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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
commit2aa4a82499d4becd2284cdb482213d541b8804dd (patch)
treeb80bf8bf13c3766139fbacc530efd0dd9d54394c /image/Image.h
parentInitial commit. (diff)
downloadfirefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz
firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'image/Image.h')
-rw-r--r--image/Image.h470
1 files changed, 470 insertions, 0 deletions
diff --git a/image/Image.h b/image/Image.h
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_image_Image_h
+#define mozilla_image_Image_h
+
+#include "mozilla/Maybe.h"
+#include "mozilla/MemoryReporting.h"
+#include "mozilla/SizeOfState.h"
+#include "mozilla/ThreadSafeWeakPtr.h"
+#include "mozilla/TimeStamp.h"
+#include "mozilla/Tuple.h"
+#include "gfx2DGlue.h"
+#include "imgIContainer.h"
+#include "ImageContainer.h"
+#include "LookupResult.h"
+#include "nsStringFwd.h"
+#include "ProgressTracker.h"
+#include "SurfaceCache.h"
+
+class imgRequest;
+class nsIRequest;
+class nsIInputStream;
+
+namespace mozilla {
+namespace image {
+
+class Image;
+
+///////////////////////////////////////////////////////////////////////////////
+// Memory Reporting
+///////////////////////////////////////////////////////////////////////////////
+
+struct MemoryCounter {
+ MemoryCounter()
+ : mSource(0),
+ mDecodedHeap(0),
+ mDecodedNonHeap(0),
+ mDecodedUnknown(0),
+ mExternalHandles(0),
+ mFrameIndex(0),
+ mExternalId(0),
+ mSurfaceTypes(0) {}
+
+ void SetSource(size_t aCount) { mSource = aCount; }
+ size_t Source() const { return mSource; }
+ void SetDecodedHeap(size_t aCount) { mDecodedHeap = aCount; }
+ size_t DecodedHeap() const { return mDecodedHeap; }
+ void SetDecodedNonHeap(size_t aCount) { mDecodedNonHeap = aCount; }
+ size_t DecodedNonHeap() const { return mDecodedNonHeap; }
+ void SetDecodedUnknown(size_t aCount) { mDecodedUnknown = aCount; }
+ size_t DecodedUnknown() const { return mDecodedUnknown; }
+ void SetExternalHandles(size_t aCount) { mExternalHandles = aCount; }
+ size_t ExternalHandles() const { return mExternalHandles; }
+ void SetFrameIndex(size_t aIndex) { mFrameIndex = aIndex; }
+ size_t FrameIndex() const { return mFrameIndex; }
+ void SetExternalId(uint64_t aId) { mExternalId = aId; }
+ uint64_t ExternalId() const { return mExternalId; }
+ void SetSurfaceTypes(uint32_t aTypes) { mSurfaceTypes = aTypes; }
+ uint32_t SurfaceTypes() const { return mSurfaceTypes; }
+
+ MemoryCounter& operator+=(const MemoryCounter& aOther) {
+ mSource += aOther.mSource;
+ mDecodedHeap += aOther.mDecodedHeap;
+ mDecodedNonHeap += aOther.mDecodedNonHeap;
+ mDecodedUnknown += aOther.mDecodedUnknown;
+ mExternalHandles += aOther.mExternalHandles;
+ mSurfaceTypes |= aOther.mSurfaceTypes;
+ return *this;
+ }
+
+ private:
+ size_t mSource;
+ size_t mDecodedHeap;
+ size_t mDecodedNonHeap;
+ size_t mDecodedUnknown;
+ size_t mExternalHandles;
+ size_t mFrameIndex;
+ uint64_t mExternalId;
+ uint32_t mSurfaceTypes;
+};
+
+enum class SurfaceMemoryCounterType { NORMAL, COMPOSITING, COMPOSITING_PREV };
+
+struct SurfaceMemoryCounter {
+ SurfaceMemoryCounter(
+ const SurfaceKey& aKey, bool aIsLocked, bool aCannotSubstitute,
+ bool aIsFactor2, bool aFinished,
+ SurfaceMemoryCounterType aType = SurfaceMemoryCounterType::NORMAL)
+ : mKey(aKey),
+ mType(aType),
+ mIsLocked(aIsLocked),
+ mCannotSubstitute(aCannotSubstitute),
+ mIsFactor2(aIsFactor2),
+ mFinished(aFinished) {}
+
+ const SurfaceKey& Key() const { return mKey; }
+ MemoryCounter& Values() { return mValues; }
+ const MemoryCounter& Values() const { return mValues; }
+ SurfaceMemoryCounterType Type() const { return mType; }
+ bool IsLocked() const { return mIsLocked; }
+ bool CannotSubstitute() const { return mCannotSubstitute; }
+ bool IsFactor2() const { return mIsFactor2; }
+ bool IsFinished() const { return mFinished; }
+
+ private:
+ const SurfaceKey mKey;
+ MemoryCounter mValues;
+ const SurfaceMemoryCounterType mType;
+ const bool mIsLocked;
+ const bool mCannotSubstitute;
+ const bool mIsFactor2;
+ const bool mFinished;
+};
+
+struct ImageMemoryCounter {
+ ImageMemoryCounter(imgRequest* aRequest, SizeOfState& aState, bool aIsUsed);
+ ImageMemoryCounter(imgRequest* aRequest, Image* aImage, SizeOfState& aState,
+ bool aIsUsed);
+
+ nsCString& URI() { return mURI; }
+ const nsCString& URI() const { return mURI; }
+ const nsTArray<SurfaceMemoryCounter>& Surfaces() const { return mSurfaces; }
+ const gfx::IntSize IntrinsicSize() const { return mIntrinsicSize; }
+ const MemoryCounter& Values() const { return mValues; }
+ uint32_t Progress() const { return mProgress; }
+ uint16_t Type() const { return mType; }
+ bool IsUsed() const { return mIsUsed; }
+ bool HasError() const { return mHasError; }
+ bool IsValidating() const { return mValidating; }
+
+ bool IsNotable() const {
+ // Errors or requests without images are always notable.
+ if (mHasError || mValidating || mProgress == UINT32_MAX ||
+ mProgress & FLAG_HAS_ERROR || mType == imgIContainer::TYPE_REQUEST) {
+ return true;
+ }
+
+ // Sufficiently large images are notable.
+ const size_t NotableThreshold = 16 * 1024;
+ size_t total = mValues.Source() + mValues.DecodedHeap() +
+ mValues.DecodedNonHeap() + mValues.DecodedUnknown();
+ if (total >= NotableThreshold) {
+ return true;
+ }
+
+ // Incomplete images are always notable as well; the odds of capturing
+ // mid-decode should be fairly low.
+ for (const auto& surface : mSurfaces) {
+ if (!surface.IsFinished()) {
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ private:
+ nsCString mURI;
+ nsTArray<SurfaceMemoryCounter> mSurfaces;
+ gfx::IntSize mIntrinsicSize;
+ MemoryCounter mValues;
+ uint32_t mProgress;
+ uint16_t mType;
+ const bool mIsUsed;
+ bool mHasError;
+ bool mValidating;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// Image Base Types
+///////////////////////////////////////////////////////////////////////////////
+
+class Image : public imgIContainer {
+ public:
+ /**
+ * Flags for Image initialization.
+ *
+ * Meanings:
+ *
+ * INIT_FLAG_NONE: Lack of flags
+ *
+ * INIT_FLAG_DISCARDABLE: The container should be discardable
+ *
+ * INIT_FLAG_DECODE_IMMEDIATELY: The container should decode as soon as
+ * possible, regardless of what our heuristics say.
+ *
+ * INIT_FLAG_TRANSIENT: The container is likely to exist for only a short time
+ * before being destroyed. (For example, containers for
+ * multipart/x-mixed-replace image parts fall into this category.) If this
+ * flag is set, INIT_FLAG_DISCARDABLE and INIT_FLAG_DECODE_ONLY_ON_DRAW must
+ * not be set.
+ *
+ * INIT_FLAG_SYNC_LOAD: The container is being loaded synchronously, so
+ * it should avoid relying on async workers to get the container ready.
+ */
+ static const uint32_t INIT_FLAG_NONE = 0x0;
+ static const uint32_t INIT_FLAG_DISCARDABLE = 0x1;
+ static const uint32_t INIT_FLAG_DECODE_IMMEDIATELY = 0x2;
+ static const uint32_t INIT_FLAG_TRANSIENT = 0x4;
+ static const uint32_t INIT_FLAG_SYNC_LOAD = 0x8;
+
+ virtual already_AddRefed<ProgressTracker> GetProgressTracker() = 0;
+ virtual void SetProgressTracker(ProgressTracker* aProgressTracker) {}
+
+ /**
+ * The size, in bytes, occupied by the compressed source data of the image.
+ * If MallocSizeOf does not work on this platform, uses a fallback approach to
+ * ensure that something reasonable is always returned.
+ */
+ virtual size_t SizeOfSourceWithComputedFallback(
+ SizeOfState& aState) const = 0;
+
+ /**
+ * Collect an accounting of the memory occupied by the image's surfaces (which
+ * together make up its decoded data). Each surface is recorded as a separate
+ * SurfaceMemoryCounter, stored in @aCounters.
+ */
+ virtual void CollectSizeOfSurfaces(nsTArray<SurfaceMemoryCounter>& aCounters,
+ MallocSizeOf aMallocSizeOf) const = 0;
+
+ virtual void IncrementAnimationConsumers() = 0;
+ virtual void DecrementAnimationConsumers() = 0;
+#ifdef DEBUG
+ virtual uint32_t GetAnimationConsumers() = 0;
+#endif
+
+ /**
+ * Called from OnDataAvailable when the stream associated with the image has
+ * received new image data. The arguments are the same as OnDataAvailable's,
+ * but by separating this functionality into a different method we don't
+ * interfere with subclasses which wish to implement nsIStreamListener.
+ *
+ * Images should not do anything that could send out notifications until they
+ * have received their first OnImageDataAvailable notification; in
+ * particular, this means that instantiating decoders should be deferred
+ * until OnImageDataAvailable is called.
+ */
+ virtual nsresult OnImageDataAvailable(nsIRequest* aRequest,
+ nsISupports* aContext,
+ nsIInputStream* aInStr,
+ uint64_t aSourceOffset,
+ uint32_t aCount) = 0;
+
+ /**
+ * Called from OnStopRequest when the image's underlying request completes.
+ *
+ * @param aRequest The completed request.
+ * @param aContext Context from Necko's OnStopRequest.
+ * @param aStatus A success or failure code.
+ * @param aLastPart Whether this is the final part of the underlying request.
+ */
+ virtual nsresult OnImageDataComplete(nsIRequest* aRequest,
+ nsISupports* aContext, nsresult aStatus,
+ bool aLastPart) = 0;
+
+ /**
+ * Called when the SurfaceCache discards a surface belonging to this image.
+ */
+ virtual void OnSurfaceDiscarded(const SurfaceKey& aSurfaceKey) = 0;
+
+ virtual void SetInnerWindowID(uint64_t aInnerWindowId) = 0;
+ virtual uint64_t InnerWindowID() const = 0;
+
+ virtual bool HasError() = 0;
+ virtual void SetHasError() = 0;
+
+ virtual nsIURI* GetURI() const = 0;
+
+ NS_IMETHOD GetHotspotX(int32_t* aX) override {
+ *aX = 0;
+ return NS_OK;
+ }
+ NS_IMETHOD GetHotspotY(int32_t* aY) override {
+ *aY = 0;
+ return NS_OK;
+ }
+};
+
+class ImageResource : public Image {
+ public:
+ already_AddRefed<ProgressTracker> GetProgressTracker() override {
+ RefPtr<ProgressTracker> progressTracker = mProgressTracker;
+ MOZ_ASSERT(progressTracker);
+ return progressTracker.forget();
+ }
+
+ void SetProgressTracker(ProgressTracker* aProgressTracker) final {
+ MOZ_ASSERT(aProgressTracker);
+ MOZ_ASSERT(!mProgressTracker);
+ mProgressTracker = aProgressTracker;
+ }
+
+ virtual void IncrementAnimationConsumers() override;
+ virtual void DecrementAnimationConsumers() override;
+#ifdef DEBUG
+ virtual uint32_t GetAnimationConsumers() override {
+ return mAnimationConsumers;
+ }
+#endif
+
+ virtual void OnSurfaceDiscarded(const SurfaceKey& aSurfaceKey) override {}
+
+ virtual void SetInnerWindowID(uint64_t aInnerWindowId) override {
+ mInnerWindowId = aInnerWindowId;
+ }
+ virtual uint64_t InnerWindowID() const override { return mInnerWindowId; }
+
+ virtual bool HasError() override { return mError; }
+ virtual void SetHasError() override { mError = true; }
+
+ /*
+ * Returns a non-AddRefed pointer to the URI associated with this image.
+ * Illegal to use off-main-thread.
+ */
+ nsIURI* GetURI() const override { return mURI; }
+
+ protected:
+ explicit ImageResource(nsIURI* aURI);
+ ~ImageResource();
+
+ layers::ContainerProducerID GetImageProducerId() const {
+ return mImageProducerID;
+ }
+
+ bool GetSpecTruncatedTo1k(nsCString& aSpec) const;
+
+ // Shared functionality for implementors of imgIContainer. Every
+ // implementation of attribute animationMode should forward here.
+ nsresult GetAnimationModeInternal(uint16_t* aAnimationMode);
+ nsresult SetAnimationModeInternal(uint16_t aAnimationMode);
+
+ /**
+ * Helper for RequestRefresh.
+ *
+ * If we've had a "recent" refresh (i.e. if this image is being used in
+ * multiple documents & some other document *just* called RequestRefresh() on
+ * this image with a timestamp close to aTime), this method returns true.
+ *
+ * Otherwise, this method updates mLastRefreshTime to aTime & returns false.
+ */
+ bool HadRecentRefresh(const TimeStamp& aTime);
+
+ /**
+ * Decides whether animation should or should not be happening,
+ * and makes sure the right thing is being done.
+ */
+ virtual void EvaluateAnimation();
+
+ /**
+ * Extended by child classes, if they have additional
+ * conditions for being able to animate.
+ */
+ virtual bool ShouldAnimate() {
+ return mAnimationConsumers > 0 && mAnimationMode != kDontAnimMode;
+ }
+
+ virtual nsresult StartAnimation() = 0;
+ virtual nsresult StopAnimation() = 0;
+
+ void SendOnUnlockedDraw(uint32_t aFlags);
+
+#ifdef DEBUG
+ // Records the image drawing for startup performance testing.
+ void NotifyDrawingObservers();
+#endif
+
+ // Member data shared by all implementations of this abstract class
+ RefPtr<ProgressTracker> mProgressTracker;
+ nsCOMPtr<nsIURI> mURI;
+ TimeStamp mLastRefreshTime;
+ uint64_t mInnerWindowId;
+ uint32_t mAnimationConsumers;
+ uint16_t mAnimationMode; // Enum values in imgIContainer
+ bool mInitialized : 1; // Have we been initialized?
+ bool mAnimating : 1; // Are we currently animating?
+ bool mError : 1; // Error handling
+
+ /**
+ * Attempt to find a matching cached surface in the SurfaceCache, and if not
+ * available, request the production of such a surface (either synchronously
+ * or asynchronously).
+ *
+ * If the draw result is BAD_IMAGE, BAD_ARGS or NOT_READY, the size will be
+ * the same as aSize. If it is TEMPORARY_ERROR, INCOMPLETE, or SUCCESS, the
+ * size is a hint as to what we expect the surface size to be, once the best
+ * fitting size is available. It may or may not match the size of the surface
+ * returned at this moment. This is useful for choosing how to store the final
+ * result (e.g. if going into an ImageContainer, ideally we would share the
+ * same container for many requested sizes, if they all end up with the same
+ * best fit size in the end).
+ *
+ * A valid surface should only be returned for SUCCESS and INCOMPLETE.
+ *
+ * Any other draw result is invalid.
+ */
+ virtual Tuple<ImgDrawResult, gfx::IntSize, RefPtr<gfx::SourceSurface>>
+ GetFrameInternal(const gfx::IntSize& aSize,
+ const Maybe<SVGImageContext>& aSVGContext,
+ uint32_t aWhichFrame, uint32_t aFlags) {
+ return MakeTuple(ImgDrawResult::BAD_IMAGE, aSize,
+ RefPtr<gfx::SourceSurface>());
+ }
+
+ /**
+ * Calculate the estimated size to use for an image container with the given
+ * parameters. It may not be the same as the given size, and it may not be
+ * the same as the size of the surface in the image container, but it is the
+ * best effort estimate.
+ */
+ virtual Tuple<ImgDrawResult, gfx::IntSize> GetImageContainerSize(
+ layers::LayerManager* aManager, const gfx::IntSize& aSize,
+ uint32_t aFlags) {
+ return MakeTuple(ImgDrawResult::NOT_SUPPORTED, gfx::IntSize(0, 0));
+ }
+
+ ImgDrawResult GetImageContainerImpl(layers::LayerManager* aManager,
+ const gfx::IntSize& aSize,
+ const Maybe<SVGImageContext>& aSVGContext,
+ uint32_t aFlags,
+ layers::ImageContainer** aContainer);
+
+ /**
+ * Re-requests the appropriate frames for each image container using
+ * GetFrameInternal.
+ * @returns True if any image containers were updated, else false.
+ */
+ bool UpdateImageContainer(const Maybe<gfx::IntRect>& aDirtyRect);
+
+ void ReleaseImageContainer();
+
+ private:
+ void SetCurrentImage(layers::ImageContainer* aContainer,
+ gfx::SourceSurface* aSurface,
+ const Maybe<gfx::IntRect>& aDirtyRect);
+
+ struct ImageContainerEntry {
+ ImageContainerEntry(const gfx::IntSize& aSize,
+ const Maybe<SVGImageContext>& aSVGContext,
+ layers::ImageContainer* aContainer, uint32_t aFlags)
+ : mSize(aSize),
+ mSVGContext(aSVGContext),
+ mContainer(aContainer),
+ mLastDrawResult(ImgDrawResult::NOT_READY),
+ mFlags(aFlags) {}
+
+ gfx::IntSize mSize;
+ Maybe<SVGImageContext> mSVGContext;
+ // A weak pointer to our ImageContainer, which stays alive only as long as
+ // the layer system needs it.
+ ThreadSafeWeakPtr<layers::ImageContainer> mContainer;
+ // If mContainer is non-null, this contains the ImgDrawResult we obtained
+ // the last time we updated it.
+ ImgDrawResult mLastDrawResult;
+ // Cached flags to use for decoding. FLAG_ASYNC_NOTIFY should always be set
+ // but FLAG_HIGH_QUALITY_SCALING may vary.
+ uint32_t mFlags;
+ };
+
+ AutoTArray<ImageContainerEntry, 1> mImageContainers;
+ layers::ImageContainer::ProducerID mImageProducerID;
+ layers::ImageContainer::FrameID mLastFrameID;
+};
+
+} // namespace image
+} // namespace mozilla
+
+#endif // mozilla_image_Image_h