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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /netwerk/sctp/datachannel/DataChannel.h | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'netwerk/sctp/datachannel/DataChannel.h')
-rw-r--r-- | netwerk/sctp/datachannel/DataChannel.h | 670 |
1 files changed, 670 insertions, 0 deletions
diff --git a/netwerk/sctp/datachannel/DataChannel.h b/netwerk/sctp/datachannel/DataChannel.h new file mode 100644 index 0000000000..24e6f785cf --- /dev/null +++ b/netwerk/sctp/datachannel/DataChannel.h @@ -0,0 +1,670 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef NETWERK_SCTP_DATACHANNEL_DATACHANNEL_H_ +#define NETWERK_SCTP_DATACHANNEL_DATACHANNEL_H_ + +#ifdef MOZ_WEBRTC_SIGNALING +# define SCTP_DTLS_SUPPORTED 1 +#endif + +#include <memory> +#include <string> +#include <vector> +#include <errno.h> +#include "nsISupports.h" +#include "nsCOMPtr.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/WeakPtr.h" +#include "nsString.h" +#include "nsThreadUtils.h" +#include "nsTArray.h" +#include "nsDeque.h" +#include "mozilla/dom/Blob.h" +#include "mozilla/Mutex.h" +#include "DataChannelProtocol.h" +#include "DataChannelListener.h" +#include "mozilla/net/NeckoTargetHolder.h" +#include "DataChannelLog.h" + +#ifdef SCTP_DTLS_SUPPORTED +# include "transport/sigslot.h" +# include "transport/transportlayer.h" // For TransportLayer::State +#endif + +#ifndef EALREADY +# define EALREADY WSAEALREADY +#endif + +extern "C" { +struct socket; +struct sctp_rcvinfo; +} + +namespace mozilla { + +class DataChannelConnection; +class DataChannel; +class DataChannelOnMessageAvailable; +class MediaPacket; +class MediaTransportHandler; +namespace dom { +struct RTCStatsCollection; +}; + +// For sending outgoing messages. +// This class only holds a reference to the data and the info structure but does +// not copy it. +class OutgoingMsg { + public: + OutgoingMsg(struct sctp_sendv_spa& info, const uint8_t* data, size_t length); + ~OutgoingMsg() = default; + ; + void Advance(size_t offset); + struct sctp_sendv_spa& GetInfo() { + return *mInfo; + }; + size_t GetLength() { return mLength; }; + size_t GetLeft() { return mLength - mPos; }; + const uint8_t* GetData() { return (const uint8_t*)(mData + mPos); }; + + protected: + OutgoingMsg() // Use this for inheritance only + : mLength(0), mData(nullptr), mInfo(nullptr), mPos(0){}; + size_t mLength; + const uint8_t* mData; + struct sctp_sendv_spa* mInfo; + size_t mPos; +}; + +// For queuing outgoing messages +// This class copies data of an outgoing message. +class BufferedOutgoingMsg : public OutgoingMsg { + public: + explicit BufferedOutgoingMsg(OutgoingMsg& message); + ~BufferedOutgoingMsg(); +}; + +// for queuing incoming data messages before the Open or +// external negotiation is indicated to us +class QueuedDataMessage { + public: + QueuedDataMessage(uint16_t stream, uint32_t ppid, int flags, const void* data, + uint32_t length) + : mStream(stream), mPpid(ppid), mFlags(flags), mLength(length) { + mData = static_cast<uint8_t*>(moz_xmalloc((size_t)length)); // infallible + memcpy(mData, data, (size_t)length); + } + + ~QueuedDataMessage() { free(mData); } + + uint16_t mStream; + uint32_t mPpid; + int mFlags; + uint32_t mLength; + uint8_t* mData; +}; + +// One per PeerConnection +class DataChannelConnection final : public net::NeckoTargetHolder +#ifdef SCTP_DTLS_SUPPORTED + , + public sigslot::has_slots<> +#endif +{ + friend class DataChannel; + friend class DataChannelOnMessageAvailable; + friend class DataChannelConnectRunnable; + + virtual ~DataChannelConnection(); + + public: + enum { + PENDING_NONE = 0U, // No outgoing messages are pending + PENDING_DCEP = 1U, // Outgoing DCEP messages are pending + PENDING_DATA = 2U, // Outgoing data channel messages are pending + }; + + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DataChannelConnection) + + class DataConnectionListener : public SupportsWeakPtr { + public: + virtual ~DataConnectionListener() = default; + + // Called when a new DataChannel has been opened by the other side. + virtual void NotifyDataChannel(already_AddRefed<DataChannel> channel) = 0; + }; + + // Create a new DataChannel Connection + // Must be called on Main thread + static Maybe<RefPtr<DataChannelConnection>> Create( + DataConnectionListener* aListener, nsISerialEventTarget* aTarget, + MediaTransportHandler* aHandler, const uint16_t aLocalPort, + const uint16_t aNumStreams, const Maybe<uint64_t>& aMaxMessageSize); + + void Destroy(); // So we can spawn refs tied to runnables in shutdown + // Finish Destroy on STS to avoid SCTP race condition with ABORT from far end + void DestroyOnSTS(struct socket* aMasterSocket, struct socket* aSocket); + void DestroyOnSTSFinal(); + + void SetMaxMessageSize(bool aMaxMessageSizeSet, uint64_t aMaxMessageSize); + uint64_t GetMaxMessageSize(); + + void AppendStatsToReport(const UniquePtr<dom::RTCStatsCollection>& aReport, + const DOMHighResTimeStamp aTimestamp) const; +#ifdef ALLOW_DIRECT_SCTP_LISTEN_CONNECT + // These block; they require something to decide on listener/connector + // (though you can do simultaneous Connect()). Do not call these from + // the main thread! + bool Listen(unsigned short port); + bool Connect(const char* addr, unsigned short port); +#endif + +#ifdef SCTP_DTLS_SUPPORTED + bool ConnectToTransport(const std::string& aTransportId, const bool aClient, + const uint16_t aLocalPort, + const uint16_t aRemotePort); + void TransportStateChange(const std::string& aTransportId, + TransportLayer::State aState); + void CompleteConnect(); + void SetSignals(const std::string& aTransportId); +#endif + + typedef enum { + RELIABLE = 0, + PARTIAL_RELIABLE_REXMIT = 1, + PARTIAL_RELIABLE_TIMED = 2 + } Type; + + [[nodiscard]] already_AddRefed<DataChannel> Open( + const nsACString& label, const nsACString& protocol, Type type, + bool inOrder, uint32_t prValue, DataChannelListener* aListener, + nsISupports* aContext, bool aExternalNegotiated, uint16_t aStream); + + void Stop(); + void Close(DataChannel* aChannel); + // CloseInt() must be called with mLock held + void CloseInt(DataChannel* aChannel); + void CloseAll(); + + // Returns a POSIX error code. + int SendMsg(uint16_t stream, const nsACString& aMsg) { + return SendDataMsgCommon(stream, aMsg, false); + } + + // Returns a POSIX error code. + int SendBinaryMsg(uint16_t stream, const nsACString& aMsg) { + return SendDataMsgCommon(stream, aMsg, true); + } + + // Returns a POSIX error code. + int SendBlob(uint16_t stream, nsIInputStream* aBlob); + + // Called on data reception from the SCTP library + // must(?) be public so my c->c++ trampoline can call it + int ReceiveCallback(struct socket* sock, void* data, size_t datalen, + struct sctp_rcvinfo rcv, int flags); + + // Find out state + enum { CONNECTING = 0U, OPEN = 1U, CLOSING = 2U, CLOSED = 3U }; + + Mutex mLock; + + void ReadBlob(already_AddRefed<DataChannelConnection> aThis, uint16_t aStream, + nsIInputStream* aBlob); + + bool SendDeferredMessages(); + +#ifdef SCTP_DTLS_SUPPORTED + int SctpDtlsOutput(void* addr, void* buffer, size_t length, uint8_t tos, + uint8_t set_df); +#endif + + protected: + // Avoid cycles with PeerConnectionImpl + // Use from main thread only as WeakPtr is not threadsafe + WeakPtr<DataConnectionListener> mListener; + + private: + DataChannelConnection(DataConnectionListener* aListener, + nsISerialEventTarget* aTarget, + MediaTransportHandler* aHandler); + + bool Init(const uint16_t aLocalPort, const uint16_t aNumStreams, + const Maybe<uint64_t>& aMaxMessageSize); + + // Caller must hold mLock + uint16_t GetReadyState() const { + mLock.AssertCurrentThreadOwns(); + + return mState; + } + + // Caller must hold mLock + void SetReadyState(const uint16_t aState); + +#ifdef SCTP_DTLS_SUPPORTED + static void DTLSConnectThread(void* data); + void SendPacket(std::unique_ptr<MediaPacket>&& packet); + void SctpDtlsInput(const std::string& aTransportId, + const MediaPacket& packet); +#endif + DataChannel* FindChannelByStream(uint16_t stream); + uint16_t FindFreeStream(); + bool RequestMoreStreams(int32_t aNeeded = 16); + uint32_t UpdateCurrentStreamIndex(); + uint32_t GetCurrentStreamIndex(); + int SendControlMessage(const uint8_t* data, uint32_t len, uint16_t stream); + int SendOpenAckMessage(uint16_t stream); + int SendOpenRequestMessage(const nsACString& label, + const nsACString& protocol, uint16_t stream, + bool unordered, uint16_t prPolicy, + uint32_t prValue); + bool SendBufferedMessages(nsTArray<UniquePtr<BufferedOutgoingMsg>>& buffer, + size_t* aWritten); + int SendMsgInternal(OutgoingMsg& msg, size_t* aWritten); + int SendMsgInternalOrBuffer(nsTArray<UniquePtr<BufferedOutgoingMsg>>& buffer, + OutgoingMsg& msg, bool& buffered, + size_t* aWritten); + int SendDataMsgInternalOrBuffer(DataChannel& channel, const uint8_t* data, + size_t len, uint32_t ppid); + int SendDataMsg(DataChannel& channel, const uint8_t* data, size_t len, + uint32_t ppidPartial, uint32_t ppidFinal); + int SendDataMsgCommon(uint16_t stream, const nsACString& aMsg, bool isBinary); + + void DeliverQueuedData(uint16_t stream); + + already_AddRefed<DataChannel> OpenFinish( + already_AddRefed<DataChannel>&& aChannel); + + void ProcessQueuedOpens(); + void ClearResets(); + void SendOutgoingStreamReset(); + void ResetOutgoingStream(uint16_t stream); + void HandleOpenRequestMessage( + const struct rtcweb_datachannel_open_request* req, uint32_t length, + uint16_t stream); + void HandleOpenAckMessage(const struct rtcweb_datachannel_ack* ack, + uint32_t length, uint16_t stream); + void HandleUnknownMessage(uint32_t ppid, uint32_t length, uint16_t stream); + uint8_t BufferMessage(nsACString& recvBuffer, const void* data, + uint32_t length, uint32_t ppid, int flags); + void HandleDataMessage(const void* buffer, size_t length, uint32_t ppid, + uint16_t stream, int flags); + void HandleDCEPMessage(const void* buffer, size_t length, uint32_t ppid, + uint16_t stream, int flags); + void HandleMessage(const void* buffer, size_t length, uint32_t ppid, + uint16_t stream, int flags); + void HandleAssociationChangeEvent(const struct sctp_assoc_change* sac); + void HandlePeerAddressChangeEvent(const struct sctp_paddr_change* spc); + void HandleRemoteErrorEvent(const struct sctp_remote_error* sre); + void HandleShutdownEvent(const struct sctp_shutdown_event* sse); + void HandleAdaptationIndication(const struct sctp_adaptation_event* sai); + void HandlePartialDeliveryEvent(const struct sctp_pdapi_event* spde); + void HandleSendFailedEvent(const struct sctp_send_failed_event* ssfe); + void HandleStreamResetEvent(const struct sctp_stream_reset_event* strrst); + void HandleStreamChangeEvent(const struct sctp_stream_change_event* strchg); + void HandleNotification(const union sctp_notification* notif, size_t n); + +#ifdef SCTP_DTLS_SUPPORTED + bool IsSTSThread() const { + bool on = false; + if (mSTS) { + mSTS->IsOnCurrentThread(&on); + } + return on; + } +#endif + + class Channels { + public: + Channels() : mMutex("DataChannelConnection::Channels::mMutex") {} + void Insert(const RefPtr<DataChannel>& aChannel); + bool Remove(const RefPtr<DataChannel>& aChannel); + RefPtr<DataChannel> Get(uint16_t aId) const; + typedef AutoTArray<RefPtr<DataChannel>, 16> ChannelArray; + ChannelArray GetAll() const { + MutexAutoLock lock(mMutex); + return mChannels.Clone(); + } + RefPtr<DataChannel> GetNextChannel(uint16_t aCurrentId) const; + + private: + struct IdComparator { + bool Equals(const RefPtr<DataChannel>& aChannel, uint16_t aId) const; + bool LessThan(const RefPtr<DataChannel>& aChannel, uint16_t aId) const; + bool Equals(const RefPtr<DataChannel>& a1, + const RefPtr<DataChannel>& a2) const; + bool LessThan(const RefPtr<DataChannel>& a1, + const RefPtr<DataChannel>& a2) const; + }; + mutable Mutex mMutex; + ChannelArray mChannels; + }; + + bool mSendInterleaved = false; + bool mMaxMessageSizeSet = false; + uint64_t mMaxMessageSize = 0; + // Main thread only + Maybe<bool> mAllocateEven; + // Data: + // NOTE: while this container will auto-expand, increases in the number of + // channels available from the stack must be negotiated! + // Accessed from both main and sts, API is threadsafe + Channels mChannels; + // STS only + uint32_t mCurrentStream = 0; + nsRefPtrDeque<DataChannel> mPending; + // STS and main + size_t mNegotiatedIdLimit = 0; // GUARDED_BY(mConnection->mLock) + uint8_t mPendingType = PENDING_NONE; + // holds data that's come in before a channel is open + nsTArray<UniquePtr<QueuedDataMessage>> mQueuedData; + // holds outgoing control messages + nsTArray<UniquePtr<BufferedOutgoingMsg>> + mBufferedControl; // GUARDED_BY(mConnection->mLock) + + // Streams pending reset. Accessed from main and STS. + AutoTArray<uint16_t, 4> mStreamsResetting; // GUARDED_BY(mConnection->mLock) + // accessed from STS thread + struct socket* mMasterSocket = nullptr; + // cloned from mMasterSocket on successful Connect on STS thread + struct socket* mSocket = nullptr; + uint16_t mState = CLOSED; // Protected with mLock + +#ifdef SCTP_DTLS_SUPPORTED + std::string mTransportId; + RefPtr<MediaTransportHandler> mTransportHandler; + nsCOMPtr<nsIEventTarget> mSTS; +#endif + uint16_t mLocalPort = 0; // Accessed from connect thread + uint16_t mRemotePort = 0; + + nsCOMPtr<nsIThread> mInternalIOThread = nullptr; + nsCString mRecvBuffer; + + // Workaround to prevent a message from being received on main before the + // sender sees the decrease in bufferedAmount. + bool mDeferSend = false; + std::vector<std::unique_ptr<MediaPacket>> mDeferredSend; + +#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED + bool mShutdown; +#endif + uintptr_t mId = 0; +}; + +#define ENSURE_DATACONNECTION \ + do { \ + MOZ_ASSERT(mConnection); \ + if (!mConnection) { \ + return; \ + } \ + } while (0) + +class DataChannel { + friend class DataChannelOnMessageAvailable; + friend class DataChannelConnection; + + public: + enum { CONNECTING = 0U, OPEN = 1U, CLOSING = 2U, CLOSED = 3U }; + + DataChannel(DataChannelConnection* connection, uint16_t stream, + uint16_t state, const nsACString& label, + const nsACString& protocol, uint16_t policy, uint32_t value, + bool ordered, bool negotiated, DataChannelListener* aListener, + nsISupports* aContext) + : mListener(aListener), + mContext(aContext), + mConnection(connection), + mLabel(label), + mProtocol(protocol), + mReadyState(state), + mStream(stream), + mPrPolicy(policy), + mPrValue(value), + mNegotiated(negotiated), + mOrdered(ordered), + mFlags(0), + mIsRecvBinary(false), + mBufferedThreshold(0), // default from spec + mBufferedAmount(0), + mMainThreadEventTarget(connection->GetNeckoTarget()), + mStatsLock("netwer::sctp::DataChannel::mStatsLock") { + NS_ASSERTION(mConnection, "NULL connection"); + } + + private: + ~DataChannel(); + + public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DataChannel) + + // when we disconnect from the connection after stream RESET + void StreamClosedLocked(); + + // Complete dropping of the link between DataChannel and the connection. + // After this, except for a few methods below listed to be safe, you can't + // call into DataChannel. + void ReleaseConnection(); + + // Close this DataChannel. Can be called multiple times. MUST be called + // before destroying the DataChannel (state must be CLOSED or CLOSING). + void Close(); + + // Set the listener (especially for channels created from the other side) + void SetListener(DataChannelListener* aListener, nsISupports* aContext); + + // Helper for send methods that converts POSIX error codes to an ErrorResult. + static void SendErrnoToErrorResult(int error, size_t aMessageSize, + ErrorResult& aRv); + + // Send a string + void SendMsg(const nsACString& aMsg, ErrorResult& aRv); + + // Send a binary message (TypedArray) + void SendBinaryMsg(const nsACString& aMsg, ErrorResult& aRv); + + // Send a binary blob + void SendBinaryBlob(dom::Blob& aBlob, ErrorResult& aRv); + + uint16_t GetType() { return mPrPolicy; } + + dom::Nullable<uint16_t> GetMaxPacketLifeTime() const; + + dom::Nullable<uint16_t> GetMaxRetransmits() const; + + bool GetNegotiated() { return mNegotiated; } + + bool GetOrdered() { return mOrdered; } + + void IncrementBufferedAmount(uint32_t aSize, ErrorResult& aRv); + void DecrementBufferedAmount(uint32_t aSize); + + // Amount of data buffered to send + uint32_t GetBufferedAmount() { + MOZ_ASSERT(NS_IsMainThread()); + return mBufferedAmount; + } + + // Trigger amount for generating BufferedAmountLow events + uint32_t GetBufferedAmountLowThreshold(); + void SetBufferedAmountLowThreshold(uint32_t aThreshold); + + void AnnounceOpen(); + // TODO(bug 843625): Optionally pass an error here. + void AnnounceClosed(); + + // Find out state + uint16_t GetReadyState() const { + MOZ_ASSERT(NS_IsMainThread()); + return mReadyState; + } + + // Set ready state + void SetReadyState(const uint16_t aState); + + void GetLabel(nsAString& aLabel) { CopyUTF8toUTF16(mLabel, aLabel); } + void GetProtocol(nsAString& aProtocol) { + CopyUTF8toUTF16(mProtocol, aProtocol); + } + uint16_t GetStream() { return mStream; } + + void SendOrQueue(DataChannelOnMessageAvailable* aMessage); + + struct TrafficCounters { + uint32_t mMessagesSent = 0; + uint64_t mBytesSent = 0; + uint32_t mMessagesReceived = 0; + uint64_t mBytesReceived = 0; + }; + + TrafficCounters GetTrafficCounters() const; + + protected: + // These are both mainthread only + DataChannelListener* mListener; + nsCOMPtr<nsISupports> mContext; + + private: + nsresult AddDataToBinaryMsg(const char* data, uint32_t size); + bool EnsureValidStream(ErrorResult& aRv); + void WithTrafficCounters(const std::function<void(TrafficCounters&)>&); + + RefPtr<DataChannelConnection> mConnection; + nsCString mLabel; + nsCString mProtocol; + // This is mainthread only + uint16_t mReadyState; + uint16_t mStream; + uint16_t mPrPolicy; + uint32_t mPrValue; + // Accessed on main and STS + const bool mNegotiated; + const bool mOrdered; + uint32_t mFlags; + bool mIsRecvBinary; + size_t mBufferedThreshold; + // Read/written on main only. Decremented via message-passing, because the + // spec requires us to queue a task for this. + size_t mBufferedAmount; + nsCString mRecvBuffer; + nsTArray<UniquePtr<BufferedOutgoingMsg>> + mBufferedData; // GUARDED_BY(mConnection->mLock) + nsCOMPtr<nsISerialEventTarget> mMainThreadEventTarget; + mutable Mutex mStatsLock; // protects mTrafficCounters + TrafficCounters mTrafficCounters; +}; + +// used to dispatch notifications of incoming data to the main thread +// Patterned on CallOnMessageAvailable in WebSockets +// Also used to proxy other items to MainThread +class DataChannelOnMessageAvailable : public Runnable { + public: + enum { + ON_CONNECTION, + ON_DISCONNECTED, + ON_CHANNEL_CREATED, + ON_DATA_STRING, + ON_DATA_BINARY, + }; /* types */ + + DataChannelOnMessageAvailable( + int32_t aType, DataChannelConnection* aConnection, DataChannel* aChannel, + nsCString& aData) // XXX this causes inefficiency + : Runnable("DataChannelOnMessageAvailable"), + mType(aType), + mChannel(aChannel), + mConnection(aConnection), + mData(aData) {} + + DataChannelOnMessageAvailable(int32_t aType, DataChannel* aChannel) + : Runnable("DataChannelOnMessageAvailable"), + mType(aType), + mChannel(aChannel) {} + // XXX is it safe to leave mData uninitialized? This should only be + // used for notifications that don't use them, but I'd like more + // bulletproof compile-time checking. + + DataChannelOnMessageAvailable(int32_t aType, + DataChannelConnection* aConnection, + DataChannel* aChannel) + : Runnable("DataChannelOnMessageAvailable"), + mType(aType), + mChannel(aChannel), + mConnection(aConnection) {} + + // for ON_CONNECTION/ON_DISCONNECTED + DataChannelOnMessageAvailable(int32_t aType, + DataChannelConnection* aConnection) + : Runnable("DataChannelOnMessageAvailable"), + mType(aType), + mConnection(aConnection) {} + + NS_IMETHOD Run() override { + MOZ_ASSERT(NS_IsMainThread()); + + // Note: calling the listeners can indirectly cause the listeners to be + // made available for GC (by removing event listeners), especially for + // OnChannelClosed(). We hold a ref to the Channel and the listener + // while calling this. + switch (mType) { + case ON_DATA_STRING: + case ON_DATA_BINARY: + if (!mChannel->mListener) { + DC_ERROR(("DataChannelOnMessageAvailable (%d) with null Listener!", + mType)); + return NS_OK; + } + + if (mChannel->GetReadyState() == DataChannel::CLOSED || + mChannel->GetReadyState() == DataChannel::CLOSING) { + // Closed by JS, probably + return NS_OK; + } + + if (mType == ON_DATA_STRING) { + mChannel->mListener->OnMessageAvailable(mChannel->mContext, mData); + } else { + mChannel->mListener->OnBinaryMessageAvailable(mChannel->mContext, + mData); + } + break; + case ON_DISCONNECTED: + // If we've disconnected, make sure we close all the streams - from + // mainthread! + mConnection->CloseAll(); + break; + case ON_CHANNEL_CREATED: + if (!mConnection->mListener) { + DC_ERROR(("DataChannelOnMessageAvailable (%d) with null Listener!", + mType)); + return NS_OK; + } + + // important to give it an already_AddRefed pointer! + mConnection->mListener->NotifyDataChannel(mChannel.forget()); + break; + case ON_CONNECTION: + // TODO: Notify someday? How? What does the spec say about this? + break; + } + return NS_OK; + } + + private: + ~DataChannelOnMessageAvailable() = default; + + int32_t mType; + // XXX should use union + RefPtr<DataChannel> mChannel; + RefPtr<DataChannelConnection> mConnection; + nsCString mData; +}; + +} // namespace mozilla + +#endif // NETWERK_SCTP_DATACHANNEL_DATACHANNEL_H_ |