are painting. In that case we create one of these + * as a fallback and have it wrap the gfxContext's current gfxPattern and + * pretend that that is the paint context's fill pattern. In some contexts + * that will be the case, in others it will not. As we convert more code to + * Moz2D the less likely it is that this hack will work. It will also make + * converting to Moz2D harder. + */ +class SimpleTextContextPaint : public mozilla::SVGContextPaint { + private: + static const mozilla::gfx::DeviceColor sZero; + + static gfxMatrix SetupDeviceToPatternMatrix(gfxPattern* aPattern, + const gfxMatrix& aCTM) { + if (!aPattern) { + return gfxMatrix(); + } + gfxMatrix deviceToUser = aCTM; + if (!deviceToUser.Invert()) { + return gfxMatrix(0, 0, 0, 0, 0, 0); // singular + } + return deviceToUser * aPattern->GetMatrix(); + } + + public: + SimpleTextContextPaint(gfxPattern* aFillPattern, gfxPattern* aStrokePattern, + const gfxMatrix& aCTM) + : mFillPattern(aFillPattern ? aFillPattern : new gfxPattern(sZero)), + mStrokePattern(aStrokePattern ? aStrokePattern + : new gfxPattern(sZero)) { + mFillMatrix = SetupDeviceToPatternMatrix(aFillPattern, aCTM); + mStrokeMatrix = SetupDeviceToPatternMatrix(aStrokePattern, aCTM); + } + + already_AddRefed<gfxPattern> GetFillPattern( + const DrawTarget* aDrawTarget, float aOpacity, const gfxMatrix& aCTM, + imgDrawingParams& aImgParams) override { + if (mFillPattern) { + mFillPattern->SetMatrix(aCTM * mFillMatrix); + } + RefPtr<gfxPattern> fillPattern = mFillPattern; + return fillPattern.forget(); + } + + already_AddRefed<gfxPattern> GetStrokePattern( + const DrawTarget* aDrawTarget, float aOpacity, const gfxMatrix& aCTM, + imgDrawingParams& aImgParams) override { + if (mStrokePattern) { + mStrokePattern->SetMatrix(aCTM * mStrokeMatrix); + } + RefPtr<gfxPattern> strokePattern = mStrokePattern; + return strokePattern.forget(); + } + + float GetFillOpacity() const override { return mFillPattern ? 1.0f : 0.0f; } + + float GetStrokeOpacity() const override { + return mStrokePattern ? 1.0f : 0.0f; + } + + private: + RefPtr<gfxPattern> mFillPattern; + RefPtr<gfxPattern> mStrokePattern; + + // Device space to pattern space transforms + gfxMatrix mFillMatrix; + gfxMatrix mStrokeMatrix; +}; + +#endif |