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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /js/src/gc/Scheduling.h | |
parent | Initial commit. (diff) | |
download | firefox-upstream.tar.xz firefox-upstream.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'js/src/gc/Scheduling.h')
-rw-r--r-- | js/src/gc/Scheduling.h | 974 |
1 files changed, 974 insertions, 0 deletions
diff --git a/js/src/gc/Scheduling.h b/js/src/gc/Scheduling.h new file mode 100644 index 0000000000..9f6564c828 --- /dev/null +++ b/js/src/gc/Scheduling.h @@ -0,0 +1,974 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* + * [SMDOC] GC Scheduling + * + * GC Scheduling Overview + * ====================== + * + * Scheduling GC's in SpiderMonkey/Firefox is tremendously complicated because + * of the large number of subtle, cross-cutting, and widely dispersed factors + * that must be taken into account. A summary of some of the more important + * factors follows. + * + * Cost factors: + * + * * GC too soon and we'll revisit an object graph almost identical to the + * one we just visited; since we are unlikely to find new garbage, the + * traversal will be largely overhead. We rely heavily on external factors + * to signal us that we are likely to find lots of garbage: e.g. "a tab + * just got closed". + * + * * GC too late and we'll run out of memory to allocate (e.g. Out-Of-Memory, + * hereafter simply abbreviated to OOM). If this happens inside + * SpiderMonkey we may be able to recover, but most embedder allocations + * will simply crash on OOM, even if the GC has plenty of free memory it + * could surrender. + * + * * Memory fragmentation: if we fill the process with GC allocations, a + * request for a large block of contiguous memory may fail because no + * contiguous block is free, despite having enough memory available to + * service the request. + * + * * Management overhead: if our GC heap becomes large, we create extra + * overhead when managing the GC's structures, even if the allocations are + * mostly unused. + * + * Heap Management Factors: + * + * * GC memory: The GC has its own allocator that it uses to make fixed size + * allocations for GC managed things. In cases where the GC thing requires + * larger or variable sized memory to implement itself, it is responsible + * for using the system heap. + * + * * C Heap Memory: Rather than allowing for large or variable allocations, + * the SpiderMonkey GC allows GC things to hold pointers to C heap memory. + * It is the responsibility of the thing to free this memory with a custom + * finalizer (with the sole exception of NativeObject, which knows about + * slots and elements for performance reasons). C heap memory has different + * performance and overhead tradeoffs than GC internal memory, which need + * to be considered with scheduling a GC. + * + * Application Factors: + * + * * Most applications allocate heavily at startup, then enter a processing + * stage where memory utilization remains roughly fixed with a slower + * allocation rate. This is not always the case, however, so while we may + * optimize for this pattern, we must be able to handle arbitrary + * allocation patterns. + * + * Other factors: + * + * * Other memory: This is memory allocated outside the purview of the GC. + * Data mapped by the system for code libraries, data allocated by those + * libraries, data in the JSRuntime that is used to manage the engine, + * memory used by the embedding that is not attached to a GC thing, memory + * used by unrelated processes running on the hardware that use space we + * could otherwise use for allocation, etc. While we don't have to manage + * it, we do have to take it into account when scheduling since it affects + * when we will OOM. + * + * * Physical Reality: All real machines have limits on the number of bits + * that they are physically able to store. While modern operating systems + * can generally make additional space available with swapping, at some + * point there are simply no more bits to allocate. There is also the + * factor of address space limitations, particularly on 32bit machines. + * + * * Platform Factors: Each OS makes use of wildly different memory + * management techniques. These differences result in different performance + * tradeoffs, different fragmentation patterns, and different hard limits + * on the amount of physical and/or virtual memory that we can use before + * OOMing. + * + * + * Reasons for scheduling GC + * ------------------------- + * + * While code generally takes the above factors into account in only an ad-hoc + * fashion, the API forces the user to pick a "reason" for the GC. We have a + * bunch of JS::GCReason reasons in GCAPI.h. These fall into a few categories + * that generally coincide with one or more of the above factors. + * + * Embedding reasons: + * + * 1) Do a GC now because the embedding knows something useful about the + * zone's memory retention state. These are GCReasons like LOAD_END, + * PAGE_HIDE, SET_NEW_DOCUMENT, DOM_UTILS. Mostly, Gecko uses these to + * indicate that a significant fraction of the scheduled zone's memory is + * probably reclaimable. + * + * 2) Do some known amount of GC work now because the embedding knows now is + * a good time to do a long, unblockable operation of a known duration. + * These are INTER_SLICE_GC and REFRESH_FRAME. + * + * Correctness reasons: + * + * 3) Do a GC now because correctness depends on some GC property. For + * example, CC_FORCED is where the embedding requires the mark bits to be + * set correctly. Also, EVICT_NURSERY where we need to work on the tenured + * heap. + * + * 4) Do a GC because we are shutting down: e.g. SHUTDOWN_CC or DESTROY_*. + * + * 5) Do a GC because a compartment was accessed between GC slices when we + * would have otherwise discarded it. We have to do a second GC to clean + * it up: e.g. COMPARTMENT_REVIVED. + * + * Emergency Reasons: + * + * 6) Do an all-zones, non-incremental GC now because the embedding knows it + * cannot wait: e.g. MEM_PRESSURE. + * + * 7) OOM when fetching a new Chunk results in a LAST_DITCH GC. + * + * Heap Size Limitation Reasons: + * + * 8) Do an incremental, zonal GC with reason MAYBEGC when we discover that + * the gc's allocated size is approaching the current trigger. This is + * called MAYBEGC because we make this check in the MaybeGC function. + * MaybeGC gets called at the top of the main event loop. Normally, it is + * expected that this callback will keep the heap size limited. It is + * relatively inexpensive, because it is invoked with no JS running and + * thus few stack roots to scan. For this reason, the GC's "trigger" bytes + * is less than the GC's "max" bytes as used by the trigger below. + * + * 9) Do an incremental, zonal GC with reason MAYBEGC when we go to allocate + * a new GC thing and find that the GC heap size has grown beyond the + * configured maximum (JSGC_MAX_BYTES). We trigger this GC by returning + * nullptr and then calling maybeGC at the top level of the allocator. + * This is then guaranteed to fail the "size greater than trigger" check + * above, since trigger is always less than max. After performing the GC, + * the allocator unconditionally returns nullptr to force an OOM exception + * is raised by the script. + * + * Note that this differs from a LAST_DITCH GC where we actually run out + * of memory (i.e., a call to a system allocator fails) when trying to + * allocate. Unlike above, LAST_DITCH GC only happens when we are really + * out of memory, not just when we cross an arbitrary trigger; despite + * this, it may still return an allocation at the end and allow the script + * to continue, if the LAST_DITCH GC was able to free up enough memory. + * + * 10) Do a GC under reason ALLOC_TRIGGER when we are over the GC heap trigger + * limit, but in the allocator rather than in a random call to maybeGC. + * This occurs if we allocate too much before returning to the event loop + * and calling maybeGC; this is extremely common in benchmarks and + * long-running Worker computations. Note that this uses a wildly + * different mechanism from the above in that it sets the interrupt flag + * and does the GC at the next loop head, before the next alloc, or + * maybeGC. The reason for this is that this check is made after the + * allocation and we cannot GC with an uninitialized thing in the heap. + * + * 11) Do an incremental, zonal GC with reason TOO_MUCH_MALLOC when the total + * amount of malloced memory is greater than the malloc trigger limit for the + * zone. + * + * + * Size Limitation Triggers Explanation + * ------------------------------------ + * + * The GC internally is entirely unaware of the context of the execution of + * the mutator. It sees only: + * + * A) Allocated size: this is the amount of memory currently requested by the + * mutator. This quantity is monotonically increasing: i.e. the allocation + * rate is always >= 0. It is also easy for the system to track. + * + * B) Retained size: this is the amount of memory that the mutator can + * currently reach. Said another way, it is the size of the heap + * immediately after a GC (modulo background sweeping). This size is very + * costly to know exactly and also extremely hard to estimate with any + * fidelity. + * + * For reference, a common allocated vs. retained graph might look like: + * + * | ** ** + * | ** ** * ** + * | ** * ** * ** + * | * ** * ** * ** + * | ** ** * ** * ** + * s| * * ** ** + + ** + * i| * * * + + + + + + * z| * * * + + + + + + * e| * **+ + * | * + + * | * + + * | * + + * | * + + * | * + + * |*+ + * +-------------------------------------------------- + * time + * *** = allocated + * +++ = retained + * + * Note that this is a bit of a simplification + * because in reality we track malloc and GC heap + * sizes separately and have a different level of + * granularity and accuracy on each heap. + * + * This presents some obvious implications for Mark-and-Sweep collectors. + * Namely: + * -> t[marking] ~= size[retained] + * -> t[sweeping] ~= size[allocated] - size[retained] + * + * In a non-incremental collector, maintaining low latency and high + * responsiveness requires that total GC times be as low as possible. Thus, + * in order to stay responsive when we did not have a fully incremental + * collector, our GC triggers were focused on minimizing collection time. + * Furthermore, since size[retained] is not under control of the GC, all the + * GC could do to control collection times was reduce sweep times by + * minimizing size[allocated], per the equation above. + * + * The result of the above is GC triggers that focus on size[allocated] to + * the exclusion of other important factors and default heuristics that are + * not optimal for a fully incremental collector. On the other hand, this is + * not all bad: minimizing size[allocated] also minimizes the chance of OOM + * and sweeping remains one of the hardest areas to further incrementalize. + * + * EAGER_ALLOC_TRIGGER + * ------------------- + * Occurs when we return to the event loop and find our heap is getting + * largish, but before t[marking] OR t[sweeping] is too large for a + * responsive non-incremental GC. This is intended to be the common case + * in normal web applications: e.g. we just finished an event handler and + * the few objects we allocated when computing the new whatzitz have + * pushed us slightly over the limit. After this GC we rescale the new + * EAGER_ALLOC_TRIGGER trigger to 150% of size[retained] so that our + * non-incremental GC times will always be proportional to this size + * rather than being dominated by sweeping. + * + * As a concession to mutators that allocate heavily during their startup + * phase, we have a highFrequencyGCMode that ups the growth rate to 300% + * of the current size[retained] so that we'll do fewer longer GCs at the + * end of the mutator startup rather than more, smaller GCs. + * + * Assumptions: + * -> Responsiveness is proportional to t[marking] + t[sweeping]. + * -> size[retained] is proportional only to GC allocations. + * + * ALLOC_TRIGGER (non-incremental) + * ------------------------------- + * If we do not return to the event loop before getting all the way to our + * gc trigger bytes then MAYBEGC will never fire. To avoid OOMing, we + * succeed the current allocation and set the script interrupt so that we + * will (hopefully) do a GC before we overflow our max and have to raise + * an OOM exception for the script. + * + * Assumptions: + * -> Common web scripts will return to the event loop before using + * 10% of the current triggerBytes worth of GC memory. + * + * ALLOC_TRIGGER (incremental) + * --------------------------- + * In practice the above trigger is rough: if a website is just on the + * cusp, sometimes it will trigger a non-incremental GC moments before + * returning to the event loop, where it could have done an incremental + * GC. Thus, we recently added an incremental version of the above with a + * substantially lower threshold, so that we have a soft limit here. If + * IGC can collect faster than the allocator generates garbage, even if + * the allocator does not return to the event loop frequently, we should + * not have to fall back to a non-incremental GC. + * + * INCREMENTAL_TOO_SLOW + * -------------------- + * Do a full, non-incremental GC if we overflow ALLOC_TRIGGER during an + * incremental GC. When in the middle of an incremental GC, we suppress + * our other triggers, so we need a way to backstop the IGC if the + * mutator allocates faster than the IGC can clean things up. + * + * TOO_MUCH_MALLOC + * --------------- + * Performs a GC before size[allocated] - size[retained] gets too large + * for non-incremental sweeping to be fast in the case that we have + * significantly more malloc allocation than GC allocation. This is meant + * to complement MAYBEGC triggers. We track this by counting malloced + * bytes; the counter gets reset at every GC since we do not always have a + * size at the time we call free. Because of this, the malloc heuristic + * is, unfortunately, not usefully able to augment our other GC heap + * triggers and is limited to this singular heuristic. + * + * Assumptions: + * -> EITHER size[allocated_by_malloc] ~= size[allocated_by_GC] + * OR time[sweeping] ~= size[allocated_by_malloc] + * -> size[retained] @ t0 ~= size[retained] @ t1 + * i.e. That the mutator is in steady-state operation. + * + * LAST_DITCH_GC + * ------------- + * Does a GC because we are out of memory. + * + * Assumptions: + * -> size[retained] < size[available_memory] + */ + +#ifndef gc_Scheduling_h +#define gc_Scheduling_h + +#include "mozilla/Atomics.h" +#include "mozilla/DebugOnly.h" + +#include "gc/GCEnum.h" +#include "js/AllocPolicy.h" +#include "js/GCAPI.h" +#include "js/HashTable.h" +#include "js/HeapAPI.h" +#include "js/SliceBudget.h" +#include "threading/ProtectedData.h" +#include "util/DifferentialTesting.h" + +namespace js { + +class AutoLockGC; +class ZoneAllocator; +class ZoneAllocPolicy; + +namespace gc { + +struct Cell; + +/* + * Default settings for tuning the GC. Some of these can be set at runtime, + * This list is not complete, some tuning parameters are not listed here. + * + * If you change the values here, please also consider changing them in + * modules/libpref/init/all.js where they are duplicated for the Firefox + * preferences. + */ +namespace TuningDefaults { + +/* JSGC_ALLOCATION_THRESHOLD */ +static const size_t GCZoneAllocThresholdBase = 27 * 1024 * 1024; + +/* + * JSGC_MIN_NURSERY_BYTES + * + * With some testing (Bug 1532838) we increased this to 256K from 192K + * which improves performance. We should try to reduce this for background + * tabs. + */ +static const size_t GCMinNurseryBytes = 256 * 1024; + +/* + * JSGC_SMALL_HEAP_INCREMENTAL_LIMIT + * + * This must be greater than 1.3 to maintain performance on splay-latency. + */ +static const double SmallHeapIncrementalLimit = 1.40; + +/* JSGC_LARGE_HEAP_INCREMENTAL_LIMIT */ +static const double LargeHeapIncrementalLimit = 1.10; + +/* JSGC_ZONE_ALLOC_DELAY_KB */ +static const size_t ZoneAllocDelayBytes = 1024 * 1024; + +/* JSGC_HIGH_FREQUENCY_TIME_LIMIT */ +static const auto HighFrequencyThreshold = 1; // in seconds + +/* JSGC_SMALL_HEAP_SIZE_MAX */ +static const size_t SmallHeapSizeMaxBytes = 100 * 1024 * 1024; + +/* JSGC_LARGE_HEAP_SIZE_MIN */ +static const size_t LargeHeapSizeMinBytes = 500 * 1024 * 1024; + +/* JSGC_HIGH_FREQUENCY_SMALL_HEAP_GROWTH */ +static const double HighFrequencySmallHeapGrowth = 3.0; + +/* JSGC_HIGH_FREQUENCY_LARGE_HEAP_GROWTH */ +static const double HighFrequencyLargeHeapGrowth = 1.5; + +/* JSGC_LOW_FREQUENCY_HEAP_GROWTH */ +static const double LowFrequencyHeapGrowth = 1.5; + +/* JSGC_MIN_EMPTY_CHUNK_COUNT */ +static const uint32_t MinEmptyChunkCount = 1; + +/* JSGC_MAX_EMPTY_CHUNK_COUNT */ +static const uint32_t MaxEmptyChunkCount = 30; + +/* JSGC_SLICE_TIME_BUDGET_MS */ +static const int64_t DefaultTimeBudgetMS = SliceBudget::UnlimitedTimeBudget; + +/* JSGC_INCREMENTAL_ENABLED */ +static const bool IncrementalGCEnabled = false; + +/* JSGC_PER_ZONE_GC_ENABLED */ +static const bool PerZoneGCEnabled = false; + +/* JSGC_COMPACTING_ENABLED */ +static const bool CompactingEnabled = true; + +/* JSGC_INCREMENTAL_WEAKMAP_ENABLED */ +static const bool IncrementalWeakMapMarkingEnabled = true; + +/* JSGC_NURSERY_FREE_THRESHOLD_FOR_IDLE_COLLECTION */ +static const uint32_t NurseryFreeThresholdForIdleCollection = ChunkSize / 4; + +/* JSGC_NURSERY_FREE_THRESHOLD_FOR_IDLE_COLLECTION_PERCENT */ +static const double NurseryFreeThresholdForIdleCollectionFraction = 0.25; + +/* JSGC_PRETENURE_THRESHOLD */ +static const double PretenureThreshold = 0.6; + +/* JSGC_PRETENURE_GROUP_THRESHOLD */ +static const double PretenureGroupThreshold = 3000; + +/* JSGC_PRETENURE_STRING_THRESHOLD */ +static const double PretenureStringThreshold = 0.55; + +/* JSGC_STOP_PRETENURE_STRING_THRESHOLD */ +static const double StopPretenureStringThreshold = 0.9; + +/* JSGC_MIN_LAST_DITCH_GC_PERIOD */ +static const auto MinLastDitchGCPeriod = 60; // in seconds + +/* JSGC_MALLOC_THRESHOLD_BASE */ +static const size_t MallocThresholdBase = 38 * 1024 * 1024; + +/* JSGC_MALLOC_GROWTH_FACTOR */ +static const double MallocGrowthFactor = 1.5; + +/* JSGC_HELPER_THREAD_RATIO */ +static const double HelperThreadRatio = 0.5; + +/* JSGC_MAX_HELPER_THREADS */ +static const size_t MaxHelperThreads = 8; + +} // namespace TuningDefaults + +/* + * Encapsulates all of the GC tunables. These are effectively constant and + * should only be modified by setParameter. + */ +class GCSchedulingTunables { + /* + * JSGC_MAX_BYTES + * + * Maximum nominal heap before last ditch GC. + */ + UnprotectedData<size_t> gcMaxBytes_; + + /* + * JSGC_MIN_NURSERY_BYTES + * JSGC_MAX_NURSERY_BYTES + * + * Minimum and maximum nursery size for each runtime. + */ + MainThreadData<size_t> gcMinNurseryBytes_; + MainThreadData<size_t> gcMaxNurseryBytes_; + + /* + * JSGC_ALLOCATION_THRESHOLD + * + * The base value used to compute zone->threshold.bytes(). When + * gcHeapSize.bytes() exceeds threshold.bytes() for a zone, the zone may be + * scheduled for a GC, depending on the exact circumstances. + */ + MainThreadOrGCTaskData<size_t> gcZoneAllocThresholdBase_; + + /* + * JSGC_SMALL_HEAP_INCREMENTAL_LIMIT + * + * Multiple of threshold.bytes() which triggers a non-incremental GC. + */ + UnprotectedData<double> smallHeapIncrementalLimit_; + + /* + * JSGC_LARGE_HEAP_INCREMENTAL_LIMIT + * + * Multiple of threshold.bytes() which triggers a non-incremental GC. + */ + UnprotectedData<double> largeHeapIncrementalLimit_; + + /* + * Number of bytes to allocate between incremental slices in GCs triggered by + * the zone allocation threshold. + * + * This value does not have a JSGCParamKey parameter yet. + */ + UnprotectedData<size_t> zoneAllocDelayBytes_; + + /* + * JSGC_HIGH_FREQUENCY_TIME_LIMIT + * + * We enter high-frequency mode if we GC a twice within this many + * microseconds. + */ + MainThreadOrGCTaskData<mozilla::TimeDuration> highFrequencyThreshold_; + + /* + * JSGC_SMALL_HEAP_SIZE_MAX + * JSGC_LARGE_HEAP_SIZE_MIN + * JSGC_HIGH_FREQUENCY_SMALL_HEAP_GROWTH + * JSGC_HIGH_FREQUENCY_LARGE_HEAP_GROWTH + * + * When in the |highFrequencyGC| mode, these parameterize the per-zone + * "HeapGrowthFactor" computation. + */ + MainThreadOrGCTaskData<size_t> smallHeapSizeMaxBytes_; + MainThreadOrGCTaskData<size_t> largeHeapSizeMinBytes_; + MainThreadOrGCTaskData<double> highFrequencySmallHeapGrowth_; + MainThreadOrGCTaskData<double> highFrequencyLargeHeapGrowth_; + + /* + * JSGC_LOW_FREQUENCY_HEAP_GROWTH + * + * When not in |highFrequencyGC| mode, this is the global (stored per-zone) + * "HeapGrowthFactor". + */ + MainThreadOrGCTaskData<double> lowFrequencyHeapGrowth_; + + /* + * JSGC_MIN_EMPTY_CHUNK_COUNT + * JSGC_MAX_EMPTY_CHUNK_COUNT + * + * Controls the number of empty chunks reserved for future allocation. + */ + UnprotectedData<uint32_t> minEmptyChunkCount_; + UnprotectedData<uint32_t> maxEmptyChunkCount_; + + /* + * JSGC_NURSERY_FREE_THRESHOLD_FOR_IDLE_COLLECTION + * JSGC_NURSERY_FREE_THRESHOLD_FOR_IDLE_COLLECTION_FRACTION + * + * Attempt to run a minor GC in the idle time if the free space falls + * below this threshold. The absolute threshold is used when the nursery is + * large and the percentage when it is small. See Nursery::shouldCollect() + */ + UnprotectedData<uint32_t> nurseryFreeThresholdForIdleCollection_; + UnprotectedData<double> nurseryFreeThresholdForIdleCollectionFraction_; + + /* + * JSGC_PRETENURE_THRESHOLD + * + * Fraction of objects tenured to trigger pretenuring (between 0 and 1). If + * this fraction is met, the GC proceeds to calculate which objects will be + * tenured. If this is 1.0f (actually if it is not < 1.0f) then pretenuring + * is disabled. + */ + UnprotectedData<double> pretenureThreshold_; + + /* + * JSGC_PRETENURE_GROUP_THRESHOLD + * + * During a single nursery collection, if this many objects from the same + * object group are tenured, then that group will be pretenured. + */ + UnprotectedData<uint32_t> pretenureGroupThreshold_; + + /* + * JSGC_PRETENURE_STRING_THRESHOLD + * + * If the percentage of the tenured strings exceeds this threshold, string + * will be allocated in tenured heap instead. (Default is allocated in + * nursery.) + */ + MainThreadData<double> pretenureStringThreshold_; + + /* + * JSGC_STOP_PRETENURE_STRING_THRESHOLD + * + * If the finalization rate of the tenured strings exceeds this threshold, + * string will be allocated in nursery. + */ + MainThreadData<double> stopPretenureStringThreshold_; + + /* + * JSGC_MIN_LAST_DITCH_GC_PERIOD + * + * Last ditch GC is skipped if allocation failure occurs less than this many + * seconds from the previous one. + */ + MainThreadData<mozilla::TimeDuration> minLastDitchGCPeriod_; + + /* + * JSGC_MALLOC_THRESHOLD_BASE + * + * The base value used to compute the GC trigger for malloc allocated memory. + */ + MainThreadOrGCTaskData<size_t> mallocThresholdBase_; + + /* + * JSGC_MALLOC_GROWTH_FACTOR + * + * Malloc memory growth factor. + */ + MainThreadOrGCTaskData<double> mallocGrowthFactor_; + + public: + GCSchedulingTunables(); + + size_t gcMaxBytes() const { return gcMaxBytes_; } + size_t gcMinNurseryBytes() const { return gcMinNurseryBytes_; } + size_t gcMaxNurseryBytes() const { return gcMaxNurseryBytes_; } + size_t gcZoneAllocThresholdBase() const { return gcZoneAllocThresholdBase_; } + double smallHeapIncrementalLimit() const { + return smallHeapIncrementalLimit_; + } + double largeHeapIncrementalLimit() const { + return largeHeapIncrementalLimit_; + } + size_t zoneAllocDelayBytes() const { return zoneAllocDelayBytes_; } + const mozilla::TimeDuration& highFrequencyThreshold() const { + return highFrequencyThreshold_; + } + size_t smallHeapSizeMaxBytes() const { return smallHeapSizeMaxBytes_; } + size_t largeHeapSizeMinBytes() const { return largeHeapSizeMinBytes_; } + double highFrequencySmallHeapGrowth() const { + return highFrequencySmallHeapGrowth_; + } + double highFrequencyLargeHeapGrowth() const { + return highFrequencyLargeHeapGrowth_; + } + double lowFrequencyHeapGrowth() const { return lowFrequencyHeapGrowth_; } + unsigned minEmptyChunkCount(const AutoLockGC&) const { + return minEmptyChunkCount_; + } + unsigned maxEmptyChunkCount() const { return maxEmptyChunkCount_; } + uint32_t nurseryFreeThresholdForIdleCollection() const { + return nurseryFreeThresholdForIdleCollection_; + } + double nurseryFreeThresholdForIdleCollectionFraction() const { + return nurseryFreeThresholdForIdleCollectionFraction_; + } + + bool attemptPretenuring() const { return pretenureThreshold_ < 1.0; } + double pretenureThreshold() const { return pretenureThreshold_; } + uint32_t pretenureGroupThreshold() const { return pretenureGroupThreshold_; } + double pretenureStringThreshold() const { return pretenureStringThreshold_; } + double stopPretenureStringThreshold() const { + return stopPretenureStringThreshold_; + } + + mozilla::TimeDuration minLastDitchGCPeriod() const { + return minLastDitchGCPeriod_; + } + + size_t mallocThresholdBase() const { return mallocThresholdBase_; } + double mallocGrowthFactor() const { return mallocGrowthFactor_; } + + MOZ_MUST_USE bool setParameter(JSGCParamKey key, uint32_t value, + const AutoLockGC& lock); + void resetParameter(JSGCParamKey key, const AutoLockGC& lock); + + private: + void setSmallHeapSizeMaxBytes(size_t value); + void setLargeHeapSizeMinBytes(size_t value); + void setHighFrequencySmallHeapGrowth(double value); + void setHighFrequencyLargeHeapGrowth(double value); + void setLowFrequencyHeapGrowth(double value); + void setMinEmptyChunkCount(uint32_t value); + void setMaxEmptyChunkCount(uint32_t value); +}; + +class GCSchedulingState { + /* + * Influences how we schedule and run GC's in several subtle ways. The most + * important factor is in how it controls the "HeapGrowthFactor". The + * growth factor is a measure of how large (as a percentage of the last GC) + * the heap is allowed to grow before we try to schedule another GC. + */ + MainThreadOrGCTaskData<bool> inHighFrequencyGCMode_; + + public: + /* + * Influences the GC thresholds for the atoms zone to discourage collection of + * this zone during page load. + */ + MainThreadOrGCTaskData<bool> inPageLoad; + + GCSchedulingState() : inHighFrequencyGCMode_(false) {} + + bool inHighFrequencyGCMode() const { return inHighFrequencyGCMode_; } + + void updateHighFrequencyMode(const mozilla::TimeStamp& lastGCTime, + const mozilla::TimeStamp& currentTime, + const GCSchedulingTunables& tunables) { + if (js::SupportDifferentialTesting()) { + return; + } + + inHighFrequencyGCMode_ = + !lastGCTime.IsNull() && + lastGCTime + tunables.highFrequencyThreshold() > currentTime; + } +}; + +struct TriggerResult { + bool shouldTrigger; + size_t usedBytes; + size_t thresholdBytes; +}; + +using AtomicByteCount = mozilla::Atomic<size_t, mozilla::ReleaseAcquire>; + +/* + * Tracks the size of allocated data. This is used for both GC and malloc data. + * It automatically maintains the memory usage relationship between parent and + * child instances, i.e. between those in a GCRuntime and its Zones. + */ +class HeapSize { + /* + * An instance that contains our parent's heap usage, or null if this is the + * top-level usage container. + */ + HeapSize* const parent_; + + /* + * The number of bytes in use. For GC heaps this is approximate to the nearest + * ArenaSize. It is atomic because it is updated by both the active and GC + * helper threads. + */ + AtomicByteCount bytes_; + + /* + * The number of bytes retained after the last collection. This is updated + * dynamically during incremental GC. It does not include allocations that + * happen during a GC. + */ + AtomicByteCount retainedBytes_; + + public: + explicit HeapSize(HeapSize* parent) : parent_(parent), bytes_(0) {} + + size_t bytes() const { return bytes_; } + size_t retainedBytes() const { return retainedBytes_; } + + void updateOnGCStart() { retainedBytes_ = size_t(bytes_); } + + void addGCArena() { addBytes(ArenaSize); } + void removeGCArena() { + MOZ_ASSERT(retainedBytes_ >= ArenaSize); + removeBytes(ArenaSize, true /* only sweeping removes arenas */); + } + + void addBytes(size_t nbytes) { + mozilla::DebugOnly<size_t> initialBytes(bytes_); + MOZ_ASSERT(initialBytes + nbytes > initialBytes); + bytes_ += nbytes; + if (parent_) { + parent_->addBytes(nbytes); + } + } + void removeBytes(size_t nbytes, bool wasSwept) { + if (wasSwept) { + // TODO: We would like to assert that retainedBytes_ >= nbytes is here but + // we can't do that yet, so clamp the result to zero. + retainedBytes_ = nbytes <= retainedBytes_ ? retainedBytes_ - nbytes : 0; + } + MOZ_ASSERT(bytes_ >= nbytes); + bytes_ -= nbytes; + if (parent_) { + parent_->removeBytes(nbytes, wasSwept); + } + } + + /* Pair to adoptArenas. Adopts the attendant usage statistics. */ + void adopt(HeapSize& source) { + // Skip retainedBytes_: we never adopt zones that are currently being + // collected. + bytes_ += source.bytes_; + source.retainedBytes_ = 0; + source.bytes_ = 0; + } +}; + +// Heap size thresholds used to trigger GC. This is an abstract base class for +// GC heap and malloc thresholds defined below. +class HeapThreshold { + protected: + HeapThreshold() + : startBytes_(SIZE_MAX), + incrementalLimitBytes_(SIZE_MAX), + sliceBytes_(SIZE_MAX) {} + + // The threshold at which to start a new incremental collection. + // + // TODO: This is currently read off-thread during parsing, but at some point + // we should be able to make this MainThreadData<>. + AtomicByteCount startBytes_; + + // The threshold at which start a new non-incremental collection or finish an + // ongoing collection non-incrementally. + size_t incrementalLimitBytes_; + + // The threshold at which to trigger a slice during an ongoing incremental + // collection. + size_t sliceBytes_; + + public: + size_t startBytes() const { return startBytes_; } + size_t sliceBytes() const { return sliceBytes_; } + size_t incrementalLimitBytes() const { return incrementalLimitBytes_; } + double eagerAllocTrigger(bool highFrequencyGC) const; + + void setSliceThreshold(ZoneAllocator* zone, const HeapSize& heapSize, + const GCSchedulingTunables& tunables); + void clearSliceThreshold() { sliceBytes_ = SIZE_MAX; } + bool hasSliceThreshold() const { return sliceBytes_ != SIZE_MAX; } + + protected: + void setIncrementalLimitFromStartBytes(size_t retainedBytes, + const GCSchedulingTunables& tunables); +}; + +// A heap threshold that is based on a multiple of the retained size after the +// last collection adjusted based on collection frequency and retained +// size. This is used to determine when to do a zone GC based on GC heap size. +class GCHeapThreshold : public HeapThreshold { + public: + void updateStartThreshold(size_t lastBytes, JSGCInvocationKind gckind, + const GCSchedulingTunables& tunables, + const GCSchedulingState& state, bool isAtomsZone, + const AutoLockGC& lock); + + private: + static double computeZoneHeapGrowthFactorForHeapSize( + size_t lastBytes, const GCSchedulingTunables& tunables, + const GCSchedulingState& state); + static size_t computeZoneTriggerBytes(double growthFactor, size_t lastBytes, + JSGCInvocationKind gckind, + const GCSchedulingTunables& tunables, + const AutoLockGC& lock); +}; + +// A heap threshold that is calculated as a constant multiple of the retained +// size after the last collection. This is used to determines when to do a zone +// GC based on malloc data. +class MallocHeapThreshold : public HeapThreshold { + public: + void updateStartThreshold(size_t lastBytes, + const GCSchedulingTunables& tunables, + const AutoLockGC& lock); + + private: + static size_t computeZoneTriggerBytes(double growthFactor, size_t lastBytes, + size_t baseBytes, + const AutoLockGC& lock); +}; + +// A fixed threshold that's used to determine when we need to do a zone GC based +// on allocated JIT code. +class JitHeapThreshold : public HeapThreshold { + public: + explicit JitHeapThreshold(size_t bytes) { startBytes_ = bytes; } +}; + +struct SharedMemoryUse { + explicit SharedMemoryUse(MemoryUse use) : count(0), nbytes(0) { +#ifdef DEBUG + this->use = use; +#endif + } + + size_t count; + size_t nbytes; +#ifdef DEBUG + MemoryUse use; +#endif +}; + +// A map which tracks shared memory uses (shared in the sense that an allocation +// can be referenced by more than one GC thing in a zone). This allows us to +// only account for the memory once. +using SharedMemoryMap = + HashMap<void*, SharedMemoryUse, DefaultHasher<void*>, SystemAllocPolicy>; + +#ifdef DEBUG + +// Counts memory associated with GC things in a zone. +// +// This records details of the cell (or non-cell pointer) the memory allocation +// is associated with to check the correctness of the information provided. This +// is not present in opt builds. +class MemoryTracker { + public: + MemoryTracker(); + void fixupAfterMovingGC(); + void checkEmptyOnDestroy(); + + void adopt(MemoryTracker& other); + + // Track memory by associated GC thing pointer. + void trackGCMemory(Cell* cell, size_t nbytes, MemoryUse use); + void untrackGCMemory(Cell* cell, size_t nbytes, MemoryUse use); + void swapGCMemory(Cell* a, Cell* b, MemoryUse use); + + // Track memory by associated non-GC thing pointer. + void registerNonGCMemory(void* ptr, MemoryUse use); + void unregisterNonGCMemory(void* ptr, MemoryUse use); + void moveNonGCMemory(void* dst, void* src, MemoryUse use); + void incNonGCMemory(void* ptr, size_t nbytes, MemoryUse use); + void decNonGCMemory(void* ptr, size_t nbytes, MemoryUse use); + + private: + template <typename Ptr> + struct Key { + Key(Ptr* ptr, MemoryUse use); + Ptr* ptr() const; + MemoryUse use() const; + + private: +# ifdef JS_64BIT + // Pack this into a single word on 64 bit platforms. + uintptr_t ptr_ : 56; + uintptr_t use_ : 8; +# else + uintptr_t ptr_ : 32; + uintptr_t use_ : 8; +# endif + }; + + template <typename Ptr> + struct Hasher { + using KeyT = Key<Ptr>; + using Lookup = KeyT; + static HashNumber hash(const Lookup& l); + static bool match(const KeyT& key, const Lookup& l); + static void rekey(KeyT& k, const KeyT& newKey); + }; + + template <typename Ptr> + using Map = HashMap<Key<Ptr>, size_t, Hasher<Ptr>, SystemAllocPolicy>; + using GCMap = Map<Cell>; + using NonGCMap = Map<void>; + + static bool isGCMemoryUse(MemoryUse use); + static bool isNonGCMemoryUse(MemoryUse use); + static bool allowMultipleAssociations(MemoryUse use); + + size_t getAndRemoveEntry(const Key<Cell>& key, LockGuard<Mutex>& lock); + + Mutex mutex; + + // Map containing the allocated size associated with (cell, use) pairs. + GCMap gcMap; + + // Map containing the allocated size associated (non-cell pointer, use) pairs. + NonGCMap nonGCMap; +}; + +#endif // DEBUG + +static inline double LinearInterpolate(double x, double x0, double y0, + double x1, double y1) { + MOZ_ASSERT(x0 < x1); + + if (x < x0) { + return y0; + } + + if (x < x1) { + return y0 + (y1 - y0) * ((x - x0) / (x1 - x0)); + } + + return y1; +} + +} // namespace gc +} // namespace js + +#endif // gc_Scheduling_h |