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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /gfx/wr/webrender/res/render_task.glsl | |
parent | Initial commit. (diff) | |
download | firefox-upstream.tar.xz firefox-upstream.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/wr/webrender/res/render_task.glsl')
-rw-r--r-- | gfx/wr/webrender/res/render_task.glsl | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/gfx/wr/webrender/res/render_task.glsl b/gfx/wr/webrender/res/render_task.glsl new file mode 100644 index 0000000000..54582cd9ad --- /dev/null +++ b/gfx/wr/webrender/res/render_task.glsl @@ -0,0 +1,118 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + + +#ifdef WR_VERTEX_SHADER +#define VECS_PER_RENDER_TASK 2U + +uniform HIGHP_SAMPLER_FLOAT sampler2D sRenderTasks; + +struct RenderTaskCommonData { + RectWithSize task_rect; + float texture_layer_index; +}; + +struct RenderTaskData { + RenderTaskCommonData common_data; + vec3 user_data; +}; + +RenderTaskData fetch_render_task_data(int index) { + ivec2 uv = get_fetch_uv(index, VECS_PER_RENDER_TASK); + + vec4 texel0 = TEXEL_FETCH(sRenderTasks, uv, 0, ivec2(0, 0)); + vec4 texel1 = TEXEL_FETCH(sRenderTasks, uv, 0, ivec2(1, 0)); + + RectWithSize task_rect = RectWithSize( + texel0.xy, + texel0.zw + ); + + RenderTaskCommonData common_data = RenderTaskCommonData( + task_rect, + texel1.x + ); + + RenderTaskData data = RenderTaskData( + common_data, + texel1.yzw + ); + + return data; +} + +RenderTaskCommonData fetch_render_task_common_data(int index) { + ivec2 uv = get_fetch_uv(index, VECS_PER_RENDER_TASK); + + vec4 texel0 = TEXEL_FETCH(sRenderTasks, uv, 0, ivec2(0, 0)); + vec4 texel1 = TEXEL_FETCH(sRenderTasks, uv, 0, ivec2(1, 0)); + + RectWithSize task_rect = RectWithSize( + texel0.xy, + texel0.zw + ); + + RenderTaskCommonData data = RenderTaskCommonData( + task_rect, + texel1.x + ); + + return data; +} + +#define PIC_TYPE_IMAGE 1 +#define PIC_TYPE_TEXT_SHADOW 2 + +/* + The dynamic picture that this brush exists on. Right now, it + contains minimal information. In the future, it will describe + the transform mode of primitives on this picture, among other things. + */ +struct PictureTask { + RenderTaskCommonData common_data; + float device_pixel_scale; + vec2 content_origin; +}; + +PictureTask fetch_picture_task(int address) { + RenderTaskData task_data = fetch_render_task_data(address); + + PictureTask task = PictureTask( + task_data.common_data, + task_data.user_data.x, + task_data.user_data.yz + ); + + return task; +} + +#define CLIP_TASK_EMPTY 0x7FFF + +struct ClipArea { + RenderTaskCommonData common_data; + float device_pixel_scale; + vec2 screen_origin; +}; + +ClipArea fetch_clip_area(int index) { + ClipArea area; + + if (index >= CLIP_TASK_EMPTY) { + RectWithSize rect = RectWithSize(vec2(0.0), vec2(0.0)); + + area.common_data = RenderTaskCommonData(rect, 0.0); + area.device_pixel_scale = 0.0; + area.screen_origin = vec2(0.0); + } else { + RenderTaskData task_data = fetch_render_task_data(index); + + area.common_data = task_data.common_data; + area.device_pixel_scale = task_data.user_data.x; + area.screen_origin = task_data.user_data.yz; + } + + return area; +} + +#endif //WR_VERTEX_SHADER |