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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /mozglue/dllservices/WindowsDllBlocklist.cpp | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'mozglue/dllservices/WindowsDllBlocklist.cpp')
-rw-r--r-- | mozglue/dllservices/WindowsDllBlocklist.cpp | 782 |
1 files changed, 782 insertions, 0 deletions
diff --git a/mozglue/dllservices/WindowsDllBlocklist.cpp b/mozglue/dllservices/WindowsDllBlocklist.cpp new file mode 100644 index 0000000000..bacd6ad799 --- /dev/null +++ b/mozglue/dllservices/WindowsDllBlocklist.cpp @@ -0,0 +1,782 @@ +/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include <windows.h> +#include <winternl.h> + +#pragma warning(push) +#pragma warning(disable : 4275 4530) // See msvc-stl-wrapper.template.h +#include <map> +#pragma warning(pop) + +#include "Authenticode.h" +#include "BaseProfiler.h" +#include "nsWindowsDllInterceptor.h" +#include "mozilla/CmdLineAndEnvUtils.h" +#include "mozilla/DebugOnly.h" +#include "mozilla/StackWalk_windows.h" +#include "mozilla/TimeStamp.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/Vector.h" +#include "mozilla/WindowsVersion.h" +#include "mozilla/WinHeaderOnlyUtils.h" +#include "nsWindowsHelpers.h" +#include "WindowsDllBlocklist.h" +#include "mozilla/AutoProfilerLabel.h" +#include "mozilla/glue/Debug.h" +#include "mozilla/glue/WindowsDllServices.h" +#include "mozilla/glue/WinUtils.h" + +// Start new implementation +#include "LoaderObserver.h" +#include "ModuleLoadFrame.h" +#include "mozilla/glue/WindowsUnicode.h" + +namespace mozilla { + +glue::Win32SRWLock gDllServicesLock; +glue::detail::DllServicesBase* gDllServices; + +} // namespace mozilla + +using namespace mozilla; + +using CrashReporter::Annotation; +using CrashReporter::AnnotationWriter; + +#define DLL_BLOCKLIST_ENTRY(name, ...) {name, __VA_ARGS__}, +#define DLL_BLOCKLIST_STRING_TYPE const char* +#include "mozilla/WindowsDllBlocklistLegacyDefs.h" + +// define this for very verbose dll load debug spew +#undef DEBUG_very_verbose + +static uint32_t sInitFlags; +static bool sBlocklistInitAttempted; +static bool sBlocklistInitFailed; +static bool sUser32BeforeBlocklist; + +typedef MOZ_NORETURN_PTR void(__fastcall* BaseThreadInitThunk_func)( + BOOL aIsInitialThread, void* aStartAddress, void* aThreadParam); +static WindowsDllInterceptor::FuncHookType<BaseThreadInitThunk_func> + stub_BaseThreadInitThunk; + +typedef NTSTATUS(NTAPI* LdrLoadDll_func)(PWCHAR filePath, PULONG flags, + PUNICODE_STRING moduleFileName, + PHANDLE handle); +static WindowsDllInterceptor::FuncHookType<LdrLoadDll_func> stub_LdrLoadDll; + +#ifdef _M_AMD64 +typedef decltype( + RtlInstallFunctionTableCallback)* RtlInstallFunctionTableCallback_func; +static WindowsDllInterceptor::FuncHookType<RtlInstallFunctionTableCallback_func> + stub_RtlInstallFunctionTableCallback; + +extern uint8_t* sMsMpegJitCodeRegionStart; +extern size_t sMsMpegJitCodeRegionSize; + +BOOLEAN WINAPI patched_RtlInstallFunctionTableCallback( + DWORD64 TableIdentifier, DWORD64 BaseAddress, DWORD Length, + PGET_RUNTIME_FUNCTION_CALLBACK Callback, PVOID Context, + PCWSTR OutOfProcessCallbackDll) { + // msmpeg2vdec.dll sets up a function table callback for their JIT code that + // just terminates the process, because their JIT doesn't have unwind info. + // If we see this callback being registered, record the region address, so + // that StackWalk.cpp can avoid unwinding addresses in this region. + // + // To keep things simple I'm not tracking unloads of msmpeg2vdec.dll. + // Worst case the stack walker will needlessly avoid a few pages of memory. + + // Tricky: GetModuleHandleExW adds a ref by default; GetModuleHandleW doesn't. + HMODULE callbackModule = nullptr; + DWORD moduleFlags = GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | + GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT; + + // These GetModuleHandle calls enter a critical section on Win7. + AutoSuppressStackWalking suppress; + + if (GetModuleHandleExW(moduleFlags, (LPWSTR)Callback, &callbackModule) && + GetModuleHandleW(L"msmpeg2vdec.dll") == callbackModule) { + sMsMpegJitCodeRegionStart = (uint8_t*)BaseAddress; + sMsMpegJitCodeRegionSize = Length; + } + + return stub_RtlInstallFunctionTableCallback(TableIdentifier, BaseAddress, + Length, Callback, Context, + OutOfProcessCallbackDll); +} +#endif + +template <class T> +struct RVAMap { + RVAMap(HANDLE map, DWORD offset) { + SYSTEM_INFO info; + GetSystemInfo(&info); + + DWORD alignedOffset = + (offset / info.dwAllocationGranularity) * info.dwAllocationGranularity; + + MOZ_ASSERT(offset - alignedOffset < info.dwAllocationGranularity, "Wtf"); + + mRealView = ::MapViewOfFile(map, FILE_MAP_READ, 0, alignedOffset, + sizeof(T) + (offset - alignedOffset)); + + mMappedView = + mRealView + ? reinterpret_cast<T*>((char*)mRealView + (offset - alignedOffset)) + : nullptr; + } + ~RVAMap() { + if (mRealView) { + ::UnmapViewOfFile(mRealView); + } + } + operator const T*() const { return mMappedView; } + const T* operator->() const { return mMappedView; } + + private: + const T* mMappedView; + void* mRealView; +}; + +static DWORD GetTimestamp(const wchar_t* path) { + DWORD timestamp = 0; + + HANDLE file = ::CreateFileW(path, GENERIC_READ, FILE_SHARE_READ, nullptr, + OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr); + if (file != INVALID_HANDLE_VALUE) { + HANDLE map = + ::CreateFileMappingW(file, nullptr, PAGE_READONLY, 0, 0, nullptr); + if (map) { + RVAMap<IMAGE_DOS_HEADER> peHeader(map, 0); + if (peHeader) { + RVAMap<IMAGE_NT_HEADERS> ntHeader(map, peHeader->e_lfanew); + if (ntHeader) { + timestamp = ntHeader->FileHeader.TimeDateStamp; + } + } + ::CloseHandle(map); + } + ::CloseHandle(file); + } + + return timestamp; +} + +// This lock protects both the reentrancy sentinel and the crash reporter +// data structures. +static CRITICAL_SECTION sLock; + +/** + * Some versions of Windows call LoadLibraryEx to get the version information + * for a DLL, which causes our patched LdrLoadDll implementation to re-enter + * itself and cause infinite recursion and a stack-exhaustion crash. We protect + * against reentrancy by allowing recursive loads of the same DLL. + * + * Note that we don't use __declspec(thread) because that doesn't work in DLLs + * loaded via LoadLibrary and there can be a limited number of TLS slots, so + * we roll our own. + */ +class ReentrancySentinel { + public: + explicit ReentrancySentinel(const char* dllName) { + DWORD currentThreadId = GetCurrentThreadId(); + AutoCriticalSection lock(&sLock); + mPreviousDllName = (*sThreadMap)[currentThreadId]; + + // If there is a DLL currently being loaded and it has the same name + // as the current attempt, we're re-entering. + mReentered = mPreviousDllName && !stricmp(mPreviousDllName, dllName); + (*sThreadMap)[currentThreadId] = dllName; + } + + ~ReentrancySentinel() { + DWORD currentThreadId = GetCurrentThreadId(); + AutoCriticalSection lock(&sLock); + (*sThreadMap)[currentThreadId] = mPreviousDllName; + } + + bool BailOut() const { return mReentered; }; + + static void InitializeStatics() { + InitializeCriticalSection(&sLock); + sThreadMap = new std::map<DWORD, const char*>; + } + + private: + static std::map<DWORD, const char*>* sThreadMap; + + const char* mPreviousDllName; + bool mReentered; +}; + +std::map<DWORD, const char*>* ReentrancySentinel::sThreadMap; + +class WritableBuffer { + public: + WritableBuffer() : mBuffer{0}, mLen(0) {} + + void Write(const char* aData, size_t aLen) { + size_t writable_len = std::min(aLen, Available()); + memcpy(mBuffer + mLen, aData, writable_len); + mLen += writable_len; + } + + size_t const Length() { return mLen; } + const char* Data() { return mBuffer; } + + private: + size_t const Available() { return sizeof(mBuffer) - mLen; } + + char mBuffer[1024]; + size_t mLen; +}; + +/** + * This is a linked list of DLLs that have been blocked. It doesn't use + * mozilla::LinkedList because this is an append-only list and doesn't need + * to be doubly linked. + */ +class DllBlockSet { + public: + static void Add(const char* name, unsigned long long version); + + // Write the list of blocked DLLs to a WritableBuffer object. This method is + // run after a crash occurs and must therefore not use the heap, etc. + static void Write(WritableBuffer& buffer); + + private: + DllBlockSet(const char* name, unsigned long long version) + : mName(name), mVersion(version), mNext(nullptr) {} + + const char* mName; // points into the gWindowsDllBlocklist string + unsigned long long mVersion; + DllBlockSet* mNext; + + static DllBlockSet* gFirst; +}; + +DllBlockSet* DllBlockSet::gFirst; + +void DllBlockSet::Add(const char* name, unsigned long long version) { + AutoCriticalSection lock(&sLock); + for (DllBlockSet* b = gFirst; b; b = b->mNext) { + if (0 == strcmp(b->mName, name) && b->mVersion == version) { + return; + } + } + // Not already present + DllBlockSet* n = new DllBlockSet(name, version); + n->mNext = gFirst; + gFirst = n; +} + +void DllBlockSet::Write(WritableBuffer& buffer) { + // It would be nicer to use AutoCriticalSection here. However, its destructor + // might not run if an exception occurs, in which case we would never leave + // the critical section. (MSVC warns about this possibility.) So we + // enter and leave manually. + ::EnterCriticalSection(&sLock); + + // Because this method is called after a crash occurs, and uses heap memory, + // protect this entire block with a structured exception handler. + MOZ_SEH_TRY { + for (DllBlockSet* b = gFirst; b; b = b->mNext) { + // write name[,v.v.v.v]; + buffer.Write(b->mName, strlen(b->mName)); + if (b->mVersion != DllBlockInfo::ALL_VERSIONS) { + buffer.Write(",", 1); + uint16_t parts[4]; + parts[0] = b->mVersion >> 48; + parts[1] = (b->mVersion >> 32) & 0xFFFF; + parts[2] = (b->mVersion >> 16) & 0xFFFF; + parts[3] = b->mVersion & 0xFFFF; + for (int p = 0; p < 4; ++p) { + char buf[32]; + _ltoa_s(parts[p], buf, sizeof(buf), 10); + buffer.Write(buf, strlen(buf)); + if (p != 3) { + buffer.Write(".", 1); + } + } + } + buffer.Write(";", 1); + } + } + MOZ_SEH_EXCEPT(EXCEPTION_EXECUTE_HANDLER) {} + + ::LeaveCriticalSection(&sLock); +} + +static UniquePtr<wchar_t[]> getFullPath(PWCHAR filePath, wchar_t* fname) { + // In Windows 8, the first parameter seems to be used for more than just the + // path name. For example, its numerical value can be 1. Passing a non-valid + // pointer to SearchPathW will cause a crash, so we need to check to see if we + // are handed a valid pointer, and otherwise just pass nullptr to SearchPathW. + PWCHAR sanitizedFilePath = nullptr; + if ((uintptr_t(filePath) >= 65536) && ((uintptr_t(filePath) & 1) == 0)) { + sanitizedFilePath = filePath; + } + + // figure out the length of the string that we need + DWORD pathlen = + SearchPathW(sanitizedFilePath, fname, L".dll", 0, nullptr, nullptr); + if (pathlen == 0) { + return nullptr; + } + + auto full_fname = MakeUnique<wchar_t[]>(pathlen + 1); + if (!full_fname) { + // couldn't allocate memory? + return nullptr; + } + + // now actually grab it + SearchPathW(sanitizedFilePath, fname, L".dll", pathlen + 1, full_fname.get(), + nullptr); + return full_fname; +} + +// No builtin function to find the last character matching a set +static wchar_t* lastslash(wchar_t* s, int len) { + for (wchar_t* c = s + len - 1; c >= s; --c) { + if (*c == L'\\' || *c == L'/') { + return c; + } + } + return nullptr; +} + +static NTSTATUS NTAPI patched_LdrLoadDll(PWCHAR filePath, PULONG flags, + PUNICODE_STRING moduleFileName, + PHANDLE handle) { + // We have UCS2 (UTF16?), we want ASCII, but we also just want the filename + // portion +#define DLLNAME_MAX 128 + char dllName[DLLNAME_MAX + 1]; + wchar_t* dll_part; + char* dot; + + int len = moduleFileName->Length / 2; + wchar_t* fname = moduleFileName->Buffer; + UniquePtr<wchar_t[]> full_fname; + + // The filename isn't guaranteed to be null terminated, but in practice + // it always will be; ensure that this is so, and bail if not. + // This is done instead of the more robust approach because of bug 527122, + // where lots of weird things were happening when we tried to make a copy. + if (moduleFileName->MaximumLength < moduleFileName->Length + 2 || + fname[len] != 0) { +#ifdef DEBUG + printf_stderr("LdrLoadDll: non-null terminated string found!\n"); +#endif + goto continue_loading; + } + + dll_part = lastslash(fname, len); + if (dll_part) { + dll_part = dll_part + 1; + len -= dll_part - fname; + } else { + dll_part = fname; + } + +#ifdef DEBUG_very_verbose + printf_stderr("LdrLoadDll: dll_part '%S' %d\n", dll_part, len); +#endif + + // if it's too long, then, we assume we won't want to block it, + // since DLLNAME_MAX should be at least long enough to hold the longest + // entry in our blocklist. + if (len > DLLNAME_MAX) { +#ifdef DEBUG + printf_stderr("LdrLoadDll: len too long! %d\n", len); +#endif + goto continue_loading; + } + + // copy over to our char byte buffer, lowercasing ASCII as we go + for (int i = 0; i < len; i++) { + wchar_t c = dll_part[i]; + + if (c > 0x7f) { + // welp, it's not ascii; if we need to add non-ascii things to + // our blocklist, we'll have to remove this limitation. + goto continue_loading; + } + + // ensure that dll name is all lowercase + if (c >= 'A' && c <= 'Z') c += 'a' - 'A'; + + dllName[i] = (char)c; + } + + dllName[len] = 0; + +#ifdef DEBUG_very_verbose + printf_stderr("LdrLoadDll: dll name '%s'\n", dllName); +#endif + + if (!(sInitFlags & eDllBlocklistInitFlagWasBootstrapped)) { + // Block a suspicious binary that uses various 12-digit hex strings + // e.g. MovieMode.48CA2AEFA22D.dll (bug 973138) + dot = strchr(dllName, '.'); + if (dot && (strchr(dot + 1, '.') == dot + 13)) { + char* end = nullptr; + _strtoui64(dot + 1, &end, 16); + if (end == dot + 13) { + return STATUS_DLL_NOT_FOUND; + } + } + // Block binaries where the filename is at least 16 hex digits + if (dot && ((dot - dllName) >= 16)) { + char* current = dllName; + while (current < dot && isxdigit(*current)) { + current++; + } + if (current == dot) { + return STATUS_DLL_NOT_FOUND; + } + } + + // then compare to everything on the blocklist + DECLARE_POINTER_TO_FIRST_DLL_BLOCKLIST_ENTRY(info); + while (info->mName) { + if (strcmp(info->mName, dllName) == 0) break; + + info++; + } + + if (info->mName) { + bool load_ok = false; + +#ifdef DEBUG_very_verbose + printf_stderr("LdrLoadDll: info->mName: '%s'\n", info->mName); +#endif + + if (info->mFlags & DllBlockInfo::REDIRECT_TO_NOOP_ENTRYPOINT) { + printf_stderr( + "LdrLoadDll: " + "Ignoring the REDIRECT_TO_NOOP_ENTRYPOINT flag\n"); + } + + if ((info->mFlags & DllBlockInfo::BLOCK_WIN8_AND_OLDER) && + IsWin8Point1OrLater()) { + goto continue_loading; + } + + if ((info->mFlags & DllBlockInfo::BLOCK_WIN7_AND_OLDER) && + IsWin8OrLater()) { + goto continue_loading; + } + + if ((info->mFlags & DllBlockInfo::CHILD_PROCESSES_ONLY) && + !(sInitFlags & eDllBlocklistInitFlagIsChildProcess)) { + goto continue_loading; + } + + if ((info->mFlags & DllBlockInfo::BROWSER_PROCESS_ONLY) && + (sInitFlags & eDllBlocklistInitFlagIsChildProcess)) { + goto continue_loading; + } + + unsigned long long fVersion = DllBlockInfo::ALL_VERSIONS; + + if (info->mMaxVersion != DllBlockInfo::ALL_VERSIONS) { + ReentrancySentinel sentinel(dllName); + if (sentinel.BailOut()) { + goto continue_loading; + } + + full_fname = getFullPath(filePath, fname); + if (!full_fname) { + // uh, we couldn't find the DLL at all, so... + printf_stderr( + "LdrLoadDll: Blocking load of '%s' (SearchPathW didn't find " + "it?)\n", + dllName); + return STATUS_DLL_NOT_FOUND; + } + + if (info->mFlags & DllBlockInfo::USE_TIMESTAMP) { + fVersion = GetTimestamp(full_fname.get()); + if (fVersion > info->mMaxVersion) { + load_ok = true; + } + } else { + LauncherResult<ModuleVersion> version = + GetModuleVersion(full_fname.get()); + // If we failed to get the version information, we block. + if (version.isOk()) { + load_ok = !info->IsVersionBlocked(version.unwrap()); + } + } + } + + if (!load_ok) { + printf_stderr( + "LdrLoadDll: Blocking load of '%s' -- see " + "http://www.mozilla.com/en-US/blocklist/\n", + dllName); + DllBlockSet::Add(info->mName, fVersion); + return STATUS_DLL_NOT_FOUND; + } + } + } + +continue_loading: +#ifdef DEBUG_very_verbose + printf_stderr("LdrLoadDll: continuing load... ('%S')\n", + moduleFileName->Buffer); +#endif + + glue::ModuleLoadFrame loadFrame(moduleFileName); + + NTSTATUS ret; + HANDLE myHandle; + + ret = stub_LdrLoadDll(filePath, flags, moduleFileName, &myHandle); + + if (handle) { + *handle = myHandle; + } + + loadFrame.SetLoadStatus(ret, myHandle); + + return ret; +} + +#if defined(NIGHTLY_BUILD) +// Map of specific thread proc addresses we should block. In particular, +// LoadLibrary* APIs which indicate DLL injection +static void* gStartAddressesToBlock[4]; +#endif // defined(NIGHTLY_BUILD) + +static bool ShouldBlockThread(void* aStartAddress) { + // Allows crashfirefox.exe to continue to work. Also if your threadproc is + // null, this crash is intentional. + if (aStartAddress == nullptr) return false; + +#if defined(NIGHTLY_BUILD) + for (auto p : gStartAddressesToBlock) { + if (p == aStartAddress) { + return true; + } + } +#endif + + bool shouldBlock = false; + MEMORY_BASIC_INFORMATION startAddressInfo = {0}; + if (VirtualQuery(aStartAddress, &startAddressInfo, + sizeof(startAddressInfo))) { + shouldBlock |= startAddressInfo.State != MEM_COMMIT; + shouldBlock |= startAddressInfo.Protect != PAGE_EXECUTE_READ; + } + + return shouldBlock; +} + +// Allows blocked threads to still run normally through BaseThreadInitThunk, in +// case there's any magic there that we shouldn't skip. +static DWORD WINAPI NopThreadProc(void* /* aThreadParam */) { return 0; } + +static MOZ_NORETURN void __fastcall patched_BaseThreadInitThunk( + BOOL aIsInitialThread, void* aStartAddress, void* aThreadParam) { + if (ShouldBlockThread(aStartAddress)) { + aStartAddress = (void*)NopThreadProc; + } + + stub_BaseThreadInitThunk(aIsInitialThread, aStartAddress, aThreadParam); +} + +static WindowsDllInterceptor NtDllIntercept; +static WindowsDllInterceptor Kernel32Intercept; + +static void GetNativeNtBlockSetWriter(); + +static glue::LoaderObserver gMozglueLoaderObserver; +static nt::WinLauncherFunctions gWinLauncherFunctions; + +MFBT_API void DllBlocklist_Initialize(uint32_t aInitFlags) { + if (sBlocklistInitAttempted) { + return; + } + sBlocklistInitAttempted = true; + + sInitFlags = aInitFlags; + + glue::ModuleLoadFrame::StaticInit(&gMozglueLoaderObserver, + &gWinLauncherFunctions); + +#ifdef _M_AMD64 + if (!IsWin8OrLater()) { + Kernel32Intercept.Init("kernel32.dll"); + + // The crash that this hook works around is only seen on Win7. + stub_RtlInstallFunctionTableCallback.Set( + Kernel32Intercept, "RtlInstallFunctionTableCallback", + &patched_RtlInstallFunctionTableCallback); + } +#endif + + if (aInitFlags & eDllBlocklistInitFlagWasBootstrapped) { + GetNativeNtBlockSetWriter(); + return; + } + + // There are a couple of exceptional cases where we skip user32.dll check. + // - If the the process was bootstrapped by the launcher process, AppInit + // DLLs will be intercepted by the new DllBlockList. No need to check + // here. + // - The code to initialize the base profiler loads winmm.dll which + // statically links user32.dll on an older Windows. This means if the base + // profiler is active before coming here, we cannot fully intercept AppInit + // DLLs. Given that the base profiler is used outside the typical use + // cases, it's ok not to check user32.dll in this scenario. + const bool skipUser32Check = + (sInitFlags & eDllBlocklistInitFlagWasBootstrapped) +#ifdef MOZ_GECKO_PROFILER + || + (!IsWin10AnniversaryUpdateOrLater() && baseprofiler::profiler_is_active()) +#endif + ; + + // In order to be effective against AppInit DLLs, the blocklist must be + // initialized before user32.dll is loaded into the process (bug 932100). + if (!skipUser32Check && GetModuleHandleW(L"user32.dll")) { + sUser32BeforeBlocklist = true; +#ifdef DEBUG + printf_stderr("DLL blocklist was unable to intercept AppInit DLLs.\n"); +#endif + } + + NtDllIntercept.Init("ntdll.dll"); + + ReentrancySentinel::InitializeStatics(); + + // We specifically use a detour, because there are cases where external + // code also tries to hook LdrLoadDll, and doesn't know how to relocate our + // nop space patches. (Bug 951827) + bool ok = stub_LdrLoadDll.SetDetour(NtDllIntercept, "LdrLoadDll", + &patched_LdrLoadDll); + + if (!ok) { + sBlocklistInitFailed = true; +#ifdef DEBUG + printf_stderr("LdrLoadDll hook failed, no dll blocklisting active\n"); +#endif + } + + // If someone injects a thread early that causes user32.dll to load off the + // main thread this causes issues, so load it as soon as we've initialized + // the block-list. (See bug 1400637) + if (!sUser32BeforeBlocklist) { + ::LoadLibraryW(L"user32.dll"); + } + + Kernel32Intercept.Init("kernel32.dll"); + + // Bug 1361410: WRusr.dll will overwrite our hook and cause a crash. + // Workaround: If we detect WRusr.dll, don't hook. + if (!GetModuleHandleW(L"WRusr.dll")) { + if (!stub_BaseThreadInitThunk.SetDetour(Kernel32Intercept, + "BaseThreadInitThunk", + &patched_BaseThreadInitThunk)) { +#ifdef DEBUG + printf_stderr("BaseThreadInitThunk hook failed\n"); +#endif + } + } + +#if defined(NIGHTLY_BUILD) + // Populate a list of thread start addresses to block. + HMODULE hKernel = GetModuleHandleW(L"kernel32.dll"); + if (hKernel) { + void* pProc; + + pProc = (void*)GetProcAddress(hKernel, "LoadLibraryA"); + gStartAddressesToBlock[0] = pProc; + + pProc = (void*)GetProcAddress(hKernel, "LoadLibraryW"); + gStartAddressesToBlock[1] = pProc; + + pProc = (void*)GetProcAddress(hKernel, "LoadLibraryExA"); + gStartAddressesToBlock[2] = pProc; + + pProc = (void*)GetProcAddress(hKernel, "LoadLibraryExW"); + gStartAddressesToBlock[3] = pProc; + } +#endif +} + +#ifdef DEBUG +MFBT_API void DllBlocklist_Shutdown() {} +#endif // DEBUG + +static void InternalWriteNotes(AnnotationWriter& aWriter) { + WritableBuffer buffer; + DllBlockSet::Write(buffer); + + aWriter.Write(Annotation::BlockedDllList, buffer.Data(), buffer.Length()); + + if (sBlocklistInitFailed) { + aWriter.Write(Annotation::BlocklistInitFailed, "1"); + } + + if (sUser32BeforeBlocklist) { + aWriter.Write(Annotation::User32BeforeBlocklist, "1"); + } +} + +using WriterFn = void (*)(AnnotationWriter&); +static WriterFn gWriterFn = &InternalWriteNotes; + +static void GetNativeNtBlockSetWriter() { + auto nativeWriter = reinterpret_cast<WriterFn>( + ::GetProcAddress(::GetModuleHandleW(nullptr), "NativeNtBlockSet_Write")); + if (nativeWriter) { + gWriterFn = nativeWriter; + } +} + +MFBT_API void DllBlocklist_WriteNotes(AnnotationWriter& aWriter) { + MOZ_ASSERT(gWriterFn); + gWriterFn(aWriter); +} + +MFBT_API bool DllBlocklist_CheckStatus() { + if (sBlocklistInitFailed || sUser32BeforeBlocklist) return false; + return true; +} + +// ============================================================================ +// This section is for DLL Services +// ============================================================================ + +namespace mozilla { +Authenticode* GetAuthenticode(); +} // namespace mozilla + +MFBT_API void DllBlocklist_SetFullDllServices( + mozilla::glue::detail::DllServicesBase* aSvc) { + glue::AutoExclusiveLock lock(gDllServicesLock); + if (aSvc) { + aSvc->SetAuthenticodeImpl(GetAuthenticode()); + aSvc->SetWinLauncherFunctions(gWinLauncherFunctions); + gMozglueLoaderObserver.Forward(aSvc); + } + + gDllServices = aSvc; +} + +MFBT_API void DllBlocklist_SetBasicDllServices( + mozilla::glue::detail::DllServicesBase* aSvc) { + if (!aSvc) { + return; + } + + aSvc->SetAuthenticodeImpl(GetAuthenticode()); + gMozglueLoaderObserver.Disable(); +} |